>>18009128The whole (seldomly recognized) theme of GS has been the conflict between tradition and modernization. The presentation of the passage of time is not cynical, it is exhaustive. You have big new and good projects, you have towns that cling to the past, you also have the bad ideas. Till the HoloCaster, the Pokégear was the most advanced "helper device" in the series, and it's most famous use (besides talks about Rattata) was its interaction with the Ruins of Alph. GS are the only games where a previous player character appears, where you visit a known region. It's all to give you a feeling for the games a re about, even though they never explictly tell you. Even Team Rocket is baiscally just coping with the changing of times. And lastly, that's also what the box legends represent: Stagnation and renewal.