>>30747408>the most linear and objectively handholdely games in the seriesYou live in a universe were XY exists, so thats already false.
>casualization is kicked up a notch even more (for example displaying what moves are auper effective or weak when fighting the same pokemon a second time)Who gives a shit? People who play this series for over 10 years already knows the types strengths and weaknesses by heart, it barely changed anything gameplay wise.
>trials were a step down from gymsGod forbide GF tries a new thing, right? Trials had their own flavor and you can find a lot of people here who had a good challenge with then, thats your own personal opinion, not a rule.
>still easy (only harder than x/y and oras which is barely saying much)Again the "thats too easyyyyy" meme, every Pokemon game is easy, its just a mather of how many grinding you are willing to make.
>a lot of the new pokemon introduced were trashmonsThis is true for every generation, not every Pokemon design will hit bullseye.
>godawful rival"Every rival must be Blue or Silver" meme.
>team skull is a shittier version of team rocketMost memorable team since Team Rocket and it had far more personality than Team Rocket itself.
>pisspoor postgameBattle tree, batlle royal, UBs, Tapus, Looker side mission.. oh yeah, thats right "every post-game must have a battle frontier or a second region or they are shit" meme.
>kanto pandering is even worse than x/yThats business, the games with the least Kanto pandering were also the ones who sold the less: hello Black and White and Black and White 2. Get over with already, Gen 1 pandering is here to stay.
>ultra beasts are a retarded concept and feel horribly out of place in the seriesSubjetive, if you think that its fine, but a shit load of people loved then, so again, not a rule.