>>34239984>five entirely new Pokemon, three new forms for Necrozmanot particularly out there when ORAS introduced like 20 megas
>a new minigameactually two if you count the Charjabug puzzles. Those were cool, but they are just "fluff", not really appealing to the core of the battle
>a whole lot of new Totemsthat was cool, but it's not particularly noteworthy
>completely new areas to explore as well as Ultra SpaceExcluding the Ultra Spaces your new areas are Sandy Cave (a small cave with a TM), Dividing Peak Tunnel (just a fancy hallway) and Pikachu Valley. That's it. You can count the beaches repurposed as Mantine Surfing Spots if you'd like but it still falls so short compared to Platinum, Emerald or BW2. Ultra Space in it's entirety is just a bunch of fancy hallways, with no exploration to be seen
>Team Rocket post-game story1~2 hours at most. Doesn't really stretch the game's life
>move tutors returningLook at how much you're reaching to justify ULTRA CHANGES. Moves tutors are hardly worth the price tag
>a new photo modeAlso. "fluff", but good on you for liking it. I'm not being ironic
>new battle modeIt's just a shitty Battle Factory, that is only 1/7th of the Battle Frontier. These games are outdone by games that are over 10 years old
>Playing the game's main story just made people feel like not much had changed at all.This is true though, up to the climax, and excluding Ultra Recon Squad scenes it's pretty much Sun and Moon. They didn't even change the island order or some cool thing like that. How dull