>>45464440Stupid disingenuous cunt, selectively addressing points and ignoring others. Yes, anon, some Pokemon were vastly overpowered despite the held item trade off. They were much, much better for it. M-Kanga, M-Metagross, M-Salamence, etc. What about Tyranitar? Mewtwo? Both were cases where it was worth picking between the benefits of a mega or a held item. It was known almost immediately that LO Mewtwo hit harder than M-Mewtwo, even.
And what about Garchomp? Its mega changed its playstyle, even, thanks to its reduced speed, better bulk, and beefing up its SpA stat.
Sure, there are more examples of megas that are blatantly better than their normal forms with an item slot. But there are more that are that way simply because their normal forms are just that unviable otherwise.
FYI I counted 15 mega evolutions that I would call straight up excessive. Out of 48 in total. Those aren't terrible numbers for a gimmick that was only explored in one gen.
>It is retarded thoughIt's not, it's just accepting the reality of competitive games. Power creep ALWAYS happens, it's inevitable. Name a gen that didn't introduce power creep, you fucking can't because it doesn't exist. If it weren't megas in gen VI, it would have been something else entirely. So rather than fighting it and needlessly hating a new mechanic for being new, I'd rather just enjoy it for what it is. And in-battle transformations are conceptually fucking cool, just like daikaiju Pokemon are conceptually fucking cool.
>Where the FUCK did I say that stats were the only deciding factor?Megas didn't bring anything to table that other features didn't. If you wanna talk non-stat related boosts, I'd argue HAs did just as much if not more to power creep the meta. There's a reason weather setters got nerfed into the fucking ground.
Megas absolutely gave old Pokemon new life, given Charizard and Kangakhan were both in the shitter before their megas gave them tremendous boosts. The latter being OP is the proof.