>>46295510I think the same desu. They have never shown any competence as a studio when it comes to 3D. They just don't understand the nuances the perspective shift requires. Galar plays like it was designed as a 2D map, and then rendered in 3D.
>>46295529The last 'soul' thing they added to the game was Dragonspine, and then that's only 4 hours of soul until it joins the rest of the open world as a complete afterthought to how MiHoYo implement gameplay.