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Do you prefer nu-age approach to HMs, where theyre either non-existent, non-mandatory, or accessible via external means? Or do you prefer the old way, where they took up a slot?
Personally, I think the new method renders them, and their respective obstacles, pointless, and whilst the battle-opportunity cost is (for the most part) shit, I liked how it gave some tangibility to the world itself viz your team composition. The solutions in 7-8 and Pee are just lazi, really.
Personally, I think the new method renders them, and their respective obstacles, pointless, and whilst the battle-opportunity cost is (for the most part) shit, I liked how it gave some tangibility to the world itself viz your team composition. The solutions in 7-8 and Pee are just lazi, really.