>>47590828Hatt comes from a kirby enemy that turns into a tiny doll with a wide-brimmed night cap that hops around on giant hands and turns into this mini ay lmao hiding behind a hair tower with a witch/princess cap
Garde comes from a robe clad baby that turns into a ballet dancer and turns into another dancer with a stylized knight helmet
Goth comes from a fat big-head baby that turns into gothic lolita that turns into that one gypsy fortune teller you find at carnivals with baby legs and bowties telling you how your life is gonna get fucked up
They have no common theme (Hatt: Witches and Fairy Tales, Garde: Protection and Elegance, Goth: Fortune Tellers and Loneliness), they don't have similar stat distributions and play styles (Hatt is slow bulky offense with CM and TR, Garde is *supposed* to be a jack-of-all-trades utility attacker and Goth is a sp.def tank trapper), they share no common abilities (Healer/Anticipation/Magic Bouncer, Trace/Synchronise/Telepathy, Frisk/Competitive/Shadow Tag), they don't even have a similar Gender Rations (Hatt: 100% Female, Garde: 50% Male 50% Female, Goth: 25% Male 75% Female).
All they have in common is a type, and prior to GF retconning Gardevoir to pander to fans none of them even shared an egg group (Hatt is Fairy, Garde was designed as being just Amorphous and Goth is Human-Like).
tl;dr
>"Common Theme">Forcing an architype where it doesn't existcope seethe and dilate faggot