>>47711372>What is fast forward + holding down X or whatever your 'fast text speed' key isThat's like saying unskippable, long-ass cutscenes in old games is okay because Emulators exist. It's not, it's a band-aid fix at best and doesn't help the pacing itself.
>Good, because most Pokemon games suck lmao. I thought this board cried about that all the timeWhy the hell are you bringing up what this board thinks? And even if most Pokemon games sucked, why would you ever believe someone playing a fangame for one would want to play something completely different pretending to be a Pokemon game, instead of, you know, an actually well done Pokemon game?
>I thought we were talking about rejuvenation's difficulty not reborn's. But ok We are. I said Rejuv being even harder than Reborn at it's most bullshit isn't a good thing, so I brought up Reborn's most bullshit moments.
>you're healed between each fight, and your opponents are 10 levels lower than you, it's really not that hard of a fightYou are completely healed after the first fight, but in the single battle and then double battle afterward only the mons that didn't faint are healed to full. Meaning the player is expected to power through 5 different very strong trainers without losing once, not allowed to switch team positions, not revive party members, all in a mixture of single and double battles against a field stacked against you. And the people you're fighting against in the last half are the good guys where beating you should be a good thing, but if you lose, you need to redo the the entire thing because DRAMA!.
>Overlevelling existsNo, it doesn't, because of the Obedience cap. Play the fucking game you monkey. And I'm very willing to bet Nature Power isn't nearly as much of a game changer as you tout it as.
>>47713020Nice projection, take your own advice.