>>51364701this list sucks
you could have got the same conclusion by pulling up a type chart and counting resistances
only "hot take" you got right were dragon/fairy/steel are "le good" and bug/ice are "le bad"
>bug and ice are only bad because of low stats>dual types get rid of half their weaknesses>psychic is great. don't know what you meant by this, should be on starter types tier normal has the least weaknesses period, with an immunity, the least types resist it, and if you look at absolute monsters like slaking, snorlax, tauros, etc. you'll notice that huh, sharing your ONE weakness with the steel type isn't so bad
ground is super high teir, I don't even need to explain this
>normal, ground and ghost should all be together at the top with steel/dragon/fairy, with flying just below them>flying is only any good because ground and fighting are god teir, and rock isn't very relevant offensively>dark is only good for weird dual types or for STAB on sucker punch, pursuit, bite or night slash, but every type gets STAB, so... you put it high because it looks cool?>electric is on par with fire, grass, water, you bumped it down 2 tiers because of the ground type, so I'm assuming your unevolved pikachu has 4 electric type moves that all do damage. >could honestly bump steel down one tier but I won'tFIXED TIER LIST
>SS: typeless (???)>S: dragon/normal/ground/fairy/steel/ghost>A: fire/water/grass/electric/flying/fighting/psychic>B: poison/rock/dark/ice>C: (non dual-type) bug>D: >F: there is not a single type that is this bad