>>53001308>Casual User: Just has to look in every single route until they find a Pokemon they know has Own Tempo. Not fun.They don't have to, again, that's what the persim berry is for. ANY physically attacking pokemon that has a fighting move can hold the persim berry and take advantage of the boost, the Own Tempo haver just get's to do it while still holding another item.
>Casual User: Has to luck into having caught one earlier - lest they are forced to grind one up. Fire and fighting types are rare but a few decent mons will get fire or fighting coverage via level up, and way more will get access to fighting moves via TM. Between all this the vast majority of players will have at least 1 or 2 mons that can have a move to use against it for decent damage.
>You also claimed that the Fire Starter at this point should not be able to knock it out in 2 hits. Is fire *really* a counter? Not fun.Being able to take out the boss in 2 moves is way too easy. Gym leaders in gen 3 are frequently way out of 2hko range even against the best super effective hits you have access to.
>Casual Player: Does not wish to wait out 16 turns of burn stall assuming they even have a Pokemon with Will-O-Wisp. Not fun.There are more direct options available especially if you've burned it. But more importantly if you can't be a fucked to dedicate like 10-15 min to pull off a slow but necessary strat on an RPG boss then you're too casual for my taste.
>But this is not fun - nor will it ever be fun - for a casual player. Think about how much Whitney's Miltank already filters out the average casual player - and that's just for a single, ~112.5 BP Rock type move.I think you misunderstand, this isn't for casuals this is for you average long time fan. I literally think emerald is pretty hard, and I also think this boss isn't that hard. If anything all the elements of my game's challenges are inspired by the gen 3 games, I'm just taking it to a level that is suitable for experienced fans.