>>53510414>You don't need to battle pokemon anymore after a certain point in the mainline gamesThis isn't true for multiple reason. Shiny hunting, like mentioned, but also EV training. More importantly, if there was a lack of needing to do so, I'd consider that a poor use of endgame optimization.
>and if you're shiny hunting it's more optimal to avoid battles and breed.Breeding is NOT more optimal than regular shiny hunting in SV, nowhere close. Its faster to find shinies with just raw encounters+charm, let alone outbreaks and sandwhich boosting encounter rates and/or odds.
>Quick Balls existing makes combat redundant in SV as you just back out and restart the encounter anyways.I mean, if it's a low level shitter sure, in which case the proposed refined PLA catching mechanics would do the same effective job, but for more formidable encounters or when aiming for specific ball types, not so much. It's more efficient to employ strategy with something like Breloom.
Either way, these are still entering combat to some degree, even if in the more extreme cases it's not requiring use of the actual combat.
>>53510423I'm not implying PLA's battle system is worse, I'm outright stating it. It's terrible and incompatible with PVP and lessens the strategical depth you have.
Your complaints are purely based off of mainline game's shit utilization of the mainline combat through the storyline, not the combat itself.