>>53786989>Confusion should not make you slap yourself in the face, it should make you select a random move.True, makes fights harder just based on the opponent "doing" more damage.
>Fighting Types should be immune to flinch, Psychic to confusion, and Fairy infatuation.Ehh, I guess. I'd say more fighting types should be either faster or have abilities to counter those. The other two makes sense though.
>4X weaknesses should be 3X while 1/4 resistances become 1/3.This. Having good mons just be 4x weak to anything is just awful.
>Snowy weather should not raise defense. It should instead cut the speed stats of all non-Ice Types (maybe in half, idk), which is both way more helpful and more realistic as anyone who has navigated wintery conditions before knows. Also Ice should resist Electric, purely for logic reasons. Electric Types can receive common access to a nice Fire coverage move to compensate. They need that anyway. Something like a Plasma Whip should work.No, snow is perfect. If GF gives us bulky ice types instead of fast ice types, improving their bulk is always better. Cutting Speed still wouldn't matter if they use Dragon Dance especially. And no, Ice shouldn't resist electric.
>Grass should resist Fairy and Bug should not be resisted by Ghost or Fighting. Rock should not be weak to Water.More type resistance arguments, use better types.
>I understand the concept of Rivalry and why it lowers your own attack against opposite-sex opponents.More ability complaining, some abilities are just badly designed, use other ones.
>Please just combine Keen Eye and Frisk into one ability, they're both based on like the same shit.More ability complaining, just ignore them.
>Give me a Flying Type Eevee already please gamefreak. Fuck youLmao no
If bait: good job, actually good arguments with reasoning
If not bait: lmao