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Buff/Debuff Ideas

No.55790177 View ViewReplyOriginalReport
I'm working on a fanmade Type chart. I'm super interested in the idea of certain Types interacting in ways OTHER than weaknesses/resistances. Easy examples:

>Using a Water Type attack on a Grass Type will raise its stats, as if it had used the move Growth
>Using a Flying Type attack on a Fire Type gives them a Flash Fire effect of making their next Fire attack stronger
>Using a Poison attack on a Water Type pollutes their water supply, so their Water attacks do less damage and they take chip damage for 3 turns.

I'm just having trouble actually thinking of appropriate buff/debuff Type interactions. I can't think of a lot of cool or intuitive ones. :/