Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
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>>Donphan
>Literally animated rolling more often than not to save budget, Ash's Phanpy didn't even evolve during Johto because it was more cost-efficient to keep it a blue blob.
>>Tyranitar
>Could only be shown battling with a movie budget, didn't fight once during Johto.
>>Typhlosion
>Constantly shown without its flames in order to animate it as a blob to save budget, didn't appear in Johto once.
>>Feraligatr
>Only shown in sumo matches and as a competitor in the Whirl Cup, the latter of which was literally an offscreen affair after the obligatory Team Rocket interruption.
>>Lugia
>The only one who actually fucking does stuff, but only in its movie.
>>Ho-Oh
>Literally only depicted flying because of its holier-than-Arceus significance in the anime as the reason Ash continued his journey in earnest.
>>Ursaring
>Commonly depicting spewing Hyper Beams to save budget rather than actually animate using its anatomy to hack and slash claws at things.
>>Kingdra
>Aquatic water type, so inherently piss easy to animate for.
>>Skarmory
>Actually got decent mileage in Johto aside from budget-saving tactics by simplifying its wing design with constant use of Steel Wing.
>>Magcargo
>Not a particularly hard feat to animate or depict in merch because it's a fucking magma slug with a malleable blobby form.
>>Steelix
>Same shit as Onix generally.
>>Umbreon
>Easy to animate and depict in merch because it can be largely blobby with minimal design details aside from its eyes and rings.
>>Houndoom
>Only really shown battling in Johto where the budget needed it most, which was a movie and the Silver Conference.
>Hate to say it buddy, but all I'm seeing are more Pokemon who are designed with the express purpose of being easier for merchandisers to create toys and plushies out of and for animators to draw.