>>7546965NTA but besides the lore and worldbuilding, he's not wrong. Literally everything else is worse. The combat honestly would have been better turn based or completely realtime like the sequels, the quests (and dialogue for that matter) are far more mundane and boring. The guild/faction quests pale especially in relation to Oblivion. The NPCs lack pretty much any AI packages, making the world completely immersive. The game is far easier to cheese. The economy is completely and utterly shattered from hour 1 if you have Tribunal, which also completely shatters the progression due to the existence of trainers. Speechcraft is complete ass that practically mandates save scumming except at the highest levels, while still being a factor in low level quests. There's a decent chunk of quantity of quality that can't be explained away by Radiant bullshit. Stealth is complete garbage. You are even more overpowered in the mid-endgame than the sequels, which causes everything you do from that point on to be a cakewalk. The list goes on and on and on.
And then there's the obvious "it's graphically and technically inferior" that, while obviously explainable, is no less true.
While Morrowind is better in a lot of ways (especially in the ways that older RPG players value), it isn't hollistically better, not even fucking close. It's just more focused and niche.
Now, of course you can mod a lot of this shit out, but even the modding scene of the sequels mog it to hell too.