>>21640565As a long time veteran, I'm biased, but I'm happy with how they focused on boss pattern memorization. That's always been the MO of Souls games. Skill and experience still comes into play, though. Like in past Souls games, your skill with dodging and your weapon lets you know how to create and take advantage of boss openings.
Call me a bit of a gatekeeping faggot, but I was seriously concerned about them dumbing things down and making it easier to be more accessible. I'm very happy with how they handled everything in this game, though. Better tutorial, easy material to gather to be able to summon friends, ashes to even things out for those who don't have summons... I'm kinda rambling, but I'm happy with the game.