>>39956919Thanks! Moraine’s probably one of the most striking images I’ve found when doing my glacier reps so I want to include it more in my work! It also helps that people in real life have thought moraines to be actual walls/fences built by unknown people or mythical creatures (I linked to Trollgarden a few times) so /vnug/ people thinking the same and using them for their own walls (I had that idea when this thread’s talking about the logistics of building a huge wall) don’t sound too unrealistic either
The focus around seasonal change’s a conscious one too both because I assume that’s the norm for most cultures before modern times and that /vnug/’s climate has a wide range of temperature. Like I mentioned in
>>39916551 one design concept I have for /vnug/’s the “Overwinter State” where its daily existence’s tied to dealing with the harsh cold seasons. I guess it’s not too unrelated to our vtubers either since none of them loves winter too much (even if they consider it a nice break from the hot weather this year) but Kokone and maybe Lofi still have to deal with that
The dung tax’s my
shitty idea! I came up with that after finding out taiga soil is too acidic for most plants and manure’s one way to raise the soil pH. Since the city sits on a major path for reindeer migration (and reindeer herders won’t need a lot of manure themselves) I figured they might as well sell the dung as a toll and that idea eventually developed into a tax. Other well-positioned settlements probably learn to do the same and some herders might go one step further and sell additional dun for money/other goods
>>39958928Love!