>>51418549I think early in my experience as a writer I learned to not use hard numbers in writing unless it’s necessary, instead opting for comparisons and a more general vibe since in real life people don’t usually perceive things with hard numbers first and foremost. So a pilot looking at their mecha for the first time won’t think (at least at first) it’s like 30ft tall but feel their neck straining just trying to look at its entire length
>gravity technologyFunny you mention that because even though I had that in my writing, I don’t actually intend space /vnug/ to use that a lot. I imagine their space ships either use centrifugal force (“the speen”) to generate artificial gravity or just don’t bother with it (likely in the case of Moleyms). All things considered weightlessness has a lot of benefits from mobility to space design, and from maintenance to manufacturing. The main issue of living in microgravity’s that humans will suffer from bone decalcification if they don’t experience Earthlike gravity for too long, but I feel it might be something that can be resolved by genetic engineering. Since Belyms are heavily implied to be designed for space exploration with limited resource, maybe their creators foresaw that issue and design them to live in 0g without major issues
I guess a side effect of that is that ships designed by Moleyms for Moleyms will generally not have a “ground” direction (and if they do, it’s pointed at the engine like a tower) like IRL space stations. They might still have rings with artificial gravity though, like when they have planetbound visitors or crew, or have some processes that benefit from gravity