>>48083546The game feels a lot more polished compared to the last time I played it, good work. I played through the game twice, first time on normal using the automatic rifle, second time I started on easy and then switched to normal difficulty using the semi-auto rifle. Below are some bugs and balancing concerns I wrote down, in no particular order
>Squeaky toy started spinning around me after I killed it while it was dashing>Chunky Tomato Soup is too hard on normal, maybe make the circular shots alternate rotation only at low health + make trails disappear faster. Couldn't beat on normal difficulty after 30 minutes of trying>Flamethrower feels like it doesn't work properly. Bullets move way too slow and the soldiers raped me before I could tell if it was even doing damage or not. I also tried using it against the plushie but it performed lackluster compared to the semi-auto rifle>Foxy didn't spawn at all, completed the game twice without seeing him>Once I unlocked the automatic rifle the game became a cakewalk even on normal. Bosses were dying in seconds before I could even see half their moves. Meanwhile bosses with the semi-auto rifle felt like they were dragging on a little too long>I know it's past her birthday, but if the game is meant to be a birthday gift there should be a little happy birthday message after the credits that lingers on the screen for a little bit, or if not a birthday message than just a general thank you message. The game feels like it ends too abruptly and a message like that would help evoke the feeling of closureTypos:
Plushie description:
>"ASO-466 seems to have grown attacked to""attacked" should be "attached"
Hedgehog description :
>"ASO-167 is an large hedgehog""an" should be "a"
>"created through"There's a double space there instead of a single space