>>41975658I can get that. Sometimes it can read like one of your characters could basically be talking to a wall. A little thing I've started using to help give a little more flair to interacting with characters that either haven't enough screen time to be developed yet, or just don't have a lot going on for them, is to use the external scenery to add to their conversations. If you add some physical expressions or actions as they talk and interact, it can make the scene look a little better. Fleshing out your characters is also a very good and sometimes fun thing to do too. It sounds like your outline and story will benefit a lot from it. Keep at it.