>>39521504I'm a fucking weirdo who actually played it and the hard parts of the game are the levels, not the bosses.
1-4, 2-2, 3-2, 4-2, and 5-2 are fucking hilarious because the enemy placement is some of the most nefarious and clever shit I've seen from level designers. They really designed the levels in a way where you can get fucked over really easily from a simple misstep. Noel's experienced with the games at this point, but I'm sure there's a few traps that'll catch her off guard.