>>50097468BUT THAT'S WHAT MAKES IT WORK YOU SEE SOME FUCKED UP SHIT AND YOU GO LIKE "i dont know what the fuck that was" AND THEN YOU DISCOVER THE CONTEXT ANF GO LIKE "whoa that's what the fuck that was, neat!" AND IT WORKS ESPECIALLY WELL IN BREATH OF THE WILD BECAUSE THE MEMORIES ARE ALL FLASHBACKS AND YOU ALREADY KNOW THE CLIMAX OF THAT PLOTLINE BECAUSE THE ENTIRE GAME AND WORLD ARE THE POST-APOCALYPTIC RESULTS AND THE CONTRAST BETWEEN THE TRAGEDIES OF THE PAST AND THE PRESENT WHERE NOBODY ALIVE SEEMS TO FIND THE WORLD ALL THAT POST-APOCALYPTIC IS ONE OF THE GAME'S CORE NARRATIVES WITH THE ULTIMATE LESSON BEING THAT THINGS WILL ALWAYS GET BETTER AND YOU HAVE AN OBLIGATION TO NOT LET YOUR PAST FAILURES PREVENT YOU FROM SAVING YOUR PRESENT AND FUTURE
IF THE GAME JUST TOLD YOU WHERE THE MEMORIES ARE ONE-BY-ONE YOU WOULDN'T BE EXPLORING SHIT YOU WOULD JUST BE STARING AT YOUR MINIMAP AND CHASING OBJECTIVE MARKERS WITH ZERO CONNECTION TO THE WORLD OR STORY