>>30502156Alright, so their stay in /mans/ would go something like this:
The group would be welcomed at the royal capital, and introduced into the military academy. For the next 6 weeks they would learn the basics here. Handling of different weapons, formations, information on different fauna and monsters they might encounter on their stay on the island, they would have their fitness evaluated, all that sort of stuff.
Once they "graduated" from the Academy (to graduate for real, they would need to attend it for a few years, this is a top of the line establishment that trains future commanders of the nation) their group would venture out into the wastelands, accompanied by a squad (usually 5-6) of seasoned adventurers, with at least one scout Axelotl, and a commanding officer, in most cases an Altventurer.
This is where the real experience begins.
The main focus of the practical part would be "Survival"
The group would, for the most part, live off of the land and explore various different areas, helping at any settlement they might come across. They would escort caravans that traverse this dangerous land, and at times uncover and dispose of growing settlements of schizos or other various monsters. They would learn to use all they have at their disposal to survive, even making makeshift weapons if need be and using their environment to help solve problems. And yes, if survival meant consuming the flesh of monsters or even schizos, then so be it.(Lusquires would, however, be observed on their reactions if/when faced with such an option, and peculiarities would be noted. A cannibal soldier/adventurer can bring discourse and danger to the whole of the group, if left to his own devices).
Long story short, we would try to prepare them for anything that might arise on their journey, be it treacherous environment or endless hordes of enemies, starvation or exhaustion.
At the end of the year-long trek around the island, they would for all intents and purposes be on the same level as experienced adventurers that could be assigned to various regions of the island.
They would come to us Lusquires, but would leave the island Lumen.
>>30502233I know what you are trying to do, ya fuck, and it won't work. But I'll see if I can make something that I would be happy with once the house is empty...
>>30503142>What is the problem with me shitposting about basedness and apparently being a sockpuppet?Ignore the schizos and antis trying to stir shit up, you are fine.
>not sure entirely what to do or who they fit with as they seem like they would be non aligned to everyone.This, however, might be a bit of a problem. If you really aren't sure what to do with them, I would suggest either lurking some more to see if any ideas come to mind or just selecting a theme that you think would fit them and research that (movies are a great way imo)
>is company loyalty a big thing here because i love both companies.The important people care not for it. We are, ignoring the schizos, THE MOST unity thread on this entire board. As long as you contribute to the project and have fun doing so, you will fit in just fine, no matter who you like.
>I guess 2434 is unpopular with many here, and if thats the case, i wont work with them so no one gets a wrong idea about “le company alligence”Only with the people that never contributed to the project in the first place, and even they don't have that much of a problem with 2434, it's the adorable french loli running the nation they have a problem with. You must have met her already, her name's Alice. Wonderful girl, a true kusogaki at heart.
What you really need to worry about is making your nation have an identity first. If what you decide to do might make working with nijis harder, due to whatever in-world reason, then so be it. If what you decide to do would make you best friends with the nijis, then so be it. The important thing, at least in my opinion, is to have fun with the project. Making a good nation is secondary to that. Still important, mind you, but having fun is even more so.