>>7926347Half-Life 2 has a long documented history of causing motion sickness. However, it has never been pinned down what exactly causes it. If you research it online, many people say only HL2 (not the episodes, for some reason) gives them motion sickness. Some say all Half-Life games give them motion sickness, but not the other Valve games. Some say all Source games give them motion sickness. And then you have some weird comments saying Mirror's Edge didn't give them motion sickness, but HL2 does.
These are some of the things blamed for causing motion sickness in HL2:
- Default FOV 75 (raising it to 90 helps which Pika did and it helped, pika never would have found the advanced settings without chat because she's a jap zoomer that has never played a valve game before)
- Motion blur (was added in The Orange Box. I don't think causes motion sickness at all unless you're falling off the bridge a ton)
- Disconnect between playermodel animations and movement (Gordon sways his weapons like he's moving his hips side-to-side, and when sprinting this is even faster. for a realistic looking game this is not really realistic)
- the boat and car sections (A lot of people said only these parts give them motion sickness. It mostly has to do with not being comfortable with the camera being independent of vehicle movement in a first-person perspective, and no physical presence in the vehicle. Specifically bumping into shit and bouncing exacerbates this)
- the movement. (While a lot of people are comfortable with playing first-person shooters, for some reason Valve games are the exception because of the way the engine handles momentum and inertia. You slide just a bit after you stop moving, you can get stuck/trip over objects in the environment. It's very old PC game style of movement, having momentum but lack of central weight, and the minimal player model animation doesn't help the player ground themselves. I have a feeling she'd get pretty sick playing the original Half-Life or a boomer shooter)
- Refresh rate. (this sounds ridiculous but take this seriously. Pika has mostly played newer games, her pc should easily be pushing this game at near 300 fps ((source engine max)). If she has a really good monitor with a high refresh rate, she's probably not used to the smoothness and this literally can make someone new to pc games sick, not joking, there are forum posts from 2012 about people that had 120hz 3D monitors - remember those? - and they recommended just capping at 60 FPS instead. It's kind of similar to how people that have never played video games before but largely consumed movies their whole life think 24 FPS looks better for movies, and largely hated the 48 FPS movie push that briefly lived, even though the reason why it truly sucked was the special effects not being good enough for double the framerate. Basically the high framerate is too much for her to handle, which vsync could help alleviate)
- vertical sync being off causing screen-tearing which IS hard to look at if you do not have a gsync monitor (I can't remember if she enabled this at the end of her stream yesterday but this can cause problems. Vsync does make the game look smoother and it could help her
Or you know, at the end of the day, she's just a japanese female which are two separate targets for having potentially exaggerated motion sickness