>>48926475You don't need an easier fighting game. You need to make easier decisions about the game you're playing.
Why do I say this?
Because no fighting game is inherently easier than any other, because you're playing against another person's habits and tricks, not the game itself.
>inb4 muh execution>inb4 muh controller>inb4 muh combosIf you suck as much dick as you say you do then right now you need to go into matches and focus on very few things for your game plan initially. And keep using that game plan and PAY ATTENTION to when that game plan works at what ranges and when it does not.
Example:
Choose Coco.
>inb4 muh tierYou are here to learn not win.
The ONE combo you will use = Crouching Medium, into Standing Heavy, into Medium Fire.
Do the whole thing each time, even when they block you to build a bit of meter as the trade for you getting hit.
The ONE "get the fuck off me dude!" you will use = crouching Light. Spam it, do not worry about comboing out of it, just spam it if you are being too pressure until they back off.
The ONE Anti-Air you will use = Medium tail grab to catch jumping and then, if you have the superchat meter to do it, AsaCoco plug their asshole for extra damage on top.
The ONE Footsie tool you will use = Sweep since it reaches the longest and low.
The ONE "AAAAAAA I'M BEING COMBOED TO DEATH FOR THE 2nd TIME IN A ROW TASKUETEEEEEEEEEEEEEEEE" you will use = The Burst button.
Focus on using just those for the next 25 matches. Even if you go 0-25 your goal is to see how effective each of those options are and in what situations. None of them require crazy execution and will end up as your bread and butter when you start to add more of her moveset to your arsenal of situations you find yourself in.