alright, after watching all three of the FF16 runs from the EN girls, time to give my thoughts again:
>Ina definitely had the best gameplan out of the three - she picked abilities and constructed a rotation that easily melted both groups and single enemies, even if her stagger damage was unimpressive; she wasn't greatest at dodging at all times and sometimes died due to extreme dopiness, which was the only thing preventing her from breaking the game over her knee; her reactions to the anime bullshit and emotional moments were cute but fairly tame>Kiara was by far the best at dodging which combined with actually realizing how to use Shiva by the endgame made most of the game a joke and she only really died to panicking/getting distracted by a tangent; her rotations weren't amazing but she seemed to nail a lot of the Embraces and she staggered things fairly fast, which allowed in a lot of relatively free damage; her reactions to the anime bullshit were so muted it basically wrapped back into being hilarious (like her reaction to Tiant Lost or Zettaflare amounting basically to "...hmm")>Mori was facetanking everything and screaming at things until they died faster than her, her dodge timing being as reliable as in any other game she played; her rotation for most of the game was just picking up whatever looked the coolest/funniest and somehow making it through thanks to the extremely generous checkpoint system; her reactions to the anime bullshit were fully buying into it (aside few cases whena stray joke in chat pulled her into funny mental detour) and her chosen playstyle also lead to the kino-est moments becoming even more kino (like the anime screaming against Kupka https://www.youtube.com/watch?v=wC4bLbQmigY&t=22565s or the finish on Ultimalius https://youtu.be/h2xCSsHAMDg?t=29373)Also, Kiara and Ina are huge weenies for not letting based Yonezu play out
In summary: puyo