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Game. Your own vtuber agency(TM)
>Let's play a game if you please:
You have set your eyes on making a succesful vtuber agency. To achieve this, you have some money, which amounts to 6 million dollars allocated for talent hiring. With those 6 million dollars you have to pick and choose any vtubers up to the number you want or up to the money you have. How to determine how much a vtuber is worth? There aren't that much metrics, so, for simplicity sake, the number of actual subscribers is the cost in dollars to hire that vtuber. Indies with less than 1.000 subscribers cost 1.000 dollars always. This mean you can ACCELERATE or SAVIOURFAG or Make your dream team (within limitations). You can organize them in gens, units or languages.You have to use as price their main channel be that youtube, twitch or whatever, and round up the number to the next thousand. Make a short description of the flavour of the group. Optionally you can explain the revenue split with the talents AFTER youtube/Twitch part has been deducted.
TLDR:
Game about creating your own vtuber agency with 6 million dollars, you can choose whoever vtuber that is active and without any doubt a vtuber, the price to buy each one is their number of subscribers in their main channel in their main platform. You can organize those as whatever, and sub-1000 subscribers always cost 1000 dollars.Also explain very briefly the main focus of the group. Optionally, explain how revenue is split.
Let's see mine as EXAMPLE:
Name: VPlay
JP Branch:
Inugami Korone: 1.87M
Shishiro Botan: 1.24M
Takane Lui: 0.603M
Suou Patra: 0.609M
Emma August: 0.201M
En Branch:
Moriko Kyoho: 0.017M
Selen Tatsuki: 0.531M
Nina Saotome:0.018M
Ceres Fauna: 0.625M
Tenma Maemi: 0.055M
Total: 5.769.000 dollars
That would be a gaming-focused group in both languages with some ASMR and gaming lolibaba thrown in the mix.
Chuuba cut: Superchat:60%, Merch: 80%(they pay the costs of production); Memberships: 70%.
>Sorry(but not much) for ESL
>You can make serious attemps or shitpost agency or minmax or whatever.