Okayu DK 1/3
>First time playingIt might be surprising, but Okayu's never actually played it before, even though she thought it always looked really fun. She's seen a lot of people saying they wish they could place this game for the first time again, so she's doing it in their place.
>Random Okayu observations about the game: -Accuses DK of only pretending to pick up bananas when she's playing as Diddy; tattles on him to teacher.
-DK is the type to get sad and cry after failing a bonus game, while Diddy snaps and rages.
-Feels like DK should be satisfied with the thousands of bananas after defeating the first boss.
-DK is below Slippa in the DK hierarchy, Wheel Gnawty is the highest.
-Loves minecart stages; thinks it wouldn't be DK without them.
-DK tries to act like a frog and jumps higher when she rides Winky as Diddy.
-Redoes Stop and Go Station after beating it with a shortcut chat showed her since it didn't feel right.
-Gets stuck on Snowy Barrel Blast for an hour and a half, but when chat suggests save states, says only if she can't beat it after a whole week.
>My type?Okayu hums the title theme cutely at first, then breaks into dorky beatboxing as soon as the music turns. She says she started out cute with the aim of surprising everybody. Someone calls it gap moe, and she tells them they have to make a promise to her right here and now: The next time they get asked what type of girl they like, whether at work or school, they need to answer, "Me? Well, I like girls who start humming the DK theme while they're playing it, and then suddenly start going 'DUN DUN DAH DAH!'" while acting kind of bashful. Otherwise you have to drink a thousand needles. Also, if a girl nearby goes "Eh? I do that though..." You have to forget about Okayu, and become happy together with that person.
>Beatboxing/Rapping Compilationhttps://files.catbox.moe/lyyequ.mp4 >More than OkaKoro, KoroKoroAfter another title theme rap session, someone says Okayu's acting like Korosan. Okayu says that's just the truth. At first glance, it might look Okayu's the reserved, responsible one, but it's actually more like there's two Korosans. They have their differences, but both just love playing around and making dumb jokes.
>Save statesOkayu definitely thinks it's better to not use the save states when playing this game. They weren't there in the original game, and there's a much larger air of tension when there's the possibility of losing it all and going back to her last save. She enjoys that feeling.
>FeelingsEven if Okayu might have gotten drunk and really childish and affectionate the other day, she says that doesn't mean her feelings are any different today. All that may have changed is her way of communicating those feelings.