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A word on pic related and other v-tuber larpers

No.168561 View ViewReplyOriginalReport
>you need to pay for commissions
Try to make art yourself. You don't need it for thumbnails and channel art. By the time you actually need commissions, you will already have enough money as commissions are a waste of money if you don't have an established audience who actually wants to see high quality artwork of you character.
>pay for overlays
There is no point is having that overlay if you don't have a need for it. No one comes to your stream for an overlay, the vast majority of EN viewers have your stream on their second monitor as they do something else. They come for you.
>pay for a rig
You already have a rig. A rig can do literally everything described in this post if you take 30 minutes to watch a YouTube video on it.
>pay for a model
Learn how to make one. It costs nothing but have and patience. It doesn't even need to be good. Pikamee's model looks like something that clawed its way out of a middle-school sketchbook and got cell-shaded.

In any creative field, budget and resources only can take you so far. Having the most advanced model, god-tier art, an overlay that works like magic, the NASA supercomputer, and an unlimited budget certainly helps. But if the voice behind all that isn't good, all you've made is a glorified tech-demo. In order to really make it in the creative industry, you have to do what the name implies: be creative. Think outside the box and work around your limitations while playing to your strengths. Avatar sucks ass and your art looks like trash? Get good at games or singing. Is your PC a potato and your internet is garbage? Prerecord your streams and make highlight compilations. Need to work a side-job to pay the bills? Make what few streams you have memorable and make the time. If it cuts into your sleep-schedule or social life, than so be it. If this is your passion, than you should be prepared to make sacrifices for it. If you have the means to record and upload what you make, than you already have everything you need.

Suisei came from the fucking dirt when vtuber premieres got you nothing, and ended up becoming a household name. Outside of vtubers, the biggest indie games of the past few years have been a point-and-click game running on an engine worse than unity and an rpg-maker game with garbage pixel art. There is no excuse for you to not make something. If you make nothing, all you are is a pretender who takes attention away from people who actually try.

At the end of the day, all creative products are selling you an idea, and the tools used to make it is just the means by which that idea is conveyed. If your idea is bad, it won't get far. If your idea is good, it will be spread. If you have no idea, you will get nowhere. Until you put out your idea, you have nothing, will get nothing and deserve nothing.

So you wanna make it as a v-tuber? Become one first.