>>62054223The player can snipe him immediately after his first appearance at the Ponizovje Warehouse. If the player succeeds in killing him, the explosion from his microbomb will send a wheel of his wheelchair flying towards Snake, so it is advised that they quickly dodge it after killing him. Doing this in the Metal Gear Solid: HD Collection version of the game will award the player the achievements/trophies The Early End and The End. The Ocelot Unit will be waiting to ambush Snake in Sokrovenno if Snake chooses this. If Snake kills him via this method, Zero and the other support team members will congratulate him for killing him, although Snake will express disappointment in killing him in the manner that he did, as he was hoping that he'd actually face him in battle.
Another way is to wait for nature itself to take him. If the player saves their game in the middle of the battle and waits over a week (At least 8 days) before playing again, The End will have died of old age. The player can also just set their PlayStation 2's internal clock 8 days ahead to get the same result. Similar to the above, when Naked Snake calls his support team, they will decide that Snake is the winner by default, although Snake feels that he had disappointed The End by failing to face him before his death. Also, The End's microbomb will detonate posthumously by his parrot after his demise and the call.
If the player resumes the battle after a few days, it will in result in a cutscene where The End ambushes Snake while he's sleeping. Since The End is only using tranquilizers, Snake will awake in a cell in Graniny Gorki. The cell is open, so Snake can simply walk out. He will need to go on foot back to Sokvrovenno to continue the battle with The End