>>83825984>What's holding VSPO back from competing with Hololive?People mentioned international appeal, clipping rules, lewding rules but that's not it.
Hololive was in just the right place and the right time, the exact time period
>1) anime and anime adjacent media ceased to be "weeb" and became "geek chick", allowing for a much wider audience to show public displays of support for it>2) live streaming became a popular time waster, as opposed to just scripted video uploadsso far, these are the reasons that allowed vtuber as a whole to become popular. Then
>3) anime "waifus" of seasonal animes became stale, unidimensional and typecast, diluting the whole appeal of having a waifu in the first place>4) a sort of "race to the bottom" with regards to choice of content led to politically laden, promiscuous and generally crass content being the choice for the top streamers of the late 2010sAll of that funnelled a huge segment of the weeb, weeb-adjacent and even non weeb audience both in Japan and in the kaigai world straight into the group that
- had plenty of "anime waifus turned real"
- had an explicit apolitical and mostly crass-avoidant choice of content
and it resonated with what the audience wanted back then.
What's preventing VSPO from riding the same wave then? The answer is simple:
>the fact Hololive exists and pretty much occupied the whole nicheThat prevented VSPO from being EXACTLY like Hololive (as they needed to differentiate themselves somehow) and that added an extra layer of handicap
>the FPS audience does NOT want, for the most part, what Hololive offers>the Hololive audience does NOT want, for the most part, what FPS streamers offerVSPO positioning themselves in the intersection ends up preventing their growth in either direction. They can't challenge Hololive while having huge stretches of Valo spam or Overwatch 2 spam, or whatever FPS they end up having to spam for their tournaments while will alienate anyone not explicitly in for the FPS.
It's simple like that. VSPO is in an intersection that limits how big they can grow because not all of the Holo audience is into FPS.
Funnily enough, during a period of FPS drought (right around Tsuna and Met joining VSPO) it looked like they would thrive because they ended up having to stick to their all girl Minecraft servers or to play "box games" with each other.
Then reality kicked in and back to FPS they want, and their numbers always crater when they do that