>>5719375>>5719396>>5719398>>5719576Deciding that Aroll and his team can worry about the door you help the others gather as much gear as they can. Everyone works at a fever pitch grabbing whatever they can now that they know the Gerudo know where you are and will soon arrive. You and the others are working so hard that when there is a loud *bang* *thwunk* *bang* *thwunk* on the armory door, everyone nearly jumps out of their skins. You snatch up a nearby spear and approach the door warily, expecting it to burst open and let in a surge of Gerudo. The noise continues as you reach the door, but underneath the *bang* *thwunk* you hear voices. The fear in you subsides when you recognize one of the voices as Aroll's loud cursing. "Where in the fiery depths is Matthias's group."
"We're in here," you respond and the loud noises on the other side of the door cease momentarily.
"Matthias? how did you get in there?"
“It's a long story, that I'll tell when we get back, but first, you have to get this door open. We're stuck in here.”
“Okay, stand back.” Aroll says there is a particularly loud crack and the head of an ax pierces the wood of the door. Aroll continues chopping while you and the others. Finish packing up everything that you can carry from the armory. With a final loud crack, the door, or what’s left of it, gives way and falls inward. With the way out now open, your two groups gather all the assembled gear and start heading toward the exit. On your way out, the door you notice that two of Aroll's group are missing.
"You're missing two, men, what happened to them?"
“The guards at the front door gave us a bit of trouble. Two of my guys were badly injured, so I sent them back. They only would have slowed us down.
You nod understanding his reasoning, you yourself are unable to carry one of the larger boxes instead settling for slinging a few quivers over your good shoulder. Your two now recombined groups zigzag through the halls of the barracks. The sounds of shouting Gerudo dogging your footsteps. As you emerge out the front door you can hear alarm bells sounding out in the city and approaching torch, light dances off the nearby walls and buildings. As your group makes for the nearest alley, patrols of Gerudo come into sight and spotting your group, they start charging towards you. It looks like your escape will not be uncontested.
> Command the men to scatter and meet back at the hideout. Although you will make for easy prey if caught, it will be less likely that the Gerudo will be able to catch all of you.> Redistribute the gear to other men and form a rear guard to stall the Gerudo for as long as possible, allowing the loot to be brought back safely. Although the rear guard will have a difficult time escaping.> Stick together and just run, all of the loot will slow you down some, but you stand a much better chance of handling any obstacle you come across.> [Write in]