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If there was a tramlink that’s now severed, it follows that was an underground construction leading to the southern population centers, and that the Jedi General fled to an even more defensible position far to the south. A position that’s not unreachable save by contested landings or, while not slow, still contested overland travel. Meaning that what could have been a quick decapitation of the defense of the sector by eliminating its command has now become an at least several day long slog. One where the Jedi may have slipped through your fingers, in a worst case scenario to return to the Republic.
>Offer the remaining Republic forces clemency in exchange for them standing down, after that rejoin your fleet and oversee the larger operations of the conquest of Anx Minor, and the rest of the sector, after this planet is pacified.
>Eliminate the Republic forces here and push forward with your troops while you’re on the ground. Call down more support from the Recusants and Munificents in orbit to soften up the Republic’s defenses, as well as using Hardcells for fire support. Even if you don’t capture the enemy general, you will see the planet captured quickly.
>Allow your forces here to mop up the shield generator, and return to space. While the Jedi may have avoided you on the ground, she won’t be escaping from this battle. As regretful as it may be, you’ll have to bombard Anx Minor from orbit to ensure it’s pacification, meaning the industrial world of Sinsang will have to serve as Confederacy’s base in Anx Space.
Oops this picture was supposed to be on the last one.