>>41985419Samefag. I'm slow, but made a bit of a breakthrough, where I was able to just take the patched moemon game and export all of the sprites through pokemon game editor, so they're all ready to be put back in over a patched sigma file.
The problem now is that PGE refuses to open a patched sigma because the roms.ini doesn't match the parameters, and I don't know which sections to edit and how so that it'll open.
I tried using unnamed sprite editor, but the sprites for some reason aren't indexed correctly or the alpha is incorrect or something, so they refuse to be imported, despite just being ripped directly from a working rom.