>>35299974how can you even completely twist what I just said? Im not talking about the SHAPE of the overworld design, but the actual appeal of the LOCATIONS THEMSELVES, the variety of landscapes in B/W2 is HUGE, it has volcanoes, snowy regions, sewers, forests, ghost towers, desert ruins, the largest cities in just about every gen, tunnels, mines, islands, and the largest E4 route of all generations, what the fuck are you even talking about?
>hurr durr Gen1 world is better because after rock tunnel you get some freedom in explore 4 boring-ass towns that look the same with 4 routes that look the same>hurr durr gen5 world is bad because its shaped like a circle, despite the fact its a circle filled with infinitely more content, more interesting places, more interesting pokemon variety, more interesting music themes, and the fact you dont even cross it in linear fashion like a cicle on the main story, where 1/3 of the world map is locked in the end-game where you can explore it with more freedom, like icirrus city, black tower and the entire southern right region.am I talking with a retard who NEVER played B/W2 or what the SHIT!?