>>55610527Haven't played BDSP so I won't talk about those.
SV is an incredible example of good ideas botched by poor execution. It'll feel specially frustrating if you already played Legends Arceus, because SV feels like both an evolution and an devolution:
- It has a big open world, with lots of biomes and different sceneries to enjoy, a region that truly feels worth exploring... but it runs poorly, feels empty and the only rewards you'll get for exploring it are TMs or crafting materials.
- As a follow-up from the previous point, the towns are specially painful: big and beautiful, but barely interactable (can't enter almost any house, several NPC don't even have lines) and the same 3-4 restaurants/clothes shops/general stores everywhere and sometimes even several times in the same town.
- It has three different storylines (gym leaders, titan pokemon and enemy team) that you can advance however you want at your own pace... but since the game doesn't scale the levels of trainers and wild pokemon to your progression, you can easily end up in a challenge wildly over/underpowered.
- The story actually made me care for the trio of "friends" characters to a level I've only ever did in Sun/Moon... but most of the rest are forgettable, specially the school teachers and almost every gym leader