>>54481499I mostly agree with you, I think, but you are being deliberately obtuse about anon's language point. Language is really inconsistent throughout Pokemon.
Like sometimes the existence and prevalence of different languages is acknowledged, like with the bye-bye-a-go-go grunt, that one stowaway in Hoenn, and Fantina's speech patterns. But then other times it's like the whole world speaks the same language, or is just absurdly multilingual.
Scarlet and Violet are actually a great example of this. The player character is not from Paldea, but has no problem communicating with anyone in the game. That makes enough sense, they applied to go to school there, so they knew they were moving there well in advance and so likely learned the language in preparation. Great, checks out. But then why does Nemona sometimes pepper Spanish into her speech? They should already be speaking Spanish, so what's happening? Does this mean every character in the game is actually speaking the player's language for their benefit, even amongst themselves? And what about Kitakami? The player didn't know in advance they'd be going on a field trip, so they wouldn't have had time to teach themselves Japanese, yet they still have no communication issues, nor do any of the other students on the trip. So either the dominant language in the very obviously Japanese-coded Kitakami is Spanish, or everyone from Paldea is able to speak and read fluently in Japanese. Or, more likely, the existence of the language barrier was handwaived here because it wasn't important to the plot. And like, I get it. I'm happy we could just get on with the story and not waste time on boorish communication issues subplots, but it is frustrating if you're looking for consistent worldbuilding.