>>55956659>Why would it need to be a dungeon reward? That’s what Zygarde is forThat's a good point, but just shows how pointless Mewtwo's inclusion as a marketing stunt was.
>Also do you hate BW2 because basically none of its legendaries are in dungeons?I don't, because you're talking about a direct sequel to BW, not standalone main generation titles.
To be to the point, yes, I really don't like how handholdy legendary encounters have gotten.>>55956661>You could say this about almost every legendary ever in the series.They're not difficult, but putting them at the end of a dungeon tests the player's resource management and at least gves some challenge. There's no skill involved in going to a Pokemon Center, skating a by, and soamming Ultra Balls. Don't liken this to Repel spam either because if the player is able to do that, then they earned it for knowing how to safely traverse the overworld.
>>55956663>One NPC that gives exposition that could apply to almost any Pokemon.