>>77440811Well, first of all I don't actually play SF6 because I'd rather gouge my eyes out first, so I can only point out the general fighting game stuff and not the character specific things. But from what I've seen today her defense has been pretty bad.
She either tries to jump her way out of the corner, DPs or tries to DI out. I don't think I've ever saw her try to actually fight her way out of the corner or use the drive reversal or whatever. A lot of times she died in the corner because she was holding upback and got hit when the opponent was doing a simple meaty, she should unironically block more.
In neutral, she does way too many yolo DIs, especially after she whiffs something she tries to DI in the hope of not getting punished. She also has kinda bad sense of spacing for the throw range because a lot of times she whiffs throw in front of someone's face after her opponent blocks a jump in. She is also not really keeping track of her opponent's resources, in a lot of rounds I noticed that the opponent was almost in burnout, but instead of chipping at their drive gauge to force them into burnout or trying to force them into making a mistake, she rushed in and died for it a couple of times. Her approach seems also very predictable, but maybe that's just SF6 so can't really comment on that.
Same thing for her offense really, I assume Ed's dash somehow substitutes the drive rush meaty, but she doesn't take advantage of her knockdowns most of the time with a safejump or meaty from what I've seen.
Kinda long and this is of course is my opinion, not like I'm good at fighting games, have a cute Towa.