>>4108731>Gura's standing Medium Punch can stop any of Miko's advancing Special Moves>Gura can zone Miko out with her water ball>Gura's Light Punch is faster than Miko's>Gura can link into her overhead trident smash command normal from a crouching Medium Kick, giving her great mix up pressure>Miko has the best anti-air options in the game but Gura doesn't need to jump to her since she can just zone her out>Elite Shot comes out faster than Gura's water ball, but Gura can just poke her if she tries to get close using the shot>Miko's slide can low profile most of Gura's trident slashesMaybe Miko mains can, but only because all of Miko's combos are piss easy but can delete 60% of your life bar using only one gauge of super. But you have to touch Gura first.
I still feel like Miko mains have had the hardest time since the EN DLC came out