>>18047070The two main factions are both ancient Abrahamic references, "Keves" being Hebrew for Lamb/Sheep, with it's verb form meaning either "to conquer/subjugate," "to tread down/level" or "to overcome one's base instincts," while "Agnus" is Ancient Greek for Lamb as well, specifically used to refer to Holy sheep that were led to slaughter for sacrifices to God.
The world's name is also translated incorrectly as "Ionios," which calls on the idea of an Ionic bond, two opposite forces attracting together, whereas the original Japanese text says "アイオニオン," which after some digging I figured out was the Japanese direct phonetic translation of an Ancient Greek word, "Aionios," which is used in Gnostic/Orthodox texts to describe "Everlasting, Without End, Perpetuity, That which has always been and always will be."
All of which I combined with the stuff that the game has already explicitly said either in the trailer or on the website (The main theme is life, there's a war that has raged long enough for the main character to consider it the natural state of the world, the main character "Noah" is a soldier whose job is to shepherd those who die in battle to the afterlife) to determine that the plot of this game is going to be some higher power (Possibly/Probably the antagonist behind the Future Connected DLC) manipulating key figures behind the scenes to keep an endless war going, most likely by preying on the natural suspicion of two peoples whose worlds were so different as to be alien to each other and convincing them that the other was responsible for some tragedy that was dealt to the other world's natural order, via the "Fog King" persona, who has hijacked the natural life cycle by creating rituals that siphon the souls of the dead harvested in battle to give him immortality in an attempt to reach Godhood, which will probably involve the Zohar and Jesus Christ in some way, shape or form.