>>5231935>GuraStarts off at middling speed, mid to long range
character that uses her trident for zoning. Has a blood frenzy mechanic that slightly increases speed and adds some moves to her move set as the opponent takes more damage.
>AmeRelatively slow character that uses a gun, injects herself/opponent with watson concoction that can give various helpful/useful effects. Has lots of parry moves that involve going back in time to dodge a move, intercepting a move and calling another ame's timeline to counter attack a la funny valentine.
>Mori Slow bruiser character that has a downright oppressive damage output at her ideal range(middle) however has a blindspot at short range. Every 4th hit in a combo chain will do extra damage.
>InaMiddle speed character that has an AO bar that can be expended to enhance her moveset while it still has charges. Generally these enhancements are visually in the form of tentacles that can cause various effects such as increase the range of her command specials, decrease block knockback/recovery frames, increase parry window,
make her grabs lewder. AO gauge recharges over time or can be charged with a button
>KiaraMiddle speed fighter that Fights with her sword and shield, basic move set that consists of slashes and shield bashes. Can choose to imbue either her sword with a non lethal burning effect that increases chip damage on block if applied to the sword or adds revenge damage on perfect block with her shield. Has a phoenix transformation for her super.
Only doing the ENs for now since this post is getting too long