>>7589302I'm a 3d artist, and I'm working with some people doing concept art and in-game materials for a game they're working on. I'm not part of the actual dev team, just a dude they come to on commission for in-game images and stuff.
Since it's a freelance job, I don't feel comfortable saying too much about it, but a scene I'm working on right now involves a pool and a dreamy vaporavey atmosphere. Most of the stuff I've been working on for the game has featured liminal spaces in some capacity, empty spaces with dramatic lighting and no one around, with a real heavy emphasis on the idea that things aren't quite what they seem, and what the viewer is looking at isn't "real".
This thread has been perfect for finding reference material (even has some of my work in it!
>>7565439 ,
>>7579942 ), so it's been a great resource for the project. But you can never have enough references in my opinion.
I've got an agreement with the dudes though, so whenever the game releases, I'll also post up wallpapers of some of my favorites I've done for it. I doubt this thread'll be here or people will remember, but hopefully you all will enjoy them either way!