>>53953334>>Thoughts on Super Mystery Dungeon's Emeras? Good idea that adds an extra element of strategy, or bad idea that relies too much on luck?It's a bit of give and take, but banks a bit too hard on luck. You could get shafted with almost useless emeras, or get the ones that constantly revive, ignore type weaknesses/guaranteed hitters/chance to attack twice, and those last two are really busted with Rollout
>>Just how much do you spam Reviver Seeds?The amount of reviver seeds i use in the story can be counted on one hand.
>>What dungeons in the series have given you the most trouble? It could be simply difficult, or it could be a painful experience with recruitment.Bottomless Sea and Northwind Field. Both are long dungeons that I had to run 12+ times each to recruit their respective legendaries
>>Be honest, what did you think of the clover guild stuff when you first saw it? I'm not here to judge."wow, this is fucking stupid."
then i wrote like 20 stories