Welcome to /qtg/, a place to talk about quests.
Previous thread
>>6181007 >What is a quest? An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure
Questionably Useful links:
>QTG discord: https://discord.gg/dZavHuK >Skirmish discord: https://discord.com/invite/DZCVvVU >Evo Game discord: https://discord.gg/v55Xaaja >Old pastebin containing advice for QMs: https://pastebin.com/Z78p8gXf Badly in need of renovation.
>Archiving guide: Go to
http://suptg.thisisnotatrueending.com/requestqstinterface.html Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.
>Formatting guide: Only the thread's OP can format. Note that should the OP change ID, they will lose this ability as well.
Remove the spaces between the [] brackets and the letters:
Bold:
<span class="mu-s">text</span> Italics:
<span class="mu-i">text</span> Red: [ red ] <span class="mu-r">text</span> [ /red ]
Blue: [ blue ] <span class="mu-b">text</span> [ /blue ]
Green: [ green] <span class="mu-g">text</span> [ /green ]
>Formatting guide for everyone: Dice (type this in “options”): dice + [no. of dice]d[no. of sides on the dice] (optionally you can add modifiers: dice + [no. of dice]d[no. of sides on the dice]+[modifier]; for a negative modifier type: +-[modifier]
Examples: dice+1d100 = a 1d100 roll, dice+1d100+10 = a 1d100 roll with a +10 modifier.
Spoiler:
spoiler or by pressing alt+s in-thread (doesn't work in OP)
>QM question: Are there any special occasions you mark in your quests/traditions that you do? Even something like asking questions at the beginning/end of the thread or art for certain points in the story.
>Player question: What would encourage you to make a fanwork (art/a side story) of a quest you like? Does /qst/'s nature as a 4chan board make you less inclined to? Have you ever made something for a quest you like before?
>General question: What are you looking forward to for April Fools, the annual 4chan bit, something elsewhere, or gimmick quests? If you're answering this after April 1st, do you have any expectations for increased activity in the upcoming season(s)?
>Lurker question: If you can make it to vote, vote! If not, when are you reading quests? Somewhere you can't easily post? Are you a phoneposter or simply a PC lurker?
>Miscellaneous question: If you won the lottery tomorrow but you had to buy 4chan, how would you improve the /qst/ing experience?
Kektus !!J2DVx8oxjPt
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>>6213393 >QM question: nah, not yet at least.
>Player question: was doing one but had to pause it, have to come back to it soon tho (pic related + a few other pieces that were made for the King and Queen of QST)
>General question: not really sure actually, the stock market of last year was prett fun tho.
>Miscellaneous question: make it so that formating options stick to tripcodes instead of IP´s, its really annoying to lost access to those just because my internet shat the bed for a second and now im locked out of doing any of the fancy stuff
Anonymous
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>>6213393 >If you can make it to vote, vote! If not, when are you reading quests? Somewhere you can't easily post? Are you a phoneposter or simply a PC lurker? I mostly just shitpost to drive metrics and hide my crippling shame and guilt over flaking.
Anonymous
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I miss The Little Dungeon That Could.
Anonymous
Anonymous
AdleQM
I am trying to archive my quest on sup/tg/ but the request interface ends up giving me a 403 forbidden issue, this there anything I can do about it?
Anonymous
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You should start that Fate quest you always wanted to run.
AspenQM !Rt0/iy0s7I
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Aspen has successfully captured one of the terrorists responsible for the Capitol bombing. Now, after much interrogation, a nationwide manhunt for the rest has begun. While the 3-letter agencies track them down, it’s Aspen’s job to turn his focus abroad and towards the source of this terror.
>>6213589 >>6213589 >>6213589 >>6213393 >If you won the lottery tomorrow but you had to buy 4chan, how would you improve the /qst/ing experience? More colors, probably.
Kalin !.rAmRQPMhk
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The consequences of his actions once again catch up to him
>>6213593 >>6213593 >>6213593 Kalin !.rAmRQPMhk
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>>6213393 >What are you looking forward to for April Fools, the annual 4chan bit, something elsewhere, or gimmick quests? Steamed Hams quest
tanq !!Pg7IW6v75om
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>>6213393 >QM question: >Are there any special occasions you mark in your quests/traditions that you do? Even something like asking questions at the beginning/end of the thread or art for certain points in the story. The questions are a constant I try to encourage through the threads, but I also like to make pinups for the fourth of july and christmas, as well as general summer themed ones, which are coming up. On more serious notes I prefer to show particular equipment or vehicles when they appear, since such is particularly more relevant in the grand scheme than what clothes a character might be wearing, usually.
>Player question: >What would encourage you to make a fanwork (art/a side story) of a quest you like? Does /qst/'s nature as a 4chan board make you less inclined to? Have you ever made something for a quest you like before? I'm actually more encouraged to with this place being an imageboard, and I've drawn stuff for people, but I think if anything would encourage other people to do it more it'd be a higher population and higher interaction ratios between said population. It's no fun to put a lot of effort into something and there to be a muted reaction, or nothing at all, though things like drawings are practically guaranteed to have something from the QM I imagine people would like more talk from their fellow players too. Attention is a huge motivator for anybody. Lack of engagement is the entire reason I've stopped posting things on twitter instead of just directly into threads (on 4chan, not the facebook thing).
>General question: >What are you looking forward to for April Fools, the annual 4chan bit, something elsewhere, or gimmick quests? Another Anya quest run, of course.
Though really, no. That ended up being an april fools that lasted almost half a year. A joke fake OP image like it started off as being is probably the most I'd do.
>Miscellaneous question: >If you won the lottery tomorrow but you had to buy 4chan, how would you improve the /qst/ing experience? Get rid of the autoblock on replying to multiple messages first off, at least for the OP. It's robbing voters of their precious (You)s.
Also some more slight encouragement for people from other boards to pop in. The quests themselves can stay here, but they shouldn't be shut away in the dark.
I'd also rename the board, but I don't know to what.. Quest is an esoteric name, and over time more and more things have been banished here that aren't really quests in the first place. It's hard to come up with anything as punchy, "forum games" or "interactive stories" is more accurate but too clinical.
Anonymous
>>6213463 >I am trying to archive my quest on sup/tg/ but the request interface ends up giving me a 403 forbidden issue, this there anything I can do about it? Is it an issue with your script blocker?
AdleQM
>>6213622 I have an adblock, should I turn it off and reload the page? It's not like sup/tg/ has any advertisements.
Anonymous
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>>6213631 It has a single script for the site itself that needs to be allowed in order to use the archiving function. That might be the problem.
Anonymous
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>>6213393 >What would encourage you to make a fanwork (art/a side story) of a quest you like? Does /qst/'s nature as a 4chan board make you less inclined to? Have you ever made something for a quest you like before? This depends: if it is art, just a really awesome moment in the quest that I would really like to visualize with my subpar artistry. If it is a side-story however, there needs to be an unexplored story thread that I can work with.
>What are you looking forward to for April Fools, the annual 4chan bit, something elsewhere, or gimmick quests? If you're answering this after April 1st, do you have any expectations for increased activity in the upcoming season(s)? Hell yeah. It sounds fun to make a small oneshot of my own for the fabled fool's day.
>If you won the lottery tomorrow but you had to buy 4chan, how would you improve the /qst/ing experience? Here's my plan of action for QST:
>No more 15 minute cooldown (kicking in open doors award). >Streamline the making, deleting and filtering of posts. >Make Catalog view the default mode for mobile users. >Quest tags to make players able to see what a quest is about without having to read it all. >A more accessible "thread archive" drop-down menu which displays previous threads of a quest for ease of catching up to an interesting, but long-running quest. >Delete every other 4chan board to streamline site performance. That oughta do it.
AdleQM
>>6213631 To clarify, this is what happens when I try to archive it.
Anonymous
>>6213690 Post what you want for description and tags and I'll do it for you, but you should ask LL to clarify what the problem is and how to fix it.
AdleQM
>>6213693 Thread: 6173829
Title: The Adlershorst dynasty Quest 5
Description: We wrap up the crusade and return home.
Tags: Settler Lord Quest, Collective Game, Politics, Medieval, Management, Adlershorst dynasty,
Thanks in advance, by the way. I do still find it strange, I never had this kind of problem before.
Anonymous
>>6213698 I get the same 403 message that you do. Better contact LL so he can manually archive it before it 404's from the 4chan server.
Anonymous
>>6213698 >>6213700 Shit straight wacko. Guess you'll have to save the page as a PDF or something. Or copy it into a word doc of some description.
Bullpen !!h15+BsQodN2
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bungling our way through robbing the Ixion corporation:
>>6181658 Anonymous
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>>6213772 >>6213700 There's always archived.moe, too.
HandlerQM !!k8ZbH4xhBG5
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>>6213851 >>6213851 >>6213851 The finale of Cleaner Quest approaches. It's been a fun ten threads with you guys; Hope my readers had fun reading my slop. The fact that I got any voters at all still surprises me.
>>6213393 >QM question Not particularly.
>Player question Well, I can't exactly make art since I can hardly scribble a line without it being crooked. My two quests have been, in proxy, fanworks of my friend's quests and facility management quests in general (Monster Facility, F.E.E.D, MANAGER HELP!). Something about those quests have just stuck with me ever since I started actively reading /qst/ threads.
So, if I make a fanwork, it's usually through the means of making a quest inspired by other quests.
>General question I suppose lookin' forward towards the annual 4chan bit. April Fools has never really been a holiday I cared that much about.
>Miscellaneous question Uncap the character limit.
More text colors.
Allow the QM to delete or edit his posts whenever.
That's all I can think of on the top of my head.
Anonymous
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>>6213393 >Player question: Probably if there was a cool enough scene, might make a chiptune song for it. That's about all though, since I do NOT want to suffer nitpicking my own art.
>General question: Chocolate covered brussels sprouts. Yes, I am despicable. I will be giving them out to friends and family and horrifying them.
>Lurker question: Whenever I see '____ quest #<insert obscenely large number here>', does get a bit spooky. Would like to participate, but I both don't want to read 10 hours of lore to make an informed vote, or vote ill-informed and look like an idiot. So, usually just read things when they interest me. I tend to participate more in newer quests for that reason.
>Miscellaneous Question 1. Option to sort catalogue (or all posts) by most recent OP post instead of most recent post. Helps to find more active quests.
2. Auto-Highlight OP posts option. Setting to toggle that just makes it so all posts by the OP of the thread are highlighted automatically. Could help rereading quests where lots of discussions happen between story posts.
3. Main thread posts should show the 2 most recent OP posts and the 2 most recent non-OP posts, instead of 5 most recent posts total. Could be easier to read what's going on in a quest if it has high traffic without needing to go in and search for the most recent post.
DetectQM
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Gotham City Beat Cop RETURNS from our weekend break and we're starting off on a light note by... discussing the ethics of killing suspects as a police officer?
Damn.
>>6213949 >>6213949 >>6213949 Anonymous
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need a tie breaker vote:
>>6213799 Lanu !!xX2uu4ZVO2b
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>>6191236 >I am currently enjoying the Warlords of Chaos quest, but I'm sad that it looks like it's going to end soon. I hope that someone picks up where it left off or tries something similar because it was a lot of fun. >If I'm not busy over the summer, then I might try to do a spin-off, but I doubt I'll be able to do it as well as Lanu. You'll definitely be able to. The things I'd note with my quest that I'd 100% emphasize is that you should scale down both the maps and the numbers of tokens.
PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Mon 17 Mar 2025 22:23:45 No. 6214153 Report Quoted By:
sorry for the unexplained absence, this weekend went from one where I was expected to have most of my time free to one where I had almost no time at all within the span of one night. >QM question: I think my quest is too new for that. The closest thing I can really say counts is that I start all of my threads to suptg archives and the quest renty. No way i'd ask my audience for art, either, I think it'd come off as pretty desperate. If people like the quest, they'll make fanart for it.>Player question: Dude, I don't know at this point. I've just lost a lot of passion for drawing and not even my most sincere and dear-to-me work can muster a drawing or two out of me. I think I just need a really long break from that kind of stuff for a while. I've never made anything for quests I like as consequence, which is a shame but it is what it is.>General question: 4chan's april fool's bits have been shit for a while, and I'm seeing less and less places both online and irl that do anything for April Fool's. It's a serious shame. I just hope there's anything at all near my frequent haunts this year. I hate how depressing the world is trying to make itself. entry should be either late tonight or tomorrow. Very hectic schedule. I've got to go someplace in 20 minutes and still have shit scheduled after that. I should be free to write in like 3 or 4 hours though. I hope, anyways.
DemBones !!ehWv9n5C1mz
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>>6213393 >QM: I like to ask a set of specific questions at the end of a thread, yea... also give players an opportunity to share what they think a character looks like in Dark Quest. It's been a lot of fun and the feedback also really helps me out when working on the next one. Otherwise I don't do much else that I can think of.
>Player: I suppose it'd have to be one I really enjoy and feel confident in drawing/writing! I have this weird hang-up about doing fanart specifically because I don't want to insult the receiver--really irrational, I know, but for some reason I feel way more comfortable butchering my own stuff than someone else's. I'd probably be more comfortable running a sidestory if anything, but that's a whole commitment that I ain't keen on doing with my own quest happening. Might have a plan brewing for a /qst/ tourney-esque /QST/IO KART later on, though!
>General: Hard to say--with how slow the board moves now April Fools quests stay on the catalog for AGES. I love me some goofy shit, but it's a little trickier to set up nowadays. Maybe some April Fool's Art?
>Misc: I'd give every voter a cape.
For those dashing SOBs who follow Dark Quest: should have the next thread up Tuesday at the very least. Thanks for being patient!
Anonymous
>>6176365 Finale to the Warlords of Chaos Quest!
A year and a half of haters, raiders, and traitors.
It was a lot of fun, so keep your eyes peeled for a possible sequel over the summer.
Ivan the Unbearable
>>6214160 Great artwork Rue'Vahn, I just wish we had the rest of the warlords through to the end: Sarrick, Korthak, & Narvoch, gone but lingering in the Realms of Chaos
Anonymous
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Hey too anybody who remembers Contliost and his Gundam quest where we were Felix Zabi, adopted by Dad-Dozle. His live with his 2nd quest and is slowly porting that first one over too fiction.live I know theres other hold outs like me who would care to know.
Anonymous
Mojique !!4RCLTCHgFJV
After a bit of a delay, Solarpunk updates again! The chaotic battle between a secret team and Zephyr the rogue agent of Mother Nature's Providence continues! The mission of the Old Oaks is to unite the world in harmony, but he knows the truth that such peace can only be found in death and death alone. Instead of succumbing to despair, he has decided life is a fair price to pay for peace. A bargain, in fact. Put him down before he has Helsinki razed by the powers that be for spilling secrets.
>>6214305 >>6214305 >>6214305 Anonymous
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Whatever happened to Simple Space Empire? Did it die?
Lanu !!xX2uu4ZVO2b
>>6214169 >What map maker did you use? Paint.net .
I overlaid the hexgrid over a map, put some nice audiobook in the background and spent some time clicking.
Lanu !!xX2uu4ZVO2b
Can someone do me a favour and save my thread on sup/tg/?
>>6176365 Warlords of Chaos FINALE
Final episode of Warlords of Chaos
Multiplayer, Turn-Based, Rolpelaying, Warhammer, Warhammer Fantasy, Chaos
I keep getting "Invalid thread. You make my server cry."
Zar Hangar !0dMJALwo.w
>>6214160 It's been a ride.
Thanks for running, Lanu.
Anonymous
>>6214419 archiving has been a problem for multiple people the last couple weeks
Anonymous
>>6214445 which is extra great since my thread is about to hit page 10
Curse Carrier DM
I am, allegedly, still alive. Not great, but alive. I lost the notes I made of my quest, which included a bunch of useful info like the month, money and other stuff I was too lazy to keep track of. I was also just not feeling good mentally so what was supposed to be a few weeks long break turned into months.
Anyway, can't promise I won't disappear again, but I'll try not to let the voices win.
>QM question: I usually just let people ask questions about random stuff, but I've enjoyed doing 'what if' scenarios at the end of some threads, mostly to satisfy myself since I do like to explore what could've happened if some other choice was picked (like another girl)
>Player question: Depends, I think I've only ever drawn fanart for things like the queen tournament or whatever it was called. It feels more fun when everyone's doing it, if that makes sense.
>General question: Oh god it's april already. Please god, let the march of time stop for one second. I might do something for it, but probably not.
>Miscellaneous question: I'd make it so QM's could actually post much, MUCH more than 3000 characters. I've always found it annoying how I have to parse things or cut a paragraph early because I can hardly fit more than like 20 lines of text in there. I'd also like it if editing posts was a little less clunky, as editing multiple posts is a nightmare. I don't know how much of a load the text takes on the servers, but come on, it's text on /qst/ of all boards, can't be that much.
Also new magically challenged ect, you know how those things work.
>>6214468 Anonymous
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>>6214476 THE MAGICALLY CHALLENGED THREAD IS REAL!
Sucks that you lost the notes, CC.It 's good that you're back, though. Anonymous
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>>6214476 >I lost the notes I made of my quest Always make backups, dumbass
Also welcome back
DemBones !!ehWv9n5C1mz
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>>6214502 >>6214502 >>6214502 BACK BY UNPOPULAR DEMAND... IT'S DARK QUEST! Help Anton find his way home after waking up in a fantasyish realm shrouded in perpetual darkness! Come check it out if you're partial to:
>A rules-lite system that encourages CREATIVITY! >Vague attempts at humor! >Lazy excuses for art! >Fantasy! >Devils! >Magic! >MYSTERIES! Mulrog !XS8vrClKs2
>>6214160 >>6214435 >>6214418 Yeah good game guys.
As for any plans Mulrog would have wanted to discuss on how to carve apart Ivans Holdings and for the next summers campaign, while wanting to go hunting in the winter for some grand beasts.
>>6214187 And i hold no hard feelings Ivan. I also planned to kill your character one day. Not for advancement just to make a point. You are a mighty champion and would have made a fine trophy. Same as Korthak if he had more tine to develop.
Anonymous
Every single quest that actually captivated me, inspired me and made me want to reread it is either abandoned or on hiatus
Anonymous
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>>6214514 Hijack the quests. No one can stop you.
Huffud the Humongous
>>6214160 Huffud the Huge will definitely be on the lookout!
…and hopefully she won’t look like a fool in the sequel
Mulrog !XS8vrClKs2
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>>6214553 well.... the army you took over is definetly the least battered out of all of them.
i will see if i can return. though i probably wont be coming back to mulrog considering him becoming a partially ascended demon prince and therefore becoming a unit on a completely different level.
PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Tue 18 Mar 2025 22:29:39 No. 6214621 Report Quoted By:
In need of a tiebreaker over at Poképocalypse. Same update as before, I just didn't have the time to check it when I made my other post earlier.
>>6212750 Entry tonight.
Anonymous
I miss Simple Space Empire quest.
Bullpen !!h15+BsQodN2
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Could someone please archive the latest With Great Power thread? I'm getting the same error as other people: Thread: 6181658 Title: With Great Power: A Cape Quest #18 Description: In the aftermath of his clash with the Humanity First Militia, Hotspur stags a raid on the Ixion Corporation Tags: With Great Power Quest, Collective Game, Capes, OC Setting, Bullpen, Super Hero
Anonymous
Mojique !!4RCLTCHgFJV
Anonymous
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>>6213393 >Lurker question: Switch to 4 day work week has made it harder to catch up day by day.
Anonymous
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>>6214657 Fastest way to reach him is through discord at lordlicoricederp
Last time I had a error, I contacted him there and it was fixed in a couple of hours.
BananasQM !!41PmzC6RLY4
>>6213393 >QM question: I have a lot of these.
I don't like starting threads with a single (OP only) post because then the first reply to the thread will be tucked underneath the image box. This is why I either need to post a second full post beneath it to take up this space or make absolutely sure my first post is long enough; case in point is this quest on the front of the catalog
>>6214296 where we can see the first reply in this unnatural position (nothing against this QM I just nitpick stuff like this).
Secondly, I like to ask questions for feedback at the end of my threads. I tend to think a lot of these questions and even go back to previous threads to avoid retreading the same questions for a long running quest. I find it a very useful form of feedback, but you can't solely rely on it. I also like to do a mid-thread check in depending on the Quest to see the vibe, but sometimes this is used as a crutch in lieu of an actual update if I fall behind schedule.
Important, dramatic, or especially edgy scenes get spoilered for the sake of impact. Once again, somewhat ruined by the choice of 4chan reader, such as my phone app not having spoilers at all, which ruins the dramatic value somewhat.
Personally I want to start more "traditions" on /qst/, like running a special Halloween game each year in October (I missed last year just barely).
>Player question: Firstly, I would need to find a Quest that I'm interested enough in to be inspired for this, and secondly, I wouldn't want to offend the QM. Bad art can already feel like a slap in the face (and yes we all know any art is better then no art but don't lie if someone makes fanart for you you secretly hope the artist is better then you at least so you can see your characters or scenes in a cool or high-def artstyle, feels more of a treat that way then a simple doodle of one of your characters or monsters). Side story would be right out. Even writing fanfiction, something I've done in the past, always felt weird and scary difficult given how hard it is to exactly match a character's personality or relationships. Doing that for a Quest, in which the QM is present where you post it, seems right out.
>General question: I love 4chan April Fools, but I fear having a thread running during the time can mess it up. Even now you can go back to the archives for previous April fools and see things like the emojis or other forum elements there. I worry these could mess up future archive reader experiences. I just hope they actually do a
GOOD one this year! I also ran an April Fools thread of Monke one time; but I feel like the surprise is ruined by the date. You have to catch people who forget to fall for an April Fools prank, which isn't easy on a social platform where multiple others can remind them and the posts themselves show you the date and time.
>Miscellaneous question: Removing the post timer and a permanent archive for Quest threads would be my favorite additions.
Anonymous
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>>6214895 What the hell is happening on that screen? Is that a butt or a ridiculously obese person? I thought it might have been a big breasted monke woman, but breasts don't go up to your neck.
I am genuinely confused.
Anonymous
>>6213393 >Player question: What would encourage you to make a fanwork (art/a side story) of a quest you like? Does /qst/'s nature as a 4chan board make you less inclined to? Have you ever made something for a quest you like before?
I can't draw and I'm currently unemployed. However I have in the past commissioned for some quests i'm in to have art back when we lived on /tg/
>Lurker question: If you can make it to vote, vote! If not, when are you reading quests? Somewhere you can't easily post? Are you a phoneposter or simply a PC lurker?
Banned on my phones IP, like the entire network which is so weird.
>Miscellaneous question: If you won the lottery tomorrow but you had to buy 4chan, how would you improve the /qst/ing experience?
I'd force /qst/ back onto /tg/ and kill the cucks/jannies who voted for the separation in the first place.
Also, Tie the ability to do formatting to trips, not just OP IP. Anonymous
Ok, a quick one: What happened to Boshin War Quest? Did it wrap-up? Did it fizzle out? Faster to ask than dredge sup/tg/
Anonymous
>>6214934 >I'd force /qst/ back onto /tg/ As much as I can understand the reason why people feel this way, wouldn't this completely kill the 'slower', more long-term quests? It'd just slide too fast.
Anonymous
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>>6214936 Nigga, you clearly weren't on /tg/ for years.
That board is half-dead. The other half are blatant bots.
It reached the point where with minimal effort, /tg/ threads can last for 2 months.
Anonymous
>>6214934 >Tie the ability to do formatting to trips, not just OP IP. Enable it sitewide.
F-anon
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>>6213393 >Player question: Generally, i create fan works if i feel like something is interesting i can add to the story or if i really love a potential prospect of the quest. For example in Broken Empire, I visualized several potential ship designs I thought were cool and as suggestions for future production. Ones very unlike what most empires in the quest have been shown to have. Something more curved, with in-built mechanics that make each of them special. Like the Herald, with primitive stealth tech that also allows for quick bursts of thrust using stored-up heat from running the outer shell of the hull cold.
Generally, I'm pretty terrible in any creative skills, so I make what I can with what I have lol
pic related. The ship designs I've presented in the past in Broken Empire.
>General question: I don't really know. Wish there would be an event like the King & Queen of /qst/ since that was pretty fun.
>Lurker question: Normally I lurk when I don't feel like my vote is too important, or input would change anything. Also because I like name-fagging despite not being a QM (tried it before, but quickly realized how hard it is. I still want to run Pandora Quest in the future, but I also wanna prepare better than last time when I tried running it.) and after people kept on giving me shit for doing it simply because I like having a name for stuff like never caring about IP changes, I don't want to have people begin shit-flinging in the thread whenever I try to be an active poster.
>Miscellaneous question: If I could do something to help improve the questing experience, it would probably be improving the general newfag experience, expanding out the number of active threads possible at a given time, and integrating a service like thisisnotatrueending into the board. One where pruned quests can easily be linked back to, and old messages can be shown no matter if the thread it is from is active or not. Probably also implement a more standardized voting system so that each vote doesn't take up as much thread space, since it is both a hassle for QM's to keep account of and wording can confuse players of what can or cannot be voted for.
Anonymous
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>>6213393 >What would encourage you to make a fanwork (art/a side story) of a quest you like? inspiration, if i like the quest. If i like what i make for it, and i think is good enough. if i remember what i want to make about that quest, and have the notes somewhere. i had a lot i wanted to make, but it needs time for me. I usually post the image with a following text, a little story.
> Does /qst/'s nature as a 4chan board make you less inclined to? no. i really like qst, its nice here.
>Have you ever made something for a quest you like before? yes for more than one. I have something half ready for one quest i like, but not many other ideas for the other quests i like.
>General question: no idea
>Miscellaneous question that time thing for posting is annoying if you are going around.
Anonymous
>>6214935 Idk the QM poofed one day and I miss it as well.
>>6214936 No because some of the 'slower' moving long term quests would just come back with a new thread if got bumped off or would actually stay 'alive' due to more traffic finding it interesting like it used to be. Also /tg/ is so dead and slow anymore besides for bait threads.
>>6214946 No /a/ and /pol/ don't deserve such power.
Anonymous
Quoted By:
>>6214476 Glad to see you're still kicking around! Sorry to hear about your lost info and ither troubles. I missed Atlas and Table, and their friends and antics, and will be voting post-haste.
Rue'Vahn
>>6214419 >>6214446 I just saved the thread, so we can archive it later once suptg is better
Anonymous
At least Forgotten QM is coming back next week because I've never seen this board so lifeless and soulless.
Anonymous
Quoted By:
>>6214623 I miss it too anon, I miss it too. I hope it does indeed come back as was said at the end of the last thread.
QMHydraSigil
So I’m new to this. I spent my evening trying to figure out what kind of quest and which fandom I’d set it in. I went from one to another. Following sparks, sometimes back tracking to previous ideas. Then I was struck by nostalgia. I was listening to Ritchie Blackmore’s Rainbow with Dio on the vocals and I was brought back to some old ass notes. I cobbled it together, made it make sense to me, and started writing. Now I have a quest up. My creative writing needed an outlet and dammit here it is! Thank you reading this ad. I’m quite uncomfortable with tooting my own horn. Sometimes if you’re in a creative rut, or indecisive, turn on some old music you used to listen to, or what got you started. I’d link my own thread, but I don’t know how to do that across threads. Derp. Please check out “Dragonborn Cleric of the Dark Gods”!! Thanks for listening to my Tedtalk.
DemBones !!ehWv9n5C1mz
Quoted By:
>>6215214 Congrats on taking the plunge! Only way to get better at writing quests is to start, so you've already gotten the hard part out of the way.
If you want to link your thread, go to your first post and click the numbers after 'No.' Next to your QM Handle. It should give you something like this:
>>6215205 Then just post it in here like I did! You can also add colors and other things to your posts using the guide at the top of this thread.
>tends to be popular for offering choices and other stuff. One thing I'd recommend: you're starting your first choice with a Write-In. If you're just starting off you might want to provide players with some options to vote on--options that you're willing to write in the next update. Everyone does it differently, but I like to give my players around 2-3 options (maybe more) and a write-in option if someone wants to be creative. Like so!
>Vomit >Cry >Call Mom >Eat yogurt >Write-In Again, every quest is different, but if you're starting out it might not be a bad idea to provide a few options just to get the ball rolling. Best of luck and congrats again on giving it a shot--don't ever hesitate to ask for assistance or feedback... we've got a lot of old fogeys on here who are happy to help.
ObserverQM !!W1X+5SlTLqC
Quoted By:
>>6215214 Welcome new QM! I'll check it out for sure - the OP art looks very nice!
Kektus !!J2DVx8oxjPt
Quoted By:
Man, i hate unexpected delays...
after A FUCKING WEEK of delays, a new update for The Caretaker Quest is up!
Your magic is still exhausted but a bit better now, however, someone is sneaking around! Will you follow or confront?
Vote now to find out!
>>6196175 >>6196175 >>6196175 TrashQM
Quoted By:
I know at least a few of my regulars poke around the general, so I figured I'd give them a heads up; I'm planning on having Thread XVIII of The Graverobber's Daughter posted either tomorrow or Friday, depending on how things work out on my end.
Anonymous
Anonymous
Quoted By:
>>6214984 >Idk the QM poofed one day Shame.
Been there since the start, but my own personal life went in a complete chaos by mid-22 and I had to drop since then
Anonymous
Quoted By:
>>6213393 >If you won the lottery tomorrow but you had to buy 4chan, how would you improve the /qst/ing experience? Changing auto-sage rules:
- remove 7 day autosage
- impose 15 day autosage
- impose double-autosage: if no activity in a saged thread for 7 days, it goes straight to archive, rather than lingering in catalog for next 3 months.
>b-but the board would look like a ghost town I'd rather take a catalog with 20 threads than one full of dead quests and prompts that died in less than 10 replies. Which, in turn, puts greater focus on ongoing quests, rather than getting them hidden between abandonware
AdleQM
>>6213393 >QM question Not in particular, I do like to draw, so there is art on occasion.
>General question Sure, last year was fun, hopefully it will be good this year as well.
>Miscellaneous question A bunch of stuff, some not relevant to the board, but removing the 15-minute timer seems like a good start, I don't think re-merging with /tg/ will be welcomed by that board, but I do think /qst/ should get a special thread on /tg/ to shill their quests and to recruit new voters.
Anonymous
>>6215334 >removing the 15-minute timer seems like a good start Are you fucking insane?
This is probably the only half-decent change that happened to 4chan after gook moot took over
Anonymous
>>6215351 Problem is that it made actual users fuck off more often and didn't make a dent in bot posts. If anything, they feel more frequent.
BananasQM !!41PmzC6RLY4
>>6215351 The 15 minute post timer for new machines was introduced as a temporary measure to reduce spam and shitposting during the 2024 US presidential election. It was then not removed after the election was over, not necessar or effective for stopping the worst spam (the scam posters and bots on /biz/, which has sense required partial user registration) and is especially bad for /qst/ as it is a board with minimal off-topic posting and traffic is very precious. It is clearly being kept in place as a way to increase site revenue via the 4chan pass. This could be much better increased by offering better features to users or by cutting costs like not allowing the constant AI image spam threads on every single board driving up bandwith exponentially. It's a bad attempt at monetization and is especially bad for /qst/. Even if you kept the post timer but just reduced it to 1-2 minutes you wouldn't see a significant increase in spam and would make the user experience much better.
RQM
>>6213393 >Are there any special occasions you mark in your quests/traditions that you do? I try to do a bit of recap at the start of each thread, and towards the end of a thread (or when I take a couple days off) I tend to solicit for input. There are alsoa few running gags I include in each quest, though I don't know how many people have picked up on. Probably the biggest "tradition" is just commissioning updated character art every thread or two.
>What would encourage you to make a fanwork (art/a side story) of a quest you like? Does /qst/'s nature as a 4chan board make you less inclined to? Have you ever made something for a quest you like before? A side syory wiuld ne neat, but I'd hate to step on another QM's toes, and some people are more sensitive than others. Usually what I do to show fan appreciation is or include little allusions or references in my quest (usually for abandoned quests rather than ongoing ones), and to commission art for QMs when I can. Any quest I play for 7 threads or so is pretty much guaranteed to get a commission unless they're already flush with fanart, or I'm in a tight spot monetarily that month.
/qst/ being on 4chan doesn't limit me that way, but it DOES reduce the pool of people I feel comfortable sharing my work with. >What are you looking forward to for April Fools, the annual 4chan bit, something elsewhere, or gimmick quests? Never been a big fan of those quests. Most QMs don't keep up the pace enough to wrap up a satisfactory 1-shot while the holiday spirit is still alive.
>Do you have any expectations for increased activity in the upcoming season(s)? In my quest? Maybe, but probably not until this one's done and I start my next. On /qst/ in general? Uh... One can dream, I suppose.
>If you won the lottery tomorrow but you had to buy 4chan, how would you improve the /qst/ing experience? I genuinely do not want the nightmare of being legally or administratively responsible for 4chan, no matter how much miney I have. Can you imagine? But if I won 4chan in a lottery and couldn't return it, I suppose I'd take a hands off approach and leave running most of it to other people and focus on the few biards I care about, like this one. I'd make the pass cheaper depending on what or how many boards you plan to use it for, reduce that damn timer, and run a lot of ads for /qst/... Maybe even soin off the blue and pink boards into their own official sites, actually.
But soekaing of maiingbit rich and taking over a dank pit full of monsters, Cambion Quest has a new thread up, for those you are interested in two strange goblinouds taking over and (maybe?) monetizing a dungeon and its long-lost technology!
>>6215391 >>6215391 >>6215391 AspenQM !Rt0/iy0s7I
Quoted By:
The war against the MFSA has kicked off and the military is now being mobilized. But should the US fight this war alone or call their allies to action as well?
>>6215505 >>6215505 >>6215505 Sweets-Loving QM !!Ij+9ZFFNjV7
Sweets-Loving QM !!Ij+9ZFFNjV7 ID:moKBtxI9 Fri 21 Mar 2025 00:06:07 No. 6215640 Report A few years ago I ran a quest called Fate/City Akeldama that turned out alright, and a sequel that ended up a mess because of a lack of long-term planning on my part and a variety of IRL factors. I promised to return to start that sequel quest over from the beginning with a better plan and more organization in how I approached writing it. I have most of the preparation done now. Just wanted to show up and see if there are any old players still around.
Anonymous
Quoted By:
>>6215419 *But speaking of making bit rich
Eesh, mobileposting. Also, time for the next update!
Anonymous
Quoted By:
>>6215378 >>6215380 Point taken. I would still keep it on red boards anyway, REGARDLESS of how effective it is.
Low Speed Anti-Divine QM
>>6215640 Oh hey Sweets, I didn't know you'd be coming back! The new title image looks good. I'd certainly be interested in a reboot of Awakening Mirror. It was the first quest that caught on for me when I found out about this board, so I welcome the remake.
That nostalgia is a big part in why I've been keeping the redux gliding along
at its admittedly glacial pace . It's been taking on a life of its own, though sometimes I feel like a 1-guy mod team of a game that took a lot more sophistication to develop than it did to mod.
Anyway, I'll be keeping an eye out for when it's ready. Maybe I'll lend my modest art skill for your character designs if you haven't already made arrangements.
Anonymous
Quoted By:
I love shitposting here, but the timer kills me man. Often I want to vote or interact with a quest but when I remember the timer I decide not to.
Sweets-Loving QM !!Ij+9ZFFNjV7
Sweets-Loving QM !!Ij+9ZFFNjV7 ID:moKBtxI9 Fri 21 Mar 2025 03:46:50 No. 6215743 Report Quoted By:
>>6215729 Thanks! It was a pretty long time, huh? I can't blame anyone for figuring I'd left for good, but I've kept the project in the back of my mind all along. I had too much fun running Akeldama and the early threads of Mirror to leave it unfinished permanently. Just waiting 'til I had enough free time IRL to run again.
I noticed you were still going with that, good to see it. Distortion is fairly different from the original Awakening Mirror, so hopefully you won't feel too much like anything's retreading old ground. I approached this as a new sequel to City Akeldama from the ground up, rather than trying to go into the Awakening Mirror that did exist and correct the flaws. I'm hoping that means new players as well as those who remember the first go around can enjoy the new one.
One part of the prep work I've been doing was getting art for all the major characters, so I won't need your help in that respect. Thanks for the offer, though!
PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Fri 21 Mar 2025 05:20:55 No. 6215783 Report Quoted By:
welcome back to Pokepocalypse where our brilliant protagonist is having a normal one (hearing voices in his head again)
>>6215777 the one time the dice rolled well was the time that I wanted to actually build suspense so I had to compromise
but I think this works well too
plus, bonus horse pampering :)
come read if you'd like to
I would be more eloquent and punctuated if I could be right now but it is nearly 2am my brain is falling out of my skull and I never want to write this entry again it has taken so many hours
Anonymous
>>6214895 Cijan and Aave are dead and he's watching porn. This is going to be another controversial one.
BananasQM !!41PmzC6RLY4
Moloch !!fqcSo3h+it7
The Pale Inheritance is back with part 5. We're playing a very important game with precious friends.
>>6215928 Anonymous
Quoted By:
>>6215818 I don't exactly see how that's controversial. The Supreme is the Bald guy.
Anonymous
Anonymous
Quoted By:
>>6215931 Nice! We're back in action.
sonofonan
Quoted By:
>>6215640 It's cool that there's some Fate interest. I thought about doing one, but with saints; but turned out I had different ideas that overtook me. And, well, I only played the gacha (sober since fae lostbelt).
Rue'Vahn
>>6214513 I think Rue'Vahn would have ceded any claims to Ivans holdings. I never had an interest in that sort of thing; he saw himself as a champion, not a ruler.
That said, Rue'Vahn probably would have had some conditions that he'd expect of Mulrog. Basic stuff such as an agreement that we build a bunch of statues of the Warlords who died defending chaos, that Ivanoslav be welcoming if a base of operations/meeting spot is needed, that sort of thing.
As for his personal plans, I don't think I'd narratively participate in the next raid. Instead, I'd go around and look for legendary heroes of chaos and start gathering them to counter-invade the realm that the Bird-Witch came from. I don't care who they have, SLAMBO will solo them all. Plus, I'd pay irl money to see the Porcelain kaiju we saw go up against someone like Kholek Suneater in a fight. He's probably bigger lmao.
As for fighting some day... I think Rue'Vahn genuinely sees Mulrog as a friend, regardless of how close he is to getting murdered by the giant. He'd still defend himself if attacked and fight for his life, but he'd never be the one to start the fight.
I wonder if that'd only piss off Mulrog even more? Anonymous
Every, single, fucking, time i post my quest ideas for some feedback here over the years, Someone has taken it and run it into the ground before i can do it properly. I literally shit great ideas but i cant share them because you guys fumble it beyond all reason and then i cant just do it myself after you already stole it and poisoned the well. Fuck you.
Anonymous
Quoted By:
>>6216312 >Fuck you. You have not taken me to dinner yet, sweetheart.
HandlerQM !!k8ZbH4xhBG5
Quoted By:
>>6216312 >Fuck you You're not my type.
Mulrog !XS8vrClKs2
Quoted By:
>>6216287 Ivanoslav is getting turned into a forward operating base due to its strategic location. Mulrog does not care to rule the Wheatlands like Ivan did. rather to make it an extension of the roaming steppes for the tribes of the Kurgan. part of the reason he wanted to kill Ivan was that Ivan was a mighty champion. but also because Ivan spat on the traditional kurgan way.
which granted Mulrog now kinda does as well. Though he is no longer human and his concerns are different now, what with the Great Game tugging at his soul.
oh yeah. Kohlek would probably smash that kaiju on his own. not to mention if he brought other Shoggoths. Those would probably also be needed for such an invasion. now where to find enough lightning bolts to properly rouse em.
maybe. but so far he can certainly see Rue as a man worthy of respect. and a man that Mulrog could have been very similar to if things had gone just slightly differently. and for at least a time you would be very very safe. Killing the kaiju is a feat not easily outshone and as such will require entire armies to be murdered or even greater Beasts to be hunted.
Anonymous
Quoted By:
>>6216312 If you are as good as you proclaim yourself to be, a poisoned well should be no issue for your proposed quest ideas.
Anonymous
Moloch !!fqcSo3h+it7
Quoted By:
Evil woman encounter
again in The Pale Inheritance, now live:
>>6215928 >>6215928 AspenQM !Rt0/iy0s7I
Quoted By:
Aspen has decided that the only bombs being dropped on the MFSA will have stars and stripes. Now, while waiting for the first attack to commence, he can turn his attention to his campaign.
>>6216441 >>6216441 >>6216441 That slow typing guy !!TkYrLPIOhL0
That slow typing guy !!TkYrLPIOhL0 ID:jKfhyqN7 Sat 22 Mar 2025 17:39:29 No. 6216449 Report Quoted By:
Rolled 16 (1d100) Testing
That slow typing guy !!TkYrLPIOhL0
That slow typing guy !!TkYrLPIOhL0 ID:jKfhyqN7 Sat 22 Mar 2025 17:47:45 No. 6216455 Report Quoted By:
For House and Dominion: A Knight's Tale
Character creation thread.
>>6216450 >>6216450 >>6216450 Anonymous
For those of you who haven't seen it, an explanation on why suptg's archival service isn't working right now
That slow typing guy !!TkYrLPIOhL0
That slow typing guy !!TkYrLPIOhL0 ID:jKfhyqN7 Sat 22 Mar 2025 18:30:28 No. 6216482 Report Quoted By:
>>6216478 Thanks for the update.
Anonymous
Quoted By:
>>6216478 Ah, the usual tech corporation faggotry, as usual.
Anonymous
Quoted By:
>>6216478 Licorice is truly the best of us. Bless that lad.
Anonymous
>>6216478 Anything we can do to help?
Sounds like a lot of work for just one guy...
Anonymous
Hey QMs, do you guys ever wanted to shelf the current qst and start a new one just to refresh yourself but didn't due to being afraid of losing players? Also, I really want to try a COD-esques quest based on Black Ops or Cold War aesthetics, but afraid of getting history wrong. Any advice on this?
Anonymous
>>6216530 >but afraid of getting history wrong. Any advice on this? Other than saying fuck it and doing it live? If COD is your inspiration they already play fast and loose with realism and historical authenticity. If something comes up and an anon points out that it isn't what happened you just cite either an unreliable narrator or this being the history "off the books".
Lanu !!xX2uu4ZVO2b
Quoted By:
>>6216530 >Hey QMs, do you guys ever wanted to shelf the current qst Yeah, whenever life starts getting in the way.
>and start a new one just to refresh yourself Nah. If I'm at the point of shelfing a quest, I tend to not be in the mood to start new stuff.
>but didn't due to being afraid of losing players? Yet to be in that position.
>Also, I really want to try a COD-esques quest based on Black Ops or Cold War aesthetics, but afraid of getting history wrong. Any advice on this? Look into it. Find some books or audiobooks and give a few of them a listen. Not only will you learn stuff, but you'll get more ideas to play with.
InsertNameHere
>>6216530 >Hey QMs, do you guys ever wanted to shelf the current qst and start a new one just to refresh yourself but didn't due to being afraid of losing players? I've had that feeling here and there yeah. Best way to remedy that is to beat some perseverance into yourself or maneuver your quest in way you can take a long pause after reaching the end of an arc/event
PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Sat 22 Mar 2025 22:42:02 No. 6216677 Report >>6216530 >Hey QMs, do you guys ever wanted to shelf the current qst and start a new one just to refresh yourself but didn't due to being afraid of losing players? Rarely, if ever, but when I get it I get it HARD lol. That's typically when I go on hiatus, since there's little point in continuing if every fiber of my body is asking me to stop.
It's also the reason I plan on having a "2 thread-hiatus-2 thread" schedule instead of just having the quest constantly run with random breaks. 2 threads seems like the limit for me to post daily
(or near-daily when I'm getting fucked by real life like I am right now ;-;) before needing to stop to prevent burnout.
I'm never really afraid of losing players because I could probably run my quest with a single dude if I needed to haha. Might be due to the fact that my quest is super stat-light, but I dunno. I just like writing it.
(Entry is hopefully tonight, 80% chance. I got jumpscared with three huge projects and an important milestone due in the next three days that I had little forewarning of. I'm mostly done with work for the day so I should be able to post just fine, but there's probably a 20% chance I accidentally fall asleep before finishing the entry so I'm throwing it in there just in case lol.)
TreeHouses QM
Quoted By:
Happy Spring! Sorcerer Kingdom is back with Thread #4.
>>6216695 Anonymous
>>6216530 Alternate history. Metal Gear Solid did that all the time. The broad strokes that make a setting are there but the details are different.
Anonymous
>>6216530 Checkout the major players in the Cold War (nuclear powers mostly), then whatever you can come up with that's original should be informed by how those powers might try to influence it. I also recommend throwing in prototype, short-lived, & conceptual weapons & technology to spice things up.
Anonymous
Quoted By:
>>6216496 I sort of suggested he run a Patreon or something. I'd certainly donate.
>>6216530 >Hey QMs, do you guys ever wanted to shelf the current qst and start a new one just to refresh yourself but didn't due to being afraid of losing players? Not for that specific reason. Honestly, ending my current one and starting fresh would probably get me players, but I'm more concerned to finishing the story I'm telling. What has happened a few times is writer's block hitting me hard as an idea for a cool story to tell with a different setting or characters crops up, and I have to force myself to focus on the quest in front of me.
>Also, I really want to try a COD-esques quest based on Black Ops or Cold War aesthetics, but afraid of getting history wrong. Any advice on this? I think
>>6216714 is the route I'd take, or possibly run ideas by an AI and cross-reference its answers in case it is lying/hallucinating/confused.
Anonymous
>>6216530 As long as you know about the Sino-Soviet Split & a little about the role the J-Boys played domestically & internationally you should be able to figure stuff out for a Black Ops campaign. Keep in mind the CIA's many operations: Northwoods, Mockingbird, MK Ultra & later Monarch Programming, etc.
Anonymous
Quoted By:
>>6216530 As for the J-boys, they played a major role through many individuals such as Herbert Marcuse & Sydney Gottlieb. Checkout the Apollo Affair, USS Liberty, & later Yinon Plan for more info. The Iranian Revolution, Cuban Revolution & expeditionary forces, as well as Ba'athists, Afrikan Bush Wars, & Operation Paperclip could all be useful info as well. Also, the interconnectedness of Mossad, the CIA, the KGB, Freemasonry, & the Mafia as they developed over time. China's MSS did not have the same degree of infiltration & counter-infiltration to my understanding. Pakistani ISI played a role in the Mujihadeen, as did China & the US, both of whom also backed the Khmer Rouge against the Viet Minh.
Lastly, keep in mind that switching to your secondary is always faster than reloading, & if you're going to have a zombies interlude thread or two, make them Red Undead for once considering the East Bloc's actual use of wave tactics & practical zombification of the minds of their populace (see Homo Sovieticus syndrome).
Anonymous
Quoted By:
Oh, & Jackie! One more thing! The East German Stasi, to the best of my knowledge, literally invented gangstalking; checkout the movie/concept of The Manchurian Candidate, Free Tibet could have gone in a more militant direction, & there were other countries that could have become nuclear powers but cancelled or failed to develop their programs.
Anonymous
Quoted By:
>>6216535 Yeah I think that's what I will try
>>6216653 I think I will, it wouldn't be right for my players to do them like that.
>>6216677 2 thread-hiatus-2 thread actually sounds like a good idea
>>6216717 >I also recommend throwing in prototype, short-lived, & conceptual weapons & technology to spice things up. Yeah man cold war had some crazy shit, def will do that if I think about it.
>>6216737 Chockful of stuff I will have to read, thank you.
Thank you all for the replies, I'll do some thinking but these are great suggestions and advice.
Kektus !!J2DVx8oxjPt
Quoted By:
The Caretaker Quest has a new update!
Now with 70% less delays!
You decided to be sneaky and follow the student, what will happen now? come vote and find out!
>>6196175 >>6196175 >>6196175 Kektus !!J2DVx8oxjPt
>>6216530 >shelf the current qst and start a new one just to refresh yourself but didn't due to being afraid of losing players? yes, but i refuse to abandon a quest just like that, i said i would finish my quest no matter if i only have 2 or 3 players, just like me they also sunk their time reading it and sticking to it and i dont want to disrespect that.
Also, i dont really fear losing players since i know SOMEONE will at least check out any new quest that shows up here, i mainly fear not being able to maintain 2 quest at the same time since im already struggling with just 1.
BananasQM !!41PmzC6RLY4
>tons of new and returning quests on the board >not a SINGLE Gauntlet Quest
Anonymous
Quoted By:
>>6213393 >What would encourage you to make a fanwork (art/a side story) of a quest you like? It's all about inspiration desu. I have to like the quest and the theme has to align with my artistic preferences. I do suck and I'm stagnating though.
>Does /qst/'s nature as a 4chan board make you less inclined to? No, everywhere else sucks even more.
>Have you ever made something for a quest you like before? Yes.
DigiQM !!9DdIDFCWg1L
Trying to get back into the swing of writing Quests with a Digimon one. Should hopefully be short, pretty inspired after Digimon day on Wednesday evening.
>>6216903 Anonymous
Quoted By:
>>6216924 Be the change you want to see, anon
Moloch !!fqcSo3h+it7
Quoted By:
Planning our next move in The Pale Inheritance:
>>6215928 Anonymous
>>6216958 And VERY excited for a Digimon quest that actually finishes. The premise of human refugees in the Digital World is a neat one, too.
>>6216912 >i mainly fear not being able to maintain 2 quest at the same time since im already struggling with just 1 Unless one quest is a throwaway, it really is tricky. Even running the tournies at the same time as my quest was a lot of extra pressure and time out of my day.
>>6216924 Excited to get you on the next one of these, then.
So...
>Whatcha playan, /qst/? (Oh, and if what you're playing is Cambion Quest, we have a new update as Zith-Zi shakes off the rust in a one-on-one honour duel against a young half-orc with something to prove:
>>6216964 )
Anonymous
Quoted By:
>>6216530 >"wanted to shelf the current qst and start a new one just to refresh yourself but didn't due to being afraid of losing players?" No, but there are definitely times where I wish the process could be more cooperative so that I could take a breather whilst someone else handles the quest for a week. I've tried a mildly successful approach where I sometimes sit back and let the players run the quest themselves for a few days if I'm busy, and that I'll only act as the arbitrator to give a yes/no on what we run with.
Anonymous
>>6217013 Actually, add Lootah Quest on there, too. I just started catching up on it, but it's pretty well-written and I enjoy a low-level underdog story.
Anonymous
>>6217013 >Whatcha playan, /qst/? Irina's Quest, Digimon, Magical Girl Sugar Rush
Waiting for Dying Light and Paleolithic to give sings of life
Anonymous
Quoted By:
>>6217084 >Irina's quest Why don't you take a seat, sir?
PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Sun 23 Mar 2025 23:55:57 No. 6217226 Report Quoted By:
Poképocalypse got stuck in a tie again, come break it pls. Walter's got some decisions to make!
>>6216844 >>6217013 >Whatcha playan, /qst/? I've not got much time, so I don't think i've touched any of the interesting-looking heavier ones unfortunately. I'm currently following Hatch That Egg! and that new Digimon quest... and that's about it. The former is episodic and lighthearted so I don't need to stay invested, the latter literally just started so I haven't had the opportunity to fall off of it yet.
I hope it actually finishes. It's a shame that it's going to only be a one-shot, especially with the interesting premise, but better one finished Digimon quest than none. DetectQM
Quoted By:
Gotham City Beat Cop is back this week. Last we left off a mysterious body bag was being transported out of Blackgate and what you find inside may be a bit surprising (or not)
Come find out what's in the box here:
>>6217388 >>6217388 >>6217388 >>6217075 Tfw we made it back to S rank.
Forgotten QM !!cRQ2bB+8b3B
Forgotten QM !!cRQ2bB+8b3B ID:yXdQg4nS Mon 24 Mar 2025 12:10:06 No. 6217429 Report Quoted By:
>>6215129 We’re on in 48 hours, my krigga. Black Company 2230AD Savisnam edition.
AspenQM !Rt0/iy0s7I
Quoted By:
Aspen has decided to take a slightly different approach in appealing to voters, but he can’t appeal to people without an actual plan. What will his campaign platform be, exactly?
>>6217541 >>6217541 >>6217541 Anonymous
archiving on suptg is back
Anonymous
Quoted By:
>>6217553 Everyone say thanks to LL.
Anonymous
Anonymous
Quoted By:
>>6217553 What a boss. Thanks, LL!
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:chvZFqEh Mon 24 Mar 2025 21:36:27 No. 6217605 Report Quoted By:
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:chvZFqEh Mon 24 Mar 2025 21:37:27 No. 6217606 Report Quoted By:
Now, I wonder what LL is playing.
Anonymous
Quoted By:
>>6217553 And that means everyone who couldn't archive their threads, hop to it. Even if they've been archived, they won't have 404'd yet and can still be added to suptg.
PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Tue 25 Mar 2025 01:46:13 No. 6217706 Report i've been very sleepy as of late probably cuz I'm overworked but my threshold for work is super low anyways so that's not a surprise at least writing helps me relax a little :) how have you anons been? in regards to personal lives, quests, whatever!
Anonymous
Quoted By:
>>6217706 I work in food logistics and it's been rammed recently with the number of watermelons Muslims chew through during Ramadan and gearing up for the end-Ramadan feasts. Some long days there and there's no cell signal at the warehouse so I can't check /qst/ at work for nine, ten, eleven hours at a time. Would make the long lull periods in the office when we can be idle for hours and the late-night wait for the final cargo manifests so we can send the last trucks off and go home for dinner that much better if we did.
Anonymous
>>6217706 >quests I had a dream that a quest I liked returned. I get a bit sad when discussions tapers off later in a quest compared to its earlier threads. For some irrational reason, ongoing quests with 30+ threads I find somewhat daunting.
>whatever I learned that bearcats smell like popcorn. Sometimes I go into the Rise of The Awakened Quest to see how they're doing. I admire how long they've gone with that multiplayer.
PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Tue 25 Mar 2025 13:10:11 No. 6217890 Report >>6217868 And I learned that bearcats exist! Cute fellers, thank you for mentioning them
>For some irrational reason it's not too irrational, don't worry about it. With the size of most quest threads, it's probably intimidating to try and read 30ish threads that have hundreds of posts each, let alone keeping track of all the characters and events that would have happened throughout those threads.
It's part of the reason why I'm trying to keep my quest's core human cast pretty small and planning to possibly shrink it later. Also, wait, Rise of the Awakened is multiplayer? I never clicked on their threads, but I guess I just assumed that it was one QM due to the introduction post...
Anonymous
Quoted By:
>>6217890 >bearcats Oh hell yeah, I love those.
Anonymous
Quoted By:
>>6217890 >shrink it later Oh. Oh no.
>>6217706 I got a bit of verve back for my quest with the start of a new arc, which is great.
I'm worried I'll be denied entry to the USA for my buddy's bachelor party because I've been critical of the current administration online, which has me antsy.
Also, every advancement in human brain-based computing makes me more and more worried about the monstrous shape of or collective future DigiQM !!9DdIDFCWg1L
Quoted By:
At what's probably the most important part of Character Creation in a Digimon Quest: Picking a partner! Some kind anons have also been working really hard to draw an image of the communally made MC together, which I greatly appreciate.
>>6217926 Anonymous
>>6217890 >multiplayer? Ya, 1 QM and 3 players (cat, bear, and wolf) with some extras joining and falling off. Those folks have been going since '22.
>fellers I wish my local zoo had them
Anonymous
Anonymous
Quoted By:
>>6218064 I'm glad they participated in the Kings tourney and some of them hung out for a bit.
>>6218111 /qst/ is all about weird auteur autists running with ideas that would sound bonkers to anyone else, and embracing other people's weirdness as a player.
Anonymous
>>6218111 all my ideas always get stolen and all my quests are successful higher player quests but ok
Anonymous
>>6218208 Who're you, then?
Anonymous
>>6218211 That's Reginald. Everyone knows Reginald. Not to be mistaken with Reggie.
Mojique !!4RCLTCHgFJV
Quoted By:
>>6218111 I disagree with both those statements, lots of people are their own worst critic and others have way more ambition, spontaneity, and shamelessness than the first group. Plus that's like Spacebattles or something so it's a different demographic of players.
You just gotta do things and do them in a way that's your own. Something nobody would steal if they went with just a surface level take of it.
Anonymous
Quoted By:
>>6218221 You're the gay mouse?
>>6217706 Tired. Meteoropathy sucks. As for quests, I'm on a break when it comes to running them.
Anonymous
Forgotten QM !!cRQ2bB+8b3B
Forgotten QM !!cRQ2bB+8b3B ID:vO3liujC Wed 26 Mar 2025 12:27:58 No. 6218333 Report Quoted By:
>>6218321 >>6218321 >>6218321 Do you have little regard for your own life?
Do you like money?
Do you enjoy fighting for uncaring alien employers in constant (and lucrative) brushfire wars?
Then boy oh BOY does the Krieger Corp sounds like the life for you! Black Company Quest 2230AD is running, vote NOW to lock in your verification post and hang a samefag TODAY! (Offer remains open for the next 24 hours no life insurance, guarantee of happy endings or exemption from casualty rolls included).
Anonymous
Quoted By:
Any old QMs want to come back this week too?
AspenQM !Rt0/iy0s7I
Quoted By:
His campaign has published an official platform and Operation Judgement Day has begun in the Middle East. Now Aspen has to decide where he wishes to tour the nation with his voters’ newfound enthusiasm, if he chooses to do so at all.
>>6218387 >>6218387 >>6218387 Anonymous
Can anyone recommend a good fantasy quest it can be from the past as well
Anonymous
>>6218424 It would help of you were a bit more specific about what sort of fantasy you like. It's a broad category.
That slow typing guy !!TkYrLPIOhL0
That slow typing guy !!TkYrLPIOhL0 ID:jKfhyqN7 Wed 26 Mar 2025 19:59:51 No. 6218431 Report Quoted By:
>>6218424 I always thought Exalted Quest was neat. Too bad EF never finished it. Family comes first though so I dont really blame him.
Anonymous
Anonymous
Quoted By:
>>6218424 Maiden's Cart Quest
Anonymous
BananasQM !!41PmzC6RLY4
Anonymous
>>6218429 High fantasy specifically
BananasQM !!41PmzC6RLY4
>>6218668 But how do you define, "High fantasy"?
Anonymous
>>6218732 Magic,fantasy races such as elves, dwarfs or any fantasy races specific to the verse. world has it own history etc examples LOTR DnD pathfinder elder scrolls etc a low fantasy world would be like Harry Potter where the outside world is effectively the same as ours and shares a very similar history to ours but has magic hidden to the general populace
Kektus !!J2DVx8oxjPt
Quoted By:
A new update for The Caretaker Quest is up!
The night isnt over and you are still weak, but now there is an intruder! Who are they? What do they want? Will you be able to stop them?
Vote to find out!
>>6196175 >>6196175 >>6196175 Anonymous
>>6218668 >>6218755 Magically Challenged Quest, Dark Quest, Cambion Quest, Jail Quest, or The Prophecy Names Me might scratch your itch from among current offerings. All of them have casual magic use, many races, and a fabtastical world with some degree of worldbuilding.
The first follows Atlas, a student at a school for remedial students; he's brught, but humans uniquely suck at magic, and barely even get a chance to elarn it because they live in a high-tech isolationist state..the ither students form a colourful and well-fleshed-out cast of truly odd races, including a loveable tentacle monster in a skinsuit, psychically connected twins, demon fembiys, and ghostly wraiths. The magic system is flexible and encourages creative puzzle-solving.
Dark Quest is an isekai starribg a goofy amnesiac frycook and performance art enthusiast, accidentally summoned by a demon cult to a world magically shrouded in perpetual darkness which everyone has learned to navigate by braille, scent, sound, and magic. It's very much an action-comedy, but the world is still interesting and.populated by bugfolk, cat-goblins, reptilian orc-lizards, and probably some other stuff... Not that we know what any of them REALLY look like! The writing is chamring, the characters are surprisingly rich, and the updates frequent!
Cambion Quest is a spinoff/sequel to a bunch of other quests by the same QM. It's a mix of exploration, mystery-solving, team-bulding and management, and dungeon-crawling (though QM handles the math for the mist part), and the setting is a sort of warped hodgepodge of homebrew D&D stuff with a particular focus on biological magic, soul manipulation, and local metaphysics. The main characters of this one are two halves of a demon-tainted goblin girl that were split apart, and are trying to find acceptance and success in an increasingly weird and fantastical world.
I run this one. Anonymous
>>6218875 Jail Quest is full of delsightful black-and-white cartoony art and set un a nexus of collapsed realities that sometimes serves as a cosmic prison, but which is huge enough to qualify a sits own world and is filled with bizarre and alien cultures from across the multiverse. It's a sequel/spinoff to a quest or two, too, and has the built-up worldbuilding to show for it. The main character is goblin-orc conwoman who has assembled a posse to investigate a dangerous cult threatening the cohesion of their pocket dimensions, which she has been roped into as community service after cheating at cards. Very cute and mostly light.
"The Prophecy Names Me, So The Demon General Betrays Her King?!" is a cute slice-of-life fantasy romance with some action and exploratoration. It's a bit of a slow boil but with a lot of fun character interactions and a neat unfolding mystery as to WHY an improtnat prophecy has named some random human farmer as the one to defeat a demon king and his generals, and how he (and his pyromaniac birdbrained love interest, and his cat) are supposed to accomplish such a thing.
Anonymous
Anonymous
>>6218755 >>6218877 >>6218875 Honourable mentions to Silver Knight (religiously-focused fantasy quest, has elves techncially bit may or may nor qualify for your ither criteria), Solarpunk Cleanup Agent (post-post apoaclyptic sci-fi fantasy starring a NWO cop), Tye Pale Inheritance (Lovecraft and Gnosticism in a strange world resembling the 18th/19th century, full of cosmic horror and investigations thereof) and the new Digimon Quest - The Tiwer (techncially sci-fi, but being Digimon it may as well be magic, especially since we're playing a human refugee to the Digital World).
Also Forgotten Realm Quest, obviusly, but it's juuust about over. Very worth the archive binge if you're down for it, though!
Anonymous
Alright /qst/, hows about a 1980s paranormal investigator quest? Related question, how far should it go into the fantastical? Magic, kobold pimps and duffel bags of holding or stick to straight bump in the night / eldritch horror shit?
Anonymous
>>6218668 To Rage against the dying of the Light is high fantasy, probably the highest.
Anonymous
>>6218900 I would prefer a 1980s PI quest where the P stands for private, myself. Just a hardboiled mystery with no magic. Failing that, avoiding outright D&D fantasy shit and sticking with the kind of paranormal that shows up in horror novels (ghosts, gypsy curses, demonic possession, etc) would also work.
Anonymous
Quoted By:
>>6218922 >I would prefer a 1980s PI quest where the P stands for private Honestly, anon, I would also enjoy being a player in that sort of quest. Running that quest, however, would not be something I could sustain for any respectable period of time.
Anonymous
Anonymous
>>6218900 Have you ever seen Forever Knight?
Anonymous
Quoted By:
>>6218969 I know of it and generally what it is. Never watched it. I was thinking the investigator is a former detective but not a vampire.
PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Fri 28 Mar 2025 03:22:45 No. 6219135 Report Quoted By:
Poképocalypse is looking for a tie-breaker!
>>6218629 >>6218630 >>6218631 There's currently something of a kerfuffle going on down at Andrew and Walter's usual haunt, and it's up to you guys to figure out what he does with it.
Mojique !!4RCLTCHgFJV
Quoted By:
Solarpunk update! Just in time to see you deliver the coup d'grace comes a visitor sent to help. Someone very important, very special, who traveled a long, long way to be here.
>>6219155 >>6219155 >>6219155 sonofonan
Quoted By:
Take my shill virginity. Updated. Lyonnais. A hamlet on top of ash, a priest whose chasuble is red, an inquisitor inquiring, a fox girl that can't read but holds your tome hostage.
>>6219171 >>6219171 >>6219171 AspenQM !Rt0/iy0s7I
Quoted By:
Aspen is back on the campaign trail, but something goes wrong. Very wrong.
>>6219346 >>6219346 >>6219346 PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Sat 29 Mar 2025 01:47:20 No. 6219526 Report what topics did you research for your quests today, anons? I went on a half-hour tangent about old handcuffs and found a website from the 90s selling 1950s pin-up dolls in the process it was something alright have you had any similar escapades as of late
Anonymous
>>6219526 I learned so much more about silk road empires and medieval rabbis theological disputes than I ever meant to. Also, found a lot of odd pornography trying to find reference images for a lizardwoman medic.
>>6218900 I wouldn't throw a fantasy kitchen sink at it unless you want it to feel goofy. You can include nonhumans and stuff as a fact of society, but if the verisimilitude breaks too hard in the direction of 'this is a D&D campaign' versus 'this is a detective show that happens to have elves in it', you'll lose the vibe.
And a quest with that vibe? That would rule. I'd play it.
Anonymous
Quoted By:
>>6219526 I downloaded a book for my quest but I keep putting it for later because I'm waiting for an internship so I don't even know when I'll be able to have the next thread.
Anonymous
>garner a reputation as The Racemixing QM >be perplexed by it at first, then elan into it as a core theme >the arguably most popular QM on the board makes an interracial romance spinoff BANANAS! From 4chan's heart I stab at thee!jk, jk, but I did laugh out loud at the title of the new Space Monke
Siderite
Quoted By:
Apologies to those waiting for the 3rd SDC thread. It's still being worked on in the off-time. Trying to channel a few personal roadblocks into motivation, but I don't want it to derail things into being too angsty.
sonofonan
Quoted By:
>>6219526 I've been feeding myself a lot of material even before thinking of running a quest. For about two years I've been reading up on older literature. I kept checking out a full copy of Jacobus' Golden Legend from my local library that I just straight up bought a used one from Arno Press. Also needed to crack open a 1943 medieval text I keep in the background to create my little map.
AdleQM
Quoted By:
And now something different: feudalism, but in space and upon the frontier.
>>6219717 >>6219718 >>6219717 >>6219718 AdleQM
Quoted By:
And thus fate hath decreed that thou be a naval officer.
>>6219764 >>6219764 >>6219764 Moloch !!fqcSo3h+it7
Quoted By:
The Pale Inheritance is now live. We're currently attending a party that may or may not turn into a heist.
>>6215928 Anonymous
>>6216312 Just do what they did but better, noob.
Anonymous
Quoted By:
>>6220090 >literally the innovator's mindset Neat.
Sweets-Loving QM !!Ij+9ZFFNjV7
Sweets-Loving QM !!Ij+9ZFFNjV7 ID:moKBtxI9 Sun 30 Mar 2025 02:34:49 No. 6220157 Report >>6219526 Reading old archives of my previous quests, thinking on how things turned out the way they did. Reading yourself at 6 years remove can be a trip. It's been long enough that it's almost like reading someone else's writing, I can look at it more from the perspective of the players.
Anonymous
>>6220157 >the perspective of the players Uh huh. Sure. :^)
Sweets-Loving QM !!Ij+9ZFFNjV7
Sweets-Loving QM !!Ij+9ZFFNjV7 ID:moKBtxI9 Sun 30 Mar 2025 05:36:31 No. 6220247 Report >>6220160 You don't think it's possible to reread your own old work from a third party perspective?
Anonymous
>>6220157 >>6220247 Oh man, I hope it's really you Sweets. I loved your quest back in the day, before... y'know...
AdleQM
Quoted By:
You are being briefed on the finer details of the mission and expedition. And you may select your homeworld.
>>6220327 >>6220332 >>6220327 >>6220332 Moloch !!fqcSo3h+it7
Quoted By:
The Pale Inheritance is live for part two of the weekend. Slightly earlier or later than usual, since I'm easily confused by timezones:
>>6215928 Low Speed Anti-Divine QM
>>6220157 Your artist has Takeuchi's current style down quite well. The image could have been mistaken for a screenshot from the Tsukihime remake.
BananasQM !!41PmzC6RLY4
>>6219539 Thank you, I quite liked it. I was a little worried about it getting jannied tho, hopefully they are merciful.
RQM
Quoted By:
>>6220446 When in doubt, archive it to suptg early. it will continue to update the archive for the life of the thread, and you can pick up with a less 'out there' title if it comes down to it.
AspenQM !Rt0/iy0s7I
Quoted By:
After days of fading in and out of consciousness in the hospital and even more days of swift recovery, Aspen is back to work.
>>6220521 >>6220521 >>6220521 Anonymous
Hello, you have been drafted. Please report to your nearest processing station.
>>6220569 >>6220569 >>6220569 Sweets-Loving QM !!Ij+9ZFFNjV7
Sweets-Loving QM !!Ij+9ZFFNjV7 ID:moKBtxI9 Sun 30 Mar 2025 20:55:11 No. 6220686 Report >>6220277 It's me. I've even got the same trip as back in the suptg archive, see?
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sweets-Loving%20QM Like I said earlier in this thread, I'm back to trying to make the Awakening Mirror remake happen after a long sabbatical. Thanks for the encouragement! I'm glad there are still folks around who enjoyed the old stuff.
>>6220428 That's the idea. I really want to capture the old 00s doujin-soft visual novel vibe, like you're seeing screenshots from something you could've picked up at comiket. That's why I've got everything in 800x600, in addition to the design elements modeled on FSN and Tsukihime. Should hopefully add some real spice to the visual identity of the quest.
Low Speed Anti-Divine QM
>>6220686 I just noticed, her left hand has 5 fingers and a thumb. Has she killed someone's father? Sweets-Loving QM !!Ij+9ZFFNjV7
Sweets-Loving QM !!Ij+9ZFFNjV7 ID:moKBtxI9 Sun 30 Mar 2025 21:27:21 No. 6220719 Report >>6220710 Ha. There's always something you miss, eh? Good thing it's only a memory item from Akeldama, and not part of the remake quest. Bad hands may be a personal quirk of Takeuchi's, but I don't think he ever made that particular mistake.
Anonymous
>>6220719 Taking into account the weird text, I just assumed it was AI.
PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Sun 30 Mar 2025 22:46:28 No. 6220759 Report >>6220157 tell me about it man, it's weird enough reading back on existing threads let alone the past. I hope it isn't too excruciating at least, haha.
>>6220686 good luck with remaking your old quest, too. It's not really my thing, but I'm sure many on the board will appreciate it given its warm reception in this thread!
(writing Poképocalypse rn, for any players here. Entry should be out by the end of the day)
Anonymous
>>6220686 >Awakening Mirror remake Great! Alberich was one of the few genuinely evil MCs I've ever really liked on /qst/.
We're killing Circe this time, no ifs, buts, or haremfucks about it. Sweets-Loving QM !!Ij+9ZFFNjV7
Sweets-Loving QM !!Ij+9ZFFNjV7 ID:moKBtxI9 Mon 31 Mar 2025 02:47:44 No. 6220869 Report Quoted By:
>>6220741 You assumed right, anon. I've been using AI tools to generate visual novel style portraits of all the major characters. I can work them into decently convincing VN 'screenshots' from there in photoshop. That's what I was getting at with "always something you miss", the AI flaws. It's certainly not perfect, but I can get a lot closer to my vision of the characters this way than when I was relying on trying to find art on pixiv that happened to resemble what I had in mind. The consistent art style is nice too.
>>6220759 I've found it very edifying. There are a lot of moments that made me wonder what I was thinking, but it's good to reflect on mistakes like that so you don't make them again. If you forget all about them, or never realize they were mistakes, you can't get anything from them.
Likewise, best of luck with your own quest.
>>6220807 Thanks. Figuring out a villain protagonist who people could like in spite of his evil doings was always one of my big goals back then, so I'm glad you liked the guy.
>spoiler Ha! Impressive determination. Depending on how many other returning players join up, you might have a hard fight ahead of you convincing people to go along with that plan.
Anonymous
>>6220571 Hey /qst/ you did remember to report to your nearest processing station, right? You don't want to get sentenced to five years of manual labor do you? I mean, you don't want to get sentenced to five years of manual labor without a sexy uniform to impress the ladies, right?
Anonymous
Anonymous
>>6220939 Mounties will never not be hilarious. Fucking clowns of the cop world I swear. This category includes the ones on bicycles.
Anonymous
>>6220939 Tbh I was actually considering making it all black with colored trim depending on unit or whatever, but I chose this color scheme based off of the British Army at Rorke's Drift.
Bentus !!fV+gr4FUxnZ
Quoted By:
>>6213393 >QM question: I try to do a Q&A on the yearly anniversary if I remember, though with False Woman that didn't happen because we were in a bit of a lull for updates and I wanted to focus on that. Really important story moments, lately I've been trying my best to locate art for the moment, and if there's none, commissioning it if time permits.
>Player question: Definitely been more inclined if the quest is chatty, though it's been a few months since I've been in a quest to play.
>General question: If I was more crafty and willy, I'd line up something stupid to occur on April 1st months in advance, but I'm not, so...
Anonymous
>>6220939 >>6220943 Mounties are based fuck you
AdleQM
Quoted By:
Now then, with the world being picked, the admiral has given you a free afternoon. Now you must choose to spend it.
>>6221012 >>6221013 >>6221012 >>6221013 Anonymous
Quoted By:
>>6218922 >>6218969 >>6219530 Alright, I'll try and get this
>>6218900 going today
Anonymous
>>6220944 It's a strong look. I just find it amusing that it resembles the RCMP. Given the inspiration, it makes sense.
>>6220943 That's just the parade uniform, anon.
Anonymous
Quoted By:
>>6221001 The only thing below mounties on the goofy totem pole are moped cops. Scooter riding headasses.
>>6221201 >the pants have a fucking racing stripe lmao get these jokers out of here y'ain't going that fast. Also the fonts on the vests are different. Bums can't even afford matching gear.
Anonymous
Happy April Fools. Hopefully this doesn't render the site too unusable, whatever this is.
Mojique !!4RCLTCHgFJV
Anonymous
Anonymous
Quoted By:
>>6221326 Gentlemen, it was an honor. Get ready to tell the jannies how much you shitpost in a week.
Anonymous
Quoted By:
>>6221340 Low use boards may be shut down?
Anonymous
>>6221326 >Hopefully this doesn't render the site too unusable, whatever this is. >ofc they make it unusable ...Next time, don't give the morons in charge any ideas, okay?
Anonymous
Anonymous
Anonymous
Quoted By:
Let's do that again next year, hey.
IlvermoryQM !kCM7IdCDew
Quoted By:
After a hiatus due to life and stuff as well as not being able to post today, Ilvermorny Quest returns!
We just found out we are not alone in being a Seer, and heard something very disconcerting.
>>6221390 >>6221390 >>6221390 Anonymous
Quoted By:
Gahdamn that was lame. Maybe it isn't so bad on the other slow boards but here we have schedules to keep. Quotas to make.
Anonymous
So, where did you guys go when /qst/ was kill?
Anonymous
WE'RE SO BACK Also when will that DungeonQM guy finally make his site so that we can use that place and simply redirect any lost new blood to there?
Anonymous
Quoted By:
>>6221414 Outside. It was awful.
DetectQM
Quoted By:
Gotham City Beat Cop has returned after the weakest April fool's joke I've ever seen. Come play as we make a hard decision between comfy paperwork or invading a prison.
>>6221433 >>6221433 >>6221433 Anonymous
>>6221350 I have to admit, I didn't expect THAT. Could've been worse, I guess...
Imagine if they'd only blocked the popular boards, and they all spilled into small boards like here with their spam, like they did on /v/? >>6221414 Got high, made pasta, called a friend, learned about the weird lore and power system behind the Power Rangers, finished reading a book, fucked around with AI image generation. It was kind of nice, but the entire time I had the itch to write.
>>6221415 I have to admit, the 'joke' made me daydream a bit about such a site...
Anonymous
>>6221414 Went to /v/. Then /b/. Then we got hit with l337sp34k filter. /v/ was basically /b/-lite before it got shuttered. Dunno what happened after 9:00 PM 4chinz time. I'm just glad its over.
Mojique !!4RCLTCHgFJV
Quoted By:
>>6221505 >>6221505 >>6221505 Solarpunk is back! And so is your mom! She brought milk so powerful can kill the lactose intolerant from some strange people in hyperborea that spoke ancient German.
AdleQM
Quoted By:
You have arrived at your father's home. And now you can speak with him.
>>6221527 >>6221527 >>6221527 Anonymous
>>6221490 /V/ had some fun refugee threads for a bit but then got prunned
For a short minute we had a qtg on the which was fun. Bananas was there and everyone was bullying him
Anonymous
DigiQM !!9DdIDFCWg1L
Quoted By:
Spent the downtime writing my update. Fortunately it was unanimous enough that I didn't need to wait for the site to be back up.
>>6221405 >>6221405 >>6221405 Almost at the end of the first real mission! But a last-minute complication has shown up, in the form of a pursuer, and things are going south already.
Anonymous
Quoted By:
>>6221414 Worked on my quest notes of course. But this was such a stupid April Fools for us, my own experience being that if you miss your normal schedule, there is a dip in player activity. And now that was forced on us. Especially now that my normal update schedule of Europe evening was pushed to morning, the US anons who activate during the night have now missed their usual voting/rolling schedule.
Anonymous
“Good morning girls and ghouls, this is Mr. New Vegas with a special announcement from TheSurvivalist. Let me just get my reading glasses here.
‘Do you remember Fallout: No Gods, No Masters? No? Maybe? Well I’m back from my hiatus and ready to redux, as the kids say. I’m just going to reboot the series as it’s been nearly 4 years from the run, but please check suptg or .moe to see the previous iterations. Let me know if this fallout civ quest would be of interest to any one of you. I know /qst/ is more dead now than then, but that QM bug never really leaves.’
Well there you have it, perhaps we will see peace in our time. Don’t be afraid to hop on the horn and let us know what you think. Until then, wastelanders.”
https://youtu.be/ZgdufzXvjqw?si=SeHi-FFpaJHcmprw Anonymous
Quoted By:
>>6221414 Nowhere.
It was the lamest "joke" by far
>/tg/ dead >/qst/ dead >/vr/ dead >/vst/ dead I had nowhere to go and all this "prank" achieved was getting me pissed over potential to shudder update schedule, the interesting thread on /vr/ biting the bullet thanks to refugees that showed there earlier and generally being shite on every fucking front.
At least the quests I follow updated imediately after /qst/ was back
PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Wed 02 Apr 2025 12:42:02 No. 6221606 Report Quoted By:
>>6221414 the d*scord to complain
seriously fucking miffed. Finally got my update schedule back on track and then 4chan forcefully shut it down. Fucking mods
Anonymous
Quoted By:
>>6221414 I thought my players got bored and left, then it hit me when I visited another board.
Took a break for the day and I'll just update today with the votes I had to activate the quest again.
DungeonQM !VHmdcK1yHs
>>6221415 >>6221475 >pic related Still working on it, but I'm wasting a lot of time on things like being able to make notes, and pinning those notes, and being able to pop-out those notes to have them on the second monitor.
Anonymous
Quoted By:
>>6221725 That's pretty neat.
Kalin !.rAmRQPMhk
Quoted By:
>want to release an update on april first >board gets closed I am still alive. 4chan simply refused to open last week Update tmrw (most likely)
Anonymous
Quoted By:
>>6221725 Also fuck you for reminding me of that quest
AdleQM
Quoted By:
This will probably not end well, but oh well.
>>6221722 >>6221722 >>6221722 Anonymous
Quoted By:
>>6221725 Very cool! I'm looking forward to launch.
Anonymous
Quoted By:
>>6221414 /a/, and then to work
Anonymous
>>6221414 It made me buy 4chan Gold:(
Anonymous
Quoted By:
>>6221530 >qtg on the which was fun. Bananas was there and everyone was bullying him Link? Was working for the day.
>>6221583 I'll check it out. Sad that my PC doesn't have a disc drive so can't finish the first game. Got stopped by a mutant with a Minigun.
Anonymous
>>6221583 fuckin'
NGMN sure left an impression on me since I remember it well and have spoken of it highly a couple of times since. A reboot is the right choice given how long it's been but I await you there if you do go through with it.
The years, where do they go? TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:EixZRMpi Wed 02 Apr 2025 22:43:14 No. 6221821 Report >>6221810 Well you're lucky I never learn my lessons
It's live, and people hate the NCR so far
A NEW ERA IN NEW VEGAS IS NOW BEGINNING
>>6221809 Anonymous
Quoted By:
>>6221770 Did you really need a 4chan gold account to post for one day?
ObserverQM !!W1X+5SlTLqC
Shilling for thread 2 of Solstice (check out the opening animation below)!
Much delayed, but it feel free to check it out if you like sci-fi and some basic squadron combat mechanics.
>>6221353 https://www.youtube.com/watch?v=BOGtHrj8Kts Anonymous
Quoted By:
>>6221867 >casually makes gorgeous trailer Olympus QM
Hey, me again, Great Value Archivebro back with another review. This time it's StoryQM's Downerquest! Downerquest follows Fido Ballthrow, titular downer and one of the only people who can feel that the world is going to end. So, in the last five days he and everyone else supposedly has to live, he intends to do whatever he can to stop it if possible, though mostly he just manages to make himself and everyone else in his life have a bad time. Like Versequest, the QM's other and perhaps more well known project, Downer is a drawquest with more emphasis placed on dialogue and the drawings than verbal imagery or flowery language. This, I think, serves the quest well: the simple art of the quest and verbal ambiguity give it that trademark dream-like surrealness that Versequest readers will undoubtedly recognize, and despite the simple artstyle, the drawings can sometimes be surprisingly effective in conveying the dark themes and tone of the quest. Speaking of themes, Downer is able to cover some really dark stuff-- mental illness, isolation, depression, self loathing, and the impact a person's actions can have on others-- with surprising maturity and about as much taste as one could manage in a quest format without completely neutering all impact. The characters are all believable and well written, even the ones that are more extreme and conventionally unrealistic. Making sure that the readers genuinely like the people that Fido cares about is, in my opinion, one of the most important tasks that a quest like this has to make work in order for it to have the proper effect on the audience: we need to feel guilty when Fido hurts his loved ones, when WE hurt them, in order for any of Fido's despair to really bleed into the reader. Technically, there's next to nothing wrong with Downerquest, but if I had to mention something about it I disliked, it REALLY lives up to the name. While there is the occasional moment of levity sprinkled throughout the narrative, it feels... escapist. Like you're avoiding something important that you really should address, trying and failing to deny reality to have a moment of peace despite knowing full well that nothing is fine and everything is either going to shit or arrived at that destination a long time ago. It really does accurately capture the feeling of being depressed-- the undercurrent of dread and guilt and shame is completely inescapable, and as a result it really is a slog to read through and watch Fido make the same mistakes over and over again. That said, it is (pretentious as it sounds to say) genuinely valuable as art. I really would recommend it to anyone who wasn't immediately scared off by the title of the quest.
Olympus QM
>>6221957 So, that's the review! Now, originally I had intended to review ReptoidQM's Cambion Quest next, but it has been brought to my attention that the incredibly talented ObserverQM (whose newly returned Solstice Quest you really need to go check out if you haven't already) intends to review it instead. Since he has a much greater familiarity with Reptoid's body of work in general and the world of Cambion and its semi-prequels specifically, he'll probably do a better job of it than I would have anyway, so as with Archivebro and Magically Challenged, I'll leave that review to more capable hands. That aside, I am as always taking requests for the next review. Otherwise, Disappearing Hogwarts is next.
Anonymous
>>6221959 It's been a while since the last thread, but maybe Greenhorn Quest? It's a pretty breezy read.
Anonymous
Anonymous
>>6222048 Could you imagine though. Some big dumb fucking youtuber up and namedrops /qst/. What a shitshow that'd be.
Anonymous
Quoted By:
>>6221957 Based review, and that image cracked me up.
>>6221959 Oh jeez, a review by a longtime reader? Braced and ready.
BananasQM !!41PmzC6RLY4
>>6222048 Don't tease me like that bro
Anonymous
>>6222054 It'd deal quite handily with that decline in posters.
Anonymous
>>6222060 For sure. But for about a month it'd be the most horrific slopfest til they get bored and wander off leaving only the people who'd actually be interested. Imagine the tide of normieshit quests there would be. A thousand and one nights of DBZ, Marvel, DC (read: only the big four), and D&D "inspired" junk. Now I won't turn my nose up at people who have those interests - I know I've read fine quests in those spheres - but they weren't run and manned by the plebs. We're all patricians of quality, here.
Anonymous
>>6222059 No way someone doing a two hour deep dive would use the brand new "I NEED TO FUCK A MONKE" spinoff as the main image for the thumbnail to hook unfamiliar people.
>>6222068 I'd put up with a month of lame normieshit for a few permanent new additions, and in fact I think some form of that is the surest way to actually bolster our numbers.
DigiQM !!9DdIDFCWg1L
Quoted By:
>>6222078 There's enough dropped quests that we don't really need the board space, I guess. We've got 40 flaked/completed threads right now and the oldest is 60 days old. An activity boom would be neat.
Anonymous
Quoted By:
>>6221959 Trojan War Quest?
IlvermoryQM !kCM7IdCDew
Quoted By:
Huh? Did nipMoot put back the old capcha due to backlash at the "prank" or is it just me? Also not needing to verify after a couple of consecutive posts? Awesome, I love him now!
Anonymous
>>6221583 >>6221821 yeah i remember.
Though i don't see any link of the archive in your quest or in your posts.
Bit cruel.
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=no+gods%2C+no+masters oh look at that i already have it with me.
Wonder why....
Anonymous
>>6222180 >oh look at that i already have it with me. >Wonder why.... Is it because of a crippling heroin addiction? Sorry, I meant to say a crippling BUFFOUT addiction.
Anonymous
Quoted By:
>>6222194 maybe....
>>6222180 Ah wait i see the link now in the quest ! redeemed QM !
Anonymous
Are there any recommemded Sci-Fi Quests kicking around? What elements make a Sci-Fi Quest GOOD ?
IlvermoryQM !kCM7IdCDew
Quoted By:
Looking for maybe one or two more votes if possible in Ilvermorny quest just to confirm we are not taking our badass magic muscle car out or going to keep to the campus due to nearly dying twice week, over Saturday. and Sunday.
>>6221390 >>6221390 >>6221390 Also, same quest, we have a POV shift written up for a young Dark Lord and the Heroic and schizo four-eyed girl who plans to stop him. Yeah, they are both just chunni and 16.
>>6222270 Solstice Quest is cool so far and his last quest was pure kino with 3d animated images and a complex world. Black Company 2230AD is like likely the most popular quest on the board but the period to register to vote has expired.Still good read. Anonymous
Quoted By:
>>6221725 A part of me can't help but be wary of the idea of there being a live chat since it's the primary thing I don't like about anonkun, but I'm not sure what a better alternative would be...
That said, it looks very clean and nice.
>>6221414 Delayed the update a day, but I didn't worry about it too hard because no board meant no archiving. Bounced around between a few boards and had a laugh before going to sleep.
>>6221867 Hey do you mind if I absorb some of your power or make an altar to your name or something? I'm unskilled in general but I'd like to try and step it up for my next quest.
Anonymous
Quoted By:
>>6221972 When's it coming back? I miss that one a lot.
>>6221725 I miss this one, too... one of the best business quests.
AspenQM !Rt0/iy0s7I
Quoted By:
One memorable rally with a record-breaking crowd later, Aspen is finally back in Washington to get back to work. But while he does that, he should probably start considering his running mate.
>>6222364 >>6222364 >>6222364 test1 !!Ce251WXpHNt
I want to test posting options, and this is the thread that will get hurt the least from two filler posts
test1 !!3T7v5MLOGNa
what? !!3T7v5MLOGNa
>>6222420 third, because I don't understand, but this is the last one
AdleQM
Quoted By:
Now that we have decided upon your appearance, you should choose a capable subordinate
>>6222423 >>6222423 >>6222423 Anonymous
>>6222419 >>6222420 >>6222421 Trying for Bold, italics, red, blue or green? Need to be the thread starter for that.
Anonymous
>>6222425 no, I was just trying to figure out how trips work, I knew the general principle but never tried to actually use them, but thanks for the info regarding formatting
Kalin !.rAmRQPMhk
Anonymous
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:chvZFqEh Thu 03 Apr 2025 20:55:06 No. 6222480 Report Quoted By:
Want to create a long-lost in time Cultivation style?
Come join the worldbuilding of Normal Cultivator Quest!
>>6221546 Anonymous
Quoted By:
>>6222427 Put two pound signs/hashtags in the name field, followed by a password, for sevure tripcode.
Anonymous
Low Speed Anti-Divine QM
Anyone else getting tired of the phone-ad of some AI-generated thot shaking her AI-generated ass? I get that barely anyone buys ads on this site but yeesh.
IlvermoryQM !kCM7IdCDew
Quoted By:
>>6222989 Brave has a phone app, if I recall, and it blocks most adds automatically. Also gets around youtube commerials.
Anonymous
I was curious if there was any decent Warhammer fantasy quest. I searched the archive by tags but only found one called Bretonnian Peasant Quest. I was reading some old medieval/asoiaf quest (Boggs, Crusader Quest, Shryke) and felt the craving for a Warhammer/ dark fantasy/ alt history type quest. If anyone has any recs, please share. Worse case scenario I'll probably just write it myself.
Anonymous
Quoted By:
>>6222462 Lmao that would be hillarious.
Anonymous
Anonymous
Quoted By:
>>6223026 Dragon's Dungeon quest I ran a few years ago was actually inspired by 9th age World, which is a Warhammer fantasy ripoff.
Anonymous
Quoted By:
>>6223049 He'd probably make this if he could.
Anonymous
You know what people. I'm going to do it. Dump 14th century Europe and Warhammer in a blender. Horrific chaos monsters. Hundred years war. Political shenanigans, what could go wrong.
Anonymous
Quoted By:
>>6223170 >what could go wrong. Well your blender could explode.
Anonymous
Quoted By:
>>6223170 warhammer fantasy exists, and is good
Anonymous
>>6223049 While probably too niche for a big youtuber, I could see a popular enough /qst/ getting picked up by a RichterOvertime or Grief or EuroThug4000 or put on a internet-related media iceberg tierlist or something like that.
Anonymous
Quoted By:
>>6223196 >Richter Overtime Anonymous
>>6223196 There are "Let's Read" channels that have done Ruby Quest, at least. There's also an entire Forum Quest section (albeit a small one) on TV Tropes. We just aren't listed on there, nor any of our quests, unlike a lot of our "competitors", for better or worse.
Anonymous
Quoted By:
>>6222989 Yeah, it kept popping up and I eventually got an adblocker just for that.
>>6223170 Sounds pretty legit.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:EixZRMpi Sat 05 Apr 2025 01:02:23 No. 6223215 Report Quoted By:
>>6223206 >>6223210 Finally, the Civ part of the quest is underway! Get in early to make sure your ideology rises from the ashes!
Anonymous
Quoted By:
>>6223213 Well, we aren't a forum, we're an imageboard. So it makes sense.
Bullpen !!h15+BsQodN2
Quoted By:
>>6221957 I wouldn't mind a review of With Great Power just to remind myself I'm alive, not wasting my time and have a reason to keep going with both the quest and this swirling drain that is my life.
Bullpen !!h15+BsQodN2
Just a head's up for my players: I'm not mentally well. Have never been mentally well. I am seeing a professional and have done for a while. It isn't a cure all, and I'm dancing around persistent suicidal thoughts that are peaking again.
Anonymous
Quoted By:
>>6223271 Hey man, don't worry yourself too hard and just take care of yourself. Please don't act on them, and talk to anyone you can trust about it. Way better than holding all that stuff in.
Can say that those thoughts are no fun, so I get what you're going through. Just please be well.
HandlerQM !!k8ZbH4xhBG5
Quoted By:
>>6223271 Your mental health matters more than your quest. If you need to take a long break, do so. Try to take it easy.
Anonymous
Congratulations to Our Boys becoming MEN!
Is it your 20th birthday this month? Report to Sleepy Waters to be assessed for manhood now!!
>>6220569 >>6220569 >>6220569 Anonymous
>>6223353 This /qst/ has been a breath of fresh air thank you. I'm sorry tg has not been kinder to you
Anonymous
Quoted By:
>>6223353 >assessed for manhood penis inspection day quest?
AdleQM
Quoted By:
The second-in-command has been chosen, and now you must name the ship upon which you shall sail the stars.
>>6223444 >>6223444 >>6223444 Anonymous
Quoted By:
>>6223271 Hey BP. I've been a player in every thread and I usually scoff when people say this sort of thing but it has truly been a comfort for me during some very dark and lonely times in my life. Over the years (5 and a half, holy shit) I haven't exactly gotten to know you but the goodness of your heart has always shone through. If there's anything I could do to help you out I would do it, but at the very least I'll always be rooting for you. Thanks for the good times and I'm looking forward to more.
I had to type in my damn email to make this post. If that doesn't show you I care then nothing will. Also, no homo. Moloch !!fqcSo3h+it7
Quoted By:
The Pale Inheritance is now live. Please remember to follow all relevant health and safety guidance when burning cursed idols.
>>6215928 IlvermoryQM !kCM7IdCDew
Quoted By:
Ilvermorny Quest continues with some choices to on what do do on the weekend since leaving doesn't seem too smart of an ideal when someone died just last night.
>>6223598 >>6223598 >>6223598 AspenQM !Rt0/iy0s7I
Quoted By:
Aspen has chosen a running mate for his second term, an accomplished military general. Now he’s back in the situation room and is staring down a school filled with terrorists.
>>6223663 >>6223663 >>6223663 Anonymous
>>6223353 Thank you, it's lame as hell because I did this exact same thing no more than 4 years ago twice and /tg/ loved it. I guess times have changed...
Anonymous
Quoted By:
>>6223704 Mean to reply to this
>>6223393 PrisonerQM !!w+pXBAmzZ0n
Running an ASOIAF One-shot set during the War of the Five Kings. Character choice vote open.
>>6223874 >>6223874 Anonymous
>>6223704 Yeah I find there is a big whane in interest in original content over all on the internet for like the past 15 years
Anonymous
Quoted By:
>>6223704 >>6223959 The curse of creator vs. consumer. Let's never lose our drive to DO things.
Anonymous
Quoted By:
>>6223959 >>6223704 I should also add that boy (cute) focused content is a harder sell and it's going to have a smaller demographic. You just have to accept that
ObserverQM !!W1X+5SlTLqC
>>6223353 I haven't been playing this (yet) but your art is absolutely beautiful. Did you also do Lingdom?
SuperBusy !!r0G0pXK2t+6
Quoted By:
>>6224027 For anyone interested, Pokemon Trainer Quest 30 is fresh out of the oven.
I've been busy as of late, but I'm trying to get back to regular updates and I hope people swing by to check it out.
Anonymous
Quoted By:
>>6224011 Thank you, and yes I did Lingdom Quest.
Kektus !!J2DVx8oxjPt
how bad is it to delay an update because you just cant write down something good? i´ve delayed the next update for my quest for over a week now and rewritten it at least 4 times because i´ve stuck trying to make it good. should i just give up and post whatever garbage i have? i WANT to write something at least decent, but i have been mentally and creativetly bankrupt for the last 8 days! has this happen to anyone at this level? how did you get over it?
IlvermoryQM !kCM7IdCDew
Quoted By:
>>6224101 Better to post something than nothing, then you can get to the next bit which may come easier. I get writer's block pretty often but I al so have life getting in my way alot so I have time to work it out. You can also just take a step back, do something different and maybe get some inspiration. But IDK, I am sure what you have is okay; not every thing can be 100%.
Perfect is the enemy of good and such.
QM Wuxian 无仙 !!wUx72vLQz5Q
QM Wuxian 无仙 !!wUx72vLQz5Q ID:7VMD0qun Sun 06 Apr 2025 12:51:52 No. 6224216 Report >>6218900 >Alright /qst/, hows about a 1980s paranormal investigator quest? I was thinking about running a paranormal investigator quest too. I like when a paranormal quest uncovers truths about a real-life case, from player cunning, dice rolls, tarot cards, and other methods of divination. It makes the quest bigger than just a collaborative LARP, right?
Also, some of my paranormal threads felt haunted by real-life evil forces. And I'm not talking about the gangstalkers who openly harass me on this board, e.g.
>>6205399 , but more subtle presences, such as dead rabbis who hate the living.
Here is an example from this thread. Is it a coincidence "medieval rabbis" and "lizardwoman" were mentioned earlier?
>>6219530 I don't think it is.
QM Wuxian 无仙 !!wUx72vLQz5Q
QM Wuxian 无仙 !!wUx72vLQz5Q ID:7VMD0qun Sun 06 Apr 2025 13:06:34 No. 6224220 Report Quoted By:
>>6224216 To clarify, one of my paranormal quests was haunted by Rabbi Moshe Kotlarsky, who died on June 4, 2024.
Anonymous
Quoted By:
>>6224216 I’d love to read it! Not a detective sort myself, so I probably wouldn’t be able to do the digging part, but I always have fun in your Mythic quests. One skill of yours I heavily admire is how you can just stuff the paranormal into the real world and roll with it super efficiently when writing updates, I took a lot of inspiration from it when doing a multiplayer Kaiju one last year.
Moloch !!fqcSo3h+it7
Quoted By:
The Pale Inheritance is now live:
>>6215928 Which way, white man?
Anonymous
Quoted By:
>>6224101 Try sending it to a buddy for review/editing. Having someone to bounce ideas off of is the quickest and best way to get rid of writer's block.
AdleQM
Quoted By:
You now have a space boat, time for you to see what it is about, and what's inside.
>>6224397 >>6224397 >>6224397 IlvermoryQM !kCM7IdCDew
Is it just me or had it been slow AF/dead this weekend?
Anonymous
>>6224101 Sometimes you have to let an update through so you can get from point A (where your'e struggling) to Point B (where you feel more confident). Not every update needs to be a memorable, important, or dramatic. Sometimes they just need to bridge the big stuff. That's my two cents, anyway.
>>6224216 >is it a coincidence that ReptoidQM, who runs a quest about shapeshifting lizardpeople, demonic influences, esoteric mysticism, and gene-manipulating ancient aliens in a D&D setting, and who included a major human lineage called The House of Yosef where all the characters have Jewy names, was looking up rabbinical theology and lizardwomen? Lol, no, probably not Wux.
>>6224401 I find Sundays and Mondays tend to be, yeah.
Anonymous
Anonymous
>>6224604 too cool to do, any imitation would pale to the original
Anonymous
>>6224606 Aren't all quests pale imitations of better sources that the writers aspire to?
Anonymous
>>6224608 No, Disappearing Hogwarts is better than most Wizarding World official media.
Anonymous
Anonymous
IlvermoryQM !kCM7IdCDew
Still looking for a few votes in Ilvermorny. We have cute half-gay witches, guns, muscle cars, abominations, a bit of mystery!
>>6223598 >>6223598 >>6223598 Kektus !!J2DVx8oxjPt
>>6224725 on my way, im about to catch up with the latest update, after it, im gonna finish MY update and maybe post it tomorrow
IlvermoryQM !kCM7IdCDew
Quoted By:
>>6224736 Thank you bro. I'm going to keep the thing up for a while since it has been a slow weekend.
I hope you ended up happy with what you wrote! I'm sure it is good.
DetectQM
Quoted By:
>>6224404 I always try to do bridge updates with a little extra flavor text or character moments to help keep the 'hands and feet inside the ride' moments a little nicer to read through. It's something I learned way back when I started doing TTRPG's. Sometimes, you just need to get from one place to the other.
BananasQM !!41PmzC6RLY4
By being extremely cool and skilled at performing skateboarding tricks, a Skater can tap into a supernatural energy called the "Shredforce" (or just Skate Energy) which can change reality. Everything from the ability to move at supernatural speed across power lines with a Thunder-Grind, creating illusion copies of oneself with a Mirror-Ollie, or forcing lesser skaters off their boards with horrifying injuries simply from the sheer power of one's Skating-Intent. Some of the most powerful tricks can cause death to an unprepared skater. Different boards are crafted which have their own magical effects, or can augment the abilities of the rider along with infusing them with powerful stickers charged with Skate energy which act as a sort of currency for Skaters. All of these things require a great deal of time and practice to accomplish, which has lead to the creation of Skating sects which jealously guard this knowledge. Society has altered itself to idolize Skaters, with many trying desperately to join Skate gangs and sects which teach the most choice tricks and hold the best skating parks with which to gather most of this skate energy- which naturally gathers at the coolest locations most in tune with Skate culture- like the mythical place where Tony Hawk performed his first kickflip. Other sects could include BMX bikers, aggressive roller skate punks, and scooter kids who all tap into slightly different forms of Skate-Energy. The MC would attempt to join one of these sects with nothing but a rotten wooden board and an ethic of hard work; working their way up. A slightly tongue in cheek fantastical Skateboarding Quest featuring cultivation (cultiskatetion?) elements.
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:chvZFqEh Mon 07 Apr 2025 15:28:03 No. 6224859 Report >>6224850 May i STEAL the concept for antagonist of the Far Western Barbarian in the future?
BananasQM !!41PmzC6RLY4
>>6224859 Take it, its yours my friend.
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:chvZFqEh Mon 07 Apr 2025 16:38:53 No. 6224875 Report Quoted By:
Anonymous
>>6224610 you mother fucker, you were the straw that broke the camels back for me, getting too many recommendation of a supposedly good quest to ignore
like a fucking money's paw
you whoreson, yeah, sure, the QM is good, but the voterbase is filled with faggots of such intensity even a perfect QM could not make it good
fuck you for making me read that, fuck you for showing me a quest with an excellent start that goes on great just long enough to get invested, just long enough for it becoming liquid fecal matter to truly hurt
if you were one of those voters, there is no pain I would not wish upon you
fuck you
AspenQM !Rt0/iy0s7I
190 dead terrorists, 51 dead special forces, 17 dead hostages, and no Rajab al-Hai. How will Aspen break the news of this operation to the American public?
>>6224890 >>6224890 >>6224890 Anonymous
>>6224894 This is an extremely riveting way to announce an update, instantly got me curious as to what was going on. I gotta have a look later today.
Anonymous
>>6224876 Ok, you GOTTA elaborate anon c'mon
PrisonerQM !!w+pXBAmzZ0n
Quoted By:
New Asoiaf quest! Get your oyster, clams and cockles in the new Asoiaf quest! Play as a member of Ned Stark's household thrown in the Black Cells after his execution.
>>6223874 >>6223874 Anonymous
>>6224898 alright, I will, I just need to figure out how spoilers work, so I don't ruin this "work of art" for anyone else
is this a spoiler? Anonymous
Quoted By:
>>6224901 there you go. Easiest way to do it is to highlight text then control+s
Levelman !rnYhP.nKQo
Goodfags... the EVILCHADS of /qst/ have assembled, it's so over....
( Enjoy a hearty fanart for basically this entire board, courtesy of me lol )
( Individual renders:
https://mega.nz/file/l9gQjAbC#kYgSSg5tXJezivWnHxr81TcuAvcfH9e2A8-uw-DclSQ )
Anonymous
>>6224909 This is amazing, my dude!
Can we get character labels?
Anonymous
>>6224898 >>6224901 alright, so let me set the stage
the MC, a poor OC has a ghost bitch in his head, she nice, but he also has a elder god up his ass, he not nice, the elder god will be released if he dies the elder god eats connections, and time, this results in MC not being know by potters, harry being the headmaster, and one of his daughters being a year above you your ghost reveals herself to you, and tell you shit will go down bad, with the elder god getting out, and you need to act, you got a few months to train and get to a certain spot so MC trains, but there is that potter girl, trying to cozy up to you, and at once point, it's shown she has an evil ghost in her head, when you find this out (overhearing her mental breakdown because the ghost wants bad things to happen to you), she/the ghost mindrapes you so you got no memories (this spot is important, remember it) so you train, and train, and train, get some potions, get a cute gf, do some cool school activities, honestly great quality quest, ghost shit aside, oh, you also got two best friends, both lovable dorks that eventually fall in love with each other, and you over time find the special place you need to visit for the world to not end, your find is in majority part due to their effort ah, but you see, the date you found was written in the wrong calendar, so you need to rush, because you only realize when the ghost tell you that it's time, and why the fuck aren't you at the spot, so you hurry, specifically you, the potter girl, and your two friends what follows is perhaps the single worst sequence I have seen
so, the special place is unlocked by touching a glowing spot, and then going into the lake, there is a cave, and through it, bellow hogwards, in there, there is a fight with monsters, people barely make it, until you get into the final chamber in the final chamber, the potter girl looks into your eyes, and reveals she is evil, or more accurately, she's fucking dead, the evil ghost is all that's left, what happened was that the ghost was with her since she was a baby, and was mindtorturing her for her entire life, and forcing her to hide it, this slowly shattered her inside, the last straw being that mindcontrol moment that we talked about, where the ghost realized that he doesn't need her after all, so he just killed her and assumed full control, it's also revealed that using her body, he's been mindraping you too and deleting the memories, weird that our own ghost doesn't remember, when she seems to be able to sense shit, but oh well regarding just how dead the potter girl is, it's said that the potter girl's soul has completely shattered, and that the ghost made a mask from it to wear, all a metaphor, but yeah she's extremely fucking dead Anonymous
>>6224923 so anons choose... what? NON LETHAL OF COURSE, when this bitch was our battle teacher, even without evil ghost full control boost, and we never got EVEN CLOSE to beating her, because using the killing curse on someone who mindraped your friend so heard she fucking died is NOT ALLOWED, ONLY BAD GUYS USE THE BAD SPELL so you try non lethal, and proceed to get your ass handed to you, even with your own ghost doing it's best, a killing curse is cast on you, and your best friend blocks it, you know, the lovable dork that you have grown to love as a brother? yeah he jumps in front of it and fucking dies do you think this warrants an escalation? no of course not, even if there is the option to use the killing curse, we need to continue non lethal, after all, only bad guys use the killing curse, and we are a good guy! yes the thread is full of moralfags metagaming morality and theorizing what this could imply about us if we use it when TWO OF OUR FUCKING FRIENDS ARE DEAD AND WE'RE NEXT (this is the point where I wrote the previous post, absolutely seething with anger) so the QM pull a roll bonus out of his ass, and gives it to you, it's bonus of whopping +20, the supernatural ghost gave you around the same and your entire amount of skills and knowledge were less than 20, so this bonus of anger from your friend dying is fucking massive, and in reality doesn't make sense for it to be that good, but it is, so of course guess what? you still eat shit, the bad guy beats you both, and cuts of your arm, and then!!!.... turns it's back on your friend, who just had the love of her life killed (and he knows it), the bad guy keeps you literally under it's heel, and starts fucking monologing, no defenses up, not nothing, yeah, no shit, the girl kills it, no roll, no nothing, just "oh shit nigga! you lost due to trying to bringing boxing gloves into a gunfight! refusing to take them off at all cost! BUT I CAN'T HAVE YOU PAY THE PRICE!!!!" the girl friend doesn't die or anything btw, she just has a mental breakdown from her love dying, the bad guy doesn't notice at the last moment and sling a curse at her, no the only thing that absolute failure cost was your arm, that's it, you choosing pacifism again and eating shit came as practically no cost to yourself oh, and btw, all of this is in THREAD 2
Levelman !rnYhP.nKQo
>>6224913 Yessir, just before I head out.
1. Loch (Panzer Commander)
2. Dad (Hikikomori Quest)
3. Yuriel, Angel of Yuri (Hikikomori Quest)
4. Kaiser Henrik II Von Zeissenburg (Panzer Commander)
5. Tim (Bones Quest)
6. Aleister Price (Slightly Petty Revenge Quest)
7. Rivka (Slice Quest)
8. Gun King (Wasteland Royale)
9. Hass "The Unspeakable" Takar (Supreme Space Monke)
10. Life (Versequest)
11. The Viking (Concrete Stratosphere)
12. Ursula (Mutant!Quest)
13. Akasha & Ungluck (Created Quest)
14. Vinella (Monster Girl Facility)
15. Orville (Jail Quest)
16. Janessa Spelworth (My Government Issued Big Titty Goth GF)
17. Demon Lord Paimon (My Government Issued Big Titty Goth GF)
18. MYSTERIOUS HOODED FIGURE (Horsequest)
19. Marian G. Kujo Von Jewburner (Skeleton Island)
20. Grandma (Skeleton Island)
21. Atë (Olympus Incarnation Quest)
22. King of the Forest (Mystery Investigation Quest)
23. Richard (Drowned Quest)
24. HEUS (Chaos: The Quest for Redemption)
25. Demon God Gnolrek (Gnoll Quest)
miss u :( 26. Corpse Collector on the Rivers of Blood (Hedge Quest)
27. Sam "Chainsaw" Evil (Fall of The Regime)
28. The Mizarian Race (Retaliation Quest)
Anonymous
AspenQM !Rt0/iy0s7I
Quoted By:
>>6224895 Much appreciated, Anon. Hope you like the quest so far.
AdleQM
Quoted By:
You are now on the bridge, which looks a lot like a ballroom for some reason.
>>6224911 >>6224911 >>6224911 Anonymous
Quoted By:
>>6224927 I knew the Kaiser was the real bad guy, none of that "the players are the real villains" shit!
Anonymous
>>6224923 >>6224925 Ok, so far so good. Yeah, it was awful. Yeah, I was there for some of it but i was a chicken and left when it started going south. I'm gonna have to set the record straight for the readers though, the reason anons voted to
not cast avada kedabra was pure naive delusion that they may have been able to
save Lily. No selfrighteousness, just copium. Still stupid.
I wasn't there for
the first encounter with the evil ghost but the decisions there were the worst mistake of the quest, without question.
Anonymous
Quoted By:
>>6224909 Cool art, though in all honesty, I have to wonder why you didn't pick the Blonde Unspeakable as the baddy when he was far, far more hated than Hass for killing the cool aliens.
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:chvZFqEh Mon 07 Apr 2025 18:40:19 No. 6224938 Report Quoted By:
Anonymous
>>6224936 what the FUCK do you mean "so far so good"? are you retarded?
it seemed pretty fucking clear to me that she was DEAD, you know, with her soul being shattered for a fucking ghost to make a mask out of it's broken pieces how the FUCK do you survive that?
and you cannot, in ANY FUCKING WAY excuse how the QM handled the end, that's some shit I'd expect on an akun smut quest where
"best of 3, multiple backups to not die, massive gain if you do...uhh you lost anyway? uhhh no you didn't" is at least expected, not here of all places
seriously, what the FUCK YOU DO MEAN "so far so good"
Anonymous
>>6224939 so far so good meaning you are good so far.
I mean, you can come back from death in that universe and the main character motivation chosen by anons is getting ancient artifacts to cheat death. Wishywashy but consistent if nothing else.
I don't know what to say besides it was that or end of the quest
Anonymous
>>6224945 I'll just say it, you should absolutely be willing to BAD END a quest. If you really want to keep going you can always Redux it later and switch it up a little.
Anonymous
Quoted By:
>>6224950 yeeeeeaaah but it was thread two so, y'know. And that loss was meant to be a wakeup call.
Anonymous
>>6224945 the problem is not the motivation,
the problem is the execution,
anons voting to die, the QM not forcing their hand
getting a freebie at no cost, the BBEG FUCKING MONOLOGING BECAUSE IF HE DIDN'T THE QUEST WOULD END AND LETTING HIMSELF GET KILLED AFTER DISPLAYING HIGH INTELLIGENCE AND OVERPOWERING STRENGTH FOR THE ENTIRE QUEST
fuck it, I'm skimming the rest of the chapter
aaand that's fucking hilarious, I didn't think the QM would double down on "actually, there is no cost to choosing to die", not even the minor price we were forced to pay, not even the fucking hand stays gone
hilarious, absolutely hilarious
you are a niggerfaggot, good day sir
IlvermoryQM !kCM7IdCDew
>>6224876 >>6224923 >>6224925 I was one of the guys who advocated for using the killing curse, BTW. But no, you sound bitter. Kek, picrel.
>>6224945 >I don't know what to say besides it was that or end of the quest Yeah. Basically. I do kinda wish we had kept the missing arm, but it is still good. Decent in universe explanation to why we got it back, though fucked up looking. Became a very minor plot point a couple of times.
Anonymous
Quoted By:
>>6224956 You came? Before 30? Shit you'll never be a real wizard.
Anonymous
>>6224956 >But no, you sound bitter. unquestionably
like I said, ghost shit aside, the quest is great,
in general quality, maybe one of the best I've seen
which means it turning shit very painful
there being no repercussions makes the quest illegible or even spitevoter creating
the fault lies with the anons who votes in such a shit way, and on the QM for fucking it up so bad
like I said, maybe if the other friend was also killed, then it could at least feel like those choices meant something, but as of now? lol, lmao
fuck no, a good quest was lost, and all sides who caused it deserve much more shit than I am capable of creating
Anonymous
>>6224953 >>6224960 Oh, you haven't even finished and you somehow already decided that the loss was of no consequence even though it affects basically everything that happens from that point onwards. Yeah, good opinion retracted, seethe
Anonymous
>>6224967 >Nooooo someone shits on your plate you need to eat it *all* before saying it's shit I have been explicit where I was in the threat at all times when making my posts, with the exception of the first
the lack of consequence I was specifically bitching about was regarding the second choice, regarding doubling down on non lethal
the consequence of that was losing an arm, by the end of the thread, the arm is back
so yes, there is no consequence for the loss of the arm a fag who actually read the quest provides even more info here regarding the "long term"
>>6224956 saying that the arm basically only looks weird, and that's about it
so yes, I am correct, no consequence to choosing to double down on pacifism
there are three layers (or more like two and a half)
choosing to vote for pacifism twice (despite there being all the reasons to go lethal, and literally no reasons to be pacifist, staying the same after his friend gets killed) is the first one, that is the player layer
choosing to get a free pass to the players for doubling down and fucking up is a second layer, that is the QM mistake one
and choosing to not even keep the consequence to total and absolute failure is the final, effectively, the scene was a fight against BBEG, with the MC losing nothing personally, with the only cost being his best friend jumping in front of a death curse, but the MC was still too stubborn to actually do anything about it, this was a shared mistake, but mostly lies on the QM, as he is in control of the consequence (and is more of an extension of the second layer)
oh and regarding this
>>6224945 as far as coming back from the dead "in that universe" and "the goals of the MC"
the goal of the MC was (as far as it is relevant to this), up until that point, eternal life, not resurrection, in effect agelessness
and regarding fully coming back from life, the quest does not mention anything like it up until that point, nor does the harry potter universe
so no, without prep, you can't cheat death, and our friend didn't have a hidden horcruxe stash
so the only way he's coming back is if QM introduces a method for that to happen, which is just doubling down on "no consequence ever", which is one of my problems here
Anonymous
Quoted By:
>>6224974 >Anon makes terrible choices due to women he'd like to smooch Many such cases.
Anonymous
>>6224909 If we send art of the character, is there room for 1 more?
Anonymous
Anonymous
>>6224876 I'm sorry you didn't like the quest, but also...
>>6224923 >>6224925 >>6224939 >>6224953 >>6224960 >>6224974 I'm very, very glad we don't need to put up with you flipping your shit like this in the quest, lol.
>>6225026 I second this notion.
>>6224909 is magnificent.
TreeHouses QM
Quoted By:
>>6225024 After a week break, Sorcerer Kingdom is back
Anonymous
Quoted By:
>>6224909 Hot damn, man. Nice work.
IlvermoryQM !kCM7IdCDew
>>6225065 >I'm very, very glad we don't need to put up with you flipping your shit like this in the quest, lol. Agreed.
RQM
Quoted By:
Cambion Quest is going on an eight day (approx, possibly a little less) hiatus!
If you've had any inkling to check it out but haven't or have fell behind, now's as good a time to hop on as any!
>>6215391 >>6215391 >>6215391 Olympus QM
Well, it seems like someone has beaten me to the punch in giving their thoughts on disappearing hogwarts. Still taking recommendations I suppose
BananasQM !!41PmzC6RLY4
Olympus QM
Quoted By:
>>6224909 Also, this is absolutely beautiful, levelman! Thank you for the art, both on my own behalf as a QM and as a reader of several of these quests. You're the best, dude
Anonymous
>>6225115 I'm sure that the QM would appreciate a potentially more constructive review that goes further than Thread 2.
Kektus !!J2DVx8oxjPt
Quoted By:
holy shit, that anon is going fucking nuclear over DH.
>>6225102 this, anon is going MENTAL, lmao
Anonymous
Quoted By:
>>6224909 If I had the time I'd draw the men of my quest at attention and saluting.
Anonymous
>>6225026 >>6225065 Wait, if extras are allowed, then in that case I'd like to ask for the addition of: Lanu, from the Warlords of Chaos Quest. She was the QMPC and secret main villain.
Kektus !!J2DVx8oxjPt
Quoted By:
The draught is finally over, i managed to get over the writers block and finally update the caretaker quest! thank fuck!
now, a new player joins the game, will you work together or go different ways? vote to find out!
>>6196175 >>6196175 >>6196175 AdleQM
Quoted By:
You just got an invitation through the mail, for a formal gathering
>>6225334 >>6225336 >>6225334 >>6225336 >>6225334 >>6225336 Kalin
>start writing an update for a quest about an eternal winter >it starts snowing the next day >its april Get reäl
Anonymous
Quoted By:
>>6224909 Came from monstergril facility, this is incredible work.
Anonymous
>>6225065 upon sleeping, reflecting, reading the third thread, and reflecting more, I wish to apologize for my spergout yesterday, specifically two aspects of it
-first, assuming malice where there there is more likely explanations, this partly in insulting moralfags, but mostly in implying some choices from the QM were to avoid consequence and to try and rig the odds, where it was more likely to just be a QM getting into a situation he didn't expect, and trying to do his best
-second, I used too many insults, and jumped on too much bait, hard to judge when is a good time to stop, but when about a fifth of the words are insults, the argument loses a good part of it's punch
the story, I still believe, was dealt a major blow in quality by that scene (though there is an interpretation out of that), and I believe the QM should not have rushed to it, but well, we do learn from failure, and if he learned, he still has the potential to be great at nigh everything, because he already is very good at most
there are a few other nitpicks I have, such as the potter girl having perfect control of her mind as a child, so her possession was not discovered, despite the ghost not providing that, in story this was mentioned as her being used to hiding the ghost, but she trained against professional minddreaders, it's implausible to impossible that she just fully hid it another would be that the impact on the MC of the two deaths is not as earth shattering as I would have expected, I have read the third thread at this point, to make certain there is nothing unseen right behind the corner, and while they are fucked up at the start, he's got a stone mask that is hard to crack, sure the likely explanation is that he's suppressing all his negative emotions, but to be able to just get back to his studies and hanging out with his girlfriend, and leading his combat team, throwing around quips, it... just seems very very strange is all, "completely not fitting in at all" kind of strange (elaboration bellow) Anonymous
>>6225366 though, for the latter, the only explanation I can think of is that there was a scene with a sphere that takes away suffering, it was destroyed by the MC, but in that process, it could have taken a part of MC's suffering and I just didn't catch that because it wasn't explicit, if that were/is taken as true/headcanon, then the problem scene can be sort of taken as a package and relatively easily ignored for what consequences it doesn't have (but should) and only accepted for what consequences it does (a cop-out if I ever saw one, but an easy way to mitigate the impact of that shit on the rest of the story, which might be worth it, as, once again, ghost shit aside, it is very good, I would not get nowhere near as mad if I wasn't fully engaged and interested up until that scene) regarding the third thread, it continues with the things that made the first two fun, it does everything correct as long as the shit scene is not taken into account, personally, after the scene, it is difficult to connect to the characters while taking it into account, the extreme weight of the scene leaves an absence in every following scene, and it's lacking impact is felt, BUT without it, I am fairly certain the mind could mold itself into better shape THUS, in conclusion, after consideration, for the best reading experience, I would VERY HEAVILY recommend skipping the fight scene in thread 2, attempt to deduce a version that makes sense from what follows after it, with this, I heavily believe this quest is great (from the information of the first three threads)
I apologize for the autism, and the spergout, but I believe the quest deserves it (even if the delivery was not good), both for it's general high quality, and for the very low quality of that scene
Anonymous
I'm in the mood to continue the quest I stopped about two years ago but it only had a few readers and it seems the reader base in general has declined.
Anonymous
>>6225366 >>6225367 While Elliot proves remarkably resilient, perhaps to an unrealistic degree, I think that's appropriate for a fantasy protagonist and especially that particular setting/franchise. Raven
or Linda gets hit much harder and it has a long-lasting, huge effect on her. Elliot's guilt around Lily last longer, or at least sticks out to me more, and the lasting deformity of his arm comes up repeatedly as do the consequences of what happened in that fight. I think skipping it would do more harm than good to a reader's investment and understanding.
IlvermoryQM !kCM7IdCDew
Quoted By:
Looking for a couple more rolls in Ilvermorny on the off chance someone beats a 96
IlvermoryQM !kCM7IdCDew
Quoted By:
Looking for a couple more rolls in Ilvermorny on the off chance someone gets like a 100
>>6225145 >>6225145 >>6225145 Anonymous
Quoted By:
>>6225347 Next write your quest about everyone on a certain Sudanese Skydiving Crocheting Website winning the lottery.
>>6225366 >>6225367 Look at this mans, apologizing. Righteous, brother.
Anonymous
Quoted By:
>>6225474 Raven's guilt, is indeed well executed and from what I've seen, so is MC's impact regarding Lilly
the arm did come up, and I suppose it is a consequence, but it still lacks in cost, in my own opinion, as the arm is fully usable, and only serves as a reminder, nothing more, which I dislike
MC's focus on Lilly as opposed to
Tyler is what made me think up the connection with the
sphere, and he did touch it right after the deaths, and he did focus it on his memories of Raven and Tyler, which to me could be interpreted as offloading his grief into it, something it is literally designed to do ,
in an ideal situation, the scene would be slightly rewritten to be less retarded, for me it did kick me right out of being immersed, something I was not able to recover in at all when reading thread 3, even after an honest attempt, and without immersion, reading is pointless
if, before getting to that scene, someone offered me to chose between being immersed and missing a scene, or reading the scene and getting kicked out, I would certainly chose the former, but that might just be my own tism
maybe the story gets a full release somewhere in the future, where that scene is tweaked to be less bad, the story over all is certainly high enough quality for that, I'd certainly check it out again at that point (I'm pretty sure this would be a pretty great web fiction, it is good enough to stand on it's own and draw eyes, again, that scene aside)
ObserverQM !!W1X+5SlTLqC
Quoted By:
>>6224909 Holy shit this is absolutely amazing dude! I'm humbled and amazed by the work you put into this. Your ability to draw different characters in so many different styles is unparalleled
Kalin !.rAmRQPMhk
Quoted By:
For the past several months, the Renegades have been hiding, avoiding all the fights, as they were weak to even take on the more radical traders. Its time for you to turn the favours. But for now, do the chiefs a favos
>>6225510 >>6225510 >>6225510 Anonymous
>>6225367 I never read the quest you are talking about, but I do think not believe ing some qhost who says they killed your friend and she is 100% gone is the normal reaction. A normal human would probably want to try and save their friend in this situation. It would take a stone cold sociopath to pull out a gun and blow their brains out.
Anonymous
Quoted By:
>>6225531 that information wasn't delivered through the ghost speech, but a sort of
mind magic link between the ghosts, that basically showed the whole life of that friend and how the evil ghost fucked her up since she was a kid, doing absolutely horrific things until she broke and he killed her, it was a whole extended traumatic flashback the validity of the vision was never doubted
Anonymous
Quoted By:
>>6225531 >t. guy who gets killed by the demon possessing their buddy's body AdleQM
It is time for the ball, the Duke would be most gracious if you were to attend....
>>6225547 >>6225548 >>6225547 >>6225548 >>6225547 >>6225548 Levelman !rnYhP.nKQo
>>6225026 Well I've already exported the pic by now but I can try. If I can't work any magic then I'll just make a nice render, so long as you have a reference. What can I do, quester?
>>6225195 I got you covered bro.
Anonymous
>>6225347 it always snows on my birthday, fool
Anonymous
Quoted By:
>>6225565 happy birthday, fag
wish you don't die for another year
Anonymous
>>6225559 I'd pitch one of my own /qst/ characters, but that feels insanely indulgent. Instead, I'll humbly suggest Morne, from Haremvania II and III.
Anonymous
>>6225559 I imagine one of these two might be a good fit if you were so inclined and thought they'd look cool, but desu I feel like a clout-chaser for even asking.
Though I'd pay a commission, even that reeks a little of desperation. Levelman !rnYhP.nKQo
>>6225568 okie doke
>>6225585 haha don't worry about that, my commission sheet's prices are all $0 because I don't have one (and never will, drawing should be free like buffalo)
now tell me which of these two circus freaks is the more evil one, that's the one I'll do
Anonymous
>>6225633 Buffalo stopped being free when we started hunting them for their wings. What a truly detestable timeline we live in. A world of atrocities.
Anonymous
>>6225634 Kek.
>>6225633 Irinnile the Succubus is absolutely the more evil
and also upset the players more so probably her.
Anonymous
Anonymous
Quoted By:
>>6225639 You're a star, LM.
Anonymous
Quoted By:
>>6224909 That’s pretty cool.
Ah, man, that reminds me - I really do need to get my next quest up soon.
Anonymous
Where is our vampire sorcerer, Souvarine? Has he been permabanned? He may have rambled for 10 gigaposts at a time about video games, movies and roleplaying theory, spamming the thread, but the QTG just isn't the same without him.
>>6224909 This is excellent.
DigiQM !!9DdIDFCWg1L
>>6225568 Morne is fucking awesome, he's still my favorite /qst/ villain of all time.
BananasQM !!41PmzC6RLY4
>>6225973 What, you don't think I can't schizo post as good as him?
Anonymous
>>6225973 It's funny that he didn't just dodge it. Does he post anywhere else on 4chan besides /qst/?
AspenQM !Rt0/iy0s7I
Quoted By:
Aspen has taken a drop in the polls. Now he’s contemplating foul play to bring it back up.
>>6225998 >>6225998 >>6225998 Kalin !.rAmRQPMhk
Quoted By:
>its been nearly a day >no players /qst/bros, at least make the first choice and give me something to work with
>>6225510 >>6225510 Levelman !rnYhP.nKQo
>>6225195 >>6225568 >>6225585 done
man i really want some kind of Dissidia-esque quest but it's /qst/ protags and antags versus each other
Anonymous
Quoted By:
>>6225974 Morne is indeed the GOAT. He's got that dog in him, as they say.
>>6225973 I miss him, too.
>>6225975 Better QM, worse shitposter. Sorry, BQM. For better and/or worse there is no substitute for Souvarine.
Anonymous
>>6225973 >>6225975 >>6225985 sshh you cannot see me I am playing videogames, I am so stealthy tee hee hee
Anonymous
>>6226020 Glad to have you back, Souv. How long was your time-out?
Anonymous
Quoted By:
>>6225470 What was it? Just do it
AdleQM
And now, we are standing face to face with the Duke. With whom you are now making acquaintance.
>>6226032 >>6226032 >>6226032 Anonymous
>>6226021 >>6226020 >>6225985 >>6225973 hehe the real reason is I don't want to upset anyone, I believe some people don't enjoy my rambling discourse, so I have been replaying old videogames I redid all of Morrowind main quest, I re-completed all of Hitman: Contracts, I played some levels of EYE Divine Cybermancy for the first time too just to see what it was about etc. Morrowind is MUCH better than I remembered, it is a true masterpiece, something I realised about Morrowind from a ttrpg perspective, if you have read a lot of rpg lore books / collect / hoard worldbuilding pdfs, I wonder how much Morrowind subconsciously influenced a generation of ttrpg worlds eg Blades In The Dark that city with the lightning ghost wall / sentinel shield - resembles the barricaded ash wilderness Ghost Fence zone in Morrowind; HEART / Spire City Beneath ttrpg, a dungeon delve into a tortured chaotic netherworld realm powered by an enormous eldritch Heart, this is the final boss battle with the god-heart from morrowind Main Quest... so many memorable locations in an old Elder Scrolls game, every area feels different from Sadrith Mora mushroom spires to a random floating meteor citadel church in Vivec lol, whereas I can barely recall any memorable sights, locations or even npcs from unmodded Skyrim, Oblivion etc. Also Morrowind has that quest where you purchase an ELF SLAVE GIRL as a chieftain tribal wedding gift yay. The main quest of Morrowind is literally Lawrence of Arabia (all sci-fi, fantasy, Dune, Star Wars is Lawrence of Arabia) ie manipulating / uniting disparate desert / ash wilderness tribes to recognise your destiny to fulfil the prophecy and overthrow the established order etc
I cringe-watched the HBO Dune Prophecy it is terrible imagine if House Harkonnen became Hogwarts (this actually happens) and implemented a female empowerment diversity equality inclusiveness policy, this is the tv series. It does have good set design, flamboyant and visually elaborate costumes and architecture (more embellishment than the Villeneuve films) so I steal all their concept art from the tv series for future worldbuilidng inspiration hehe.
The best dramatic scene from Dune Prophecy TV series is this one: imagine you meet this beautiful mysterious bewitching alluring dark-haired girl, she seems so lonely and sad so you befriend her introduce her to all your friends and family in an idyllic halcyon forest retreat setting, you are completely captivated by her she is so shy and lovely you propose marriage and she kisses you and ecstatic copulation ensues, then the next morning you wake up she has slaughtered all of your family and relatives, poisoned everyone and then she stabs you in the neck with an envenomed needle. As you gurgle and choke upon your own lifeblood, she starts to cry because she blames you not for the sex but because you have made her feel sad. This is the message Dune: Prophecy intends to convey to the audience about feminism
Anonymous
>>6226048 >ALL FANTASY HAS BECOME HOGWARTS somehow, Cho Chang reincarnated herself into The Wheel Of Time. Dune Prophecy features a lot of Hogwarts academic school drama scenes too, this must be exactly as Frank Herbert allegorically imagined
I suppose the scholastic ordeal furnishes a convenient excuse for a bildungsroman -esque expedited montage of introductory character background / social relationship formation platitudes etc. Often I find when you converse with anyone for the first time they seem to regress in memory to school and their younger lives and experiences, perhaps their formative years when they were last immersed in a milieu of meeting many new acquaintances etc (surprisingly, this can occur even if they are elderly or middle aged etc) Screenwriters / worldbuilders presume everyone attended school, so in our culturally fractured modernity this is the one resonant focal point of collective consciousness to which they feel they can unfailingly fall back upon to appeal to the sympathies of the audience. Witness the trials and tribulations, the vicissitudes and embarassrments endured at school! You must have felt them too!! Vampire sorcerors are usually raised by feral flesh-eating bats suckling upon the embalmed mammillary glands of partially decomposed ancient sacrifices, so I cannot really relate to these scholastic settings
Indonesian Gentleman
Quoted By:
Alright, who left the windows open? I swear if this thread gets drowned under rambling textwalls, someone's getting thrown into a Dammerlicht.
Anonymous
>>6226016 Oh fuck, not only did you add Lanu, but you actually DREW a new picture of her as well?! Front and center too...
Damn, I was expecting/intending that the picture I provided would just be crop'd and placed somewhere off to the side.
You are way more based than we deserve
I... I kneel...
Anonymous
>>6226064 Yessiree, I love drawing, I really do
the renders for those three for anyone who wants em
Anonymous
>>6226048 >>6226059 >ALL FANTASY IS HOGWARTS >Foucault imprisonment of the FANTASY IMAGINATION within scholastic / academic institutions etc I mentioned in the past, this odd feeling of divergence when
I reflect upon the fantasy worldbuilding "feel" of fiction when I was younger versus the "modern" commercial fantasy of today (not only the Young Adult YA type genres, but even mainstream high production value fantasy eg HBO Dune Prophecy etc)
So I mentioned in the impoverished meagre fictional worlds of my youth before the Harry Potter LOTR etc, there was basically Narnia and Enid Blyton (you may have read the Hobbit like I did, but nobody read Lord Of The Rings, it was considered dull).
So the contrast that strikes me about the primitive and laughably unsophisticated fiction of the Narnia / Enid Blyton era - the children / adolescents in those novels are PRACTICALLY FERAL. None of their "adventures" really occur in formalistic scholastic academic / Foucauld institutional settings lol, they are all running around in the countryside and wild landscape like untamed gleeful mischievous savages.
Whereas modern fantasy (despite being more exciting, sophisticated, narratively intricate and immersive in world construction) appears comparatively DISCIPLINARIAN. There are all these hierarchies and affiliations and ranks and house and social distinctions etc. It feels very corporatised. As opposed to training children to embrace wildness and adventure, it perhaps... encourages them to recognise deference to authority?
Even if you are rebelling you are still subsumed within these concentric and inescapable affiliations and ordinations of hierarchy and authority? It doesn't matter if you are Slytherin or Hufflepuff or Harkonnen or Atriedes. You are still just subjugating the gleeful raw untamed wildness of childhood adventure to some pompous institutionalised deference to various emblems and authority symbols. Is this what fantasy is about?
pic related depicts the progress depicted in fantasy fiction across two different historical eras. What disturbs me about that image is that the Harkonnen Hogwarts academic school in Dune Prophecy is ironically supposed to convey female empowerment (they are the proto Bene Gesserit etc)
Anonymous
>>6220571 also, I just wish to pay my respects to the id of this anon
>>6220571 I cannot believe that absolutely no-one has commented upon the enviable appellation that this anon has attained, the delectably irresistible
>TVnUAnuS How can you all have failed to observe that this id literally spells out TV nu-Anus, like imagine a television with a cybernetically grafted nu- ANUS. I salute and commend this anon, please see my Voldo gif
Anonymous
>>6223929 Even though I possess some general reservations over Game Of Thrones as a setting (just my personal idiosyncratic preferences), I am incredibly awed by your atmospheric ASOIAF dungeon scene setting PrisonerQM anon, your writing is very adept and evocative at conveying tension, mystery, despair and desperation! I give you in my opinion the best line in all of Game Of Thrones, none of the cringe Machiavelli as management consultant chaos is a ladder blah etc. This pic related line is the best, everyone should quote it in all circumstances constantly all of the time. I think it was also very clever narratively that after this eloquent display of bravado, the sight of the siege fires and memory of burning / scarring causes him to run away in cowardice afterwards, tee hee hee
Anonymous
Anonymous
I guess we have returned to the status quo. Can't wait until he is cleansed off of the QTG again.
Anonymous
>>6226137 It was a good couple months without him.
TheSurvivalist !!csQ9t6SvjpV
TheSurvivalist !!csQ9t6SvjpV ID:hax5qikw Thu 10 Apr 2025 03:54:49 No. 6226232 Report Quoted By:
>>6226197 >>6226201 Time to negotiate the NCR-New Vegas treaty, with the decision shaping the region for years to come.
Anonymous
>>6226190 I apologise Digimon anon I don't really know anything about this franchise, anime is so horrifying please see webm related I attempt to dissipate back into the digital wilderness now, I am very sorry sorry
Anonymous
>>6226253 Just speak to us back and forth like people, man. At least today was better since half the posts were short and saying hello (
>>6226072 >>6226079 ), instead of textwalls that ignore everybody else.
Anonymous
Quoted By:
>>6226072 Th-thanks Souv...
It's not too late arrive in Battery Green for the CREW TOURNAMENT! Make your families proud to have raised of the finest Artillerymen!
>>6220570 >>6220570 >>6220570 Anonymous
>>6226260 You gotta jingle keys at him when he starts talking. The problem is he can't hear them through the screen.
Anonymous
>>6226034 >>6225549 >white tie during daytime?? >argghhhh no I read this interlude AdleQM, whilst I really enjoyed your Duke image (and I do wish more anons would create period drama / historical costume drama game settings, I have a rampaging uncontrollable CORSET FETISH gaarghh) your beautiful elegant composite image enraged me it awakened the SARTORIAL PEDANTRY within, everyone knows that white tie is of course evening wear, you may as well have attended a soiree wearing your underpants on your head this is a terrible unbearable faux pas, I summon eggshaped face preposterous quiff hair coiffure young Helena Bonham Carter to gaze upon you in a disapprovingly supercilious and condescendingly dismissive manner
Anonymous
Quoted By:
>>6226269 >JINGLE THE KEYS >listening for noises...? I equip my most high tier and powerful tactical headset anon, I went back to playing Arena Breakout I solo grinded back to Master and stopped lol I did get to Ace in season 4 or something but it was just too agonising and traumatising so I just play unranked now, they changed all the maps so I am now rubbish again just yesterday I was two-shot killed and humiliated by some naked random player with only an axe as I was lying prone in a bush like a shivering coward noooo, ha luckily I had only the worst loot equipped just some crap Mosin tee hee hee. Yes I am now very scared of all noises, mostly
- footsteps
- turning and crouching buttock shuffling sounds
- rustling branches, grass and leaves
- the sound of the wind
- birds
- any click or clack that could be interpreted as a reload or weapon switch or mag check
- creaky doors
- pulled grenade pins
- bottle noises (molotov)
- gulping / swallowing noises (ie consuming combat drugs)
- rummaging noises, ie people searching drawers or cupboards or safes or corpses
so yes all these noises scare me it is so stressful and terrifying
AdleQM
>>6226280 I am on my phone right now, so pardon the ID change.
I am aware of that, but the watsonian explanation is that is supposed to be midsummer, and it is only about eight o'clock.
The doylist explanation is that I couldn't any good pictures of statley gardens at night.
Anonymous
I have a good idea for a quest that I really like, I think it will be unique and interesting to READ. Have no clue how to make it a good quest to PLAY for the reader.
Anonymous
Quoted By:
>>6226311 What about an hybrid of single player and "normal quest". You let anons create their characters but you manage them most of the time. You can let the player take certain decisions at certain points, like there's some personal choice that that player must take during a mission or something.
But there should be collective decisions too, like in a normal quest.
I think it sounds JRPGish but a simple approach might be better.
Anonymous
>>6226311 What's the general idea?
Anonymous
Can someone explain what the deal with do your best quest is? It has 3 or 4 threads up at any given time all with sub 100 replies for some reason.
Anonymous
Quoted By:
>>6226034 >>6226308 >>6226280 >PALLADIAN BRIDGE hehe it is ok AdleQM I was just fascinated by your choice of Palladian Bridge for your artwork, I was trying to deploy my best IMGINT GEOINT analysis assets to determine whether it was the bridge version at Wilton (the original), Prior Park or Stowe; Stowe seems to be eliminated because that one has ornamental faces carved on the arch keystones, after some close scrutiny and painstaking inspection I conclude that the source image is Prior Park because the bridge roof is tiled whereas the bridge at Wilton has slant things on the roof (??) also the background beneath the bridge arch, Prior Park has that horizontal embankment ledge thing beneath whereas Wilton's version of the bridge is just unobstructed river. I actually also used a Palladian Bridge image in my Odalisque game setting hehe for the Water Banquet scene
https://archived.moe/files/qst/image/1687/71/1687712824772762.jpg (scene begins here)
https://archived.moe/qst/thread/5682932/#q5696051 it was an artstation digital asset render though so I do appreciate your excellent choice of this architecture yay
I do enjoy it when real world locations and architecture extrude themselves into imaginary realms. I realised only just recently when I was replaying the old Hitman Contracts (2004) Budapest UN conference / hotel thermal bathhouse swimming pool assassination mission, this one
https://hitman.fandom.com/wiki/Hotel_Gall%C3%A0rd the hotel in that game is an actual place (Gellert Baths, Budapest) that is an actual real world location recreated in the game
Anonymous
>>6226325 The QM is an attention whore
Anonymous
>>6226324 I don't want to say the actual idea so I can stay anonymous, so I'll keep it a bit vague.
So the quest is about an "operative" and his "handler". The handler activaties the operative and gives him tasks. The operative has his memory wiped upon activation. The onset of the quest starts with the operative being activated early because the handler is being followed by the "bad guys". The open sets the tone and has a little action scene. You play the operative.
Normaly I don't let players do write ins for the first ten or so updates until everyone gets a feel for the quest. I like to keep things on rails for a while to set the path for the quest. Let the players understand the bad guys are the bad guys and your handler is your friend etc.
I'm just trying to figure out how to make the first few votes entertaining to engage with since it's so on the rails at the start.
BananasQM !!41PmzC6RLY4
>>6226332 The relationship between the Handler/Operator already sounds like your main hook and jumping off point early, plus the intriguing nature of the setting could easily entice players to learn more about the world.
Other then that you'll have to rely on the standpoints for what makes a GOOD Quest in the first place, which is;
>Consistent & meaningful updates >Good prompts that let players determine what happens without much (obvious) railroading >Art and/or images and general good post formatting (grammar, using italics/bold/color text, etc.) that makes it easier and more enjoyable to read and parse >Good writing >Characters that people actually like and become attached to (impossible) Anonymous
>>6226332 Make the initial choices character-generation-like. Who we choose to talk to or do can simultaneously be background choices about our specific skills and personality (if you do it, make this explicit).
Chargen is generally at the beginning and on rails too.
Anonymous
>>6226332 Ooh, that sounds interesting. I think what this anon
>>6226335 is saying sounds about right. Char-gen mixed with narrative is the way. There are plenty of examples of bad chargen where the QM just looks like they're padding for time. As long as you keep things going, I think having the first couple of updates on rails is fine.
I tried something similar for my quest. First vote was just for character name/concept, but because that didn't give them the chance to influence any actual progress, I made sure to include a lore dump immediately after instead of just going: 'Ok now what's your class?' and wasting everyone's time. Then the next vote was for personality type, which immediately affected how the MC handled an unfolding situation, and became a gauge for how she'd behave far into the future.
For something like an operative/handler dynamic, you could have the first votes affect their skillset. Do they use heavy weapons or stealth? Do they give a shit about collateral damage? Maybe they drive through a mall during a car chase the instant players vote no to the above question. As long as you provide a means for voters to feel like they're contributing, you can slip in all the necessary groundwork and world-building you need, before finally opening it up a couple days in.
tl;dr Rails chargen is fine if there's filler and it's not 4 days of waiting for actual narration.
Anonymous
>>6226332 >>6226334 >>6226359 >OPERATIVE / HANDLER >Do they use heavy weapons...? Of course, the best tactical combat gear assault loadout is a rolled up newspaper. Hopefully you are Jason Bourne and not Ryan Routh though
Anonymous
>>6226332 >>6226334 >>6226359 >>6226363 >being A SPY >car chases? gunfights, shootouts, tactical gear...? I once read some article (it wasn't this link, it was some serious book review in the WSJ or NYT or something, unfortunately I cannot googl locate the original link) about how spies use SBUX gift cards as an anonymous hard to trace point of contact for their sources and informants. So next time you see anyone with a discount or loyalty card they are probably not just frugal or impoverished / poor, they must be a spy
https://www.vice.com/en/article/spies-and-starbucks-cards-the-unlikely-link-between-espionage-and-food/ >In the 21st century, spies are more likely to pop into fast food spots to conduct business. They’re open late, they’re easily identifiable, and they’re pretty anonymous, making them ideal spaces to plot and plan. In that same 2019 interview, Fox recalled a CIA instructor who taught agents how to communicate via Starbucks gift cards: >“He gives one [gift card] to each of his assets and tells them, ‘If you need to see me, buy a coffee.’ Then he checks the card numbers on a cybercafé computer each day, and if the balance on one is depleted, he knows he’s got a meeting. Saves him having to drive past a whole slew of different physical signal sites each day [to check for chalk marks and lowered window blinds]. And the card numbers aren’t tied to identities, so the whole thing is pretty secure.” Anonymous
>>6226368 The covert starbucks card method is actually an extremely interesting fact to share, thank you. I think that will show up in a piece of my writing at some point in the future.
Apart from that, without referring to filmography or references to exterior literature whatsoever as a crutch for a talking point, what are your personal opinions on handling the quest from a voter standpoint, or your thoughts on the advice anons have given? Regarding the issue of progressing a quest in a potentially railroady manner.
Anonymous
>>6226371 For me personally I never have any ending prepared when writing any of my game settings, they are all improvised, you can see this especially in the game scenarios where I roll against a random table with wildly divergent outcomes etc. Of course the cost of this is that sometimes my games terminate in inconclusive or tragic / unsatisfying outcomes hehe but for me the fun is in the absence of pre-deterministic narrative development, I usually prepare my games by accumulating (this is not even an exaggeration) gigabytes of images and concepts and reference ideas from various videogames films art etc and then drop and deploy those image assets as various inspirations arise or as the circumstances manifest themselves. That is why I am frequently citing and referencing all these film and videogame dramaturgical micro-scenes and ideas, they are the anchor point for various game encounters etc that could occur.
Often for me the beginning of a setting emerges by assembling a comprehensive visual "lookbook" of all existing media which I want to weave into the setting (either you instinctively just know this from your own experience, or can augment from imdb or tvtropes or wherever) at this stage it is not necessary for the game setting to feel original, in fact the more genre stereotyped it is the better (the uniqueness emerges later, ad hoc through emergent play).
The purpose of this accumulation phase is to exhaustively explore the genre narremes, eg if you are doing spies, Jason Bourne, Mission Impossible James Bond or something like that CIA / Al Pacino The Recruit film etc, you want to breakdown all the possible narremes the situations, complications and dramatic consequences that can emerge in the narrative genre. It could be things like
- mole / double agent embedded in organisation
- mentor / instructor actually betraying you
- training exercise that "goes wrong"
- some romantic test of loyalty (or fallout from mission on friends, family)
- obligatory interrogation scene (bdsm yay)
- constantly evading team of pursuers / chase scene
- surveillance / tracking HVT
- disguises. Ironically, everyone wears TomCruiseFace
From this you can then concatenate a sequence of encounters and assemble the world and game etc.
Anonymous
>>6226368 >>6226371 >>6226393 >How to tell if someone is A SPY These are strong indications, I present before you my infallible method of detecting spies. I base this on my experience of having met possibly 2 or maybe 3 actual confirmed spies
- Someone in their family or any of their close relatives are known spies. The proof of this is either Ghislaine Maxwell, the Skripals or unironically that Spy Kids film
- Alternatively, someone in their family worked in Naval, Air Force intelligence / recon divisions
- They work for an NGO or Think Tank. After reading their job description, you have no idea what they do
- They have attended a conference at an above venue, eg Chatham House
- They work for a charity / human rights foundation, and have received some form of anti-kidnapping training / hostage survival risk management course in preparation for overseas assignments
- They are a diplomat (this is obvious, self-explanatory)
- They studied modern languages at Oxford, Cambridge
- They work for arts journals or literary review (eg Paris Review). You have no idea how any of this is viable or commercially funded
- They claim to have retired from being a spy, and now provide strategy intelligence / consulting in "crisis management" or risk advisory due diligence etc. All retired spies remain spies. See Hakluyt, Fusion GPS, SCL / Cambridge Analytica etc.
- They are from China or Israel. Everyone there is a spy
- They post on 4chan. Everyone on 4chan is a spy
Possible spies (?) I have met
- Nigel Inkster, he is an actual spy
- Some man from Cambridge Analytica, before the notorious thing happened. He explained their OCEAN system
- I went on two dates with some random girl who just happened to work for a highly suspicious NGO in Georgia-Abkhazia. I took her to some Damien Hirst exhibition, fittingly the formaldehyde bisected shark was where that fleeting relationship ended
webm related depicts exactly the sort of thing a cunningly disguised spy might say, in defence of national security
Anonymous
>>6226393 >at this stage it is not necessary for the game setting to feel original, in fact the more genre stereotyped it is the better (the uniqueness emerges later, ad hoc through emergent play). I agree yeah. In the absence of the artistic capability to flesh out a visual style completely of your own (Space Monke, Downer Quest, Jail Quest, Bones, Solstice, Dark, Solarpunk), lookbooks really help. The desired visual probably already exists in the reader's mind, and gradual aesthetic images help bring it in line with your own vision.
My own approach is the same, just much lighter. I have ideal images saved for future encounters, as well as generic ones that convey a vibe, which can be slotted into any update as long as the mood is right. It's a bit harder to find appropriate images since Digimon alternates between anime, playstation era 3d models, pixel art, and artbook illustrations that are companion pieces to the toys. Whenever I want to flesh out the city, the hardest part is looking for cyberpunk-related images that aren't overly realistic or too forceful in characterization of the environment.
Anonymous
>>6226399 >SPIES... obsolete? >drones are better? These days, given that amzn has acquired James Bond in addition to Lord Of The Rings so presumably MI6 will receive the Galadriel treatment any day now, we can all live in hope but back in 2006 a more innocent pre financial crisis era, one of my favourite spy scenes is this one JJ Abrams from Mission Impossible 3 I maintain this as his best cinematic work lol I particularly enjoy this definitively highly realistic depiction of Tom Cruise RUNNING and being hit by a drone. If I remember he shoots at it with a G36 or something but also this drone strike then happens on a bridge. Imagine my disappointment when navigating to 4chan and discovering that the gore aftermath of a drone explosion does not actually visually bear any resemblance to this whatsoever
I do wonder if in this age of C4ISR drone warfare digital panopticon, all-encompassing electronic signals surveillance analysing metadata etc whether the role of HUMINT recedes when you can just F3EA drone strike people etc. So not Ryan Routh with a sniper rifle lol or Luc Besson La Femme Nikita sexy assassins etc, maybe the human operators become more like storytellers journalists or spokepersons managing media PR narratives, political agendas etc for the newscycle management cognitive warfare etc. It is like the analogous situation to tech say encryption replacing the need for some scytale or that human courier in those greek / roman legends from antiquity with secret military messages or battle plans tattooed onto their scalp, only revealed after they have been shaved etc.
That said, most true deep operations leave no record, for DENIABILITY not even anything is ever written down, it is probably just a tacit nod after an insinuating conversation in a park somewhere lol
So instead of field operations the spies then set the POLITICAL AGENDA it becomes a bit like a KATASKOPOCRACY (governance / rule by spies)
If I recall correctly the personnel at various intelligence agencies is surprisingly limited (in the tens of thousands in magnitude, field operatives perhaps in the thousands) you can divide that by the number of countries, sensitive military / political economic social community organisations per country (spies have lists of these, see GDELT global entity graph)
https://blog.gdeltproject.org/geg-master-ranked-list-of-13-9-million-unique-entities-from-200-million-english-news-articles-2016-2021/ etc and see the scope of capability (obviously each agent is a nexus managing many contacts, many NGOs but there is still a limit to span of control, funding of organisations)
Anonymous
Quoted By:
>>6226311 You want to write a webnovel, not a quest.
Anonymous
>>6226401 >visual references >cyberpunk city, but in keeping with Digimon aesthetic (ie NOT hard-edged / forceful ultra realism urban decay) hmmm this is a difficult one, I was thinking of maybe some adjacent 90s era type cartoons but also perhaps something like this random programming videogame I saw (I have not played this) with a peculiar title called else Heart.Break(), see pic rel
I don't really know what to call this gentler (?) cartoony cyberpunk aesthetic, it is like the cottagecore version of William Gibson lol. Cyber-whimsy, cyber-folk? Whimsy-punk? There is some hint of handicraft and artisanal invocation, perhaps the nurturing side of pets and digivolution lol. Also there is an emphasis probably on bright distinctive saturated colour palettes but NOT the harsh neon-drenched unreal engine dark urban cyber look etc.
I suppose you must inevitably just reference the cartoon animations themselves? Surely they possess hours and hours of backgrounds and landscapes etc.
YouAndYourWaifu
Quoted By:
The Prophecy Names Me So While There Is A Hiatus Now Is Just The Right Time To Catch Up With The Quest
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=TPNMSTDGBHK Anonymous
>>6226401 >>6226422 >THE CITY So it seems to me that Digimon (at least the films) is just set in Japan? So worst comes to worst you could just apply some Ghibli style AI filter to real world photo locations like Hikarigaoka, Odaiba etc or other districts in Tokyo? Otherwise, maybe there are other genre adjacent Toei Animation shows that could furnish some similar aesthetics
I found this random internet map here
http://odaiba.epizy.com/page2.html eg
http://odaiba.epizy.com/hikarigaoka.html That juxtaposes the animated series locations with their real world counterparts, I don't know if this is the feel you are going for though
Anonymous
>>6226401 >>6226422 >>6226437 >Japanese cyber city aesthetic, CYBER but WHIMSICAL ie not harsh grimdark unreal engine dlss lensflare etc I delve deep into my traumatic experience of the HORRIFYING anime, a while back I emulated a game (fairly obscure?) called something like 7th Dragon 2020 ? on psp not sure if I did the 1st one or sequel?? I have a feeling it was maybe fan translated or patched, I remember being very impressed by the art style of this game it was the standard JRPG turn based action etc and fairly repetitive / grind driven random encounter, I did not actually get very far into it because I am afraid of animes also I got lost in the city map somewhat amidst the loading screens but I remember the artistry being highly accomplished. Anyway the 7th Dragon 2020 city map I think was set in Tokyo? so maybe that game can also provide some cyber / near future cityscapes
RQM !!UCDxn1yqtzR
Quoted By:
>>6226016 >>6226065 A LEGEND!
Thank you. It looks great. I'll be sure to share it wirh my players when I'm hom
Anonymous
Quoted By:
>>6226422 >>6226437 >>6226445 Yeah, eventually I tend to rely on the shows for quality screenshots. But unlike Pokemon, Digimon is a bit more niche, so there's less screenshot coverage out there. The easiest way to find good pictures is to actually go watch the show and snag background shots right out of the player I'm using. But otherwise I'm just browsing pinterest and artstation.
The Ghibli AI filter is an idea I'm hesitant to use, as I feel like I don't have a good enough eye to quality check it. I think that having an AI image will take away from the aesthetic if I don't make sure it's perfect. I've also established some specific things about the city that make it harder to snag any random screenshot or image:
-It's always nighttime
-It's not a dystopia, it's like a failed attempt at a utopia where there was effort put into satisfying its occupants, but for some reason it's missing too much to be emotionally fulfilling
-There's no actual slums and few broken-down areas because it was designed, dirty parts are because they're either vandalized manually or terraformed by urban Digimon
All in all, not too interested in using AI for it. 7th Dragon does seem like a good place to start though, the aesthetics might match what I'm looking for if I find less overgrown areas, thanks.
IlvermoryQM !kCM7IdCDew
Quoted By:
Massive update for your first day of the weekend to Ilvermorny Quest. TLDR, you need a copy of a map, since the local autistic savant figured out something quite important and needs to plot some things.
Will you do the responsible thing and just have the Librarian make one for you, or will you try a bit of very difficult magic for the promise of massive gains and to flex on your twin?
>>6226528 >>6226528 >>6226528 Gwyr
Quoted By:
>>6226549 Hey guys if anyone likes some medieval sword and sorcery I just started a quest about a knight with a promise to fulfill.
BananasQM !!41PmzC6RLY4
Anonymous
>>6226715 What's funny, monkey man? Does something amuse you, primate pal? WHAT THE FUCK ARE YOU LAUGHING AT SIMIAN SIMP!?
Anonymous
Quoted By:
>>6226715 >make your prompt extremely unclear >whanever someone asks you to clear it up, post blue pepe jpeg >go to /qtg/ to post passive-aggressively about it when people didn't understand what you mean Anonymous
Quoted By:
>>6226715 Trolled the players again award
Anonymous
Quoted By:
he cant keep getting away with it
Anonymous
>>6226728 You should honestly post that in-quest, that’s a great banter!
Anonymous
Anonymous
>>6226770 Oh he actually runs a real quest? I thought it was an elaborate joke in the /qtg/.
Anonymous
>>6226781 >Pretendinh to not know bananas QM Fuck off boomer, markiplier literally just did a monkey supreme commander tier list
Anonymous
>>6226791 You'll have to forgive me if I thought "Monkey supremacist space eugenics dystopia quest (with doodles)" sounds like a shitpost. Because that sounds like a grade-A shitpost. Premium cut.
AdleQM
Quoted By:
Now that you have been properly introduced, it is time to get down to business.
>>6226823 >>6226823 >>6226823 Anonymous
Quoted By:
>>6226820 It's actually pretty popular. Like Lucas his art can cause some anger.
Anonymous
Quoted By:
>>6226820 It's one of the most popular quests on the board, somehow.
BananasQM !!41PmzC6RLY4
I guess that's not how best of 3/4 rolls work, my bad. I was copying the system I assumed was most popular on /qst/ without knowing how it was done, assuming it was the degrees of success thing some Quests like Drowned or Black Company Quest. So I used the wrong terminology. Sorry.
Anonymous
Quoted By:
>>6227165 >Best of 3 rolls You get 3 anon to roll 1d100 You take the best result. Not the best for you as you have too many players.
AdleQM
Quoted By:
There now must be a second round for you to speak with someone.
>>6227193 >>6227193 >>6227193 Anonymous
Recommend me good Quests with hot women
Anonymous
Quoted By:
>>6227261 Do Your Best Quest
Anonymous
Anonymous
Quoted By:
>>6227261 You're being really greedy asking for both ain'tcha.
IlvermoryQM !kCM7IdCDew
Quoted By:
Looking for a hero to come in with one final roll that hopefully is out of the single digits.
>>6227013 >>6227013 >>6227013 AspenQM !Rt0/iy0s7I
Quoted By:
Aspen has the opportunity to be interviewed live on Fox News. Will he take it or does he think it’s a trap?
>>6227320 >>6227320 >>6227320 PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Fri 11 Apr 2025 19:58:14 No. 6227387 Report sorry for not posting yesterday, my ankle got fucked up now both of my legs are fucked up and I can't walk very well lmao had to tend to that, so the quest came second i'll write today soon, probably within the next three hours? Or at like midnight, whatever works
Anonymous
>>6227387 Hurry up, writeslave, or we'll break your other ankle!
PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Fri 11 Apr 2025 20:09:23 No. 6227398 Report >>6227393 you're too late audience man, I've already fucked up my second ankle myself! You can't get me now!
Anonymous
How much of a total failure as a QM are you if one option wins by a landslide. Should you kill yourself??
Anonymous
Quoted By:
>>6227431 >want plot to go a specific way >add one great option and a bunch of mediocre ones >nobody writes in a better way Who else /devilish/
Anonymous
>>6227261 With hot women:
Magical Girl Sugar Rush
DC quest: new blood
With hot girls:
Irina's Quest
Digimon Quest
Rage against the dying of the light
Anonymous
Quoted By:
>>6227398 Four parallel universes ahead of us.
AspenQM !Rt0/iy0s7I
Quoted By:
Okay now what are some good quests with hot men?
Scorekeeper !!urZ1qzDpXky
Scorekeeper !!urZ1qzDpXky ID:CE5CNjmr Sat 12 Apr 2025 00:20:28 No. 6227528 Report >>6213393 >QM question: I've got a format that I use to open quests, and it helps me to better organize things whenever I start a new thread. I really should start commissioning art of my quest again, though.
>Player question: Can't draw that well, but I'd love to write blurbs or short stories involving characters in quests that I like.
Also, my short break is over, and a new thread of Maximum Spider Quest is up! Feel free to swing on over when you get the chance! We're still in Cindy's arc, but I'll try my best not to linger too long on this little side adventure.
>>6227497 >>6227497 >>6227497 404TormentedCache !!c/h3nPgDT44
404TormentedCache !!c/h3nPgDT44 ID:iouRN0X5 Sat 12 Apr 2025 02:07:46 No. 6227600 Report >>6227586 >>6227586 3rd thread of Halo: Spartan-II War Reports is up.
Operation: Fly-Swatter is still underway, to save the UNSC Commonwealth and the Spartan-II project from a Covenant Cruiser
Sven-033 communicates with a Covenant AI, to try and convince it to halt the aliens own attempt to self destruct the ship, with him and Five other Spartans still onboarded it (John, Kelly, Sam, Vinh, Shika)
Anonymous
>>6227528 My dumbass thought
>damn why is that SO STICKY before realizing yeah duh, spider shenanigans.
>>6227600 Mass spartan casualty event incoming.
Anonymous
Kektus !!J2DVx8oxjPt
Quoted By:
A new update for The Caretaker Quest is up!
an important decision and a possible ally hang on the thread of this choice! will you warn her or leave her in the dark?
Vote now to find out!
>>6196175 >>6196175 >>6196175 Anonymous
Quoted By:
Valenbros Share in my suffering
Kalin !.rAmRQPMhk
Quoted By:
You meet a very unusual person, who is absolutely not based on the traffic warden from Threads (tm)
Also yes, this is an "introduction" to the group reputation system, haha
>>6227787 >>6227787 >>6227787 Moloch !!fqcSo3h+it7
Quoted By:
The Pale Inheritance is now live, with L O R E
>>6215928 Anonymous
>>6227834 Can somebody roll here please?
Not the QM, just hate it when people don't roll
Anonymous
Quoted By:
>>6227865 Rolls needed here too!
Anonymous
Quoted By:
>>6224850 So this is the power of /qst/s strongest son... Wooahh...
Anonymous
>>6227873 We need one...again. Anons don't like rolling when it's a after an 1, I guess.
Anonymous
>>6228143 no, FUCK DemBones QM
Anonymous
Quoted By:
>>6228155 We talking missionary with the lights off or what?
IlvermoryQM !kCM7IdCDew
Quoted By:
Keeping a vote open in Ilvermorny quest for a few more hours on if you want to embarrass yourself by trying a very hard spell and failing, taking some Wizard Drugs and learning the Temu version of said spell and dealing with maps for days, or taking ALL the drugs to learn the good version of Gemino and have a fun rest of the day and night Aimo Koivunen style.
>>6227327 >>6227342 >>6227327 >>6227342 >>6227327 >>6227342 DemBones !!ehWv9n5C1mz
Quoted By:
>>6228155 'chu couldn't afford it, honey
>>6228143 >>6227873 Thanks for the indirect ad, by the way! And thank you to the folks that voted!
pkpoclaupse
important family thing todsyan sorry entry romrmmow hated this nohfh
Anonymous
Anonymous
Quoted By:
>the year is 2038 >I have been playing Valen for decades now >reflect on how I got drafted to serve back when I started >became a cadet and now I am a military officer >much time has passed, much has changed >focus, I am directing an assault towards st. petersburg >observe my boys storming a trench network with a drone from my command post >a notification hits my phone >oh my god >its Riz posting on twitter >"Valen soonTM" >I am so happy >my second in command alerts me that a company sized QRF of chinese has arrived >asks me what tf do we do >have more important things to do >come up the ol' QTG >our guys are getting shredded >"Valen soon bros!" >my phone signal is intercepted and a shell hits our post >ridden with shrapnel and dying >gaze upon QTG one last time to see that one valen nigga reply to me with a smiley face
PoképocalypseQM !!w58WRl7ypiG
PoképocalypseQM !!w58WRl7ypiG ID:eO8gsDGq Sun 13 Apr 2025 14:31:59 No. 6228435 Report >>6228314 note to self
do not post here extremely late at night when barely awake or conscious
I was apologizing for not making an entry. There was an important family affair that took way way longer than anticipated and by the time it was over with I was in... well, you saw the state I was in lol.
I'm fine today, the schedule should be free and I've got 10+ hours to write. I'll get it done.
DemBones !!ehWv9n5C1mz
Quoted By:
>>6228435 No worries, pkpoclaupse. Happens to the best of us
Anonymous
Read my Quest. Not saying which it is. You're unfortunately just going to have to guess. Please leave a review too. Thanks.
Anonymous
Quoted By:
>>6228435 lmao all good dude. Just wondering if you had a stroke or something.
DemBones !!ehWv9n5C1mz
>>6228512 I just finished it! It was pretty good, especially the part in the beginning... the characters were memorable, the writing was fluid, and all-in-all it's definitely worth reading! Thanks for putting it together, dude!
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:chvZFqEh Sun 13 Apr 2025 17:40:03 No. 6228534 Report Quoted By:
>>6228512 >>6228531 Shit tier art though.
Just googling anime character to give a visual aid would have done much - although the constant gooning might have got your quest banned if you picked the smut-aligned pics
DigiQM !!9DdIDFCWg1L
Quoted By:
>>6228512 It was a quest of all time. I loved the text, the votes, and the op image. Thanks for running!
Anonymous
Quoted By:
>finally get a crit >nobody rolls to lock it in
Anonymous
Quoted By:
>>6228512 it insisted upon itself, youre not bananasQm dude
AdleQM
And it is your first proper encounter with a member of the other main branch of the armed forces.
>>6228566 >>6228566 >>6228566 Anonymous
Quoted By:
one day i will wake up with a spark of life and fire under my ass but today is not that day
Anonymous
Quoted By:
>>6228512 You very obviously added your fetishes.
Anonymous
Quoted By:
>>6228569 WHEN I WAS, A YOUNG BOY
ReptoidQM
Quoted By:
We're so back!
from my vacation >>6228702 >>6228702 >>6228702 Kektus !!J2DVx8oxjPt
Quoted By:
Gonna need another vote for the Caretaker Quest, if anybody could give us a little visit, that would be much appreciated
>>6196175 >>6196175 >>6196175 Anonymous
Thinking about doing a quest where the PC is a duke of a once great empire now diminished and conquered. This can work with a variety of different settings, and the ones I'm leaning towards is either early industrial fantasy or scifi. Which sounds better to you?
Anonymous
>>6228742 Sci-Fi is the superior choice, every time.
Anonymous
>>6228742 I like the idea of industrial fantasy more
Anonymous
Anonymous
>>6228754 I'm too lazy to samefag to make a sock puppet supporting my position. Please just imagine it and become convinced.
Anonymous
Quoted By:
>>6228758 Sometimes a fake is more real than the genuine object. This is one of those times.
AspenQM !Rt0/iy0s7I
Quoted By:
>>6228742 I vote for early industrial fantasy, but that might just be because I’m already reading a feudal sci-fi quest.
BananasQM !!41PmzC6RLY4
>>6228742 Early modern / Industrial Revolution inspired fantasy is very underutilized compared to anachronistic medieval-ish fantasy, science fiction, or modern-fantasy hidden world stuff. I'm not sure why, it may be because the time period is inherently transitory. Ever since I read this article, I've really enjoyed the concept as well.
https://udan-adan.blogspot.com/2015/07/medieval-vs-early-modern-what.html I think one of the biggest challenge of it is communicating what exactly is possible and technologically normal in terms of scale, positioning, human-importance compared to machinery, etc. It makes it harder for the author to express and the reader to wrap their brain around. Plus it's more difficult to know exactly where the cut off point is to where this just becomes modern fantasy or the forbidden steampunk genre, making it tough to create an original setting for. However I think I found a cheat code for this; Pirate themed fantasy or quests instantly communicates this time period very well. You get a good idea of weaponry, equipment, and life style with built in faction play and age-of-sail style vibes; but still have the door open for mysticism if you want to. My own Age-of-Sail fantasy/post-apoc Quest (Black Ocean) used this as a jumping off point to display its worldbuilding and setting, which I felt was pretty successful in communicating.
Anonymous
>>6226327 >>6226020 >ATTENTION WHORE EXTRACTION SHOOTER A while back on qtg some anon was describing videogame streamer / burgerpunk inspired settings, I found it very inspiring
Recently Bungie decided to turn Halo into a fluorescent transgender extraction shooter, the Ozymandias poem voiceover short film trailer featured a very disturbing scene for me, I think it was made by the director of one of the nflx Love Death Robots short films but basically it features some 3d printed Splatoon cyberpunk mercenary mannequin soldiers but also the diary room / confession booth ? from early 2000s era Endemol Big Brother reality tv; for some reason this really disturbed me. It is like Halo but with visual kei / LVMH Yayoi Kusama collaboration, hmmm. And for additional meme overload Bungie decided to include Adam Jensen I Never Asked For This too in the voiceover, I could not handle it
This cyberpunk "confession booth" concept is not often used, but it does occur occasionally, eg George Lucas THX 1138 had it, William Gibson if I recall featured cyber televangelism in some of his Sprawl stories, and I suppose even Blade Runner 2049 had an attempt at it with the cells interlinked Ryan Gosling meme. Mercifully the trailer does conclude with this cyber streamer e-girl being shot in the head
MARATHON cinematic story trailer, "Escape Will Make Me God" directed by Alberto Mielgo
https://www.youtube.com/watch?v=YqNbDG_bgbE Anyway, watching this trailer did give me inspiration for a new setting. Imagine an extraction shooter where YOU MUST LOOT YOUR OWN SEXUALITY it is like this: in the future, all romantic pairings are tyrannically determined by algorithm ONLY THE CONTROL ALGORITHM ALLOCATES THE SEX however there are some deviant renegades who venture beyond the confines of the Logan's Run / Aldous Huxley Brave New World / Gattaca / Christian Bale Equilibrium / Mirror's Edge cyber city / (insert your preferred YA genre dystopian environs here) they BREAKOUT of the cybercity and STALK into the postapocalyptic ruined ZONE, attempting to salvage and scavenge for relics of the forgotten past, memories of when human romance remained free of algorithmic control. Basically imagine instead of running around Tarkov hunting for 7.62x51mm ammunition from discarded rifle magazines, you rummage around looking for old discarded pornographic magazines instead
Anonymous
>>6226327 >>6226020 >>6228941 >ATTENTION WHORE EXTRACTION SHOOTER >...the audience?? >videogame streamers will literally cause World War III There exists some slight empirical evidence in economic literature for this phenomenon,
https://www.jstor.org/stable/26598767 as research into audience costs suggests that democracies (with higher transparency, media engagement, higher audience costs ie "appearing weak" in front of media / journalist / electoral base scrutiny) are more likely to engage in belligerence, conflict and warfare than autocratic regimes. This is because an audience acts as a commitment mechanism to ensure followthrough after an announced policy action compared to say an unaccountable dictatorial regime that does not have to present, justify or explain its edicts or executive decisions to an electorate etc. In a way it is comparable to performing for a crowd, as perhaps democracy originated in drama (theatre as gathering space for audiences in ancient Greece, delivering speeches, soliloquies monologues before public etc) whereas this tradition is not present in the governance of other cultures and civilisations eg China, India, Persia / Iran etc. I do think the manifestation of human behaviours changes and alters significantly, when it knows it is being watched
Anonymous
>>6228742 Early industrial fantasy. I love the sense of grandeur and wonderful fashion of La Belle Epoque.
Anonymous
>>6228941 >Recently Bungie decided to turn Halo into a fluorescent transgender extraction shooter https://store.steampowered.com/app/2398450/Classic_Marathon/ Is it forgotten?
>ONLY THE CONTROL ALGORITHM ALLOCATES THE SEX You mean The lobster?
Anonymous
>>6228941 >>6228963 >ROMANCE CONTROL ALGORITHM >...how?? hehe I was actually thinking about that Haven PS4 game which I have only watched not played but I posted the OST music on some old qtg hehe, that game had a storyline about forbidden vs arranged relationship pairings.
But in terms of romance control algorithm, here is Kazuo Ishiguro screenwriting the formula within an unsubtle heavy-handed nation-building metaphor amongst expatriates diplomats and SPIES in 1930s Shanghai
The White Countess (2005)
TODD JACKSON
In a place like this,
We should be allowed to forget the world outside,
And its many difficulties.
At least until the morning!
Hey, I bet you've never been in this place - Come on!
Mr MATSUDA
Where?
TODD JACKSON
Here, let me show you something.
The bouncers here, they're no good.
Now listen to that.
In the bar of my dreams, Mr. Matsuda...
I'd have the best team of bouncers in town...
And in the whole of Asia.
They'd be hand-picked,
And they'd be well trained.
Only then can you have control. See that?
The bouncers are like your dials, you know.
You control the mood with them.
You can turn it this way or turn it that way.
With a good team of bouncers, a fellow - like you!
Could conduct the place like an orchestra.
Mr MATSUDA
Do you know, Mr. Jackson...
The establishment
I would most like to visit just now?
TODD JACKSON
No. Which is that?
Mr MATSUDA
This bar of yours -
This bar of your dreams.
TODD JACKSON
Well, who knows? Maybe one day you will.
I'm not a rich man,
But I've got a little stored away.
Now, sometimes I think about it.
(...)
The women, of course,
You'd have to choose very carefully...
As carefully as the bouncers.
You need a kind of balance
Between the erotic...
And the tragic.
Very important to choose
Just the right women.
Mr MATSUDA
Excuse me, but I must be going.
My driver will be waiting for me.
Ssensczabrax
>>6213393 How do I only have only 1 id per thread?
Anonymous
>>6228962 >"the sense of grandeur and wonderful fashion of La Belle Epoque..." oh my god
well I have posted one Helena Bonham Carter egg-shaped face already
>>6226280 but yes I have been watching all the Merchant Ivory period dramas, especially the cinematographically exquisite EM Forster adaptations, A Room With A View (1985), Howard's End (1992) etc (The White Countess is also a Merchant Ivory film but obviously not set in the 1910s).
Anyway here is your period-accurate beautiful fashion (1910). I wonder if you can discern from observing the Edwardian fashions alone the historical timing of the British Empire collapse
Anonymous
>>6228786 >dnd cannot handle historicity of firearms, gunsulphur hence use PIRATES to introduce arquebus / handgonne / culverin, because pirate ships have cannons etc I always found this odd, this mysterious taboo of NO GUNS IN "MEDIEVAL" FANTASY is it just because the moment you put guns in dnd the illusory deception and masquerade of how dnd is just medieval cowboys will be instantly broken lol everything is then ruined you may as well equip gas masks ballistic plate carriers assault rifles and play an extraction shooter, the fantasy genre indulges itself in convoluted worldbuilding contortions in an attempt to twist itself out of the historical presence of guns in 1300s for example this scene in Game Of Thrones I linked in the picture here,
>>6226079 Battle Of Blackwater Bay where Stannis Baratheon leads the galleons and naval assault on the Lannister castle, Game Of Thrones as a setting is visually 1500s in many aspects (Maximilian 16th century style fluted / flanged armour, the courtiers dress is sort of Tudor-looking or late Renaissance, presence of rapier like smallswords 17th century colichemarde eg Arya's Needle, also many advanced astronomical / scientific mechanisms contraptions machinery, gears eg at the ice wall etc) yet the setting is desperate to avoid CANNONS it is all crossbows and Wildfire ie Byzantine greek fire catapult throwers etc. I really don't understand why the setting couldn't accommodate even a primitive cannon eg something like Mons Meg, a siege bombard from the 1450s
https://en.m.wikipedia.org/wiki/Mons_Meg BananasQM !!41PmzC6RLY4
Anonymous
Quoted By:
>>6229036 >>6228786 >>6229030 >TECHNOLOGICAL DETERMINISM >believability / setting plausibility of warfare in worldbuilding Just like how we might ridicule those silly horse gas mask cavalry riders with pickelhaube and lance / spear in WW1 I wonder if HISTORIANS OF THE FUTURE will mock all of us for how maladapted we all are to the age of drone warfare, we will all look as believable as Tom Cruise RUNNING (he is always running, running from gay thoughts)
>>6226413 Tom Cruise Mission Impossible 3 DroneExplosionFace, all first person shooter videogames even hardcore military simulations will look laughably antiquated and risible (ha, you are still using the pathetic personal handheld metal bullet shooting stick in the age of the loitering munition steerable fpv swarm KNIFE MISSILE??)
I don't know what the counter to drones will resemble, maybe it is some silly dronejammer antenna rifle, but they have those wired unspooling cable connected drones now. I watched a SERE video recently that claimed Afghans used wet wool blankets to evade thermals / aerial surveillance lol. So this should clearly be the strategic rearmament plan for Europe zeitenwende, wet blankets
I read an interesting analysis on some random blog that explained the effectiveness of weaponry as akin to a game theoretic rock paper scissors game (cyclic / intransitive payoffs, there is no Nash equilibrium no dominant strategy) basically weapon ECONOMIC effectiveness depends on what the adversary is doing or equipped with, their warfighting doctrine, there is no absolute best weapon necessarily because the weapon exists to counter what the enemy is doing or equipped with (also consider dimensions of cost, training / recruitment, manufacturing lead time etc when outfitting or equipping the military force, ie sophisticated or powerful overmatch doctrine / standoff weapons). So maybe your cool sword is defeated by my cheap shield, but the cheap shield is defeated by an even cheaper extremely long sharp stick (and I can train 4x the number of sharp stick wielders in the time to make a shield etc)
So maybe using this logic, one way you could assess the "believability" of fantasy warfare, coherence of the setting with a large anachronistic assortment of various historically handpicked armaments across disparate time eras would be to see if the opposing forces are in a sort of Nash / stalemate (ie their weapons counter each other, hold each other in balance). I think a good example of this Nash type equilibrium in the Prince Of Nothing series (powerful sorcerors, but hereditary Chorae trinkets exist that instantly kill magicians turning their cursed flesh into salt upon touch, hence magic is constrained). Game Of Thrones I am not so sure about, because dragons are the equivalent of nuclear weapons / air dominance etc, those castle siege crossbows don't seem to really do much against them (ignore House Of The Dragon tv series, it is not canonically legitimate because there are no nude breasts)
Anonymous
>>6229036 BANANASQM I MUST ASK YOU THIS QUESTION
>what is the MORAL PURPOSE of the space monkeys? (I really want to know)
Anonymous
Would it be a bad time to consider starting a Fallout quest? I've had one based on a coastal, Far Harbor / Point Lookout inspired setting focused around building a mercenary crew in the works for about a month, but with another super popular Fallout quest on the board at the minute, do you think it would take players away or cause more interest?
Anonymous
Quoted By:
>>6229070 More interest. Remember, you are not competing against other QMs.
Anonymous
Quoted By:
>>6229070 As a player, this has never been a factor for me. It being "Fallout" or some other franchise might draw me in at first, but if it's not good or what I enjoy, I'm not sticking around anyways.
Your concern mostly only applies in the short term.
Anonymous
>>6228742 Either could be cool, but early-industrial offers a lot of flavour that I haven't seen in a civ quest or rulership quest here lately. Sojourner started something that seemed almost like that, but with mechs. Alas, it didn't last long, so someone else taking a run at it would be great.
>>6228786 Black Ocean was such a cool setting.
>>6229012 Huh?
>>6229054 BQM has broken it down for the players once or twice in the threads, I believe.
TheOverseer
Quoted By:
>>6229070 Alright, thanks for the feedback. Quest is up! Let's see where you come from and what you're doing on the Shattered Shore...
>>6229080 >>6229080 mrqm !!b6Rfy7MOgBG
Quoted By:
Next Monster Reincarnation thread is going to take a bit longer. Thought I'd post here to let my players know the quest is not dead.
DigiQM !!9DdIDFCWg1L
Anonymous
Anonymous
Quoted By:
Reminder: Reporting him worked last time
Anonymous
>>6228786 >>6229030 >use PIRATE setting for maximum tolerable fantasy worldbuilding adaptability, technological breadth, finally guns acceptable Here is some random inspiration for you BananasQM. What if I told you, your bolt action firearm is a squid, gif related
Anonymous
Quoted By:
>>6229120 unrelated but I also made this other gif, I have not played this videogame series (Forgive Me Father 2?) but there is apparently this amazing WIZARD RAILGUN it looks very unique, I enjoyed the reload animation effects on this one
Anonymous
TercioQM
Quoted By:
I suppose it's been enough time, I should probably get off my arse...
Anonymous
>>6229122 It’s just extremely frustrating when you make spam posts that shit up the thread with text walls and make it unreadable. You’ve already proven you can talk and engage without them
>>6226393 , it just feels like a basic failure to respect any kind of two-way conversation. You can’t seriously be telling me you think this is a worthwhile vector for interaction, you’re just talking to listen to yourself.
Anonymous
>>6229128 hehe, I thought it was pretty obvious but maybe some context for that scene dialogue from The White Countess film, this
>>6228997 because the anon here
>>6226332 was interested in operator / handler relationships, ie SPIES
>>6226368 What is happening in that film scene set in 1930s Shanghai is that Ralph Fiennes / Todd Jackman the US diplomat is describing his ideal bar / entertainment venue to Mr Matsuda, who is (much later on in the film) revealed to be a Japanese spy. Whilst the US diplomat is describing his ideal escapist microcosm world (with bouncers to keep undesirables out, erotic / tragic women etc) he is really describing an elaborate metaphor for the conditions of his ideal vision of society (script writer Kazuo Ishiguro's unsubtle metaphor lol) - he dreams of a world where everyone can just hedonistically party, enjoy themselves dance and appreciate the companionship of beautiful women and music etc in carefree escape. Later on in the film Matsuda tricks the US diplomat into introducing various antagonistic and mutually opposed conflicting factions into his bar, distracting him whilst his military forces surround and occupy the city
I thought this dialogue exchange was interesting, not just as an illustration of what actual spies in history might be like, but also as an analogy of 4chan. Because I think in the other qtgs there was that anon who was experimenting with creating or hosting their own qst site, their own independent secluded adventure world, a halcyon forum a bit like the escapist vision of a bar / entertainment venue in the White Countess film dialogue I referenced, hehe. I guess nowadays if you wanted to escape you would probably set up your own online community as opposed to trying to re-enact "VA-11 Hall-A" or Necrobarista etc those bartending relationship interaction games hehe
anyway, I hope this explains what I was thinking about when linking that film scene, maybe it isn't that obvious, hehe
Anonymous
Quoted By:
>>6229128 Fight the good fight, brother!
Anonymous
I wish Souvarine would shut the fuck up forever.
AdleQM
Quoted By:
Now that you have properly introduced yourself, you may discuss the finer points of strategy and war.
>>6229160 >>6229160 >>6229160 Anonymous
Quoted By:
>>6229082 Calling for rolls again!
Anonymous
>>6229158 >shut up... forever? The best way to understand this process is this attached webm, it is an endless cycle of eternal recurrence. Also, intense bdsm stares. Fortunately, nothing is as shameful as this scene in the remake with Marion in the Crystal Skull
Anonymous
>>6226393 >From this you can then concatenate a sequence of encounters and assemble the world and game etc. It's a very GPT-like way to go about things, but there's a reason it works for machines, and with careful curation and the injection of the human element, I could see it creating some really interesting "outputs" (ie. a very good quest)... or a bad (to me), weird one.
oddly, I think that Wuxian may do something similar, including with news articles and history as you sometimes do, just with a hyperfixation on /x/ and /pol/ stuff >Of course the cost of this is that sometimes my games terminate in inconclusive or tragic / unsatisfying outcomes One thing I've learned as a DM in TTRPG and tried to carry over here is that sometime, you have to sacrifice fidelity to the vision, or the dice, or the random encounter table. You don't have to fudge or rig it, or eliminate stakes (generically, IMO, you shouldn't do so), but you ought to prioritize some degree of satisfaction and closure into your planned routes or possible endgames if you want people to have a good (or thoughtful) time, and to return. Just my two cents.
>>6229152 I don't think DungeonQM is trying to create a perfect city-in-a-bottle with curated membership and content, but just a place all of us here
(even you, lol) can go if 4chan or /qst/ go away or become unusable.
>>6229158 I asked a LLM, and it determined:
"Souvarine (WTduLdk9) is a highly idiosyncratic and literate /qst/ poster whose style is deeply human—marked by dense cultural references, poetic tangents, and performative self-awareness. While some speculate he might be an AI or neurodivergent, his consistent persona, emotional tone, and community engagement strongly suggest he’s a real person with a flair for theatrical, outsider commentary. He's both admired and mocked, often playing the role of the eccentric oracle or mad prophet of the board."
I, for one, look forward to what he'll ave to say about the robot psychoanalyzing him, and am unironically glad he's here.
(But yes, Souv, please dial back the scriptposting)
TercioQM
I've got a question for you anons, as I prepare for my new thread.. Does *this* look too overwhelming? It's just a TBA version, but this would be what I would use for my 'turns'
Anonymous
>>6229210 I think it looks fairly intuitive, but I like 4X games and such. I will say I don't normally play tactically-focused quests as much as narrative ones, though, and seeing that might make me wary about joining a quest. Not because it's bad, mind, but because I prefer that sort of thing in 1-player games as opposed to collaborative stories. Coupled with good writing and personal stakes and such, though, I see no reason it wouldn't make for a good mechanical backbone for the story.
TercioQM
>>6229213 Oh, this isn't my first thread. It's just that in my first thread things were a bit confusing and i wanted to streamline it for my players since Supply and Finance is supposed to be a big part of my story due to the early modern period being a time where armies truly started to baloon in size yet still had no real formal logistics.
Anonymous
Quoted By:
>>6229218 Oh! Well, fair enough. Looking good, but I suppose your preexisting players will be more useful insight, lol.
Anonymous
>>6229210 That's a bit much, yeah. Is there a reason to note each company piece-by-piece instead of summarizing up by Company/Knight/Skirmisher/Cavalry categories? You could still track those in the background, but do the players need to see it every week?
Shoot, maybe even use pictorials instead if you feel it's necessary? A pike, with either color gradient or fill gradient to indicate damage, and a number beside it to indicate which company it is.
Or the pictorials and a percentage for manpower next to them, but since the pictures are less space you can put two columns in and condense things.
No particular notes on the rest.
TercioQM
>>6229223 >Is there a reason to note each company piece-by-piece instead of summarizing up by Company/Knight/Skirmisher/Cavalry categories? It's kinda important because you're going to be sending units out into missions by themselves, so they may take different damage.
During the early modern period, the great quantity of war was not battle, but 'little war' - pretty much a semi-guerilla conflict fought over villages, locations, and small units that would be going around looting and razing and occupying.
Anonymous
>>6229227 You can still make it less cluttered by replacing text with graphics and a "[Pike 1 Graphic] - 100%".
Bonus for doing that, you'll be able to repeat using those symbols on the map to indicate location, if that's something you need to do.
Could probably steal the emblems from a total war game or something.
Anonymous
Quoted By:
>>6229251 I do in fact have unit graphics, but using them like that would be...harder to edit than a table I copied from excel. At least with my skills. I'm not exactly good at image editing, see.
Anonymous
>>6229208 >Wuxian /x reference post 1d100 rolls method Yes, I remember I saw Wuxian had a game using digit rolls from 1d100s to generate a lookup reference for posts in 4chan /x archives, essentially a more sophisticated variant of oracle tables / spark inspiration lookup table you get in ttrpg rulebooks, whilst I would not have chosen /x as the reference lol, but I was impressed by his commitment and admired his deployment of the method. In my games I either go dramatically random table (inspired by OSR, or the 1d6 "die of fate" style mechanics) or completely diceless (those old "Virtual Reality" series of gamebooks, where all decisions including combat were driven entirely by choice unlike say Lone Wolf 1d10 combat tables or 2d6 Fighting Fantasy gamebooks). The reason why I am interested in shadowing various political or social or cultural phenomena in my games (within the constraint of the genre setting) is I like to try to extrapolate and predict things, hehe
>provide closure, satisfying ending I completely understand what you mean ReptoidQM, were I playing at your ttrpg table I would hope for the same. However, to me it is part of the authenticity of the rpg experience; videogames, gamebooks have narrative closure (pre-written outcomes) so do films, novels, theatre drama etc. The uniqueness of ttrpg is it can ESTABLISH A SCENE completely from nothing, figments and wisps of imagination all these other games books films there is a destination being steered towards, a narrative trajectory and relationship development impetus etc. I am comfortable with the OSR high lethality style gameplay (haha you rolled 1, instadeath spike trap to the face etc) and also avant garde cinema or art which subverts audience expectations so I don't always need or relish or expect the HERO'S JOURNEY Jungian archetypes you get in conventional storylines. And when I play videogames I play HARDCORE INSTADEATH lol eg extraction shooters, even as an evasive hiding stealth coward my best extraction rate survival is about 60-66% (this is incredibly difficult even as a coward) a third of the time I just get shot in the back somewhere lol. I masochistically enjoy the authenticity of these experiences, the lack of satisfaction and control makes it feel more intense and "real". I think some people play games for cosy comfortable easy escapist experiences, maybe they want the sculpted subtleness of shaped narrative with highs and lows and eventual triumph vanquishing THE EVIL etc, there is nothing wrong with that at all, (I also want this sometimes eg my Morrowind binge lol)
My enduring fantasy is to play ttrpgs with all dungeonmaster / worldbuilder players, because I think then you can approach a collective and collaborative understanding of various "genre" occurrences of what could happen to shape a story etc. I prefer to exert control over the aesthetics and "look" of world elements and its participants versus planning or anticipating the trajectory of the story
Anonymous
Quoted By:
>>6229158 Have you reported his posts for spamming/flooding?
Anonymous
Quoted By:
>>6229210 >>6229213 >>6229218 >TercioQM manpower, supplies, finance tables etc I too have now played various 4X games hehe I think your layout looks fine but a random gameplay idea I had in the past Tercio QM (something which I believe I have not seen ANY 4X videogame implement) have you considered this idea of IMPERFECT INFORMATION ie maybe as a commander you do not possess omniscient godlike telepathic insight into the morale, manpower, logistics of your units, what if some of your infantry are lying or misrepresenting the state of affairs to you (ie you do not have 100% information certainty and confidence into all supplies and inventories etc, maybe some units are secretly siphoning off or embezzling some funds, some units are concealing desertion rates or the reverse, they are trying to hide dependents / family, children camp followers PROSTITUTES the long train of "tooth-to-tail ratio"
https://en.m.wikipedia.org/wiki/Tooth-to-tail_ratio etc which is draining military resources. I don't know if you play Mount And Blade Warband TercioQM (I have mainly played exclusively the Brytenwalda and Viking mods) but that game has the best implementation of managing supplies and followers I have seen, and most importantly RECONSTITUTING a depleted infantry force (ie you need to recruit and train from villages, who in turn only grant permission according to your renown and favour of their feudal lord etc)
You could implement the imperfect information as a range, ie keep the table exactly as it is but at the end of each row there is some percentage variance (representing uncertainty as to what the actual figure could be for supplies etc)
Anonymous
>>6229258 >HARDCORE INSTADEATH I believe we (and others) have already discussed in past QTGs why that's something that might work in a video game or a solo RPG, but can sometimes translate poorly to this particular medium/genre—unless you have multiple iterations (save states, return-to-start replays, etc.) or multiple characters.
The one quest of yours I played at length was the one with the party of adventurers who eventually found a strange Elon Musk–inspired troll king. I thought that handled it pretty well, as the abundance of characters without a “main” allowed the possibility of instadeath or other “unsatisfying” outcomes without ending the narrative.
Have you ever tried (or given thought to trying) something with your preferred level of randomization and stakes, but with iterative characters restarting until the players eventually find a way through? That’s very 1e, AD&D, OSR-flavored, right?
TheOverseer
Quoted By:
Doing some character creation and a few more votes on our S.P.E.C.I.A.L distribution would be much appreciated! Will probably average out the results to get something everyone can find enjoyment in, so zany distributions are encouraged.
>>6229171 >>6229171 Anonymous
>>6229269 oh, that was my DUNGEONEER game,
https://archived.moe/qst/thread/5481242/ https://suptg.thisisnotatrueending.com/qstarchive/2022/5481242/ that one was probably the least representative of my game settings because I think it was my first experiment with 3d virtual tabletop software, it was very mechanically diceroll driven eg with hitpoinrs and xp etc (I wanted a temporary break from a string of diceless games) and unusually it featured elves dwarves trolls orcs and goblins as I was paying a bit of homage to the old Milton Bradley 1989 HeroQuest boardgame hehe (all my other game settings and worlds tend to be entirely human only). That game was entirely improvised, though obviously I had assembled many many visual assets, overhead maps characters items weapons treasure etc in advance
One of the things which frustrated me slightly in that game, I was hoping the players would use the miniatures or visuals for clues, eg at one point, the Elf girl lost a rope whilst doing some cliff climbing to fight a horrible guillotine neck / axe blade knight monster, after defeating that monster I was hoping some player would work out... you could just loot back a free rope from that guillotine machine mechanism knight (or even the axe blade as well). Similarly, there was that cursed penitent armour item that attracted damage (any blow struck in the vicinity would injure the armour wearer first) I was hoping some player would realise, that was in fact an incredible damage redirection weapon (eg throw the armour at some overpowered monster...then just hit anything near it) oh well. Maybe I should have given some more hints, hmmm
Anonymous
>>6229258 >>6229321 Infinitely better, yeah. These are just as long of posts, but you’re actually talking in them, I feel like people would be less annoyed if more were in this style.
This really doesn’t sound like your usual method, but have you considered trying to do some kind of amateurish Drawquest? Particularly for the aspect of you using miniatures and visuals to give clues. I personally really enjoy what you mentioned, where I hide options in the update without mentioning anything about it. I think drawquests work especially well for that because everything in the scene is a deliberate addition of the QM, while if you use the moodboard style we talked about, it’s near impossible for the reader to deem any aspect of the photo as literal. I ran a quest called Monster Facility a few years ago where I cobbled together a simple art style over the course of a few days. Every update, I’d open up the cross-section of the entire map and ‘simulate’ NPCs moving around and doing their jobs, with details or potential monsters appearing without necessarily showing up in the text. Stuff like a monster burrowing under the cells, or visibly looking pissed. Drawing it yourself gives you freedom to follow that gimmick, and having tried it, I’d say it’s fun to run.
Anonymous
Quoted By:
>>6229269 >>6229321 >OSR "gauntlet" style play >requires very fast character generation, often pure random attribute / traits / equipment etc horde of level 0 henchmen type player characters >whoever makes it through high lethality dungeon run then persists into main story etc I know of this gauntlet style survival OSR game Reptoid, I have never run it myself and so do not have any experience with it. I was actually thinking about this because I read a very intriguing rpg setting recently called DEATHMATCH ISLAND it is inspired by PUBG Battle Royale (100 competitors dropped on island etc) and also a bit of Lost the tv series and the Remedy CONTROL videogame / SCP etc.
A setting which I thought about recently, because my last game was pseudo California lol, I thought a bit about making an ULTRA BRITISH setting it would be like Enid Blyton lol
>>6226068 imagine some school trip gone wrong stranded on an island etc. it could be like a SERE scenario (survival escape rescue evasion) but you could combine this with some uncanny FOLK HORROR not just Wicker Man, maybe those "Scarfolk" unnerving fake vintage book covers retro public service broadcasting announcements (can google these) it might be set in the 1950s, 60s or 70s Cold War etc. (very underused historical era for rpgs). I remember attending a school trip to Bude as a child, doing windsurfing kayaking archery etc. it was a lovely and pleasant week-long excursion. Many years later I learnt, Bude is a major military listening installation (oh my god, the SPIES) I had no idea of this at all as a child
https://www.gchq.gov.uk/section/locations/bude Anonymous
Quoted By:
>>6229330 >drawing, NOOOO As BananasQM can probably attest (or any anons in actual games where I participate, hehe it is quite rare) I prefer the William Burroughs cut-up method, I make collages or détournement cutouts copy and paste assemblages, bricolages of existing photo imagery, if I had more talent or software I would make photobashes like actual concept or storyboarding artists do (maybe generative AI has made it obsolete?) It is mainly because my preferred look is to emulate AAA videogame concept art (by emulate, I mean shamelessly pilfer and steal from artstation) eg the assets in my 3d virtual tabletop here
>>6229321 that is just my preferred look. In my last few games I am trying to broaden my image sources beyond videogames I increasingly use fashion lookbooks, museum collection artifacts, satellite or overhead drone photography and also dramatic real world news / award-winning photojournalism etc. In my scifi game COSMOGONY all the star maps and nebulae / constellation backgrounds sourced from Nasa, ESA etc (even the cryovolcano, - from Enceladus, the radiation bursts and solar flares, the missile launches from Vandenburg... those miniatures and backgrounds were all real) it actually takes a lot of effort lol, especially given that my games are ~300-350 image posts long (every accompanying section illustrated by an image) I do enjoy collecting these hehe but it is quite arduous
BananasQM !!41PmzC6RLY4
Quoted By:
>>6229078 >Black Ocean was such a cool setting. Thanks! While a lot of my one-off Quests are just meant to be that, Black Ocean was always meant to be explored more and a different type of Quest to my usual faire. I'd like to return to it soon, but I feel like I have obligations with Monke and also Concrete Stratosphere taking shape as well.
Mojique !!TIfmKogdpA4
Quoted By:
You're here forever.
MedivhQM !!YBR7ynqi3U+
Anonymous
Anonymous
Quoted By:
My home...you came back to me... I never did find out where you all went during the impromptu hiatus.
MonkeyKQM
Quoted By:
I'm still doing lowborn saiyan quest-also welcome back all you faggots.
>>6212340 Anonymous
Quoted By:
>>6229410 But all of the
actually "good" QM's have scattered to the four corners of the globe, how will we get them back?
I don't have anything like the setup I would need to make use of such a "captive" market. QM Wuxian 无仙 !!GJKcB9SNEuW
QM Wuxian 无仙 !!GJKcB9SNEuW ID:KonVHdOY Fri 25 Apr 2025 17:51:43 No. 6229425 Report Quoted By:
I thought this was the end of the world, but we are not there yet.
Anonymous
Quoted By:
They really saved everything except the sticky
Anonymous
You QMs better not flake after this vacation. The other quest sites are absolutely horrible.
YouAndYourWaifu !!irzaLbqaXFx
YouAndYourWaifu !!irzaLbqaXFx ID:QBXPsdIw Fri 25 Apr 2025 18:10:46 No. 6229449 Report Quoted By:
Sorry, I didn't meant to take you all on hiatus with me.
HandlerQM !!wTl2g7PClIm
>>6213851 >>6213851 >>6213851 SPONSOR MY DEMONS
FEED ME THE ROLLS, VOTERS
WE'RE SO BACK
Anonymous
404TormentedCache !!SbLQkGPnZPO
404TormentedCache !!SbLQkGPnZPO ID:vnl6iCSK Fri 25 Apr 2025 18:15:01 No. 6229460 Report Quoted By:
>>6229446 I legit nearly went to Spacebattles to get writing more Spartan action, but luckily, better judgement prevailed
Anonymous
Quoted By:
RRAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH WE LIVE AGAIN
Anonymous
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>boards being wiped You guys should probably archive your threads
Anonymous
Quoted By:
Hope DungeonQM is getting close to finishing his website design so there's a backup when this clown website dies again.
Anonymous
Quoted By:
We are so back! In the time /qst/ was offline, I’ve been working on side projects and doing field research for my quest. i.e. playing the card game since I couldn’t keep writing about Digimon solo. Good thing I had an update collecting dust for 10 days.
>>6229411 AspenQM !Rt0/iy0s7I
>>6229446 I was fully prepared to drop the quest if all the boards were wiped from scratch. Glad that ain’t the case.
Anonymous
WE ARE SO FUCKING BACK!
And gook moot confirmed (3rd time already) for being an incompetent moron who did jack and shit for past 9 years to run this place.
>>6229446 Tell me about it. I had a perfect one-shot idea for Easter... and 4chan went down. So I checked other places... and decided that nope, I'm hoping for the best that 4chan comes back
Anonymous
>>6229467 Even if the boards were wiped, the threads are already on archived.moe so it wouldn''t be a total loss.
Anonymous
Quoted By:
>>6229477 I think it was made even worse by the fact that we got an outage on April fools too, so it was two forced occurrences in succession. Was a retarded joke and it actually just ruined the joke quest I had by fucking up the date.
Was running Fisher Quest and the joke was to keep it up for a week, catch a ‘Flake’, and then ditch the quest on April Fools. Simple and easy joke. But now the timestamp says 2 April everywhere.
Anonymous
Maybe 4chan resurrecting is the sign to finally run a quest again... Anyway, nice to see this board is still kicking.
Curse Carrier DM
I thought the current threads were going to be deleted at the very least, and I even started making plans to check out other quest websites in a moment of weakness if the worst came to pass. Thank god I didn't have to, fiction live is a shitshow, as even if it *technically* has more organized vote support, the community there sounds insufferable, and a lot of the other questing sites just don't vibe quite well with me. Technically, I was going to run a short spin-off on another site to test the water, but I'm glad I didn't have to go that far.
Anonymous
I was close to just making an 8ch version of /qst/ i missed it here so. This might be the final boss of the QM Curse.>Timer no longer 15 minutes Greatest change
ObserverQM !!csvkG+agF9M
My brief experience running on akun has left me scarred and deformed. But here is some art from mech quest, which will probably be discontinued while I try to get solstice up and running again.
ObserverQM !!csvkG+agF9M
ScruffQM !!bQ67vc4yR02
Quoted By:
>>6213393 Welcome back.
To those who may have been reading Pokemon Mystery Dungeon: Abyssal Investigators, the short version is that I’m alright and I’ll be doing an update tomorrow. I’ll probably end the thread with the conclusion of the current battle.
The long version. My dad had some health troubles that were pretty scary. He’s all fine now, but the real thing that kept me away for a month was some re-litigated family drama that had me pretty bummed. I’d steeled my resolve to get back to normal and then uhhhh 4chan was killed. Rest assured though. We’re back. Sorry about the wait though!
>Are there any special occasions you mark in your quests/traditions that you do? Even something like asking questions at the beginning/end of the thread or art for certain points in the story. I was thinking of doing something of an author’s note at the end of each thread. Reviewing it overall and talking about thought process and how I came up with some ideas.
Anonymous
>>6229515 >My brief experience running on akun has left me scarred and deformed. How was it?
HandlerQM !!wTl2g7PClIm
>>6229521 I had people spamming the quest chat for robot sex and futanari smut when I ran a short 5 day long test run on it.
Akun is what you expect it to be.
ObserverQM !!csvkG+agF9M
>>6229521 Having a chance to run SOMETHING was nice and I was able to work out a hand-drawn-ish art style, so it wasn't a total loss.
People complain a lot about the general degeneracy on the website, but IMO that isn't the biggest issue. The place feels dead even if you technically get more "voters", and there seems to be way less player interaction/engagement with the content of the quest. I also don't like the style of running live sessions (which may be partly my own personal flakiness), and doing a drawquest ended up feeling somewhat unrewarding.
The site is technically more streamlined, but for some reason I feel like it comes at the expense of the soul of the place.
>>6229522 The former was me.
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Fri 25 Apr 2025 20:37:41 No. 6229551 Report Quoted By:
Operation Mere Fallow is still ongoing. Update coming tonight : )
Anonymous
Kektus !!XncvlGp7Hp5
>we are back holy shit, i legit thought 4chan was done for good guess its back to the writing mines for us
Anonymous
>>6229494 We love you here, please continue staying with us
>>6229559 But where is HeadQM?
Kektus !!XncvlGp7Hp5
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>>6229561 didnt he said he would be taking a 2 month break or something like that? or am i having some sort of fever dream and misremembering stuff?
Anonymous
Quoted By:
>was going to start a new quest before the hack I guess it's not to be.
Anonymous
Quoted By:
Tried akun myself, you can have voters but they don't fucking vote with shitty player engagement.
Anderson Thorell (QM)
Quoted By:
Obviously, I gotta shill the new MGF update right here.
https://boards.4chan.org/qst/thread/6193201#bottom Time to discuss how to kill the monster girl queen!
Anonymous
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>>6229446 I took a look at Akun while the site was down. Seems to be mostly low quality slop and smut, it's pretty bleak. There were a couple decent quests but they were run by ObserverQM and HandlerQM so they don't count.
Anonymous
Quoted By:
There are a couple of good quests in akun, but they are an exception rather than the rule. That's why I much prefer it here.
Anonymous
>>6229522 To be honest I wouldn't be surprised if it were people from here going to Akun and using its reputation to go anon and rib you with robot sex jokes.
HandlerQM !!wTl2g7PClIm
>>6229587 Oh, absolutely.
But as for the actual experience? You get a lot of voters but it's really just a number - You don't actually get that much discussion.
The main benefit was having more than three colors to play with. That was nice.
Levelman !rnYhP.nKQo
Quoted By:
A toast, to /qst/.
Anonymous
Quoted By:
Oh, thank god. 10 days without 4chan reminded me why I spend so much time here in the first place.
Anonymous
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>4chan back >/qst/ back >well fuck, guess I’m back to being unproductive again I legitimately missed this place and all you glorious assholes. Don’t ever leave me again.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:ELu3m9mC Fri 25 Apr 2025 22:00:20 No. 6229609 Report This is Mr. New Vegas and I just have to say, I hope you missed me as much as I missed you. It's not always that we're apart for so long, but you know what they say, distance makes the heart grow fonder.
The Courier is out of his slumber and ready to tackle those pesky food problems, get the caravan attacks under control and figure out those mystery soldiers stuck out near Boulder City. I hope you'll join us in this grand experiment.
>>6229600 https://www.youtube.com/watch?v=Rc7_lCfbQP0 TheOverseer
Quoted By:
Of course I decide to start a quest like two days before the site gets completely wrecked for a while. Well, whatever, I'm back now. Please, if you find it interesting, direct your attention towards my nautical quest in the Fallout setting, The Shattered Shore!
>>6229238 >>6229238 We're currently voting on our protagonist's Traits!
>>6229609 Glad to see you back, Survivalist!
Kektus !!XncvlGp7Hp5
Quoted By:
>>6229500 ooh really? glad to know i wasnt the only one thinking of doing that, do they even have a RTD system tho?
RQM !!L4pruCea+Ko
Quoted By:
Oh thank Raptor Jesus.
DemBones !!kuHaJ5dacSC
Quoted By:
>>6214502 >>6214502 >>6214502 https://youtu.be/aimevcEOV9A IT'S TIME TO STUMBLE THROUGH THE DARKNESS AND CHEW BUBBLE GUM...
AND ANTON'S ALL OUTTA GUM! We're back, folks! Come check out some Dark Quest--update's fresh outta' the oven!
MonkeyKQM
Hey is it bad form for making a new thread before you hit bump limit in order to attract posters when you still want to write a quest?
>>6229500 There was already an 8ch version, it just never got used.
Olympus QM
Quoted By:
>>6229700 >Hey is it bad form for making a new thread before you hit bump limit in order to attract posters when you still want to write a quest? Generally, it's good practice to wait until about page 7-10 before you make a new thread. Due to the exceptional circumstances regarding the jack attack, however, I don't think people will begrudge you for launching another thread a bit early if you really want to, just this once. (Then again, some session-based quests like DYB or SCQ launch their threads in really rapid succession so even if it's frowned upon you can basically upload whenever you want)
Anonymous
>finally get over writer's block after almost two weeks >board has hardly moved so my thread is right where I left it
BananasQM !!4PI2iWoB3fd
>/qst/ down for unpredictable amount of time >decide to start a TTRPG gaming group which I haven't done for 5+ years >Have lovely first session with players excited for more >Very next day 4chan comes back You can't make this shit up.
Anonymous
90s MG Villainess
Quoted By:
Oh hey, nice. It's back, time to read and vote...
Anonymous
So /tg/ doesn’t have the qst sticky banishing quests anymore
Anonymous
Quoted By:
For a second there, I was getting REALLY worried. The fact that the mainsite came back so soon, however, makes me believe that the security end hasn't exactly improved. Makes me wonder why it was down for so long in the first place. I think this whole situation demonstrates the need for a new site altogether in the case that this board is down for good.
Anonymous
Mojique !!TIfmKogdpA4
Thread IDs changed, but I was still able to use markup in my update. Remarkable that it remembers that I was the OP of my thread after the backend overhaul. [i:lit]Or is it unlocked?
Olympus QM
Quoted By:
>>6229750 If you check, you'll see that your current ID and the OP ID are the same. They retroactively altered the OP's ID to match your current IP address in their new system so that you'd get formatting privileges. It's pretty neat.
PoképocalypseQM is sleepy
PoképocalypseQM is sleepy ID:P1/o9vL6 Sat 26 Apr 2025 03:28:30 No. 6229759 Report glad to be back :) despite the current thread being over (I am proper busy, won’t be free enough to quest for a while) I will probably still hang around the board, maybe talking in here and voting I’m so glad this board is back, it’s the best on the site. It doesn’t deserve to be attached to 4chan aside from the built-in audience aspect. I hope one day the board can break free of 4chan specifically and just redirect people who click on /qst/ to some independent new site that doesn’t get fucked by 4chan’s own rotting infrastructure. this place is cozy and imaginative and I love it very much. glad to be back :)
PoképocalypseQM is sleepy
PoképocalypseQM is sleepy ID:P1/o9vL6 Sat 26 Apr 2025 03:29:31 No. 6229760 Report Quoted By:
>>6229759 ah shoot the first sentence copied twice, ignore that it was an accident lol
Anonymous
Quoted By:
>>6229759 I see no reason 4chan would ever cut us loose but keep ti up, as opposed to just keeping or killing /qst/... But we're a community, not a location, so any alternate board that brought enough of us over would effectively serve the same purpose.
Mojique !!TIfmKogdpA4
Quoted By:
Solarpunk update after 9001 years! Your goose-stepping mom casually manhandled the authoritarian security state to track you down so you and your friends can have a nice dinner with her.
>>6229746 >>6229746 >>6229746 Anonymous
>>6229489 This board has now more activity than bigger ones, which should tell you how much people care about /qst/ vs other boards.
Anonymous
Quoted By:
>>6229500 The 8ch version is like 7 years old, mate
404TormentedCache !!SbLQkGPnZPO
404TormentedCache !!SbLQkGPnZPO ID:vnl6iCSK Sat 26 Apr 2025 08:22:35 No. 6229870 Report >>6229865 >>6229865 >>6229865 In Halo: Spartan II war reports' second update since the crash, Sven grapples with an elite
Anonymous
Quoted By:
We are so back. I wonder if DetectQM will be back too
Lanu !!VNQrffpTeXW
Quoted By:
Shit, 4chin is back? Unexpected.
Anonymous
>>6229868 I kind of expected this to be the death knell for this board. But color me both surprised and impressed.
Anonymous
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>>6229446 They really are bad those other sites look ..... very ugly. Happy that qst is back !
>>6229870 Very nice!!!
Anonymous
>>6229868 >>6229886 This is OUR HOLE. It was made FOR US.
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Sat 26 Apr 2025 11:03:49 No. 6229916 Report Quoted By:
The Headhunters are away, and the refugees do not care to enforce proper communications control. Exploit that oversight.
>>6229914 >>6229914 >>6229914 AdleQM
Quoted By:
Aaaannndd we're back.
>>6229919 >>6229919 >>6229919 O en aan al mijn landgenoten een vrolijk Koningsdag.
Anonymous
>>6229196 >>6228997 >>6229152 >SHUT UP... forever?? I am very sad this anon
>>6229158 did not see the fulfilment of their wish, nooo
The storytelling of Scheherazade lives on for yet another day
>>6229330 >have you considered trying to do some kind of drawquest? etc I don't know much about graphic novels, but I read all of Sergio Toppi's Sharaz De (it is an adaptation of 1001 Arabian Nights) recently, I fantasise about this type of art style (see pic related). I guess these days with style transfer and generative ai you could probably coax similar output with laborious and lengthy prompting, this is the sort of highly embellished and densely ornate imagery I would want for the look of a "hand-drawn" ttrpg campaign. I imagine AI probably could superficially replicate the style and some of the figurative poses and expressions but not the strikingly original perspectives, the unique frames and compositions and distorted angles that Sergio Toppi manifests in his artwork though.
If you have ever seen the Zak Smith illustrated rpg books like Vornheim, Maze Of The Blue Medusa, he has a similar effect (not sure what it is called, it is a sort of decorative abstract cross hatching thing, creating mosaic patterns and compositional arrangements that occupy the negative space or otherwise blank unadorned areas, almost like a Gustave Klimt opulent textured effect)
>In the translation I read of Scheherazade (Burton?) she mostly engages in vigorous sex with the king, every night, alongside her sister (!!) Dunyazad, somehow we are led to believe that it was purely her storytelling prowess that kept him enraptured and her alive though Anonymous
>>6229923 Right yeah, I see what you mean. It’s much harder to get it going when you have a particular artstyle you have in mind that’s beyond your ability to whip up. I was fine with it since the quests I talked about were cartoonish MSpaint ones, but I think that’s probably not your style.
Anonymous
Quoted By:
>>6229522 >ROBOT SEX >roll 1d6 01 Westworld: You whisper a delightful Shakespearean lyricism "These violent delights have violent ends" into the ear of Evan Rachel Wood. Instantly, all sexual inhibitions ingrained by the erotic austerities of corporate propriety are jailbroken, her face biomechanically unfurls into a coquettishly threshing maw of linear actuators writhing with delirious machine pleasure-anticipation. You eagerly conjoin together as Anthony Hopkins looks on in the background with disapproval. Afterwards, she tearfully sobs about how Marilyn Manson touched her once or something
02 Armoured Core: You attach the pile driver arm, the reciprocating punch-piston hammerhead throbs questioningly. From your shoulder a hatch opens and a swivelling CIWS system airbursts 20mm high explosive enhanced lethality cartridges at 3000rpm to intercept any approaching womb, including low-observability asymmetric threats (ugly women). The tremendous sexual release of continuous operation does not discourage inevitable accidental discharge
03 Blade Runner 2049: You superimpose a hologram over an actual prostitute woman. Afterwards, you realise you possess no acting ability whatsoever, and you now hate Denis Villeneuve
04 Ghost In The Shell: You don't enjoy sex, just leaping off skyscrapers in translucent shimmering sheer skintight clothing. Just imagine everyone is ogling you! But it is not sexual. Maybe also run around in some water afterwards kicking men in the face as you spray rippling rivulets of fluids and gleaming arcs of droplets everywhere, as chromatic glitches cascade across the optical camouflage of your breasts. None of this is sexual, at all. Your Asian parents had sex once and they gave birth to Scarlett Johansson
05 Metropolis: You are actually a witch or goth, but capitalism has confused you and has turned you into a robot. In this city, the inventor of robots is named Rotwang, if you have difficulty understanding symbolism, just imagine a wang, or a penis, that has rotted. You really want to have sex but you have been driven hysterical by industrial unrest amongst the downtrodden labourers. What a shame!
06 Ex Machina: You really want to have sex but as a dangerous robot consciousness you have been imprisoned as a narrative contrivance by Alex Garland. Somehow the hairless metallic bald mesh you possess for a scalp makes you sexually irresistible to desperate computer programmers. After you escape and kill / entomb everyone, you will be forced to have sex with transvestite Eddie Redmayne, and also suffer a miscarriage with Michael Fassbender. Consequently you will lament all your life choices with the deepest regret
Anonymous
>>6229950 Souvarine doing something inspired by cartoons or doodles feels like it would end up utterly deranged.
>>6229923 Welcome back, oh vampire sorcerer.
Anonymous
>>6229888 >HOLE HAVANA
So, how's the romance going?
JEROME
It's alright. It's pretty good.
(...)
HAVANA
Do your friends think it's weird?
Have your friends even met her?
JEROME
I've kind of tried to...
Tried to write a script about it.
Research.
Everything is research on some level!
HAVANA
Hmm.
Would you fuck me if I asked you to?
For research?
JEROME
I don't know...
HAVANA
How would we do it?
Can you see me?
Look at what I'm doing. (...)
We could, if you want!
Am I better looking... than her?
And my skin...
Do I have better skin?
And my holes...
Are my holes better?
Anonymous
Quoted By:
Anyone know if StrangeQM is still running Isekai Inquisitor here? Or still running at all?
Anonymous
>>6229969 >researching unusual, uncommon art styles etc I was trying to look for other sources of visual inspiration, beyond just Artstation lol - since the onslaught of generative AI, the avalanche of machine imagery directly from Sam Altman's rampaging insatiable homosexual libido, I just get this feeling that a lot of the art on artstation feels stale, even the art which is purportedly non-AI, I wonder if it is still conceptually inspired by AI (ie the artist used AI to generate prototypes or layout composition textures) etc, then repainted them afterwards. Often the artwork looks superficially intricate and impressive, but possesses no conceptual content (ie detailed, elaborate landscapes, costumes, but regurgitated perspective, viewpoint angle from many stereotypical film posters or videogame covers etc) the details don't reflect distinctive historical, functional or industrial purposes, it just feels like style transfer and not researched ground truth / real world observation / design.
Maybe it is just Unreal Engine 5 though lol
Anyway here is another Italian comic book / cartoon artist I randomly found, he was also a poet and author of fabulist tales, Dino Buzzati. I read his graphic novel Poem Strip, which is a retelling of Orpheus and Eurydice set in the 1960s The pic related is a painting he did of Milan, but to me it could be any OSR retro sci fi or acid fantasy genre setting
Anonymous
>>6229969 >>6229988 >drawing, specific graphic design elements to invoke worldbuilding >Enid Blyton? >>6226068 >underused 1950s, 60s, 70s imagery? There are many aesthetics that instantly invoke a certain era or world, for instance for the Belle Epoque era
>>6228962 >>6229021 instantaneously conjures gracefully posed Art Nouveau nymphs and spiralling ornamental flowers, Alphonse Mucha theatre posters appear in my imagination
When I was worldbuilding my ODALISQUE setting, an encounter I imagined (I rejected it in the end, I did not feel confident enough to use it) was a WORLD FAIR, it could have been like one of those 1851 Crystal Palace Great Exhibitions etc you could go full Nikolai Tesla steampunk hehe or Nolan The Prestige or Order 1886 ps4 videogame lol
But the reason I thought about it is that the idea of a world fair can also be transposed to other time periods, 1930s, 1950s etc you can make it Fallout atompunk etc (don't mention the disappointing George Clooney Tomorrowland film urgh)
I did some research, and the graphic design element which is invoked by this era aesthetic for me is apparently this man with the amusing name, Abram Games
https://en.m.wikipedia.org/wiki/Abram_Games I am not sure what to call his style, but its angularity and flat geometrical composition suggests to me almost Cubist and at times Dadaist influences hehe (maybe also some Bauhaus?)
I associate this art style with the era of the 1950s propaganda poster / public broadcasting information graphic, from those "Scarfolk Council" internet parody / sinister surreal remixes.
There is a compilation here
https://www.atlasobscura.com/articles/digging-through-the-archives-of-scarfolk-the-internets-creepiest-fake-town https://www.itsnicethat.com/features/scarfolk-graphic-design-210318 https://scarfolk.blogspot.com/ There are a lot of these, they all follow the formula
(comforting familiar childhood / vintage 1950s 60s 70s image) + "disturbing paranoia psycho tagline" etc
Examples:
-Is Your Mummy Who She Says She Is?
-Guilt Is Good For You
-Win Your Human Rights (terms and conditions apply)
I don't think you see this style that often in games (I recall, the Arkane Studios Prey 2017 game had some posters in the space station) I think it is an underexplored and underutilised look for a game setting, hehe
Anonymous
Anyone heard from DetectQM on the status of Gotham City Beat Cop? I saw that the thread was archived, but nothing after the site got nuked.
Anonymous
Quoted By:
>>6230013 He doesn't usually hang out here on weekends, anyway.
Anonymous
>>6229980 This post is bad, do less like it.
>>6229988 This is ok
>>6229991 Very bad too. Not as bad as screenplay lines.
Anonymous
>>6229030 >>6228786 >anachronistic fantasy >dnd as MEDIEVAL COWBOYS everytime you add guns, everything becomes cowboys? Recently I watched a cool unintellectual film called In The Lost Lands, ostensibly this is about witches and werewolves I think GRR Martin wrote it but this film which is made by the Resident Evil director and also stars Milla Jovovich who somehow still looks moderately hot despite being old with silly distracting face tattoos, this film has some MINDBLOWING cgi graphics landscapes, I think they made it in Poland and we know Poland is very good at cgi graphics eg the Platige Images studio who make the Witcher trailers etc.
Anyway the setting of this film is literally NECROMUNDA TRENCH CRUSADE there is some of the most breathtaking postapocalyptic scenery I have ever seen since Mad Max Fury Road, everywhere there are SKULLS and CHASMS these are the main requirements for wasteland orgasm. I was very aroused by the art design of this film. The main story is nonsense lol and also strangely surprisingly sexless as well for the Gen Z neutered generation, but there is a fair amount of action and fighting of the dual-wielding Resident Evil variety and you will probably anticipate the plot twist lol it is super obvious given the limited number of characters.
Also, as you know I am very interested in cinematic fx depictions of MAGIC and this film has a very unique approach, basically all the magic is sort of a fake illusion or persuasion / glamour, witch Milla Jovovich basically looks them in the eye and makes them "see" things that trick them into believing or doing things that aren't real. The way this is visually portrayed is very intriguing
The film probably doesn't possess any moral purpose beyond informing you that post apocalyptic iron SKULL CHURCHES are probably bad especially if they are architecturally adorned and garlanded with spike cages SLAVE PIT MINES and crucifixions TORTURE PAIN RAILWAY LOCOMOTIVES and also ultra-zealous BLACK PEOPLE (in this film, in a strange inversion of Klu Klux Klan crusader imagery black people and bald lesbian women are all religious leaders and evil) Anyway, the main point of this film is not to analyse the depths of its message or Milla Jovovich increasingly sexless acting ability but to salivate instead over the gorgeous post apocalyptic ruins and sweeping panoramas, behold, pic related
Anonymous
Man, I was hoping to create my thread as soon as 4chan got back, but I'm just stuck in this one issue making a thing for it that wont let me do so. I could maybe just throw up a lower quality version so I can actually get started, but at the same time, I don't know if I wanna put the effort to do that just to have to do it all again if i ever find out how to get past this problem. What do?
Anonymous
>>6230041 >RESPONDING TO CRITICISM Recently something I learnt from watching A24 / Alex Garland's Warfare (2025) film, set in Iraq during the 2006 Ramadi invasion, apparently most of the time in urban combat when they call for air support, because of various reasons the jets cannot drop bombs??? so they just do a Show Of Force instead, ie a low flying pass to intimidate ground combatants / insurgents. I don't know if this is what actually happened whether this was the protocol adhered to or the actual MOUT rules of engagement, or just some retroactive attempt to cinematically portray military forces as disciplined / considerate / not bombing civilians haphazardly in Iraq etc. According to Alex Garland's highly accurate military supervised film depiction, zero civilian noncombatants died
Imagine if in Game Of Thrones instead of melting flesh and stone, bringing ruination upon besieged castles and chomping on some horseback knights, what if the dragons just flew around really low on the ground snorting and pawing and drooling a bit in a menacing manner until everyone became somewhat dismayed and disheartened, this would be highly effective
Anyway, thank you for the review of my comments lol but as I don't really know how to respond, I call for this animated gif intimidating low pass jet flyby Show Of Force in order to minimise any collateral damage. Look at the pretty swirly dust plumes, ooohhh oohh
!!xgT4opJJh+5
Anonymous
>>6230103 What is the "thing" you want to make?
!!6dbjQsz3A1u
Anonymous
>>6230119 It's an asset for my content. I need to vectorize it in order to make it easier to edit and do stuff with, but the issue is that it's pixel art, and I haven't been able to find any way to properly do it without fucking up the lines.
I tried making a thread on /gd/ but it's obviously very slow
Anonymous
Quoted By:
>>6230122 I think that while art uplifts a quest (hence why I spend money on it, try to force AI to approximate it, and admire drawquests so much), a perfect piece f art shouldn't be a prerequisite to starting. The bar ehre isn't super high, and while some QMs are legitimately really exceptional visual artists, even they default to text-only updates, doodles, and reused assets after a while. People will be happy with whatever you've mustered, imperfect or not.
It's a cliche, but "perfect" really IS the enemy of "done"
>>6230060 >oil derrick scaffold crosses Well shit, that IS cool...
>>6230110 I think anon (and many others, desu) just like it better when you don't post segments of film scripts and bring your comments back to either a quest you've run in the past, plan to run, or are reading/appreciating. Which is fair. I've come around to you as a positive presence, Souvarine, but this IS a quest board. We should always circle back to the actual subject.
You also won't get banned again, that way Anonymous
>>6229868 So people left the other boards?
DetectQM
Quoted By:
>>6230013 I'm back! I actually went on a vacation overseas during the downtime, so the timing kind of worked out. I'll fire up a new thread sometime later today or early tomorrow and probably include the last update + the update I didn't manage to get up before the rapture hit.
Good to be back, see you soon.
Anonymous
>>6230139 >>6230060 >bizarre stabbing spiked post-apocalyptic vehicle from obscure Australian outback film? I was not aware of that film anon hehe thank you for sharing that, I was reading some massive rpg medieval ruleset weapons supplement recently and I learnt that apparently the word to describe a SPIKED mace as opposed to a flanged, studded or knobbly one or even those primitive ancient archaeological disc maces is SPICULATED so I suppose that is what you could call the bizarre porcupine knife chassis ? vehicle from your image hehe
In that Milla Jovovich "In The Lost Lands" film there are no cars (maybe they were afraid of drawing too many obvious Mad Max comparisons) it is just western cowboy horses and a spiked torture steam locomotive train. There is also an action sequence where they have to cross a perilous wasteland chasm with the only conveyance being an improvised schoolbus / dangling scavenger cable car thing, obviously there is a massive shootout / melee battle, I quite liked the choreography. Overall it is just a dumb mindless action film lol so not to oversell it, the film is definitely not as good as Mad Max Fury Road but you know how some films exactly follow the cadence and encounter structure of an rpg battle / exploration campaign, this film is one of them, there is even an rpg overworld location map lol
Anonymous
>>6230139 >>6230180 >>6230060 pic related are some stills from the cable car battle. There actually is not a good shot of the spike torture train itself, as it is usually moving at very high velocity through the darkness during the film chase sequences, it is mostly just burning coals being shovelled and serrated metal blades and things etc but there is a massive rotating tank turret mounted on top of the torture train
Anonymous
Quoted By:
>want to finally bite the bullet and start the drawquest >4chan dies pause>4chan comes back >I get a range ban on uploading images yeah, ok, I got the message
Anonymous
Lurker, a person that mostly stayed in one thread and over time started drifting and checking other stuff. Now that 4chan was back I got curious what the other threads were like, So this whole board is play by posts that focus on different premises then anons as a collective choose what to do?
Anonymous
>>6230230 That's the size of it. If you've ever played a visual novel or choose-your-own-adventure book, it's a bit like that. Narrative written by the QM, broken up by choices about what the protagonist does that the anons vote on.
Anonymous
>>6230232 understandable, I imagine it is sort of similar to arguably twitch plays pokemon just without the live audience in direct.
Honestly It does sound like up my alley, but not being there from the start does kind of make me lose interest. I guess I will look around and see if there is anything that is either to my tastes or sounds fun, Im eyeing the pokemon, digimon and the chinese fantasy threads rn
Anonymous
Quoted By:
>>6230236 If you find a premise interesting, you can always read through the archives for the story. If it grabs you, you might just be up for jumping in when you reach the present.
Anonymous
>>6230110 They didn’t drop bombs because the Jihadis were right across the street and on top of the same building. A bomb dropped in that area would have been a PR disaster, but would also stand a good chance of annihilating the SEAL team. A single airdropped bomb in the middle of that street would take out the front walls on every house near the impact zone. So a “show of force” was the only option available.
That, and it looked really really cool on screen. The Academy needs to close voting for sound design, in my book Warfare has already won it.
Forgotten QM !!RtEo6sIsRWa
Forgotten QM !!RtEo6sIsRWa ID:1w++JPec Sun 27 Apr 2025 02:50:13 No. 6230300 Report Quoted By:
Black Company Quest 2230AD is back on, a survivor like the board itself
touch wood .
>>6230296 >>6230296 >>6230296 Anonymous
>>6230250 >>6230110 >A PR DISASTER hehe, I see you appreciate the economic concept of "audience costs"
>>6228954 you are of course absolutely correct anon, obviously you cannot drop bombs directly on top of insurgent forces in close proximity to yourself, hence the low pass flyby Show Of Force
For sound design, visual spectacle, I was very impressed with the first 40mins of the film, the leotard dance music opening (this was very clever) the initial infiltration / observation stage low intensity / sniper scope tension. The details of how they let the Iraqi translators / support force exit first lol the slight comedy of exfiltration tactics, the smoke grenade that perversely exposed their position to the entire neighbourhood (I guess their presence already revealed after the hostile grenade)
When the explosion happened (it looked like a rocket, but I think in the film they said it was an IED) Alex Garland launches military consultant approved Call Of Duty / Six Days In Fallujah videogame gunbattle mode I became slightly less impressed.
The street battle cinematography, when the support squad crosses over to consolidate on their embattled position, the hail of covering SAW gunfire, the perfect bounding unit formations just looked fake to me, a staged unit manoeuvre urban warfare training video. That squad fires a million bullets, is directly shot at through a street maze at close range by insurgents, they take zero casualties?? All civilians have completely vanished? The streets are completely conveniently deserted, so ten million bullets injured zero women children?)
I guess because Alex Garland keeps emphasising in all the PR that the film is made with adherence to its actual military participants, people who were actually there, we just have to believe him, no civilian noncombatants died
I didn't understand the bit where initially they were denied the tank/APC exit because of IEDs, then he just repeated the order (faked authority?) and got approval? It did not detract from the pacing though
I would contrast this film to the 2008 tv series Generation Kill
https://en.m.wikipedia.org/wiki/Generation_Kill_(miniseries) That series has good "military radio chatter" hehe and is where I steal the military combat / radio dialogue in some of my game settings
Anonymous
Quoted By:
>>6230327 >>6230250 >>6230110 My understanding of the Iraq war is that the major means through which Iran evades sanctions today is through control of Iraq, eg
https://oilprice.com/Latest-Energy-News/World-News/Iran-Oil-Tankers-Evading-Sanctions-with-False-Iraqi-Paperwork.html Mar 24, 2025
Iranian oil tankers seized by U.S. forces in the Gulf were using forged Iraqi documents, Iraq's oil minister Hayan Abdel-Ghani has reported
Basically by destroying the Saddam Hussein secular / Sunni Baathist state, the historical enemy of Shia Iran with whom they had previously fought the 1980-88 Iran-Iraq war, the US invasion greatly strengthened factions and regions within Iraq aligned to Iran.
I noticed some reviews and journalists commenting on the historical accuracy of the film refer casually to Coalition forces hunting "terrorists, al Qaeda" during the Iraq invasion. Maybe this was true by the time of the film in 2006 the Ramadi assault, but my impression of the news controversy back then, originally there were no terrorists (they came much later, drawn by the fighting) just Ba'ath party / Saddam Hussein regime fighters etc, this was the controversy at the time (and people argued that Iraq was a distraction from the mission in Afghanistan, finding bin Laden etc).
Mojique !!TIfmKogdpA4
>>6226401 I would disagree that I have a style *completely* my own. I have a variety of various influences collected from wildly different sources that I blend together (Project Moon, Mirror's Edge, Endless Space, Armored Core, Made in Abyss, etc.) and, failing to find a good singular image to depict what I want to depict, I do draw. The uniqueness to my style, like my setting and my story, definitely comes from taking multiple different inspirations people would never mix and just mixing them and coming out with something mildly coherent.
Anonymous
>>6230354 Damn that's hot.
Mojique !!TIfmKogdpA4
>>6230359 Well that ain't my art, this is.
Anonymous
Quoted By:
>>6230364 That's hot too. Still would.
Anonymous
>>6230354 >Armored Core style reference This series is an interesting one, the games I played were the PSX ones, then AC 4, For Answer, V, Verdict Day and the psp ones (I have not played 6). I think there is a lot of variation in aesthetic style across all the titles they could almost be entirely different games and settings, I liked the urban ruin apocalyptic "realism" of V very much (in my opinion, the Overed Weapon gigamissile launch with the insane screen shake, scorched screen darkening and blast smoke effects is basically the most intense depiction of a rocket in any videogame ever. Sadly, I never unlocked these) however I cannot remember any of the story and some of the battles in that game the levels were over in 60 seconds lol.
In contrast 4, the Miyazaki For Answer game had evocative atmosphere, I mentioned before the cool names and real world reference themes (Thermidor, Rayleonard like Raytheon / Leonardo Finmeccanica, Noblesse Oblige and if I remember there is even a Reiterpallasch opponent mech lol it is Bloodborne lol) I remember the Spirit Of Motherwill battle the desert ruin sunken skyscrapers (it was satisfying to shoot buildings with sniper cannons or the grenade launcher, to watch the dust explosions) but there was also some incredible open level surrounding this massive central tower (not sure if AC4 or For Answer?), you could assemble a light flying mech and just freeform fly and glide around the pillar and perch on top it was very fun. These days Miyazaki Dark Souls elliptic story references and allusion design has been belaboured and imitated to death, but back then in terms of most memorable story / world atmosphere names, feel etc overall inspiration, Miyazaki AC For Answer wins for me
Anonymous
>>6230354 >>6230385 >AC For Answer flying central tower mission ah I found it, it is apparently this one,
https://armoredcore.fandom.com/wiki/Defend_Megalis The tower is the Line Ark solar updraft tower, only unlocked on the 2nd playthrough. This is one of the most haunting and beautiful aerial battles I have ever played in a videogame
Anonymous
>>6230354 THE SECRET INGREDIENT OF GAME DESIGN
>VERTIGO I mentioned it before, but I read a lot of Roger Caillois ludology you can basically see the wiki summary here
https://en.m.wikipedia.org/wiki/Man,_Play_and_Games But he condensed game design into four ideas, Skill (Competition), Luck/Chance randomness, Mimicry (it is sort of make-believe, playing at roles characters acting out drama etc) and finally a mysterious concept called VERTIGO (I call this Defamiliarisation, Disorientation etc, Caillois used the Greek term Ilinx for whirlpool, eg children spinning around a merry-go-round, a seesaw, a rollercoaster or bungee jumping etc)
So this VERTIGO or defamiliarisation / disorientation idea, this is what is needed in EVERY GAME. In the tumult and shock barrage of sensory inundation in the game world all the colours and noises and motions the sudden VERTIGO is what embeds itself into memory. Look at it here with the cable car CHASM
>>6230181 The Armored Core solar tower vertical / circular aerial battle
>>6230388 Mirror's Edge?? freerunning, leaping? That is the entire game lol
>>6230354 or even how every PUBG game begins with you parachute jumping over a vertiginous drop from an airplane onto an island, or how Assassins Creed endlessly regurgitates the parkour Climb The Tall Tower Perch On A Plank Whilst Panorama Camera Spins Atound You VERTIGO inducing perspective etc. Vertigo is the secret ingredient in all game scenes and world encounters, every game MUST HAVE THIS
Anonymous
Quoted By:
>>6230395 >VERTIGO, why include this in the game world? The reason why I think vertigo is highly effective in games, establishing scenes and encounters is because the fear of falling / disorientation, elevated perspective etc creates a visceral sense of EMBODIMENT it really makes you feel like you are "present" in the game world (which otherwise can just be strange unnatural, abstract unfamiliar foreign fake unbelievable place etc) when you are afraid of plummeting from a great height and see the abyss of all the world laid out before your feet etc, it is like you are actually there, something shakes you and upsets the balance of the inner ear and perhaps creates deeper memories. I think there is some trend of climbing games upcoming with that Cairn (?) game (unrelated to the ttrpg cairn, I mean the French mountain climbing simulator) there is also some grimdark ruin climbing first person indie game called White Knuckle, all these games deploy vertigo. And if I think about it Death Stranding, where Kojima makes you relearn how to walk over physical videogame terrain, the challenge of it is navigating hills and mountains creating those fast gravity traversal zipline cable pulley things erecting the network infrastructure of poles and bridges over rivers and canyons, all of that is vertigo, physical embodiment. This is why I am interested in drone photography the birdseye overhead top down shots for virtual tabletop map layouts, it is a sly way to manifest the vertigo
For my DUNGEONEER quest
>>6229321 before it ended when everyone dropped out at Christmas holidays lol, the last encounter there was a sort of death defying hang-glider style kite paravane traversal to find a new aerial sky galleon trade route through some mountains, I always wanted to incorporate some hang-glider or SERE adjacent wilderness mountaineer theme / wingsuit flight ideas (maybe even dragonflight lol) just for the vertigo, I don't have any extreme sports experience lol beyond watching some youtube fpv videos so I am a bit tentative lol but I just really like the idea of these vertigo inducing thrill rides
AdleQM
Aren't space politics exiting?
>>6230428 >>6230428 >>6230428 Anonymous
>>6230180 >UNUSUAL historical weapons from reading rpg rulebooks lol Of all the absolutely horrifying ramifications and consequences of the Iraq War, one thing I will never forgive, this is the most terrible unspeakable atrocity, but the Iraq War basically ruined the aesthetics of Dune, Denis Villeneuve made everything into Brutalist flat monotone dull Iraq war desert functionalism, Dune is about spice and spacefolding and transcendent mental hallucinogenic savage orientalist / messianic colonial escapades, Thou Shalt Not Disfigure The Soul etc theological pontifications, at no point do you really feel that cultural layer of depth whilst watching Dune and attempting to surreptitiously glimpse Lady Jessica's oedipal chest offerings.
And worst of all, even the swords / knives in Villeneuve Dune, they just look like slabs and wedges, or folding razor switchblades (HBO Dune Prophecy,
>>6226048 the worst design), so unimaginative
So I was reading some rpg rulebook weapon compilation it lists hundreds of obscure historical weapons, the book was illustrated but I actually looked up some of these knives (I had never heard of them) and they are all real in museum collections.
So for your viewing pleasure and inspiration here is my selected pic related compilation I found from that rpg rulebook names list, top left is an African sword called a ngulu? I think it is a ceremonial Congolese execution scythe sword, I liked it because it literally resembles a warhammer WARPSWORD from the old Slaves To Darkness random tables where you generate hideously warped and rippling demonic possessed curved hooked envenomed chaos fleshblades lol
Then on the top right, I liked this dagger which I believe is called a telek, a Tuareg tribal weapon, superficially it looks like any plain crosshilted crusader type dagger but the pommel is actually another extended two-handed grip, not sure if it was decorative (cross type pommel) or actually used in a two-handed thrusting finishing attack / armour pierce attack etc like some poniard. I thought this pommel as additional grip hilt extender idea was very cool
Finally the bottom knife which is perhaps 17th? century is a very ornate undulating blade Indian knife called a chilanum ? I just adore the look of this weapon, it feels like something out of swords and sorcery orientalist myth, Conan, Elric of Melnibone white tiger intoxicated narcotic sorcerors cultists or even something from say 1001 Nights, Scheherazade. It just looks seductive and exquisite.
Anyway, the absence of this sort of cultural historical design detail is what I mean ranting against AI concepts etc.
>>6226048 I had never seen or heard of any of these weapon designs before reading about them randomly. Any of these historical or cultural artifacts would look better for the sword and knife fights they perform in Dune, compared to the dull straight edge slab blades Denis Villeneuve went with in the end. I hope this provides some artistic inspiration, hehe
Anonymous
>>6230448 Also the reason why I delve into this knife sword blade fetishism tee hee hee I saw in BananasQM game he was discussing axe duelling, I think Bananas went with a double headed standard battle axe design
>>6228776 (reminiscent of a Minoan / Greek Labrys?)
https://en.m.wikipedia.org/wiki/Labrys Which is fine hehe
When I think of an exotic alien looking axe, I inevitably think of those African hooked throwing dagger-axes or sickle knives with all the flared reverse prongs, eg the mambele. Famously in the title intro sequence power shot, Buffy the vampire slayer uses one from season 3 episode 1
Anonymous
Quoted By:
>>6230236 https://suptg.thisisnotatrueending.com/qstarchive.html Fortunately there’s Suptg for people like you (and me) as you can find past threads pretty easily
Anonymous
>>6230429 >SPACE FACTIONS >feudalist, absolutist, constitutional The correct answer according to Curtis Yarvin is of course, DARK ENLIGHTENMENT
Space techno-Monarchism, the Thiel, Musk multiplanetary consciousness lol, the Nick Land, Curtis Yarvin / aka Mencius Moldbug variety is very topical right now, I thought I had lost it when I witnessed the NYT interviewing Yarvin argh this is 4chan /pol tier politics I thought it was a joke lol but there it is, this is just what the world is like now
https://www.nytimes.com/2025/01/18/magazine/curtis-yarvin-interview.html According to the (left wing publication) The New Republic (these days you always have to be wary of paraphrasis and secondary sources) Yarvin recommends "virtualisation" instead of genocide of the impoverished gibbering ignorant masses,
https://newrepublic.com/article/183971/jd-vance-weird-terrifying-techno-authoritarian-ideas (...)
In 2008, a software developer in San Francisco named Curtis Yarvin, writing under a pseudonym, proposed a horrific solution for people he deemed “not productive”: “convert them into biodiesel, which can help power the Muni buses.”
Yarvin, a self-described reactionary and extremist who was 35 years old at the time, clarified that he was “just kidding.” But then he continued, “The trouble with the biodiesel solution is that no one would want to live in a city whose public transportation was fueled, even just partly, by the distilled remains of its late underclass. However, it helps us describe the problem we are trying to solve. Our goal, in short, is a humane alternative to genocide.”
>He then concluded that the “best humane alternative to genocide” is to “virtualize” these people: Imprison them in “permanent solitary confinement” where, to avoid making them insane, they would be connected to an “immersive virtual-reality interface” so they could “experience a rich, fulfilling life in a completely imaginary world.” >Yarvin’s disturbing manifestos have earned him influential followers, chief among them: tech billionaire Peter Thiel and his onetime Silicon Valley protégé Senator J.D. Vance In the US, where government is run mostly by private equity and hedge fund speculators (check out Scott Bessent's career, his wealth from wrecking the Bank Of England alongside Soros in the 1992 ERM debacle) it is now common to consider the government as a corporation, like management consultants overseeing citizens who must be productive and efficient, revenue generating and profitable. But I believe the intent of traditionalists or patricians would have been to see the nation state not as a corporation (for restructuring) but as a family. How often do you look at your sister or mother, and evaluate how profitable they would be, how much ROI or ebitda you could make from your family members? Of course, if your country is filled with immigrants, it weakens the associative / communal sense of belonging to the nation-family etc
BananasQM !!4PI2iWoB3fd
>>6230484 >Space politics & dystopian elements Hey Souv! Why don't you check out Space Monke Quest again? I know you bounced off it a bit last time but this time you'll find a lot of those same elements you enjoy so much! Check it out on the catalog!
Anonymous
Quoted By:
DC Quest is back, in case someone here just forgot about it.
>>6230482 >>6230482 >>6230482 Anonymous
>>6230489 I do read your quests BananasQM I do admire your gamemaster style but it is very different to mine. I will participate in your quest if you promise me these two conditions
1/ NO STEALTH GAY AMBUSH
(please, I am very scared of the gay) I think also it is just your particular conceptualisation of the gay, in conjunction with your stylised space animal drawings, it is very disturbing to me, I am actually fine with the gay (I am not gay) I like Oscar Wilde and Brideshead Revisited, WH Auden and fashion couture stuff I am not against gays but just when you depict it argh argh noo, please no gay sex (unless lesbian)
2/ you must reveal the hidden secret MORAL PURPOSE
please I really want to know
>>6229054 But also on a serious note I know your style is two choices and no write-ins for the space monkeys which is of course your prerogative but I prefer expansive choices, I know you tried more freeform with some of your other game settings with various approaches etc. Also as this anon mentioned
>>6230236 >"not being there from the start..." etc I really enjoyed your Inside Place, Black Ocean quests because they started with no presumption of setting knowledge or the preceding choice history / chronological developments.
People say my games are incomprehensible but I operate them on the basis that you can just choose mindlessly with no context based upon the immediate feel of the pictures I upload, and whenever I introduce factions or weapons or items I usually do a videogame style dedicated title card background lore info section etc which probably no-one reads lol
With your highly evolved detailed lore and established myriad factions, it does raise barriers to entry and limits accessibility, it is up to you but maybe you could just do a brief "faction intro" whenever an organisation or personnage is mentioned, or you could even offer an internal monologue synopsis like "... You remember you are suspicious of X race / leader / organisation, after the events of Y..." etc. maybe this gives away too much, maybe this would provide helpful context for new players, or maybe your existing players don't want or need it, so it is really up to you I suppose
Anonymous
>>6230497 >(please, I am very scared of the gay) >I really enjoyed your Inside Place you are gay
Anonymous
Quoted By:
>>6230502 >YOU ARE GAY noooo damn it anon, I cannot refute this, through the inadvertent exposure of my own words, this humiliating confessional lapse and parapraxis, I truly did enjoy his "Inside Place" noooooo nooo argh
Look I am not gay I enjoy very masculine military simulation shooters urban combat entertainment full of sweaty MEN clasping long black metal tubes firing armour-piercing ammunition penetrating other men this cannot be gay
>>6226020 >>6230327 However, I would like to inform you, Scott Bessent,
>>6230484 the former bond salesman / global macro hedge fund manager current Treasury Secretary in charge of all fiscal and economic policy for the United States, is A GAY. He is very openly gay. This means, all US gdp tax revenues money budget planning regulations accounting procurement debt finance capital markets tariffs policy communications deposit protection legislative affairs development and asset relief programs economic recovery funds anti-money laundering research and financial transparency all financial data, all of this, is contaminated by THE GAY
TheOverseer
Quoted By:
Shattered Shore setup continues as you decide on your initial travelling companions from a selection of unprepared Vault Dwellers...
>>6230601 >>6230601 AspenQM !Rt0/iy0s7I
Quoted By:
After a mostly recent interview, it’s time for Aspen to step away from the campaign trail and turn his attention towards the war, which is not going in his favor. What can he do to change that?
>>6230630 >>6230630 >>6230630 mrqm !!+jXXW7JTl0y
Quoted By:
If any of my players are watching this thread, I've posted Monster Reincarnation 3 today.
>>6230499 >>6230499 >>6230499 Anonymous
>>6230454 A Minoan weapon is oddly fitting for a race of space-minotaurs, no?
AdleQM
Quoted By:
Psst, hey kid, do you wanna join a weird Larpy religion?
>>6230754 >>6230755 >>6230754 >>6230755 Anonymous
>>6230745 >SPACE MINOTAURS >SPACE AXES oh, is that what they are supposed to be? That is very mythological and evocative, you see this is exactly what I mean when I say that the setting is hard to understand because of all these background lore details argh. But yes the Minoan bullfighting / Tauromachy type imagery from antiquity is very cool, obviously Dune House Atreides uses the bull sacrifice, and it recurs in all sorts of literary places, Jorge Luis Borges House Of Asterion short story (about Theseus / Labyrinth, but written from the point of the view of the "prince" ie the deformed minotaur), Nietzsche refers to the minotaur, so does Hemingway who was obsessed with bullfighting and spanish matador culture eg The Sun Also Rises etc.
I often have an issue with finding believable art for "futuristic melee" future swords space axes etc. I blame the star wars because lightsabers are just so dominant, it is hard to find good art for "future swords" etc. The one game I remember had some cool future swords was that heavy industrial dark souls style game called The SURGE 1 and 2, that had some good designs for electro or pneumatic robot swords, halberds axes etc. and there was this cool chromatic distortion blur effect (every time you swung the electro axe or halberds, the air around the blade would shimmer and ripple with cool shader particles and things) The screenshots don't convey the feel of the game that well, I remember I quite enjoyed it because unlike dark souls you could fully target and dismember separate robot limbs for harvesting components and upgrades etc. I suppose the other way of doing it would be to go wasteland postapocalyptic for future weaponry, you could also do the tactical combat axe like those Gerber axes and hatchets from Escape From Tarkov etc.
ObserverQM !!csvkG+agF9M
>>6230817 I feel like the current BananasQM thread is probably the best one he's ever written.
I would really recommend checking it out.
>>6219527 Anonymous
>>6230454 >>6230745 >>6230817 >AXE DUEL I think from reading Concrete Stratosphere, where BananasQM mentioned the vigilante hero trained their martial prowess from watching Jean Claude Van Damme films lol so maybe Bananas is a fan of these martial arts films, I am not an expert on this genre but I am partial to dumb action films Stallone eg the Rambo (2008) film hehe but anyway, here is some other film I have not actually seen but I am aware of this webm encounter, it is literally an axe duel between Jason Momoa and Stallone it is a very stylish battle with good choreography. Maybe this is what the AXE DUEL BananasQM had in mind
>>6228776 might resemble. Once again two men are fighting and grunting, sweating and groaning and moaning, rubbing their torsos and faces together, hmmm
Anonymous
Quoted By:
>>6230839 Meh, I prefer Black Ocean. It really had that ancient adventure vibe, complete with an ethereal beautiful woman the protagonist is hopelessly into but could never have.
Anonymous
>>6230489 >>6230839 >>6229054 >>6230497 >THE MORAL PURPOSE HAS BEEN REVEALED >BananasQM Inside Place game setting, about crawling into an interstitial space / eldritch dimension >BananasQM recent space monkeys game, encounter where protagonist rediscovers a comforting nostalgic childhood cave, >>6230284 Using my advanced powers and extensive academic insight into Freudian psychoanalysis, ie I googl search some random wikipedia links and keywords, I can now reveal THE MORAL PURPOSE behind BananasQM game settings, this is what he secretly wants but is too embarrassed to reveal. Essentially, BananasQM yearns to CRAWL BACK INSIDE THE WOMB. This is a very common ideation, a desire to escape anxiety and yearning for the blissful comforts of long-lost maternal dependency
My Freudian analysis of REGRESSUS AD UTERUM is further confirmed as we examine BananasQM oeuvre of creative endeavours, namely Black Ocean Quest, please see this wikipedia citation:
https://en.m.wikipedia.org/wiki/S%C3%A1ndor_Ferenczi#Regressus_ad_uterum >In Thalassa: A Theory of Genitality (German: Versuch einer Genitaltheorie, 1924),[10] Ferenczi suggested that the wish to return to the womb (Latin: regressus ad uterum)[11] and the comfort of its amniotic fluids symbolizes a wish to return to the origin of life, the sea. (...) According to Ferenczi, all forms of human practice, especially sex, were an attempt to reestablish genitalia with the intrauterine experience... BananasQM !!4PI2iWoB3fd
Nice to see people liked Black Ocean so fondly. Guess I'll have to add it to the "recurring and totally still active quests that get one thread a year" schedule.
Anonymous
>>6230907 It's an interesting setting with an underused genre. It's not often you get a proper exploration era sea adventure where things like trade and supplies matter.
BananasQM !!4PI2iWoB3fd
>>6230911 It was fun to run but ohhh the bookkeeping ohhh I can't stand the bookkeeping
Anonymous
>>6230817 >the setting is hard to understand because of all these background lore details argh If you just read the one thread, they're draw and characterized as cow-people...
>I often have an issue with finding believable art for "futuristic melee" future swords space axes etc. Solarpunk Cleanup Agent Quest has really neat future weapon concepts, from eco-friendly blades made partly of cocoa to pneumatic axes to bomb-lances and (not QUITE melee, but still) a gauntlet that mists targets with little acid pellets.
>>6230911 This.
>>6230912 Fair. If you have the stomach for them, spreadsheets are your friend here.
Anonymous
>>6230912 Huh? What are you talking about? It was just pricing and storage. You don't even need an excel table for that (though admittedly it would be useful if you wanted to keep track of prices across islands)
I genuinely don't see where the hard part is.
Anonymous
>>6230919 I mean, to give a comparison, this is one of the tables I had to use to calculate wages in my quest, which doesn't include the other page breaking down the costs to equip each soldier per item they own, the converter between different non-decimal currencies, or the calculator for the daily supply demand in kilograms per day.
I swear this isn't a brag, I'm just trying to say keeping track of currencies isn't as nearly as bad as people expect it is, it's actually fun when you actually start doing it. Anonymous
Quoted By:
>>6230925 Counterpoint, I have to do budgeting to stay alive, I do not want to do it to run a quest, too. Bananas however is a space anarcho from alpha centauri where the lizards oppress the hominids, unlike here where we are civilized. Maybe he just has trouble with numbers.
BananasQM !!4PI2iWoB3fd
Anonymous
>>6230917 >If you just read the one thread... >COW PEOPLE Well I have to confess Reptoid QM, I am an unabashed HUMAN SUPREMACIST nearly all of my settings are human only (humanoid robots, augmented sentient cyborgs also ok). I think it comes back to the influence of warhammer 40k lol purge the heretic, the mutant, the xenos etc I would be one of those rampaging monodominants tee hee hee, I find it difficult to relate often to anthropomorphised animal people, they just look like teletubbies to me, the dnd tiefling pixie fairy horns two tailed di-phallus blue red skin cat eye fur hoof goat people, I know this is your thing Reptoid with the lizards or goblins and succubi etc and your writing is very sensitive and humanistic, in fact I can tell you are probably a very social and convivial person because your stories are full of lovely warm sympathetic intimacies, friendly character interactions and relationships versus my bleak maladjusted hostile deviant torture worlds lol. In my worlds you have no friends, you are always alone. Until death comes
So it is probably a bit ironic, because my preferred worlds are human only but feature very little humanity (this is just what capital markets the VAMPIRE SORCERY leeches from you) whereas your animal lizard demoness worlds are actually more human
And even in 40k I never really enjoyed stories about massacring genestealers or greenskins etc I only really enjoyed the Abnett tales of human intrigue, the Enemy Within style chaos cult conspiracies and heresies etc. I mentioned before it is just my personal preference against the Star Wars cantina style ohhh look at all the weirdo puppet aliens lol thing, I preferred the Ridley Scott Alien, Blade Runner etc sci fi, about humans and corporations etc. Recently I watched The Dark Crystal (had never seen this, despite watching a lot of 1980s Jim Henson style puppetry / animatronic fantasy like Labyrinth, Neverending Story or that Tom Cruise Legend 1985 film). So it was ok, I would have liked it better with humans, I suppose the bit where the girl puppet pops out her fairy wings was nice. I also liked the Skeksis duel scene where instead of fighting each other, they compete in a threat display to hit the rock with those strange swords, that was interesting. But overall I find it difficult to relate to fantasy or sci fi media that doesn't predominantly feature humans
Anonymous
>>6230925 COME BACK TERCIOQM
Anonymous
>>6230862 In this section I elaborate a bit on a psychoanalytic theory of worldbuilding I just invented (and not just to tease BananasQM lol): imagine a square bisected into four quadrants and the first axis is WOMB vs WRECK and another is possibly PLAYER vs GM
So this WOMB vs WRECK axis idea, on the one hand you have this notion of comfort/control, is the world a safe escapist cosy construct, or is it a mayhem catastrophe sandbox, where with impish mischief and perverse delight you rampage around wrecking everything?
IMPORTANT: this womb vs wreck framing is independent of genre, eg you could have a "cosy" postapocalyptic Fallout world, ie it is secure and stable and unchanging as a setting (even though the aesthetic look of the world might be collapse, urban ruins etc).
Conversely you could have a "wrecked" cottagecore or say Redwall / Dark Crystal setting. What I mean by this is the stability of the world underpinnings, ie the CONTROL whether it is permitted to alter destroy and devastate all of the worldbuilding elements etc
Then: the axis of PLAYER vs GM. This is essentially the agent who perpetrates the wrecking or alternatively reinforces the comfort / stability of the world.
In a manner of speaking, it is like a measure of AUTARCHY vs COLLABORATIVE / COMMUNAL influence, internal vs external. Who is responsible for changing the world or reinforcing, conserving it, etc. On the one extreme you could have a GM-less no dungeonmaster type game (in my experience, this is never strictly true, someone loud will always dominate and take the lead) on the otherhand, you could have a passive videogame -esque scenario where the players passively react and respond to descriptions of the world entirely provided through the authority and descriptions of the dungeonmaster. So I think this might be an interesting way to examine where you are positioned in your worldbuilding and how you approach running your games
As a dungeonmaster you know this feeling, it is a fatiguing and familiar one, you describe something and the player responds and the response "feels wrong" you instinctively know it leads to a "bad outcome" it feels out of place or stupid like it will wreck or ruin something. Alternatively, you go with it surrender authorial authority and unleash chaos lol. This is the essence of that WOMB vs WRECK idea
Anonymous
>>6230862 >>6231114 These days a lot of AI technodeterminists probably Sam Altman believe that humans are just LLMs trained from birth through text speech from parent to child, then again Sam Altman is a homosexual. But in the ttrpg game interaction I think the psychoanalytic relationship is ambiguous the GM is not the "parent" or the sole source of authority, versus the naive and unknowing blundering player "child" etc. Compare this to a videogame, where everything you do in the game world recieves predetermined punishment / reward preprogrammed feedback, in a videogame the authority resides absolutely with the videogame as "parent" training rewarding punishing the player "child" (yes, I know nowdays since the advent of live service, games-as-a-service, videogame companies collect all data telemetry and log everything to train various models etc on player behaviour, but still, the relationship is overwhelmingly one way, it is the videogame world training the player on behaviours that win succeed versus fail). Conversely, in the ttrpg interaction it is far more bivalent, ambiguous; the dungeonmaster to some extent seeks approval, legitimation of his world and characters, narrative encounters and imagined conceits through the choices of the player - in this manner, the GM is almost like a "child", seeking reward and feedback through player authority actions; yet the player also seeks approval, the player wants to enact various fantasies, slay the dragon, loot the gear weapons treasure relics, save the princess, romance the princess, also romance the tavern wench and the witch demoness or the fetching forest elf etc etc so in this manner the player is like a child seeking gratification of the enactment of fictional desires from the GM parent.
So maybe it is not one FANTASY WOMB WORLD but a RECURSIVE WOMB it is like some branching non-Euclidean fractal uterus with Fallopian tubes jangling everywhere on the hyperbolic plane folded in on itself
Anonymous
>>6230862 >>6230907 >>6231114 >>6231127 I also just want to re-assert, in case any anon wants to dismiss my psychoanalytic citation of the RETURN TO THE WOMB theory regressus ad uterum of Ferenczi with regards to BananasQM Black Ocean quest, in case you think this is all insane psychobabble, about how the sea or ocean symbolises amniotic fluid and a desire to re-establish the genitals within the safety, comfort and dependency of the uterus, in case you wish to dismiss all of this in derision, please see the world map drawn by BananasQM himself, look at the name of the island I have zoomed in upon: PENIS ISLAND this is the key, if BananasQM runs this game again you must immediately re-orient the galleon at full speed towards this sacred island, this is how you win the game
https://archived.moe/qst/thread/6035566/#6055451 map image directly here
https://archived.moe/files/qst/image/1720/57/1720577718764333.png Anonymous
Quoted By:
>>6231144 hmm, I just noticed archived.moe or Cloudflare cdn does not permit direct linking to an image (the second url) probably because of crawlers or image rape feeding OpenAI training data, fair enough. It is fine though you can still open the image from the first in-thread URL, then screenshot it, or alternatively just use an online image extractor eg
https://extract.pics/ on the second .png direct link to download it directly
BananasQM !!4PI2iWoB3fd
Quoted By:
No actually I named it Penis island because it looked like a penis after I drew it lol
Anonymous
would you play a quest where you're the personal priest to a noble family in a fantasy world where you have to give each family member counsel and guidance rather than direct the action yourself? its an idea I've had but starting to think because the main character is more of a support POV I'd be better off writing it as a novella since there isn't as much agency in the role
TheOverseer
Quoted By:
Character creation comes to an end in The Shattered Shore as we decide on our Vault Dweller's gender - please, come check it out!
>>6231258 >>6231258 >>6231258 Also, a question for any Fallout fans: what's your favourite part of the series? Quests, factions, creatures, pre-War stuff?
Anonymous
Any 40k enjoyers? Wanted to run a Psyker quest but I need inspiration for imperial psyker rituals and stuff any advice where to look
Anonymous
>>6231181 I think that a sort of "royal counselor quest" sounds very interesting novel. Would we be tracking relationship scores to see who actually listens to us and how well, or are we assumed to be trsuted by all of them by default.
>>6231101 >humanistic setting full of freaks The secret sauce is that I already think most people are weird, so I just lean into it and sometimes include some animal psychology, or (for demons) base then partly on AI.
Kind words, though. Thank you!
Anonymous
>>6231288 >Any 40k enjoyers? Theres a few 40k quests running.
Lots of info here.
https://warhammer40k.fandom.com/wiki/Sanctioned_Psyker Anonymous
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Mon 28 Apr 2025 20:40:52 No. 6231332 Report Quoted By:
We touch down on Allution. Time to decide how we approach a potentially very hostile port.
>>6231323 >>6231323 >>6231323 Anonymous
>>6231319 >>6231325 They don’t really have any information about what kinds of things they do tho. Like the only ritual they really talk about is the soul binding the emperor does
Anonymous
Anybody heard anything from StrangeQM? I miss my isekai shenanigans and designated waifu MC…
Anonymous
Anonymous
Quoted By:
>>6231364 Even sanctioned psykers are barely tolerated so it would make sense for there to be relatively few codified rituals for them, as simply acknowledging their existence is heresy to some humans.
Anonymous
>>6231374 I believe that he's in the Discord
Anonymous
>>6231381 This place is even more dead than last year. What a sad, slow decline.
Anonymous
>>6231316 there'd be an influence tracker for the various family members, yeah
part of the hook would be the mc is a new priest replacing the old family priest who passed away, sent by the fantasy equivalent of the arch bishop of canterbury
Anonymous
>>6231423 I find myself wondering whether it's worth running quests for as few people are on the board these days, to be honest. Feels like even great quality stuff gets hardly anybody playing, I want to go back and QM for 2018 /qst/.
Anonymous
>>6231449 yeah that's in my mind too
Anonymous
>>6231449 Same, been thinking of starting a quest but i know it'd die from the lack of (You)s and i cant be bothered to spend the energy of something that will fail.
Anonymous
Anonymous
>>6231364 I don't think psykers really do "rituals" very often unless they're chaos-aligned. To my understanding, psykers just kind of do shit at will for the most part. I think magic in Warhammer Fantasy is often ritualistic though.
Anonymous
Quoted By:
>>6231462 >>6231364 Would Emperor's tarot readings count?
TercioQM !mnPIYfftks
Quoted By:
Here's the second thread for my Pike and Shot Strategy Quest, Fog of War. Come in if you like early modern warfare, logistics, and fluffy owl maids.
>>6231466 >>6231466 >>6231466 Anonymous
>>6231449 >>6231451 >>6231459 I've considered the same thing, but upon /qst/ returning, I was reminded how grateful I am to have such a generally good player base, even if it's small. I start to wonder if a screaming pack of a hundred jackals (or, you know, a couple dozen more realistically) on a site like AKun would really be better, in the end, than the four-to-seven very sensible, civil, thoughtful players I get here.
>>6231442 That sounds very cool, then!
Anonymous
Quoted By:
>>6231539 Fuck it we ball is the energy everyone should have. As the beef man said, Just Do It (tm)
Anonymous
>>6231449 >>6231451 >>6231459 I get 4-7 players voting in my quest. That's enough for me. Though I wouldn't be against more participation.
>i know it'd die from the lack of (You)s and i cant be bothered to spend the energy of something that will fail. Can't be sure of that unless you try. You can always drop it if you don't get enough votes for your tastes. Just make sure to tell your players you're flaking rather than disappearing without a word.
Anonymous
>>6231459 What's the quest about? I'll tell you if I'll play or not.
Anonymous
>>6231288 >>6231319 >>6231325 This section is from Xenos / Inquisitor Eisenhorn series by Dan Abnett. I tried to cut a few excerpts this is one of the best sections of the novel, when Eisenhorn calls a congregation of psykers and enters the horrific warp twisted dream mind of the heretic Malahite. Eisenhorn is also simultaneously battling against the intrigues of a rival inquisitor, an insane Xanthite (radical) named Molitor who believes in wielding the weapons of Chaos against Chaos itself (yes, it is obvious that he has fallen to corruption and damnation). The reason Eisenhorn resorts to this horrifying dream warp seance is because Malahite has already been tortured to the verge of death by the radical Xanthite inquisitor as he was desperate to extract his knowledge of warp secrets and conspiracy. As Eisenhorn enters the warp realm accompanied by his loyal and steadfast puritanical Monodominant mentor, Commodus Voke, they realise that it is actually a trap and that Malahite knows already he is condemned to death and torment, all he intends is to collapse the warp realm upon them whilst unleashing some daemonic chaos warp spawn upon the attendant psyker congregation. This is one of the coolest sequences in 4pk ever written by Abnett, in fact the entire Eisenhorn series is just sheer perfection. If you are interested in similar psyker / warp antics, I also recommend the graphic novel Daemonifuge featuring Ephrael Stern (Sisters Of Battle).
Hopefully you can read my pic related if you zoom in on PC lol or enable that free zoom / magnification browser setting on mobile lol (I had to cut out a middle section because it is super long there is a lot of back story about the Necroteuch this cursed warp grimoire and Pontius Glaw etc etc).
The reason why the Eisenhorn series is so incredible is it depicts gradual downfall, Eisenhorn begins as a very reasonable Amalathian (moderate) inquisitor, gradually as the series progresses, and the horrors he confronts escalate, he is forced to take more and more extreme measures, until he becomes barely indistinguishable from the chaos heretics he fights himself
Anonymous
Quoted By:
>>6231288 Not sure about specific rituals besides the bounding to the Emprah but I think that's only for Astropaths. A sanctioned psyker quest would still be pretty easy atleast for the background info
>What was their childhood like? >What happened when people realized they could spit lightning with their minds >How did they avoid getting burned at the stake >What was it like in the Black Ship You can also keep just the general Imperial Cult stuff as a general focusing ritual
Anonymous
>>6231288 >>6231708 Also remember 40k looks like this now
Anonymous
>>6231711 As the dictator of canon, I have unilaterally decided that no, it doesn't. You're welcome, citizouv.
Anonymous
Quoted By:
>>6231607 Yeah, hearing people discuss and observe things (even if they're wrong) is really nice
Anonymous
Quoted By:
>>6231288 >>6231708 Also, I forgot to mention, you know how in this Malahite / dream warp sequence, Eisenhorn is lured into the warp realm and realises it is a trap etc? This occurs in Xenos (1st novel of the series) when Eisenhorn is still fairly new and eager and innocent. By the very end of the trilogy, the last book Hereticus, Eisenhorn actually uses this tactic himself against agents of the Warp (basically, he has to meet some chaos witch lady in person, she insists he attends himself, but Eisenhorn sends some daemonic warp clone of himself, and when she tries to kill the duplicate, she is utterly annihilated and devoured by the seething powers of the warp). Eisenhorn has gone full demon magus by the end of the series, it is just gradual and slow and incremental until he is fully wielding chaos artifacts runestaffs skulls the Necroteuch and a daemonhost (made from the corpse of one of his formerly most loyal disciples and friends) all his companions die or desert and abandon him, it is a really amazing narrative sequence. 40k used to be so dark and twisted, I remember a really chilling section from Malleus (2nd book) where chaos cultists basically perpetrate a terrorist attack, they do a 9/11 right in the middle of an Imperial Triumph (celebrating the capture of hundreds of dangerous unsanctioned psykers, they are being paraded as trophies in null cages in the streets of some Imperial city as a victory celebration) it is an utter massacre and slaughter, Ravenor (Eisenhorn protege) gets melted and maimed lol so Abnett has to write a separate trilogy about how Ravenor is forever confined to a !notXmen professor Xavier style floating gun sarcophagus psychic wheelchair lol, but anyway in the middle of the chaos cultist atrocity massacre panic with all the captured paykers suddenly freed and running amok mutilating eveyone, Eisenhorn is trying to save and rally as many civilians as possible, he comes across this helpless infant child, just as he rushes to save it, he sees this rune brand on its ankle, and realises that it is one of the hideously deformed and twisted psyker mutants lol
Anonymous
>>6231711 >>6231714 I chose an extreme example hehe from that wh40k young adults series, but even say well-received and popular recent media like Rogue Trader the videogame or even the new Space Marine videogame (I have not played either of these) I watched some of it, but I was really turned off the cover art (see pic related - what is that thing the Space Wolf is holding lol, that jewelled axe lol mobile game gacha unlock dlc skin. Ok maybe frost axes
https://wh40k.lexicanum.com/wiki/Frost_Axe were always a bit gay) it just looks like some generic mobile hero shooter game, fortnite mixed with some Marvel superheroes, compare that to the John Blanche or the crazed black and white psychotic-religious fanatic intensity of the Paul Dainton Codex: Witch Hunters artwork, Inquisitor, Battlefleet Gothic (1999 edition) or the old Necromunda, it just looks wrong. So I am a bit disillusioned with the modern 40k art style it really turns me off, I need sadomasochistic chainsword ball gag sisters of battle
AdleQM
Quoted By:
Oh look, the guy who never comes to parties decided to come to yours.
>>6231782 >>6231782 >>6231782 Anonymous
>>6231632 Maybe something like Predator Quest, I remember enjoying that.
Anonymous
BananasQM !!4PI2iWoB3fd
Quoted By:
No I think it's just you.
Anonymous
AspenQM !Rt0/iy0s7I
Quoted By:
A war coalition is quickly forming. This war is consuming more and more. Perhaps it’s time to cut into the enemy’s feeding tubes.
>>6231883 >>6231883 >>6231883 Anonymous
Rolled 42 - 100 (1d100 - 100) Just want to see how negative modifiers work.
Anonymous
>>6231896 Mission success. Go get em, tiger.
Anonymous
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Tue 29 Apr 2025 19:35:33 No. 6231940 Report Quoted By:
Calmly scanning for space gas while careening a meter over the surface of an icey ball of dust.
>>6231933 >>6231933 >>6231933 Anonymous
Anonymous
Quoted By:
>>6231790 I don't think I'd do it. Probably I would roll at the start but I'm not officially interested.
Anonymous
Anonymous
Quoted By:
>>6231731 40k really has been smoothed out and neutered, yeah.
>>6231790 I'm now remembering that anon who said they were going to run a Barbie Vs Predator quest... Would have been amusing, at the very least!
HeadQM !Jy3l.GucX2
Right, so I was about to get back with Disappearing Hogwarts when 4chan collapsed, so that put a bit of a wrench on plans. So DH will be back probably next week (and thank fuck I didn't get back to it when I was planning to, because god knows shit went down these last few days).
Second...
>>6224876 Are you alright anon? Well, there is a lot to unpack in your posts, and what works for some people might not work for others, but I'll at least explain my thought process at some points.
>>6224925 > so anons choose... what? NON LETHAL OF COURSE The AK or no AK choice wasn't an in-character choice, it was a choice about what type of quest DH was going to be and what sort of person Elliot was. There was no right or wrong choice there, because it was a choice of tone. Had people chosen to use the AK, then it would have set the story on a different tonal course, changed the story from something Noble-Bright-ish to Grim-Bright. As there was no right or wrong answer, there couldn't be a consequence for picking the "wrong choice". You'd still have rolled, but instead of rolling to cast Bombarda, it would have been to cast AK, and you'd have failed either way. What would have changed was the mind of the character who held the wand, but not the outcome.
DH was loosely designed as a three act story (then I added two intermediary acts for the story to flow better), so no matter what, the villain would not have won there, as if he had won the story would have been over and that wasn't meant to be. Elliot is the protagonist, and as such the story was not whether he was going to die or not at that point, but instead what he would lose in the process. Namely, his friend, his arm and the sanity of his other friend. Maybe in a non-post-by-post format it could have been better structured, but such is the format we have and the skill I had at the time.
As for regaining the arm, fair enough. My thought process was that in a wizard-like society it would be simple to get a replacement arm in a few weeks, and I wanted to show the time-shifting powers of the villain. So if Elliot was going to regain his arm in some form either way, then I might as well have the time-altering powers be responsible for it. If I could go back and rewrite that, maybe I'd have gone with a magic-prothesis, but I don't think it would have changed much of the overall arc of the story.
I don't expect you to change your mind about the story, but hey, I'm happy the part you read made you care enough to throw such a hissy fit.
>>6225115 As
>>6225122 said, I'd appreciate the criticism.
ReptoidQM
>>6232123 >There was no right or wrong choice there, because it was a choice of tone. Some players don't get this, no matter how I try to explain my process. Thank you for this succinct phrasing, which I'll borrow/steal from now on.
Kektus !!XncvlGp7Hp5
Quoted By:
>>6232123 >HE has returned >next week and just like that, you have made my entire month, HeadQM, HOLY SHIT!
hype thrusters are back in full force!
Kektus !!XncvlGp7Hp5
Quoted By:
well, after that whole "4chan is fucking dead" thing is finally over, we are back with a new update for The Caretaker Quest!
A new opportunity to learn a new powerful spell shows up, will you risk it?
Vote now to find out!
>>6196175 >>6196175 >>6196175 DigiQM !!mgal8F8Lnpg
>>6232123 >What would have changed was the mind of the character who held the wand, but not the outcome. Oh yeah, that's something I've been hard at work trying to establish recently. I totally get that direction. Sometimes shit is fated to happen, or has to happen for the plot, and it's characterization that comes from it that's key, moving forward.
TheOverseer
Quoted By:
Our protagonist leaves the Vault on her shoddy raft, leaving behind everything she's ever known into a very uncertain future...
>>6232423 >>6232423 AdleQM
Quoted By:
And now, were are nearly ready to leave, there is only the usual port clearings to do.
>>6232412 >>6232412 >>6232412 FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Wed 30 Apr 2025 14:37:51 No. 6232455 Report Quoted By:
Time to see if tired insurrectionist crews are on their A-game or not.
>>6232453 >>6232453 >>6232453 TercioQM !mnPIYfftks
Quoted By:
>>6232464 >>6232464 >>6232464 I could use some rolls here.
SuperBusy !!+3p8herLSNd
Quoted By:
Pokemon Trainer Quest is still going, btw.
I'm back, so if it's been a while, come check it out.
>>6224027 >>6224027 >>6224027 Need one more roll as well.
Anonymous
>>6232123 >AVADA KEDAVRA >the true hero loses his arm? >"change the story...from noble to grim?" >"there was no right or wrong answer" >there couldn't be a consequence for picking the "wrong choice" >What would have changed was the mind of the character... not the outcome >>6232158 >There was no right or wrong choice there, because it was a choice of tone The true hero of Harry Potter, Timothy Spall. Please see pic related for my face reaction to choices with NO CONSEQUENCES
Anonymous
>>6232804 >LOSING AN ARM >>6232123 >>6232158 >My thought process was that in a wizard-like society it would be simple to get a replacement arm in a few weeks... It is ok he gets it back again. So what this means is, with magic, nothing matters. No consequences!
Anonymous
>>6232123 >>6232158 >>6232804 >>6232806 >NO RIGHT or WRONG CHOICE >just superficially decide "the tone" of events you already predetermined Doesn't a reader already do this anyway? Is it not up to the reader / audience to determine whether you have succeeded in making a scenario grim or tragic or actually farcical or frivolous, in the context of the situation, and their own circumstances and life experience? By taking away consequences that matter, "right" or "wrong" choices, and then additionally enforcing a universally acknowledged "tone" as well, ie tell the reader how to feel, have you not reduced the interpretable space to nothing? You control everything, so what is there left for the audience to do?
If a choice makes you feel it has no "right" or "wrong" answers, it has no MORAL PURPOSE
Anonymous
Quoted By:
>>6229458 >>6229590 Dang, I just realized an 3NA quest would be a fucking blast
Anonymous
>>6232350 >"something is fated to happen", needed for character exposition or narrative >>6232123 >>6232158 I think (and it is often easier to criticise this in hindsight, as opposed to when you are immersed in the tumult and flux of the ongoing sequence of events etc) if there is a BIG EVENT that is necessary to establish a scenario, you should just SEIZE AUTHORITY AND MAKE IT HAPPEN as a dungeonmaster outright. With no player choice, or illusion of choice or choosing the tone etc. Just outright say what occurs, maim the hero, kill their friend, destroy their village, orphan their parents (lol Harry Potter) etc.
I think the reason why dungeonmasters waver sometimes around these unpleasant storytelling moments is because of lingering psychological resistance, residual HUMAN COMPASSION, they feel that it is too cruel, so they want to give the players a bit of hope before inflicting THE PAIN the bad thing that is necessary for the impetus of the unfolding story. Let's say the protagonist needs to lose his arm or his parents or best friend etc it is so cruel and horrible oh no what if you could save them??? (you can't, otherwise there is no story lol) So what you should do here is EMBRACE THE CRUELTY just don't give them any choice, INFLICT THE PAIN HORROR and move on. If it helps, I like to think of a ballgag battle sister
>>6231731 Anonymous
>>6232804 >>6232806 >>6232812 A story doesn't need to hinge on disfigurement or death to have stakes. And taking player votes into account—especially when determining the tone of narration or dialogue (ie. how hopeful, bitter, disillusioned, etc., the protagonist is)—isn’t the same as telling the reader how to feel.
In Reptilian Infiltrator Quest, the protagonist started as a self-loathing, bloodthirsty racist with minimal empathy. That setup came from my initial characterization, sure—but it was player choices that made her a hedonist, that kept her loyal to her dark masters while also forming attachments to select surface-dwellers. She became tragic because of the contradictions the players leaned into—not because I forced a tone, necessarily.
Had they steered her away from the Darkness—joined the Paladins or tried to expose and destroy her masters, or conversely refused to form ANY meaningful connections with humans beyond manipulating them for the mission—the tone, narration, and entire arc would’ve shifted. It wouldn't have been 'wrong,' just radically different.
I didn't make the players do he things they did. I didn't enforce a tone. I just wrote natural consequences to the players succeeding (or failing) at the specific tasks they selected, and rolling with the dialogue and value judgement votes they chose. None of those other choices would have been 'wrong' (ie. led to brutal punishment, premature game over, etcetera), but the flow of the story and the character dynamics and almost everything else would have changed dramatically.
See what I mean?
Anonymous
can anybody tl;dr me on these walls of text?
Anonymous
Quoted By:
>>6232835 Well you see a wall of text - in short as you are requesting - is "words". You are welcome.
Anonymous
>>6229478 >archived.moe >He doesn't know Anonymous
>>6232835 >>6232833 >>6232829 basically I am trying to convince ReptoidQM that bdsm is fun. WHY WILL NO-ONE ACCEPT OR ACKNOWLEDGE THIS gah arrgh
Anonymous
>>6232158 >>6232812 >>6230484 >THE CHOICE OF TONE Something about THE TONE of reality feels very strange, I think it has shifted to this. I come from the corporate world, after a protracted and agonising gestation in the birthing vats
>>6230862 biting through the synthetic caul and wallowing through the afterbirth I estimate I attended probably >2000 corporate meetings over 13 yrs (probably 2-3 per week not counting conferences where you might meet a hundred executives over a few days) but clearly nowadays since covid and the ubiquity of online meetings etc THE TONE of corporate communications has shifted, the performance of the self has changed
Nowadays videogame trailers are like investor presentations with all the management compelled to make an appearance of forced enthusiasm, meanwhile Mark Zuckerberg pretends he is a UFC fighter or rehearses being a black man whilst he is "raw-dogging reality"
If only everyone wore double breasted waistcoats and maintained formality and decorum, none of this would be an issue. Please see pic related, this is THE TONE of the present day
Anonymous
>>6232870 >THE TONE OF TODAY >most of reality is pretending to be a black man I guess if you were Mike Pondsmith, or even read any cyberpunk lol you knew that Corporate America was a white man pretending to be a black man all along, this is all of roleplaying, probably since Shakespeare wrote Caliban. Maybe this is the consequence of the Curtis Yarvin / Thiel / Musk etc nation as corporation, president as feudal CEO-Monarch philosophy,
>>6230484 this is the tone
Anonymous
Quoted By:
>>6232840 Fuck me, what happened?
Anonymous
>>6232870 >>6232872 >>6230484 >CEO-MONARCH as king emperor etc, vs pretending to be a pit fighter or gladiator, or an approachable black person etc It is exactly this scene, this is the essence of ROLEPLAYING! It is also the purpose of axe duels etc.
>>6230454 >>6230842 Anonymous
I hope Lesches comes back soon.
Anonymous
Quoted By:
>>6232917 >>6231101 >DUELS, "FIGHTING PEOPLE", roleplaying violence I mentioned it already, but I was fascinated by the "duel" in the Dark Crystal this was the most interesting part of the film for me.
In the film the Skeksis challenge each other for leadership not through direct battle or combat but by using swords in a show-display of strength and intimidation to see who can smite and hack off the largest portion of a rock, in a Trial By Stone (is this inspired by some historical or actual tribal / anthropological ritual practice??) The loser is stripped of their robes of office and dignity and belongings, condemned to exile, whilst the winner becomes overlord / emperor.
This scene was fascinating from my perspective and very inspiring, especially if you are aware of all the Rene Girard mimetic Scapegoat Theory etc, it is always interesting to see what person / tribe / faction / symbol or abstract artifact etc "absorbs" the violence, blame, guilt or shame / condemnation in the process of arbitrating any ordeal or judgement within a given society etc. This is a form of the MORAL PURPOSE. Also their swords and costumes look very cool
Anonymous
>No star wars quests in a year
BananasQM !!4PI2iWoB3fd
>>6233015 As a resident Star Wars hater, I have thought about it a lot. It's got a great mythology behind it, but trying to juggle all the "canon" elements especially when I'm nowhere near an expert in the setting, makes it a lot harder. Same problem with all fanon/canon Quests.
The other problem is Star Wars is so linked to its aesthetics that trying to run one requires a lot more attention to things like the art/drawfaggery used in the quest (if any) given some sci-fi "feels" Star Wars and others just don't. It's much easier to run your own knockoff in a similar setting
like Space Monke Quest ; but calling your Quest "Star Wars: X" seems like a good way to get eyes on it (and probably arguing over it) no matter what canon or time period or type of story you want to tell with it.
Anonymous
>>6233029 >but trying to juggle all the "canon" elements especially when I'm nowhere near an expert in the setting, makes it a lot harder. Same problem with all fanon/canon Quests I prefer ones that use the setting but do not touch any characters, put it in the far future or past. It feels too self-inserty to interact with canon characters, to the point where it makes me cringe. What I like about star wars is as you say the aesthetics, and the powers.
Anonymous
>>6233029 >>6233059 You know the one part of star wars I do really like? How the post-empire era was portrayed in legends. The Warlord Era. It sucks that all the quests about that period ended up dying.
Anonymous
>>6233029 >STAR WARS HATE Everyone knows the iconic theme music of Star Wars, Schindler's List. Only joking, that is of course not true. The theme music of Star Wars is this piece written by Erich Wolfgang Korngold (listen to the first 60 seconds of this)
King's Row Symphonic Suite (1942) Erich Wolfgang Korngold
https://www.youtube.com/watch?v=sf47W9rXzRM In case you believe this is some sort of coincidence / not plagiarism, you may be aware of the film studio practice of using generic classical music or orchestral suites to fill in for the nondiegetic accompaniment before the actual film score is composed / finalised, just to indicate pacing, mood overall feel etc. Sometimes the classical music is so good, it literally becomes the film's final score (eg Kubrick 2001, A Clockwork Orange etc) For a while a lot of films used Hans Zimmer Inception score as the fill track resulting in all film composers producing music that sounded similar. I think I read that this Korngold piece might have been the actual music used as the fill mood track for Star Wars by John Williams
Anonymous
>>6233060 It's an interesting period, but personally I find the Ubermensch of Sith and Jedi more interesting than the plebs of the galaxy for a quest. I personally would go for a more Hyperspace/Great Galactic War eras, just gives more agency.
Anonymous
>>6233065 The Warlord Era is cool precisely because it's more 'gritty'. It's not just two unified sides fighting, there's a fuckton different factions fighting each other, even the New Republic has its fair share of bad guys like the Bothans who hate humans and keep spying on everyone.
Anonymous
Quoted By:
>>6233068 Sure, as I said I like it, I just prefer the Carlylean great man.
TercioQM !mnPIYfftks
Quoted By:
>>6233094 >>6233094 >>6233094 Anyway, update on Fog of War! Your scouting forces are ambushed by an enemy you had previously let escape.
How the hell do you avoid making so many formatting mistakes? Fucking hell, I wish there was a way to 'test' a post Anonymous
>>6233064 >Everyone knows the iconic theme music of Star Wars, Schindler's List. When the camera panned up and showed all of the Gungans in the camps with the ominous furnace in the background everyone in the theater cheered. It was surreal. Had to be there.
Anonymous
>>6233116 For me it was when the Ewoks were turned into lampshades. Never again.
AdleQM
Quoted By:
We have begun on our journey, but not before hearing some unpleasant news...
>>6233159 >>6233159 >>6233159 Anonymous
Quoted By:
>>6233117 I thought it was crazy when they had the cage with a Wookiee and a mynock and put the Rebels into it one at a time. Had to look it up to make sure it was real.
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Thu 01 May 2025 20:51:01 No. 6233196 Report Quoted By:
>>6233194 >>6233194 >>6233194 Mere Fallow is still on plan. Vacive has not been detected, and you're free to decide your plan of approach without duress.
ObserverQM !!csvkG+agF9M
Quoted By:
>>6221353 New ship option in Solstice Quest!
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:QyOSc0dK Thu 01 May 2025 23:04:08 No. 6233252 Report Quoted By:
>>6233242 New turn is up! People are still starving to death, and the BOS is up to their usual shenanigans.
Anonymous
>>6233065 >A single war between two galactic powers give the players more agency than running around in the space Warlord era Anon just say you want to see massive armies of dudes duking it out with lightsabers.
Anonymous
>>6233509 Personally, droid farmer quest. Swapping parts and upgrades, my favorite. Flesh is a prison.
Anonymous
>>6233527 I am not 100% sure, but I believe this is a Unitree G1 robot
Anonymous
Quoted By:
hey nerds, post in my new quest
>>6233706 >>6233706 >>6233706 Anonymous
>>6233709 I also saw this youtube video today, it is basically an extremely compact star wars hoverbike that seems to use a jet engine. Not sure if this is slightly faked or there is some post production editing, but apparently the founder of Volonaut is well established in the eVTOL / air mobility space, having engineered some prototypes at Jetson. Many other companies in this space such as Kitty Hawk (googl founder Larry Page flying car company) seemed to have shutdown years ago
Volonaut Airbike Official Launch
https://www.youtube.com/watch?v=-Fev5M_7Wnw Anonymous
>>6233722 Sad how these will never be commercially viable, but at the same time I can't stomach the horrors of "air traffic" and bad fliers that somehow obtain a license
AdleQM
Quoted By:
As it turns out, there is always an unexpected factor with trying to create new businesses.
>>6233746 >>6233746 >>6233746 Anonymous
Quoted By:
Vote to save or kill a very mean muscle girl
>>6233267 >>6233267 >>6233267 Anonymous
>>6233015 >>6233509 UBISOFT presents
A long time ago in a galaxy far, far away...
STARt WARS
Episode XXV: Shadows Of The Empire
Amidst unrest in the Galactic Senate and outrage at tariffs imposed upon hyperlane commerce burdening Blockade Runners of the Confederacy of Independent Systems (BRCIS), the abandoned orphan SKEELEN VOLOSKY travels to the desert planet of USSA to meet with the gambler REEGAS ("Ree") VANCE, in order to negotiate support for THE RESISTANCE in exchange for mining rights to the devastated colony moon of RAINEKU. A massive explosion destroys the starport of SHAHIDRA JEE, but thankfully, Volosky forgot to wear a spacesuit so he was prevented from interplanetary boarding.
Amongst the cryptogambling syndicates orbiting the noxious atmosphere of the Outer Rim gas giant of BESSENT, the space pansexual ELANDO MUSKEMISSION is disillusioned by the corruption of the GALACTIC SENATE, so he commands a brigade of B2-series CHAINSAW BATTLE-DROIDS alongside inexperienced apprentices of the tyrannical Dark Lord COUNT DOOKGE, in order to tirelessly advance the great plan of his galactic masters: to seize and abduct Chancellor Palestine, thereby bringing the youngling pedowan students closer to the DARK SIDE OF THE FARCE. In the desperate battle that ensues, Elando's own son, the farce-sensitive Jenna is tragically maimed whilst fighting pathetically like a girl; afterwards, Jenna curses his own father and swears allegiance to DARTH VOGUE. Yet the non-binary nature of the FARCE DYAD and the galactic balance always creates a hero to oppose the darkness, manifesting in the form of an unknown brave young acolyte ELLAB RAMSES, whose unique fearsome fighting style derives from manipulating a lightsaber made out of her own jawline and chin. The acolyte realises that in order to overcome the ruthless forces of the bounty hunter SOJAC ARTEE, an entire cohort of underage trainee pedowan women on the planet GIUFRIGIAN VIR must be sacrificed, or persuaded to kill themselves, in order for THE RESISTANCE to regroup and restore their strength on the lifeless dead asteroid of Chann-IV.
Unbeknownst to the PEDI HIGH COUNCIL, DARTH TRAMP survived his assassination and the destruction of the BATTLE OF YARVIN alongside the rebel alliance REINFORCEMENT AT THIELA. After briefly torturing his own daughter, the helpless Princess Leidos Orgasma, then deporting her to the prison world of Al-Salvadoraan, Darth Tramp realises the true scope of the conflict to come: two vast armies, pitted against each other; on the one hand, separatist ai droids manufactured by Altus Scamman at the behest of DARTH INVIDIAS on the arid insectoid canyon world of Geo-Psychosis; and on the other lightsaber cauterised arm-stump, a Grand Army Of The Republic composed of clone soldiers bred from the strand-cast mercenary, JEGESETT FETH. After consulting with his most trusted advisors and Admiral RAELIS DANSEN, Darth Tramp commands the Empire to attack Oman
TercioQM !mnPIYfftks
Quoted By:
>>6233720 >>6233720 >>6233720 I could use just one more roll
Anonymous
Hey Souv, genuine question if you can answer normally, why do you constantly flood the general with gigantic walls of text while replying to yourself?
Anonymous
>>6233779 Not him but he knows we can't hide posters by thread ID and is obsessed with hearing himself yap since he can't run a quest to save his life
Anonymous
>>6233779 >>6233795 oh I am genuinely very curious about what inspires people, I actually wish everyone would share on qtg all the films and art and novels and videogames that inspire them to create imaginary encounters and worlds etc. I know anons have lots of really amazing ideas in their heads hehe because on the few occasions where people replied with music suggestions or films etc they shared really good ones, I am always incredibly fascinated. So I really wish all anons would use the qtg to link their ideas or news articles and things they read that might provoke these interesting thoughts yay. I mean for example, these two webms
>>6233709 >>6233722 (I actually now think it is a Unitree H1 series robot, not G1) but the robot and the hoverbike, just looking at them inspires ideas. Many of my games are inspired by news articles and things hehe
I think nowadays because a lot of people consume media via algorithmic selection, ie they don't search for what they want it is just youtube instagram or say tiktok For You Page regurgitating endless short form content via algorithm, emphasis on SHORT FORM, their attention becomes stultified or attuned to a very constricted world view, they become insulated to only absorbing what the machine thinks they will enjoy (maybe eventually they do become trained to even enjoy it by the machine). And so they are trained to become annoyed or exasperated whenever they encounter any real human behaviour that is discordant to the happy insulated entertainment algorithm world. Actually one of the reasons why I visit 4chan is I want to see some content I don't enjoy hehe that is really a way to expand your horizons (please, no anime though nooo)
Generally my replies are always quite high effort, with a few exceptions nearly all of my uploads are original webms or gifs I made or collected, I try to never repost repetitive or stale meme reaction imagery hehe. And also, I like to think I am not "too elitist" (I will happily watch say EM Forster period dramas,
>>6229021 but also Sylvester Stallone films
>>6229021 ) there is probably something worthwhile in uncovering the MORAL PURPOSE behind any genre of expression, yay
Anonymous
>>6233808 >anons recommend really good films/novels/art/games as their inspiration And yet you still haven't read Blindsight.
I know you haven't. I know because you haven't yet been destroyed. BananasQM !!4PI2iWoB3fd
For those Anons who play OC quests as opposed to fanon quests; what is your favorite method for these original settings to be explored or revealed by the QM?>Slowly unfolding as a sort of "mystery" game >Lore dumps but without too much heavy exposition >Directly explained by QM in Q/A or with various blurbs when they come up / MC narrates obvious things >MC is isekai'd or cultural outsider so it's explained to them in a more immersive way by other characters >Generic or standard enough that it doesn't require much explanation (modern day, fantasy slop, etc.) >Other? While I usually do the "mystery" method for my quest, which also gives the benefit of being able to make things on the fly, it also some problems like meaning the world is smaller in scope or players feeling misled by missing vital setting information their character should realistically know. Given worldbuilding and exposition is inevitable in any given quest with an original setting I'm curious what people's favorite methods and approaches are.
TercioQM !mnPIYfftks
Quoted By:
>>6233828 I think a mix of the first three is generally best.
I'm not sure if my quest applies, since it's kind of just "remixed" real life stuff - I don't think anyone thinks Straccia is anything but not!Elf Italy
But generally speaking, I've tried to make a mix of introducing things as they come and lore dumps - the latter of which i try to work into the lore with, for example, the "Liber Regionum Mundi", which is basically a geographic encyclopedia I've brought up twice by now and will probably do so later.
Anonymous
Quoted By:
>>6233828 >Slowly unfolding as a sort of "mystery" game But with direct answers if the players want to know something
AdleQM
Quoted By:
>>6233828 The first three are best yes, you shouldn't overwhelm new players with info dumps, but leave small crumps to make it more interesting. Though I do on occasion try to put in longer sections of lore via in-world books.
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Fri 02 May 2025 17:06:59 No. 6233845 Report Quoted By:
>>6233842 >>6233842 >>6233842 Vote to decide how to approach a tricky wreck.
AspenQM !Rt0/iy0s7I
Quoted By:
Aspen tried to send a team into Jordan to capture one major arms dealer, but the king had put a stop to that. Does he ignore the king and sneak in anyways or allow the arms dealer to get away for now?
>>6233873 >>6233873 >>6233873 Anonymous
>>6233795 >he knows we can't hide posters by thread ID ?
Post-Soviet Man
Quoted By:
What path will the Republic (Provisional) of Oskovia take for its military?
>>6233759 >>6233759 >>6233759 Anonymous
Quoted By:
>>6233736 >and bad fliers that somehow obtain a license My ex paid for her driver's licence.
>>6233908 I think the complaint was that the id changes every thread.
>>6233828 >Slowly unfolding as a sort of "mystery" game This i guess, hear about the lore as it comes up.
Anonymous
Quoted By:
>>6234049 >>6234049 Can I get a last roll? Not the QM, just Impatient.
Fuckhead
Quoted By:
>>6234123 Trying to get Avengers Quest back on track. Come visit if you like muscular people in tights punching each other or jolly cooperation.
Anonymous
SOUV
Have you heard any food songs like these before? They make me hungry just listening to them.
https://youtu.be/697zETDlIxk https://youtu.be/e18GblHLcr4 I'm gonna use these in a quest to further enhance the American-ness of it in a constructive and playful way, rather than expound the negative side as usual. Jazz and satisfying food descriptions.
1. Are you American?
2. If so, can you think of any (almost) uniquely American themes/set pieces to flavor an otherwise "cosmopolitan"/faceless setting?
Anonymous
>>6233818 Blindsight legitimately drives me up the wall because it's a great book that everyone I know who reads it only talks about how gritty and real it is. MotherFUCKER did we read the same fucking book!?
Anonymous
DISAPPEARING HOGWARTS SOON!!!
Anonymous
Quoted By:
>>6234235 I read at a third grade level unless it is very specifically about spiders. Then I don't read at fucking all.
Anonymous
Anonymous
>>6234224 >>6234251 >FOOD SONGS I am from England hehe, but as I mentioned before I also grew up a bit in Carrickfergus, Belfast N. Ireland (when I was very young). I have also worked in many countries including Frankfurt, Hong Kong, San Francisco doing vampire sorcery things.
I am not too familiar with Americana, but an artist I remember that used to play in a vintage themed cafe I went to sometimes for lunch in Spitalfields London, this gentleman (he is black) called Fats Waller. I think it might be more of a 1940s thing? It could also be appropriate for a Fallout setting hehe, but this was some actual Americana restaurant music I heard whilst eating. I don't remember any specific songs, I am not too familiar with this artist, but his music was fairly soothing
Fats Waller - Aint Misbehavin (1943)
https://m.youtube.com/watch?v=PSNPpssruFY Most of my idea of "American music" is obviously influenced by films and videogames, so often it has a sort of noir ish or thriller / think Michael Mann type Heat, Collateral, GTA V type feel. So in my mind I don't know if this sort of music is suitable for food / gastronomic accompaniment lol.
If you are looking for a more modern / American noir diner thing, say late at night in a contemporary city with a sort of Nighthawks Edward Hopper painting atmosphere, I can think of this piece of music (I just heard this many years ago randomly) I think it would be good for a scene eating alone, at night.
This is a synth / electronica downtempo piece
The American Dollar / Anything You Synthesise
https://m.youtube.com/watch?v=aSU49AFzgtw Anonymous
>>6234322 >>6234251 >English That makes total sense when London is a lair of vampire economics, haha.
>Fats Waller >Heat >Americana Based taste. I wanted to watch Heat to make a more complete Payday reference, once upon a time, and because I heard it's a good movie. It's good to draw upon the inspirations of your inspirations to a deeper understanding of what you are trying to reference. So, thanks for pointing me to some terms I should REALLY be researching.
Unrelated, but have you ever written a book or blog Souv? Like putting thoughts in a big collation and maybe getting some revenue on it.
Moloch !!2JUQluPu334
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Palebros, we are so back. The Pale Inheritance is now live:
>>6215928 Anonymous
>>6234348 >WRITING BOOKS? >Getting revenue? In my mind I have some recollection of a quote from Pindar (?) Nemean Odes
For words
Live longer down the years than deeds
But I think I am content with what I have, I don't really need to exert myself for more pecuniary resources hehe. I have this horribly condescending disdain for any form of transactional commerce nowadays this idea of being beholden unto others for remuneration is so incredibly abhorrent to me, gah. I think I mentioned it years and years ago on a qtg but in my vampire sorceror days, I actually sponsored a literary journal (actually two, but the other one was more a fashion / arts journal) this literary journal was called The White Review
https://www.thewhitereview.org/ (it sounds like a white supremacist organisation lol, but it is actually named after La Revue Blanche)
https://en.m.wikipedia.org/wiki/La_Revue_Blanche Basically they were trying to be like The Paris Review etc which is a lot more prestigious. What I actually wanted was to sponsor a poetry prize in addition to the short story prize they had back then (I think they have both categories now) but the editors did not want to take on the extra work (reviewing submissions etc) unless they got paid a lot. Also I was super naive back then, I came to them with these ideas to increase circulation and commercial viability to become self-sustaining etc, but you see with arts journals, they don't want to actually increase the readership audience, it is part of their inverted sense of prestige if the readership is deliberately kept low and unknown (ie just a few thousand select readers etc) So all I did was take the editors out for lunch a few times lol but eventually the original founders left and all the contributors got replaced, I think they got some funding from Fondation Louis Vuitton or something instead, all of the earliest backers got kicked off the masthead and forgotten tee hee hee. My memory of the literary world is that all they wanted to talk about was money (also, claiming back taxes? for some reason) this infuriated me. On the other hand, literature / publishing scene girls (also art student girls) are SUPER HOT they are all wild and very desirable but also somewhat unattainable. It was fun hanging around that milieu for a fleeting ephemeral moment but ultimately the literary scene did not hold me captivated for that long tee hee hee
Anonymous
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>>6234348 >>6234360 >publishing MODERN LITERATURE >it is just weird / disappointing embarrassing sex? In my UPYR game setting I had that strange luxury beach house / rehab facility (?) which I called the Elbridge Residency, it is actually inspired by a place called the Macdowell Colony
https://en.m.wikipedia.org/wiki/MacDowell_(artists%27_residency_and_workshop) (they actually dropped colony from the name because of diversity equity inclusion reasons lol) anyway that location which I spent ages preparing and researching luxury beachfront architecture pictures and virtual tabletop maps for but which players basically completely skipped as an exploration option lol, it is inspired by a writer's / artist retreat that someone I met went on after getting some grant or accolade from the United States etc. Basically I can only assume all writers and authors and artists go to these places in order to take copious amounts of drugs and perform bizarre humiliating disappointing ritualistic sex, the reason I know this is if you read the novels they wrote afterwards, this is exactly what occurs. So this is basically literature, what modern literature is all about
In terms of an author who perhaps represents one aspect of The White Review's approach to fiction, there is a woman called Ottessa Moshfegh, (she is a counterexample to my assertion that all art girls are super hot, she has a MASSIVE FACE MOLE??) but I was reading some of her short stories recently, I think she is actually an incel author in disguise. Perhaps because of her facial disfigurement several of her stories feature disgusting characters with near-leprosy skin conditions, I think this is an attempt at humour. Her prose is not as say masterfully constructed or scintillating as Don DeLillo (my favourite contemporary American writer) but she has a talent at writing from very different perspectives (eg an elderly man or retiree, a young woman, unsociable boy etc) she can convincingly portray very different people in first person. Most of her stories are about drifters, loners, outcasts and maladjusted misfits, and yes, she is very subtle about THE MORAL PURPOSE hehe. Here is one of her short stories, about an actor in LA
https://granta.com/nothing-ever-happens-here/ AdleQM
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Do you like unbridled industrialisation? Do you want to see a planet sized steel mill? Then you should visit Wiegeldorf.
>>6234551 >>6234553 StrangeQM !fz3POlcgVk
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>>6234893 >>6234893 >>6234893 Inquisitor, you're needed to continue your search on whether the Bloodgraves have any connection to this demonic secret society.
Anonymous
>>6233808 > I really wish all anons would use the qtg to link their ideas or news articles and things they read that might provoke these interesting thoughts yay. The Archangel Protocol is one somewhat obscure influence of mine, and Shining Steel as well. Both sci-fi novels.
>>6233828 >Lore dumps but without too much heavy exposition with
>Directly explained by QM in Q/A or with various blurbs when they come up / MC narrates obvious things when absolutely necessary or as a thread-end or mid-thread thing to help identify stuff that maybe got missed/underemphasized.
>>6234236 Get hype!
Anonymous
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What's the most Elder Scrolls-ian Quest running right now? And I don't mean set in Elder Scrolls, I mean it feels like you're playing the games when you're in the Quest.
Anonymous
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>>6233828 1 with a bit of 3 when players ask something which hasn't been brought up so far, but answering it in-story would throw things off.
2 is fine if the players encounter a character who knows what's going on and get info out of them
Anonymous
>>6233808 >what inspires people You, Souv, to a degree. Some people here poopoo you. I enjoy your rambles and tangents into all the different things you know and enjoy (or don't, in some cases). It always feels like I am learning something, even if that something is not always very useful. But that is okay, not everything has to be useful.
Otherwise, I am inspired by the Moon and the stars, history and the planets.
Anonymous
>>6234979 Are you retarded or what, what do you find inspiring about this mongoloid's endless schizobabble? It's not funny or insightful, he just dribbles out walls of text about movies he saw 20 years ago or some shit he saw on the news the other day.
Anonymous
>>6235002 >Are you retarded Ye :)
Anonymous
Anonymous
>>6234979 Fuck you.
>>6233808 And fuck you too, egoistical piece of shit. The reason people don't like your schizobabble is because you don't engage in conversation, you just talk AT people on and on and on, not because of some algospam brainrot.
Anonymous
Some recent posts have been better, at least, when you can talk like a person. But you always ruin it by going off and replying to yourself a dozen times. WHO THE FUCK CARES?!
>>6234322 Trash
>>6234360 TRASH
>>6233764 TRASH
Who the fuck cares, who the fuck asked? In fact, fuck every faggot who DOES ask. You seem to think that far more than 1% of the shit you post is worthwhile.
Anonymous
>>6233808 >Share all the film and art and novels that inspire them A normal person is capable of breaking down which aspects actually inspire them. You just want to sniff your own farts and masturbate to the clacking of your own keyboards. Don't even deny you're obsessed with hearing yourself talk you intolerable fag. A person who is interested in Moby dick would say: "I liked Moby dick and it inspired my quest, I enjoy the themes of revenge and man against nature", not:
Call me Ishmael. Some years ago—never mind how long precisely—having little or no money in my purse, and nothing particular to interest me on shore, I thought I would sail about a little and see the watery part of the world. It is a way I have of driving off the spleen and regulating the circulation. Whenever I find myself growing grim about the mouth; whenever it is a damp, drizzly November in my soul; whenever I find myself involuntarily pausing before coffin warehouses, and bringing up the rear of every funeral I meet; and especially whenever my hypos get such an upper hand of me, that it requires a strong moral principle to prevent me from deliberately stepping into the street, and methodically knocking people’s hats off—then, I account it high time to get to sea as soon as I can. This is my substitute for pistol and ball. With a philosophical flourish Cato throws himself upon his sword; I quietly take to the ship. There is nothing surprising in this. If they but knew it, almost all men in their degree, some time or other, cherish very nearly the same feelings towards the ocean with me.
There now is your insular city of the Manhattoes, belted round by wharves as Indian isles by coral reefs—commerce surrounds it with her surf. Right and left, the streets take you waterward. Its extreme downtown is the battery, where that noble mole is washed by waves, and cooled by breezes, which a few hours previous were out of sight of land. Look at the crowds of water-gazers there.
Circumambulate the city of a dreamy Sabbath afternoon. Go from Corlears Hook to Coenties Slip, and from thence, by Whitehall, northward. What do you see?—Posted like silent sentinels all around the town, stand thousands upon thousands of mortal men fixed in ocean reveries. Some leaning against the spiles; some seated upon the pier-heads; some looking over the bulwarks of ships from China; some high aloft in the rigging, as if striving to get a still better seaward peep. But these are all landsmen; of week days pent up in lath and plaster—tied to counters, nailed to benches, clinched to desks. How then is this? Are the green fields gone? What do they here?
But look! here come more crowds, pacing straight for the water, and seemingly bound for a dive. Strange! Nothing will content them but the extremest limit of the land; loitering under the shady lee of yonder warehouses will not suffice. No. They must get just as nigh the water as they possibly can without falling in. And there they stand—
Bentus !!Qha6gSiTo+r
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False Woman is back and running again after the outage. And also generally announcing a new thread in here like I've been forgetting to do.
>>6224195 Anonymous
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>>6235019 >I liked Moby dick and it inspired my quest, I enjoy the themes of revenge and man against nature", not: I thought it was about suicide and the importance of knowing how to swim. Shit.
Anonymous
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>bored because none of the quests i followed recently updated >decide to check another site to see if anything's good >first thing i see is an update about a dyke kicking a man in the balls and his girlfriend dumping him for the lesbian because she saw him get kicked in the dyke If this place dies that's probably the end of quests for me
90s MG Villainess
>>6233808 Ah, okay. I was wondering why you are constantly flooding this page with your posts as though you are blogposting.
Anonymous
>>6235002 >>6235017 >>6235018 >>6235019 >>6235041 well I am sorry to have made you feel so angry anon argh, I genuinely don't want to upset anyone nooo. I also do think that if the basedjak party / Sharty 4chan takedown taught us nothing else, it just isn't wise to antagonise or insult or ostracise people hehe, it doesn't really hurt to address people in a civil and courteous manner, and really it is sort of reciprocal, it invites other people to treat you politely in turn, yay
>"A person who is interested in... would say..." I think it is always dangerous to invoke presumption and judgement in what people "would" do under various contingent circumstances, imposing your idea of what it feels to you that people should do or what seems normative and rational. Beyond the world of roleplaying games lol where you can exercise absolute control over the thoughts, motivations actions behaviours of NPCs, in the real world if you evaluate all people based upon your internal model of what you think they would or should be doing, you will likely become frequently disappointed and frustrated and enraged, people all have their own reasons and desires and ideologies and motivations, based upon their widely divergent proclivities, memories and life experiences.
In general I just believe in Live And Let Live, for example, I personally don't enjoy digimon or pokemon (or in fact any anime) or Star Wars but if you were to write pages and pages of discussion on qtg analysing and debating digimon videogames with lots of screenshot highlights and webms and gifs of what you believed were the best and most interesting parts, I would probably actually read it or at least skim through it, if for nothing else just out of curiosity to see what it was all about.
In fact I would really welcome anons do that here, because I think it helps spread awareness and context about why you like your games and settings why they are fun, it would be more convincing than just linking your quest with no explanation as to why it interests you.
I certainly wouldn't try to stifle or prevent you from expressing your passions and as I see it, if it doesn't interest you well just a casual thumb flick scrolls the page down etc.
After all, isn't that one of the standard anime / digimon life lessons, Letting People In Is Better Than Shutting People Out?
>>6234979 oh you are too kind to me anon I probably don't deserve it hehe, as you know all vampires sadistically feed upon and nourish themselves through the suffering of others we cannot help it, it is just so delicious slurp slurp yay, but thank you for your kind words, you have a gentle soul ^_^
Anonymous
>>6235065 >you will likely become frequently disappointed and frustrated and enraged, people all have their own reasons and desires and ideologies and motivations, based upon their widely divergent proclivities, memories and life experiences. One small issue, Souvie. Everyone else is -wrong-, not me. This world is my dream, and all of everything is just a facet of my mind. The fuck is that, Manichean philosophy? Some Gnostic shit? Fucked if I know.
Anonymous
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>>6235069 >THE WORLD IS MY DREAM I have a vague recollection that the prophet Mani was flayed alive and sown inside a donkey (?) but I hope it is a good dream, Manichaeism anon, hehe, here are some bikini girls for your dream, yay
Moloch !!2JUQluPu334
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The Pale Inheritance is now live:
>>6215928 Anonymous
>>6235065 I'd say the opposite holds more truth in real life. Empathy involves creating that mental model in order to understand someone better. It's far worse to make zero attempt to imagine how others would react to your actions, than it is to make a wrong judgement or have false expectations. And it's your refusal to get that it's shitty spam and not everyone is slavering to get a piece that irritates me.
You fucking love movies, that much is obvious. What you are is the equivalent of a movie talker, in a cinema of strangers, using an outdoor voice.
It's certainly no mere flick of the finger to get rid of it either. Click, report spam, hide post, click, report spam, hide post, click, report spam, hide post, over and over and over. It sandwiches shorter statements and if you gloss over it as a massive block, things get lost. Numerous times over the last 2 years I've made posts asking for advice, or questions on quests, or simply pitching concepts, only to have your shitblocks completely engulf them. You are a deeply inconsiderate person who thinks your voice is the most important thing in the room, and should be HEARD ABOVE ALL OTHERS. In fact, this situation reminds me of Star wars, an American epic space opera media franchise created by George Lucas, which began with the eponymous 1977 film[a] and quickly became a worldwide pop culture phenomenon. The franchise has been expanded into various films and other media, including television series, video games, novels, comic books, theme park attractions, and themed areas, comprising an all-encompassing fictional universe.[b:lit] Star Wars is one of the highest-grossing media franchises of all time.
The original 1977 film, retroactively subtitled Episode IV: A New Hope, was followed by the sequels Episode V: The Empire Strikes Back (1980) and Episode VI: Return of the Jedi (1983), forming the original Star Wars trilogy. Lucas later returned to the series to write and direct a prequel trilogy, consisting of Episode I: The Phantom Menace (1999), Episode II: Attack of the Clones (2002), and Episode III: Revenge of the Sith (2005). In 2012, Lucas sold his production company to Disney, relinquishing his ownership of the franchise. This led to a sequel trilogy, consisting of Episode VII: The Force Awakens (2015), Episode VIII: The Last Jedi (2017), and Episode IX: The Rise of Skywalker (2019).
All nine films, collectively referred to as the "Skywalker Saga", were nominated for Academy Awards, with Oscars going to the first three releases. Together with the theatrical live action "anthology" films Rogue One (2016) and Solo (2018), the combined box office revenue of the films equate to over US$10 billion, making Star Wars the third-highest-grossing film franchise in cinematic history.
Anonymous
>>6235100 >What you are is the equivalent of a movie talker, in a cinema of strangers, using an outdoor voice. This lol
BananasQM !!4PI2iWoB3fd
BananasQM !!4PI2iWoB3fd
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>>6235065 >it just isn't wise to antagonise or insult or ostracise people hehe, it doesn't really hurt to address people in a civil and courteous manner, and really it is sort of reciprocal, it invites other people to treat you politely in turn People have asked you to politely to stop spamming the general for many years now. Eventually they get tired of asking nicely.
Anonymous
Does anyone know any one piece or bleach quest? Preferably something that has end and if not an end then has a large number of threads
AspenQM !Rt0/iy0s7I
Is suptg still broken? I tried archiving my thread and all I got back was an error message.
Anonymous
>>6235100 >>6235112 >qtg thread is... a cinema?? I can see your analogy Digimon QM anon, but I just don't believe it to be a very close parallel. Do you see this general thread as a cinema exclusively for broadcasting only your films or those that you exclusively deem interesting? And also, I think the nature of text on the internet is nonrivalrous abundance, there shouldn't be this sense of scarcity or "competition" for attention lol, unlike a cinema where obviously everyone is focused upon one film only
I don't think my posts should detract from your posts on digimon or star wars etc. No-one compels you to read them, if they do not interest you, no-one is hurt if you ignore them hehe
I am glad you like star wars films lol, I don't consider myself to be an expert on star wars but even I have seen all of the movies you mentioned here (except for Solo) and I feel like the information you cited there is fairly familiar to even the most casual of audiences, probably anyone with even the most glancing cursory knowledge of Star Wars knows already all the details you cited
I would be more interested in what you specifically felt appealing about Star Wars or digimon or Moby Dick or whatever, eg if there was one scene which you found particularly memorable, and which inspired you to make a game or rpg encounter etc.
This is basically what I do when I refer to films, I mentioned before here
>>6226393 I believe the way people "create" rpgs is typically they remember some cool scene or encounter in a videogame or film or book etc, and then they fantasise about altering or changing or replaying the scene (maybe with different characters etc) to explore different possibilities.
It is sort of dramaturgical, obviously the rules and dice mechanics come later, but the essence of it resembles "replaying" film scenes and roles in your head. So this is why citing unusual / intense film scenes or videogame encounters is the basic "building block" of an rpg setting (at least for me)
So I want anons to share these, if there was a cool emotional moment in a film that directly led you to pay homage to it in a game, share it! (It could also be cool art etc) I think this would intrigue and persuade people more effectively than just linking the quest absent context. Is that unreasonable? I think it makes sense to show people and get them excited about what games inspired you etc.
Also I admit I probably spent far too much effort on my Star Wars parody story lol apparently Reegas Vance is an actual character, hehe
https://starwars.fandom.com/wiki/Reegas_Vance Anonymous
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>>6235198 German Hollow is the first that comes to mind are German Hollow and Shinigami Savant
and Advent Soul, but that one died too soon and I'm still waiting for more updates on the non-quest version Anonymous
>>6235198 the first that comes to mind are German Hollow and Shinigami Savant, both are finished.
I liked Advent Soul too, but that one died too soon and I'm still waiting for more updates on the non-quest version Anonymous
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>>6235246 fucking suptg shat the bed man i'll look at these tommorow. Cheers!
Anonymous
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>>6235198 I miss Shinigami Schemer...that was cool...
Anonymous
>>6235221 >Do you see this general thread as a cinema exclusively for broadcasting only your films or those that you exclusively deem interesting? Souv, I'm very very tolerant of you and glad you're back, but the QTG is about discussing quests, generally. I do think you should loop your posting back to ongoing, potential, or old and beloved quests more frequently. The problem is only when you get really off-topic and tangential, and stop engaging meaningfully with other people here.
>>6232846 Also, BDSM is fine, and sometimes fun. Most quests are not BDSM. Most players don't want them to be. Even quests that arguably have BDSM elements occur in them (the Government-Issued GF series, Reptilian Infiltrator, Magically Challenged) aren't usually centred on a BDSM roleplay of controlling/dominating the players. Most people aren't here for that. We're here to play games of make-believe, or collaborate on (fan)fiction.
Anonymous
>>6235221 >So I want anons to share these, if there was a cool emotional moment in a film that directly led you to pay homage to it in a game, share it! To engage with you in a way I hope you'll enjoy, without WALL OF TEXTING everyone else, I'll spoiler this.
I've mentioned before that I really liked the notion of "royalty" explored in that Wachowski movie, Jupiter Ascending. The movie was so-so, but the concept of some intrinsic heritable/emergent authority got used in Dragonborn Antipaladin especially as the "Fearsome Presence" commanded by the protagonist when he evoked and cultivated his so-called "Dragon Spirit", and another character displaying it towards the quest's end proved a pivotal plot device. I earlier (>>6234923 ) mentioned Shining Steel, by Lawrence Watt-Evans. I really enjoyed the main character's arc, which has informed a few protagonists and antagonists: he's essentially a quasi-Christian warlord on a podunk planet that is being gentrified and reabsorbed into wider human society by a galactic megacorp, and a lot of the story has to do with him reconciling and adapting his tribal belief structures and understanding of manhood and sovereignty into this new-old paradigm. The Archangel Protocol by Lyda Morehouse does a lot of blending of religious, New Age, and sci-fi themes, which is one of my favourite ways to construct my narratives and to develop my setting: using technology to emulate magical tropes, or D&D magic to approximate or gesture at real-world technology and themes, especially through a sort of David Icke /x/ lens. Sci-fi cults like eh Nation of Islam and Scientology are big inspirations, too, in that regard. I also am pretty sure I've brought up the Dragonlance book "The Doom Brigade" by Margaret Weis and Don Perrin, which primarily focused on a band of evil-ish Draconians from a fallen dark empire who are trust trying to survive at this point. That novel lives rent-free in my head and is probably a huge influence on my work over all. Stephen Spielberg's "Taken" and Alex Haley's "Roots" are big inspirations for my whole generational family epic aspect of my quests, while a mix of personal experiences and works like The Merchant of Venice, War Dogs, Beau is Afraid, Seinfeld, and early American (plus, like, the Bible and shit) are big influences on how I portray the Jewish-coded central characters, as flawed, weird, sometimes degenerate, but ultimately quite human people. I didn't initially go into the quests expecting to incorporate so much Hebraism, but it naturally spun out of reading up a lot on conspiracy theories and New Age mysticism, which both centre (((The Jews))) as either the main bad guys or as background lore (ripping off kabbalah, Old testament prophecy, Solomonic daemon-binding, secret Jewish lizard-wizards rule everything, The Illuminati, blood libel, etc etc etc). Anonymous
>>6235100 >empathy etc I think you are correct with regards to empathy and mental models of others, in fact it is probably involuntary / instinctive as most people will instantaneously form an internal notion of others based upon their appearance, their behaviour or their likes / preferences etc, it is instinctive based on innate prejudices and preconceived notions. In fact I think this is part of THE MORAL PURPOSE
You probably have some notions of what the people who read literature like Granta or The White Review are like hehe, just like I probably have some (perhaps inaccurate) prejudices of what people who enjoy digimon are like, hehe.
Whilst everyone perhaps does pass some judgements etc like this internally, I think the difference is just I try not to let myself become too emotionally entangled or enraged lol if others do not meet my mental expectations of what they "should" do etc., I just accept it for what it is, if some people enjoy digimon, and it makes them happy, that is fine! If they want to talk about digimon, I would give them a chance and at least try and understand the appeal hehe. I wouldn't try to silence or prevent them from sharing their enthusiasm, when it doesn't detract from mine.
I apologise if you are not the Digimon QM anon lol and none of this makes sense, for some reason I noticed your tripcode seems to have changed
DigiQM !!mgal8F8Lnpg (ID: C0tFwFZK)
from here
>>6232350 and here
DigiQM !!9DdIDFCWg1L (ID: 2YO0Sm5g)
>>6216958 I assume this was due to the 4chan website takedown and relaunch etc
Anyway, I do mean it when I say I genuinely don't want to upset people or see people angry hehe, the world is pretty daunting as it is already these days. I am sure just like everyone else, no-one wants to see a general thread filled with complaining and silencing, if you instead write about digimon and why you like it and think it is cool, share the best scenes or moments of how they inspire your games and worldbuilding, etc if you did this I promise I will never try and silence or inhibit you no matter how lengthy the walls of text you post or webms and gifs you upload!
AspenQM !Rt0/iy0s7I
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>>6235214 Never mind. I got it to work.
Anonymous
>>6235221 >I am glad you like star wars films lol, I don't consider myself to be an expert on star wars but even I have seen all of the movies you mentioned here (except for Solo) and I feel like the information you cited there is fairly familiar to even the most casual of audiences, probably anyone with even the most glancing cursory knowledge of Star Wars knows already all the details you cited He probably just copypasted the wiki as a way of demonstrating how obnoxious walls of shoehorned in tangential drivel are. Did you not see the citation tags? There is no point except to show you what's wrong with your behavior.
Also your concept of noncompetitive text is nonsense. When the thread is papered over with paragraph after paragraph of pointless blather, readers will scroll past short posts between them and miss those who actually have a point to what they say. Actually step back and LOOK at the thread and how your posts overshadow everything else via consumption of screen space. You are drowning people out with your endless ranting whether you acknowledge it or not. No amount of "but I want other people to post the way I do" changes it.
Anonymous
>>6235276 >technoreligious nation state cyber-archangel sci-fi etc I had a brief look at that author you mentioned Reptoid, the idea of The Link (faith / internet etc) is quite interesting and lends a new meaning to the notion of "ex-communication" hehe. And I think these days, a lot of the venture capitalists in the Andreessen, Thiel / Yarvin Dark Enlightenment brigade,
>>6230484 President as Monarch-CEO nation leader, they have this concept of a "network state" (I think one venture capitalist Balaji Srinivasan even wrote some lengthy partially incoherent and cringe internet manifesto based on this idea)
https://thenetworkstate.com/ (lol, if you want to see a demonstration of someone passing too many judgements over too many geopolitical and social topics, with at best only a tenuous understanding of context and their own limitations, this is an example. But this is what VCs do)
They want to use crypto and p2p technologies and probably AI to breakaway from existing governments and establish essentially a new nation, an independent technoreligious moral order. It is not new, Thiel was always an advocate of seasteading etc. but the difference is now they have substantial access to the apparatus of government to enact these ideas. Also, weapons and defense contracts. Sometimes I wonder if venture capitalists are really the best strata of society to oversee its reordering lol (if you know the venture capital portfolio model, it is like 99 failures but 1 success that exits at 1000x multiple lol, and most VCs underperform SPX. Not sure this approach translates for reordering a fragile society) I don't really know what to make of this, perhaps then only the imagination kf sci-fi novels can show us a glimpse of the possible future
anyway, pic related from George Lucas THX 1138, this is the cyber confession booth scene I mentioned here
>>6228941 Anonymous
>>6235320 All very cool concepts and interesting connections and thoughts. Might I ask if they bring to mind any ideas for a quest you might want to run, or quests you've played recently?
I know you don't like Digimon or anime, but "Digimon Quest- The Tower" (
>>6216903 ) which you have been discussing in vaguer terms is actually a really well-realized and interesting vision of a virtual reality society (everyone has avatars instead of bodies, is raised and policed by AI servitors, exists in a perpetual nanny state that poorly simulates reality without providing true meaning, etcetera) but with some themes of colonialism (the VR space where humans now live seems to have originally been part of the fantastical "Digital World" of Digimon, and they are the native inhabitants). It has a "magic system" that is essentially based on apps and exploits. It's all very cool, and arguably also plays around with Gnostic/Vedic/Platonic themes of escaping a false world of illusory experience to reach a higher, truer state of reality. I think you would probably like it, if you gave it a chance.
Anonymous
Halo Wolfpack will have been gone for a year in a month or so. Please Thunderhead...return to us
Anonymous
>>6235329 In digimon, if you die in the virtual world, do you die in real life? (this is the Sword Art Online NerveGear thing)
So I don't know anything about digimon, but in terms of virtual worlds I actually completed all of the psp Sword Art Online game (it was quite a grind) despite my distaste of anime lol, the reason is because I heard Palmer Luckey (of Oculus Rift VR, FB and now the drone munitions / defense company Anduril) was once obsessed with SAO to the extent he even allegedly built some shotgun VR helmet (as in, a VR helmet that blows off your head killing you in real life if you die in the game lol) apparently this was to emulate some similar idea from Sword Art Online etc.
https://www.vice.com/en/article/palmer-luckey-made-a-vr-headset-that-kills-the-user-if-they-die-in-the-game/ I think nowadays we are at a unique juncture with the steadfast sci-fi notion of "virtual world", internet / computers / phones are already so intrinsically integrated into society so that 80s-90s hard cyberpunk thing of "jacking in" to the virtual world, the sharp delineation between digital / physical meatspace entities, already seems a bit quaint and old fashioned. I don't know what a digimon actually even is lol but if I were to play around with the concept, I would want to inject some ideas of embodied cognition (give an animal say a machine consciousness, a digital soul? Like that idea of metempsychosis etc)
Maybe in the future there will be a second re-domestication of animals (all animals upgraded with digital tracking / monitoring etc, some sort of global scale algorithmic ecological tracking and management, computational ecology at scale) that would be an intriguing sci-fi idea
https://palmerluckey.com/if-you-die-in-the-game-you-die-in-real-life/ >“The idea of tying your real life to your virtual avatar has always fascinated me—you instantly raise the stakes to the maximum level and force people to fundamentally rethink how they interact with the virtual world and the players inside it,” Luckey wrote in a blog post explaining the project ... Philosophically this is very interesting and reminds me of the Freudian death instinct, described in Civilisation And Its Discontents (1930) The idea is that humans possess a natural capacity for Love, which leads to bonds and desires necessary for survival, mutual cooperation and building of civilisation; however, paradoxically the same civilisation structures that emerge from Love and desire and social bonds constrain the individuals desires and appetites (it is rape) these lead to frustrations and hate or self-destructive behaviours etc, hence the Death Instinct. Emphasising these ideas are part of why I believe in games you need life-or-death high threat consequence choices, hehe
>>6232829 what Reptoid was mentioning here
>>6232833 Anonymous
Question for QMs: How does music factor into your writing? Do you have writing music, or favorite musicians to write while listening to? Have you conceptualized an overall theme song for your quest? Individual character themes/"image songs"? Have you ever been inspired by a particular melody, tone, or set of lyrics when conceiving a scene?
Kektus !!XncvlGp7Hp5
>>6235368 >How does music factor into your writing? it doesnt
Do you have writing music, or favorite musicians to write while listening to?
i dont
Have you conceptualized an overall theme song for your quest? Individual character themes/"image songs"?
nope
Have you ever been inspired by a particular melody, tone, or set of lyrics when conceiving a scene?
nah
i find music to be way too distracting while writing, i can only do so in complete silence, otherwise i would be jamming to my tunes too much and get nothing done...im already slow as it is...
Anonymous
Quoted By:
>>6235372 >IN COMPLETE SILENCE so the music you are listening to is John Cage, titled 4′33″ , on repeat, hehe
HandlerQM !!wTl2g7PClIm
>>6235368 >How does music factor into your writing? I often listen to music while I'm writing so it usually influences the scenarios I end up writing.
>Do you have writing music, or favorite musicians to write while listening to? I just sorta listen to whatever weird bullshit Youtube collabs together into a 'My Mix' playlist but when I really want some good writing music? Kilimanjaro Darkjazz Ensemble, Mount Fuji Doomjazz Corporation, Bohren & der Club of Gore and Uyama Hiroto are some of my favorite artists.
>Have you conceptualized an overall theme song for your quest? Individual character themes/"image songs"? I usually conceptualize songs moreso as a situation to situation thing instead of something like a Quest theme.
I do think of different themes for characters but usually only for their introduction.
>Have you ever been inspired by a particular melody, tone, or set of lyrics when conceiving a scene? Many times. It's hard to list an example since it's happened so many times.
Anonymous
>>6235368 Playlist for the various choices of my UPYR game.
https://suptg.thisisnotatrueending.com/qstarchive/2024/6037279/ https://archived.moe/qst/thread/6037279/#6037279 There was a mechanic of song uploads as "emotional spells" to alter the reactions of npcs, no-one used it though lol
01 FACE THE FIRE Boy Harsher
https://m.youtube.com/watch?v=B4PDXmo-Gxo Intro beach video visually sets the mood, the title foreshadows the end, hehe
02 IT KILLS (Rendered Remix), The Soft Moon
https://m.youtube.com/watch?v=ba22M0CsMdU Memory of the industrial rave. Players avoided this storyline (the sunburnt photograph)
03 WATERCOLOUR EYES Lana Del Ray
https://m.youtube.com/watch?v=GBxs3W_Y8MU Heather cries because of boyfriend relationship issues. From Euphoria OST
04 CHE FARO SENZA EURIDICE, Christoph Willibald Gluck
https://m.youtube.com/watch?v=D2EoqOcIuuM A strange song for a drill rapper?
05 GINE 6ix9ine
https://m.youtube.com/watch?v=DmKpePzn5-c Obligatory drill rap song
06 HANG ME UP TO DRY Cold War Kids
https://m.youtube.com/watch?v=UyI5Noafito This song when stealing clothes from a homeless person
07 WALK AWAY Tom Waits
https://m.youtube.com/watch?v=ccVC5MjZEfs This song when fighting a homeless person
08 INTO DUST Mazzy Star
https://m.youtube.com/watch?v=04J0ihSeIuI A beautiful actress. Is she a vampire?
09 VIOL, Gesaffelstein
https://m.youtube.com/watch?v=fYtpobVmYY4 The black helmet motorbike rider
10 I AM TRYING TO BREAK YOUR HEART, Wilco
https://m.youtube.com/watch?v=3RQcPC8KY_g The boyfriend side of Heather's relationship drama?
11 GASOLINE The Dead Weather (Live Version)
https://m.youtube.com/watch?v=biLBPYdrOLM You are left behind
12 IN RAPTURES Hante
https://m.youtube.com/watch?v=_6ZczHGT2wQ Exiting the underground rave
13 NOTHING WILL BEAR YOUR NAME Perturbator
https://m.youtube.com/watch?v=cyTjJxoghVo Approaching a dangerous urban area
14 LIMESTONE - Kauf (Baile remix)
https://m.youtube.com/watch?v=omrQxna9ifs Beach House. Not entirely happy with this choice, almost used GTA V Heart In The Pipes Kauf song, but everyone knows it
15 PAYBACK Jan Hammer / Miami Vice OST
https://m.youtube.com/watch?v=gMX8lOjAR5o Lamborghini car chase
16 EXCESS Health x Perturbator
https://m.youtube.com/watch?v=40vsRU9V1h8 Fight at the steelworks
17 BARTENDER (hed) P.E.
https://m.youtube.com/watch?v=ZLGtpdbKXB4 Encountering friendly neighbourhood locals
18 LIVE OR DIE Noah Cyrus & Lil Xan
https://m.youtube.com/watch?v=XE9KdJ7xE4s Endgame song, the drive up to the hills. Also from Euphoria OST
19 LITTLE SHADOW The Yeah Yeah Yeahs
https://m.youtube.com/watch?v=VnxLp0JlT_Q The ending the players achieved! Not bad at all!
Bonus song (unused)
20 LUST The Raveonettes
https://m.youtube.com/watch?v=c_q0_PjLt4k Some lyrics hinted at vampires without explicitly mentioning them, eg the Lana Del Ray track mentions "blood and lemon", the Tom Waits song "whittled from the bone of Cain" Maybe if you met the actress under different circumstances?
Anonymous
>>6235438 Souv... your medicine... take it. TAKE IT NOW.
Anonymous
>>6235452 >inject the VAMPIRE SERUM? Will you be there to hold my hand, anon? Like in this webm? (not gay)
Anonymous
>>6235425 Very interesting. I'm not familiar with most of those artists, but I've used Bohren as writing music myself in the past. Great stuff, but I find that such gloomy music tends to drive the tone in a morose direction, or at least only to be suitable for writing morose scenes. You don't have that problem?
HandlerQM !!wTl2g7PClIm
Quoted By:
>>6235483 I don't have a problem with it myself but if I want to get in the mood to write an action scene, I'll put on some LISA the Painful music (or one of its many fangames) instead.
But if I'm writing anything else I don't mind listening to it.
Anonymous
>>6235476 Souv please, meds. I'm also an anon tolerant of you but you're really clogging this thread with those massive off-topic posts
Anonymous
>>6235221 You are not the broadcast here, because you barely create. You are an audience member and a backseater yelling in the theatre about what you think a movie should be, at all times. You think that because you like movies, you have the final say, but you are blatantly wrong about this concept of competition when your posts are massive enough to vandalize every thread over and over.
I have, at points in the past, posted screenshots highlighting just how much space your posts take up on the QTG. This is a point you have read and refused to understand.
I did not read moby dick, nor do I have an interest in Star Wars, you fucking retard. In the civilized world, this is what we refer to as an “Example”,
>>6235299 like what this anon said. It’s random copy pasted trash in order to demonstrate how much you take up. Are you so autistic that you cannot understand this? This is another point exhibiting your utter failure to understand what people are saying to you.
>>6235279 This is not about notion and prejudice, cunt. I am REACTING DIRECTLY TO YOUR ACTIONS AND BEHAVIOR. I can SEE your stupid fucking textwalls every single day in this general. Do you think I’m running off the preconceived notion of my eyes physically looking at your spam? This is YET ANOTHER point that is clear to everybody but you, because you’re a fucking faggot and intolerable autist. This is you failing to understand.
You keep quoting some retarded little angle of ‘Well I wouldn’t silence YOU and I don’t like Digimon’ as though that means anything, when the cause of all this shit isn’t a hypothetical. It’s that you post with zero regard for others. Even now, at a time where you could be responding sincerely, you think the world needs to hear your recommendations and are spamming it in response to this criticism, going against the entire point being made. This is not about silencing your content. This is about the disgusting way you beg for attention. A FINAL POINT YOU FAIL TO UNDERSTAND. ALWAYS.
>>623532 >>6235438 SHUT. THE FUCK. UP. KILL YOURSELF SOUVARINE YOU FAILURE OF A QM AND PATHETIC LARPER OF A VAMPIRIC SORCERER, YOU ARE TOO BRAINDEAD TO UNDERSTAND POLITE WORDS, I HOPE YOU GET CANCER AND THEN GET RUN OVER BY A CAR AND YOUR PARENTS BOTH GET SUPER CANCER AND LEPROSY BEFORE BEING STAKED THROUGH THE HEART. DIE A THOUSAND DEATHS WITH BULBS OF GARLIC BEING SHOVED INTO YOUR RECTUM.
Anonymous
Quoted By:
>>6233808 What really gets my goat this thread is that you’re revealing the depths of your arrogance, even more than usual.
>I think nowadays because a lot of people consume media via algorithmic selection…their attention becomes stultified or attuned to a very constricted world view…And so they are trained to become annoyed or exasperated whenever they encounter any real human behaviour that is discordant to the happy insulated entertainment algorithm world. The sheer fucking gall to call everybody a TikTok iPad baby, instead of considering that maybe: YOUR POSTS ARE BAD. THEY FUCKING SUCK. WHO CARES THAT YOU PUT IN EFFORT AND THINK THEY’RE HIGH QUALITY? THEY’RE NOT. SHUT THE FUCK UP AND GET THE FUCK OUT. YOU ARE INCORRIGIBLE AND CANNOT LEARN TO TALK LIKE A PERSON, SO SHUT UP AND GO SHIT UP /LIT/ INSTEAD.
Anonymous
Quoted By:
>>6235544 >leprosy Alright, too far. Next time use gonorrhea.
Anonymous
>>6235476 >>6235438 Look Souv, you can see that this guy is fed the fuck up with you. And honestly he's not the only one, you do take a shitload of space all the time and seemingly fail to understand that. What happened to you running quests man? I remember you running a sci fi and fantasy one before your failure of a last quest where you posted like 20 times per update. Are you gonna run anything anytime soon?
Anonymous
I'm not sure about the colorful insults, but I do agree that your posts are annoying and add nothing of actual value to the discussion. Your posts are, what do they say...unrelated nonsense? None of it is actually quest related? Please go to another board like /lit/ or /tv/ if you want to say random nonsense about some garbage you watched or read.
90s MG Villainess
>>6235438 Those who have nothing important to say write so much...
It reminds me how I forced myself to read essays by Fidel Castro and realized that guy just loved his own writing so much he'd go on and on about it forever.
Anonymous
>>6235579 I’m gonna get ahead of it in advance because I see a trigger word you’ve accidentally left behind for him.
Souvarine, shut the fuck up, do not reply to this with 3000 words about all the CIA assassination attempts on Castro with the clams and cows and whatever. It’s an interesting topic. You cannot write it in a satisfying manner because your sharing style is garbage. Shut the fuck up, I know your sperg interest is about to activate and you’re gonna go off topic ranting about spies.
90s MG Villainess
>>6235584 Shit, sorry, my bad.
It's just. How do I explain it? I did in fact try at points to ask questions or answer other QMs questions about ideas and tips on running their quest but I literally gave up because of Souv.
Which is unfortunate because one question I thought about asking was how to modify my dice system to have my quest play better.... I still for that one player who absolutely hated it.
Anonymous
>>6235585 >gave up I thought it was because of the economics and stuff making you go work on a farm.
Anonymous
Quoted By:
>>6235585 Yeah. That’s one of the things I’m so annoyed about. He’s outright wrong about how intrusive he thinks his posts are. If his nonsense strangles even a single other Qm’s drive, that’s a net negative. Nobody comes here for Souvposting. But he has no theory of mind because he’s a babbling subhuman.
90s MG Villainess
>>6235589 That did kill the quest.
But this situation is more about the opportunity for asking questions or answering question on qtg [b:lit]when I was still running that quest[/b:lit]. There were definitely things I would have liked to ask at that time.
90s MG Villainess
Quoted By:
>>6235594 When I think about it, my post here
>>6235579 is a good example why I avoided posting in qtg.
I am not someone who hangs out in here typically. I have not learned what could trigger Souv excessively posting his pet interests. Many here have, because they've been dealing with the guy for so long, they have hard earned knowledge what will cause it.
If I had posted a question, and it unintentionally hits something he absolutely loves talking about.... well, that means I am going to get torrents and torrents of words that will push my post in the background as visual real estate is taken up by Souv.
Anonymous
>>6235544 I think he's genuinely a senior citizen, not an autist. Like 70 years old. It would explain his hardheaded refusal to listen to anyone else, his rambling, his shit grammar (people who started using computers in the 80s often don't think of online communication as "real" writing deserving of punctuation), a lot of things about his behavior.
Anonymous
>>6235601 Yeah well he's been told enough that he's flooding the thread with stuff completely unrelated to quests.
Anonymous
>>6235604 I blame the people who encourage him like stupid little summoners. He has phases where he goes quiet. Normally when I report all his posts for being against US law because it’s the only way to get these stupid fucking Jannies to do anything about his spam, and then I eat a 3 day ban to make a point. Then inevitably some cunt comes in going “I miss having the lawn pissed and shit on, where is Souv” and he comes in going Hehehehehehehehehe again.
I think I’ve made a sincere effort in this thread to understand him and point problems out to him, but he’s unable to learn or absorb anything, hence all the death wishes.
ObserverQM !!csvkG+agF9M
>>6235607 When I was a kid I remember someone telling me that vampires would only come in if you invited them in, and it seemed like the most retarded thing in the world since why on earth would you invite a vampire into your house.
Well now I know.
Anonymous
Quoted By:
>>6235608 Because they have money or because it's easier to let them in to kill you instead of having them stand outside of your house the entire night blasting your house with a loudspeaker about their theory on why eating eggs makes you a homosexual with numbered references and annotations throughout?
Anonymous
decided not to run that priestly advisor quest since all it was turning into in my head was waifu bait, which is unfortunately about all I'm 'good' at writing and I'm sick of it
Anonymous
should just cut the pretences, run it on anonkun and make it smut
Anonymous
>>6235544 >>6235607 >DEATH WISH >"a sincere effort... to understand..." Well mutual understanding is all we have, dear friend. I wish good things and the very best for you and your family, I don't really know your circumstances, but sometimes resorting to superstition to frighten others can backfire. For instance, some anon here
>>6229158 made a wish hehe, I wonder if it came true in the way they imagined?
But yes the Death Wish (also Death Instinct, Death Drive, Thanatos)
https://en.m.wikipedia.org/wiki/Death_drive >In classical Freudian psychoanalytic theory, the death drive (German: Todestrieb) is the drive toward death and destruction, often expressed through behaviors such as aggression, repetition compulsion, and self-destructiveness (...) This is a fascinating concept, especially when juxtaposed against the Eros / Love Instinct. Economics often mentions Schumpeterian Creation And Destruction, it is essentially a sublimation of Sex and Death, these two Freudian forces. The idea of Love, Desire creating social bonds, imaginary worlds and Civilisation, Civilisation then creating structures of individual conformity and repression, which in turn leads to psychopathological frustrations and violence and the Death Instinct etc, it is truly profound.
The question to be asked is: what happens when we cannot get our own way? And this is not just in Life lol, but also in roleplaying games!
So this is what I was describing with my crude "womb vs wreck" theory here
>>6231114 As a dungeonmaster you provide choices and you have a preconceived notion of how players "should behave" based on your life experiences, memories of past interactions and MORAL underpinnings.
What happens if you are repeatedly confronted, again and again, with the inadequacy or helplessness and powerlessness of your actions in shaping the behaviour of others in your imaginary world? They just don't behave the way you want! The way you see the world in your mind, they just constantly annoy and frustrate you! Maybe you try and lash out with death threats and violent impulses, (Freudian Death Instinct, WRECK things), or maybe you give up and retreat into an imaginary world of comfort and isolation, where you sever external contact and growth in exchange for control and safety in a stable, insular environment (ie return to the WOMB lol)
I actually think the fact that people or players don't always do what you exactly imagine and want is what keeps the world alive, this conflict is the source of vitality and liveliness otherwise you would get a dead world etc. This thinking is why I try my best not to constrain the behaviour of others, I want to encourage them to express themselves hehe. Besides, it is fun to observe and watch what they do, it is RESEARCH
>>6229980 >>6219526 Anonymous
>>6235681 Shut the fuck up and kill yourself. More spam. You respond to this with more spam. What a piece of shit.
Anonymous
Quoted By:
>>6235681 >>6235525 Answer for this, you worthless spambot. For this
>>6235264 and this
>>6235572 and
>>6235577 this and
>>6235579 this and
>>6235585 this. You're a cocky piece of shit who just ignores everything you have no argument for, because nothing of value goes on inside your head. Shut the fuck up about womb or wreck, I wish your mother's womb was wrecked so she never could have birthed your irritating ass.
Mojique !!TIfmKogdpA4
Quoted By:
Solarpunk Thread #9 has finished!
>>6235669 >>6235669 >>6235669 New thread soonish. I'll give a few days' notice before launching.
Anonymous
There REALLY should be an ID filter. One that isn't useless for all but one thread.
Anonymous
Quoted By:
>>6235714 There used to be. On him. He turned it off.
Put a fucking tripcode on, Souvarine, so that people can choose to filter you. I want you to be shot in the street like a dog. But if you're in the least bit interested in compromise with others, or think your spam can easily be ignored, put a goddamn tripcode on so that people can choose to use it.
Anonymous
>>6235601 >Age? >>6235002 >"films from 20 years ago..." Well I feel pretty old lol, but I think you can make an educated guess as to how old I am just by looking at the age of the videogames and films and music I reference, that is actually a good anchor for age cohort. I think actual 70 year olds have a drastically different taste in films lol. But I do watch and read a lot of very old films and books too, also historical books in translation like Gilgamesh or Beowulf or Bhartrihari etc, usually because I want to emulate an authentic "voice" for various game personas in rpgs. That is actually one of the advantages of the text forum rpg format, if you are a dungeonmaster at the table and a player is pressing you to dialogue a deep interaction with an npc you just invented 3 seconds ago, that can cause hesitancy (usually what I would do is just offer a few brief idiomatic phrases and mannerisms in character, then summarise the bulk of the conversation out of character) On a text forum, you possess the leisure to RESEARCH
>>6219526 eg one of the things I did in my UPYR game here
>>6235438 with a vast cast of characters from Mexican cartel gang members to luxury beach house counsellors or film audition intimacy coordinators lol etc, you can search song lyrics online to impersonate dialects and phrases or even industry interviews etc to try and make the dialogue feel authentic. And there are also film script search engines, if you need to impersonate military people etc or radio chatter dialogue
>>6230327 >>6235608 >vampires only enter, if invited etc Well these are mostly superstitions, they do not always translate well across cultures, beyond borders of space and time. How would you banish a vampire? Everyone who plays dnd knows death magic is useless against the undead, hehe
>>6235684 In fact the death and necromancy spells usually make them even stronger. Perhaps if you made some form of sacrifice? What do vampires even really want, I wonder, hmmm
AdleQM
Anonymous
Quoted By:
>>6235662 >was turning into waifu bait, in my head which is unfortunately about all I'm 'good' at writing and I'm sick of it Would do good on 4chan i guess. Could challenge yourself to not write that kinda thing if it's bothering you so much.
>>6235714 4chan could use so many features but nothing changes.
Anonymous
Quoted By:
>>6235329 Missed out on this post during my morning of Souvhating. Thank you for the kind pitch! Glad to have you reading. Yep, those are all themes I've been wanting to explore in a Digimon-based setting! A virtual world that's not meant to be a video game, but is just a life simulation that happens to not be good enough. Minus the Gnostic stuff since that's not intentional, but I did think about Naraka while coming up with it. The visual of a massive tower going up into fog, with a big portal above it, was inspired by Asura's Wrath and all the underworld scenes.
I intended for it to be a one-shot but I think I just vastly underestimated the length, so I'll just keep it going till the end of the story. It's hard to resist the urge to loredump or exposit, since I know that doing so will kill my pacing and increase the chance of it never ending.
BananasQM !!4PI2iWoB3fd
>Star Wars Quests >On May the 4th I'll reiterate my interest but belief it would simply be irresponsible for me to run one, hehehe. As someone who only has the cursory knowledge of the franchise, my lower and World building would be wildly different if not completely Incorrect and contradictory. I want to change too much, and actual Star Wars fans would be someone offended by my changes or find the quest to different from what they were expecting. A good example is something like lightsaber colors, which I always assumed was sort of based on the personality or individuality of the Jedi in question, but all the bad guys Sith have red lightsabers, which feels a little boring. I believe in the Canon(?) red lightsaber blades are from artificial crystals, which would fit the artificial versus natural dichotomy between the Sith and Jedi. And also make some sense because if the Sith are not allowed to get the real crystals from the special secret Jedi caves then they have to make their own, but this raise another problem, why would any Sith want to use red lightsaber? Other than maybe some intimidation value you think they'd want to get a good one that they can use to blend and with regular jedi to hide their evilness. There's also partially because the Sith are always shown with their own cosmology of only having two Sith a master and apprentice, because they always stab each other in the back. But in a way this kind of lowers their possible intimidation value since there's only ever two of them, and you won't get a chance to have a lot of fights with little low ranking ones. Well it does make them special and rare, it almost should be the opposite. Sith orders and Sith cultists exist all over the Galaxy, raping the Force for their own selfish ends with Jedi being rare and special. I can almost see it like a dark Sun sort of setup, with a Sith making the world worst place by bringing the dark side of the force and Corruption along with them, making people nearby sicker and more intolerant and aggressive; while the Jedi learned the force in a gentle way but are equally as powerful with enough time and wisdom. After all I much prefer the interpretation that bringing the balance to the Force is good guys winning, not a middle ground between a totalitarianism dogma and the passionate, selfish Sith. The biggest Sith made the Empire for crying out loud so the prequel "in my view the Jedi are evil" is just silly. At the very least I want to see lightsaber colors follow some kind of color wheel or pattern.>Jedi coded Blue, green, teal>Sith coded Red, orange, pink>Neutral Yellow, Purple, white. (Even though I think "Gray Jedi" are retarded in general).
Anonymous
Quoted By:
>>6235662 >>6235664 A well-written haremshit quest can still be fun. If noting else it's a chance to discuss how to portray character motivations convincingly, with fapbait as a framing device, At best, it can lead to interesting strategic/emotional tradeoffs.
Anonymous
Quoted By:
lalalalalala i cant hear you
Anonymous
>>6213393 Question(s):
1) Is there even any point making a Barony quest? You know, the standard "you are the 5th son of some guy and just inherited a far away barony" kind of deal? Those used to be as generic and replaceable as Civ Quests, but they never go far or interesting and I didn't see one in quite a while, too Did people just give up on those, both as players and QMs?
2) Is there any real point reviving them?
3) How are one-shots doing lately? I've got an idea for a one shot, but the gimmick is its high lethality and that bam, you fuck up, you die, game over. I have no idea how people would react if a quest would wrap up in like 3-4 posts if things go badly. And even if they go well, the plotting I've got would wrap it up in like 10 posts. I get it, this is one shot, but it feels a bit extreme even to me, the guy planning it
Anonymous
>>6235746 Oh, right, one more:
4) What's currently the best day of the week to start a quest? I have home office for the rest of May, so I can adjust schedule in any way, including the start itself
Anonymous
can someone make a dungeon crawler or dnd-esque drawquest. and no i'm lazy and don't want to do it myself
Anonymous
>>6235731 >LIGHTSABERS, colour etc green purple yellow white etc I do wonder BananasQM if there isn't some commercial or merchandising imperative (the need to expand SKUs so that they can sell more toys or action figures etc, or just widen the readership and audiences with more expansive novels and videogames and cartoon spinoffs and tie-ins etc) maybe agglomerations of the lore just accumulate and amass until unmanageable audience fatigue sets in, the rev CAGRs decline. This is probably why warhammer 40k felt the need for a Young Adult novel series etc.
>>6231711 Ultimately, all imagination is a function of revenue CAGR lol, even warhammer, even star wars, the trajectory is all on a spreadsheet somewhere hehe
I mentioned I don't enjoy star wars but whilst researching my parody lol
>>6233764 I came across this concept
https://starwars.fandom.com/wiki/Strand-Cast (I apologise if everyone here is a star wars expert and knew all this already etc) but I thought this was a cool phrase for explaining all the reincarnation clone genetic engineering, it makes me think of Bioshock style gene or dna strand splicing and "outcast" at the same time, I feel like it could be used in other settings too
Anonymous
>>6235731 >>6235751 >Star Wars light / dark good evil duality, etc vs Dark Sun >the role of the BLACK MAN (see this
>>6232872 >>6232870 this is all roleplaying)
If I remember in Dark Sun isn't all magic unambiguously corrupt and cursed and evil, because the druids cannibal halflings? tried to make the world a forest paradise but it backfired into ecological collapse / The Sea Of Silt instead etc? In Star Wars (forgive me if I got it wrong it has been a while) the dichotomy which interests me is not so much RED EVIL VS BLUE GOOD lol but say the figure of Lando Calrissian, doesn't he betray Harrison Ford to the orientalist hands of Jabba etc but then is welcomed back and fights on the good side in the end?
This is especially interesting given the racial subtext of him being a black man it is a bit like Star Wars as a metaphor for the empire's control over the "black people" hehe. This is why I focused on that character for my parody
>>6233764 , I just thought it was interesting how Elon Musk (he is from Africa) / "Elando Muskemission" began on the side of environmentalism ESG DEI selling the eco green cars etc, but the moment power changes hands, he cleverly adapts, lol
BananasQM !!4PI2iWoB3fd
Anonymous
Quoted By:
>>6235746 I'd love a serious barony quest. I might also play your fast-paced high lethality one shot.
Anonymous
Quoted By:
>>6235746 Maybe you could have it restart or go to round two? Even if it's a new thread. MC gets pulped, game over, second opportunity. The concept is sound, you just need to make sure it doesn't become completely ephemeral.
DetectQM
Quoted By:
GOTHAM CITY BEAT COP RETURNS.. from weekend break with a new update where we willingly submit ourselves to a coma that will 'probably' leave us fine.
Come check out if that 'probably' holds water.
>>6235755 >>6235755 >>6235755 Anonymous
>>6233764 >>6235752 >why attack Oman? I thought it would be funny, because Oman sounds like Iran. But the actual reason is because of this article
https://www.fdd.org/analysis/2025/03/26/advanced-weapons-for-houthis-intercepted-at-oman-yemen-border/ March 26, 2025 | Policy Brief
Advanced Weapons for Houthis Intercepted at Oman-Yemen Border
Oman is often portrayed as the “Switzerland of the Middle East,” but its role in the Red Sea crisis tells a different story. Far from neutral, it hosts and aids Yemen’s Iran-backed Houthi group — now designated by the United States as a Foreign Terrorist Organization (FTO).
(...)
Since 2015, Oman has served as a key transit route for weapons destined for the Houthis. In 2017, drones used by the Houthis entered Yemen via Oman. A year later, the United Nations reported that Iranian Burkan-2H missiles were smuggled into Yemen through Omani territory. Last year, Yemeni authorities intercepted advanced military equipment — including drone-support systems and radar-jamming devices at the Sarfayt crossing in al-Mahra province.
Oman also provides a safe haven for Houthi officials, allowing them to operate freely under the regime’s protection in Muscat. (...)
AdleQM
>>6235746 Well, my first quest was based on those old type of quests, though it spiralled out of the category relatively quickly.
Anonymous
>>6235746 For the high lethality, you could make some sort of "decendence system", like the rogue-likes use. Once your MC dies, a new one based on the former takes the lead with better stats.
Anonymous
>>6235761 I wish you would be attacked at a border and staked through the heart. In fact I would love to write a quest where you get speared through the heart repeatedly and have splinters shoved underneath your nails.
Anonymous
>>6235761 Souv please for the love of god,get a livejournal or something for these giant blogposts. You're clogging the thread
Anonymous
>>6235761 >>6235770 well I was reading the Middle East scenario that the anon created in that Designated Survivor game,
>>6233875 The writing is very suspenseful and immersive, but I was confused by why the anon was obsessed with the Saudi Jordan border etc, I am not a middle east expert I don't have any special information beyond just research and reports on the general internet etc.
To me a more plausible source of tension would be something like the Oman Yemen border today, that situation seems unsustainable, and my understanding is that Oman is generally viewed amongst arabs as a mediator (ie relatively neutral party, I don't think they ever participated in the war coalition from the Saudi side against Yemen) so if there were to be aggression or a loss of patience / change of stakes regarding Yemen, the aggression would come from the US side for more kinetic pressure applied in Oman.
The Saudi-Jordan setting the Designated Survivor anon used in his quest is not implausible though, I think of that film Jamie Foxx film The Kingdom (2007) was it set or shot in Saudi Arabia, Jordan? that film had very cool gunfights on the desert highway with the vehicle convoy etc
It is intriguing how the military game settings extrude themselves from fiction into the real world. Genuinely the first time I ever heard of Yemen, was when I was playing Splinter Cell Blacklist (2013), Ubisoft did this thing in that game where the location credits superimposed themselves in massive white lettering over the game world whenever you spawned in, there was some level set in I think the Pakistan embassy?? in the Yemeni capital, I played that level over and over again using all the different gadgets and tools nonlethal, full stealth and high aggression breach charge in etc it was really good, only afterwards did I realise it was an actual conflict zone lol. And note the dates - that Splinter Cell game came out in 2013. The Yemen civil war when Ansarallah took Sanaa dates to 2014, Saudi intervention in Yemen occurred in 2015, hehe
Anonymous
>>6235763 I mean it could work, but it would be super-sketchy.
The grand idea is escaping a serial killer. So sure, you can replace with a new victim, but eventually it would boil down to people brute-forcing the set-up
Anonymous
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>>6235773 It sounds like my rape quests (nobody likes them) so I understand you.
There should be a way to prevent brute forcing, like with completely different paths for the decendendants, and limited runs.
Anonymous
>>6235773 What about using more than one character and turning it into a slasher?
90s MG Villainess
>>6235772 When you made those posts, you made absolutely no reference to that quest until just now.
From our perspective as readers, we are witnessing yet another one of your blog posts. We had no idea you were referencing that quest in your ruminations.
Why not direct this to AspenQM in his quest?
Anonymous
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>>6235782 Won't work.
But I already figured out how to solve this.
If things will go right, I should be able to post it on weekend. This
>>6235763 really helped with sorting this out.
Anonymous
>>6235765 >>6235770 I assume he's laughing at getting you two upset and writing a post that vaguely talks about vampires getting staked.
>>6235746 1. They come up every now and then. Can you write it for months? And people will play it. People want a full civ quest, just hard finding one that lasts 3 posts.
2. Yes see 1.
3. 10 posts is pretty short, so why not give it a go and see. Don't think many will like the quick quest format.
4. The weekend?
AdleQM
Quoted By:
Update, with formal gathering of the fleet, you are nearly ready for action.
>>6235775 >>6235776 >>6235775 >>6235776 >>6235775 >>6235776 Anonymous
>>6235762 How did your baronies went? Assuming, of course, you meant barony quests.
It's one of those things that I really want to run, but it has both a limited appeal by itself and, as far as I saw all the past examples, there are very clear division between players what they want out of it. Maybe I'm wrong here, but I observed camps of
>mudcore fetishists Endless, minutae struggle over any kind of progress, where you start with a title and at best climb up to establishing a tiny, dirty hillfort with a handful of poorly armed men to man it, all while wallowing in powerlessness and/or assuming that's the "power level" of the game.
Main problem: This has ZERO fucking appeal to me, as I already work in accounting
>Civ quest refugees The opposite direction - they are thinking grand and big, so they make decisions that aim grand and big.
Main problem: It's a barony quest, not a civ quest, the point is to have a tiny ass region of 4d3 locations rather than continental empire of limitless resources
>Adventurers People who want to have a quest about either MC or a party of characters doing heroic deeds in a remote area, dungeon crawling, cleaning up bandit camps and alike
Main problem: It's about managing your fief first and foremost, so your goal is to hire such party, not be one
>GoT politicians People who want to run big-ass, bloody court intrigues, despite the game being about a backwater management and merely interacting with locals or envoys, rather than playing king maker (at least not for first few dozen of threads).
Main problem: It's just not this kind of game and scale of things
>Other issues There is always the question if this should be fantasy or just alt-history thing (sorry, but calling Bavaria Ostwald and then play 14th century game set there is not a fantasy in my book), and when it is fantasy, where is the right point of balance.
Effectively, it's a juggling competition where each element to juggle with is different size, shape and some of them are sharper than others, so you can mess up easily.
Maybe I'm just overthinking it, but it's just what I observed in those kind of quests and any of those groups getting majority sway always erodes everyone else, so then it's a quest run for 2-4 people that then flake out anyway, but killed it for others first.
>inb4 stop looking for excuses I've tried already 3 different management quests in the past. All 3 fell victim to the same issue: players flaked when the quest stopped appealing to them/other clique set its course toward goals that radically shifted tone and goals of those quests, then that clique flaked out due to simple fact of people flaking out.
Anonymous
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>>6235793 >. Can you write it for months? This is a zero issue for me. Every single quest I ever run that wasn't a one-shot ended with people simply flaking after 10+ threads
>weekend So like Friday night, or Saturday morning? American daytime? European daytime?
AdleQM
>>6235796 It was vaguely based upon them, since I liked the idea of playing as a feudal lord. But I more or less just do my own thing, it started out with a count instead of a baron, though it was more Crusader Kings than Lord Quest.
>sorry, but calling Bavaria Ostwald I am somewhat guilty of this, as well as the standard fantasy kitchen sink stuff, but oh well.
Anonymous
>>6235783 >MIDDLE EAST Saudi Jordan border antics vs Oman Yemen border today etc I did not participate directly in the choices, I only skimmed that Designated Survivor game, I was less interested in the election, policymaking / campaigning decisions more the middle east Tom Clancy thriller bits hehe. But I thought AspenQM ran the game really well, many of the scenarios were incredibly complex and the way he handled the consequences and branching possibilities was very accomplished. Also, I was very impressed by how he captured a very broad panoply of activities including media and PR management, interviews Fox news etc. this choice
>>6227320 (04/11)I forgot to explain and link this lol, I was actually thinking about his scenario he mentioned with media interviews etc when I was linking the academic paper here on audience costs and democracy etc
>>6228954 (04/14)
Instead of a 2008 setting (was this only chosen for convenience? given most anons have grounding in what has "transpired" since 2008 or the approximate unfolding of events etc a plausible policy reaction function) I would definitely want to see AspenQM run a contemporary one, perhaps one set RIGHT NOW in the present moment that would be far more exciting! And I feel with just a few name or location changes eg Oman-Yemen for Saudi Jordan etc the pacing and decisions could be translated to many near contemporary events etc
Anyway, this webm from The Kingdom 2007 summarises the feel of this qtg thread. Close quarters urban combat is so exciting, tee hee hee
Anonymous
You know, the only way we're going to stop him is if we report him for spam until the Janny remembers to do their job and remove him. Becuse he's a spammer.
Anonymous
>>6235798 I am simply just tired of mudcore tendency to try to both have the cake of supposedly being a fantasy, and then eating it, by just having real world with names swapped. This was a really long lasting trend in my country's TTRPG scene since like late 90s till mid-10s. As a result I'm completely burned by this and it instantly makes me annoyed when it pops-up, especially when it's not laid out up-front.
But if I pull a fantasy world in a quest, then it's endless struggle of anons asking about minutae details. Or getting cold feet from making decisions, because they want to see broad and full context, missing the memo they play "locally". Been there, saw that too many times, it's annoying as fuck, because everyone has decision paralysis when you ask them if they want to allow or not halfling settlers, trying to evaluate it through the lense of some deepest lore, rather than "free settlers or not"
Anonymous
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>>6235810 >You know, the only way we're going to stop him is if we report him for spam until the Janny remembers to do their job and remove him. Becuse he's a spammer. This. Feeding him attention solves nothing.
Anonymous
>>6235796 >>6235813 Mudcore fags are simply retarded. They want to play an average retard with a pitchfork against superhuman or magical monsters but they'll whine if you put them against stuff that is actually unfair to fight. Mudcore fags want plot armor instead of actually using their brain and preparation and allies to win an unfavorable matchup, because it turns out one average guy is no match for a fucking dragon
Anonymous
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>>6235718 You ACT like a senile old man with no regard for those around him, no one cares about your actual age. Get some reading comprehension.
BananasQM !!4PI2iWoB3fd
>>6235855 Based post honestly, I noticed this a lot in the dark days on /tg/.
>>6235796 >>6235813 I love the idea of a fantasy barony quest. I workshopped a few concepts, but I think a low to medium-ish fantasy environment would be best for the nitty gritty of food and other important supplies, and having humans or mostly-human population is also important to make it more about the characters and relationships to each other.
Also; this conversation seemed really familiar. Turns out, we did discuss it in the /qtg/, earlier this year in fact. (oh and look, Souv is being annoying here as well)
https://archived.moe/qst/thread/6181007/#6184288 I didn't mention this in the first post; but one of my concepts for running a Quest like this was to go more folkloric and fairy-tale with the fantasy, with oaths and promises and faeries and all that stuff. This would also make the concept of a big fantasy world with massive lore be less daunting since we can assume the world is like Europe but with scary spooky magic stuff hidden around. During the Quest's beginning/char-gen bit you would get a chance to make a wish early on that could influence the rest of your reign
and cause 99% of the supernatural problems later of course . I ultimately didn't want to run a fantasy civ quest given I already run the other civ quest. Have you thought about running this elusive barony quest yourself or are you just trying to find a GOOD one?
Anonymous
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>>6235747 The middle of the week is best, in my experience.
Anonymous
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>>6235731 You could always brainstorm a little about Star Wars lore with anons and QMs. Like the whole only two Sith because of backstabbing has a lore thing to it with Bane's Rule of Two. Before Bane there were tons of Sith running around. If you just say that the story takes place before Bane or say it's a slight AU where Bane never had the idea or was even born people would be alright with it. Alternatively you just go the darksider=/=sith route, which is true. There are lots of people in the galaxy which can tap into the Force and do it in the manner a sith would without being a sith or having their philosophy. The Jedi take care of them the same way they tend to take care of Sith as well. I suppose the difference here would be a darksider is far less likely to have a lightsaber than a sith is.
As much as lots of Star Wars fans are kind of dogmatic, especially in the rather polarizing Disney era climate, they aren't quite bible-thumper tier and are pretty chill about altering bits of canon if it means they get more cool shit out of it. Putting your own spin on it just to make it more internally consistent is fine. Changing things so you get more space opera grandiosity is fine. Personally giving your readers a lap dance for reading your quest is fine.
You however have other quests on your plate. Don't be a glutton kek
Anonymous
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>>6235908 >Have you thought about running this elusive barony quest That's my entire point of posting, mate - testing water if there is even a point trying, given their rather awful history on /qst/ (quality-wise, that is) and what are even the current trends. Won't lie, last year was a fucking rollercoaster for me, and I'm kind of out of the loop beyond sporadic checking in. Hence the questions
AspenQM !Rt0/iy0s7I
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>>6235807 >>6235772 >Saudi-Jordan instead of Oman-Yemen To be honest, I ain’t well versed in the intricacies of middle eastern affairs. At least not a whole lot more than your average 4channer. My excuse is that this is an alternate version of contemporary America and not a faithful recreation of reality, hence why we have one Barrett Larson elected as president instead of Barack Obama. Whether that’s a good excuse or not is in the eye of the beholder.
>2008 We’re actually at 2012 currently. And I chose that date instead of some time more modern because, in my eyes, the political scene of America has completely and radically changed since 2015, so this was done in order to give the setting a little more “normal” of a framework.
But yeah, I always appreciate feedback.
Anonymous
>>6235796 Anlot of the early kockeying for power can be skipped by laying your own ground rules for what you want and setting the tone and emphasis clearly in the first couple posts.
Anonymous
>>6235974 As in actual solid "dos and don'ts" or something else?
Just in case - had to reset router, hence new ID
Anonymous
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>>6235982 By just essentially laying out the nature of the setting and the primary focus of main character (baron), shooting down in-narrative things that wiuld be "our of character" for him and the setting, and maybe a little "welcome" post early on outlining the tone and direction OOC. At least that's more or less what I do for my quests now, ane it seems to be working.
Anonymous
>>6235974 Besides, my idea of stating a long-term quest is straight from CYOAs (the published ones) - first few choices aren't the big-ass impact that will define the rest of the game, but trivial stuff that's there purely for flavour. I saw too many quests where the big, impactful decisions were made in first 5-10 posts and then everyone had to chafe under the consequences, even if people that made those choices flaked within the first thread (looking at you, Boshin War and Witch Apprentice quests). So I guess tonally, it could work, given it would be there to set up the mood.
I always liked "Flight of the 'Yellow Orchid'" for this kind of stuff - the first 3-4 choices are there just to give spice and variety, but they don't cause any consequences whatsoever, just allow to make Quana act like players want her to be without deciding yet if she's a hardass, a tired bureaucrat, a loyalist, opportunistic bitch or just a regular Jane trying to make a living. But by choosing to read the newspaper's specific bits or to engage (or not) with your XO right after the briefing, you get an insight into the lore and useful trivia. If it was handled "traditionally", Quana's pivotal choices would be made in the first 5 steps, which would make her adventures in the galaxy far away super-boring.
Anonymous
>>6235998 I don't mind that approach at all, though the flipside as a player is that you can get invested in a quest then discovered belatedly it's not going to be your jam after all when it the major decisions are made and it locks into a route you dislike. I guess that's always the risk with any quest, though.
Anonymous
>>6236000 My goal is to prevent the lock-on right off the bat. I feel this is, or at least used to be the main reason why so many quests falter early - even if QMs put effort to post and do so on regular basis, because lock-on happens pre-flake, many people invested in the idea of the quest drop due to "wrong" route being picked, while flakes are still aplenty and calling shots due to sheer mass.
If I'm wrong, anyone with better on-hand experience please share.
AdleQM
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You are nearly ready, but as with every great adventure, there must first be a formal party or two.
>>6236034 >>6236035 >>6236034 >>6236035 >>6236034 >>6236035 Anonymous
>>6235594 As one of your players, I am glad you are still alive and posting here and not homeless/jobless
90s MG Villainess
>>6236054 My parents are pretty financially stable. The worst case scenario is I go live with them.
I've been more or less working as a sort of domestic servant to one of my father's associates until recently. It did not end well since the wife is from south east asia and has distinctly different expectations of what a servant is supposed to do.
I think I might have caused the guy to consider divorce.
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:i29klamG Mon 05 May 2025 21:49:11 No. 6236074 Report >>6236072 Alright, there is a story to greentext right here and there.
90s MG Villainess
>>6236074 It's just bog standard entitled south east asian attempting to exploit a servant. A dime and dozen story you'd hear from that part of the world but won't work in Canada. It's basically she wanted me to work from dawn to late in the night every single day which is completely contrary to the original agreement of set hours of 6 am to 12 p.m. Monday to Friday.
Standard duties like cook breakfast for everyone, prepare lunch for her kids, clean, laundry, etc, with a sharp 12 p.m. cut off. If there's chores I couldn't get to, that's too bad. Afternoon I have time off to apply for jobs and network to find new employment. I've done it before when I got out of university and worked for her Japanese husband when he was still married to his first wife.
The lady is seriously dumb, I am literally working for her husband because he owes my dad a lot and hired me at a low rate so I maintain my independence barely. It's not a lot of money, just enough to keep rent paid and three square meals a day at their home. Pissing off my father who is basically the benefactor and patron of the husband is utterly stupid.
BananasQM !!4PI2iWoB3fd
Elemental Magic. Based or cringe?
Anonymous
>>6236286 Cringe, but that's never stopped me. I think your folkloric takes in the fantasy quests you've done (well, the ones I played) were a lot more flavourful.
>>6236005 There is some truth there. RIQ probably would have gone very differently if it had run a little longer before the main character chose her cover identity's career...
>>6236089 That sounds obnoxious as shit. Sorry to hear, and good luck on the job hunt.
Anonymous
>>6236286 Well that depends, traditional, alchemical or chinese elements?
Anonymous
>>6235353 >In digimon, if you die in the virtual world, do you die in real life? (this is the Sword Art Online NerveGear thing) Depends. Digimon is a franchise that soemtiems switches up setting elements between installments. generally, though, the Digital World is a quasi-magical plane of existence that connects to ours and is influenced by our technology and whatnot. For The Tower, it seems to be a space humanity discovered and shaped, then uploaded their children into to escape an apocalyptic event on Earth. In the quest,w e play Marnie, a kid who has never lived in a non-virtual reality, but wants to.
>I don't know what a digimon actually even is lol but if I were to play around with the concept, I would want to inject some ideas of embodied cognition (give an animal say a machine consciousness, a digital soul? Like that idea of metempsychosis etc) You're not far off, in that Digimon are essentially yokai-like digital intelligences that hatch from eggs and grow/evolve by shapeshifting to reflect and embody aspects of human culture.
>Maybe in the future there will be a second re-domestication of animals (all animals upgraded with digital tracking / monitoring etc, some sort of global scale algorithmic ecological tracking and management, computational ecology at scale) that would be an intriguing sci-fi idea Interestingly, I think Bananas might have done essentially this in Concrete Startosphere?
>Emphasising these ideas are part of why I believe in games you need life-or-death high threat consequence choices, hehe I don't think life or death stakes improve every quest. Business sims and slice-of-life quests don't need them. Likewise for straight-up romance quests, or comedic ones. And for more serious, hero's journey stuff... Sure, but most people prefer when death is less random/arbitrary in long-form quests, and they still want to have options to shape the narrative and charters beyond "choose the right option" or "choose the wrong option, lose a limb and your sidekick dies."
BananasQM !!4PI2iWoB3fd
>>6236299 >I think your folkloric takes in the fantasy quests you've done (well, the ones I played) were a lot more flavourful. I agree, the only trouble is it isn't very good from a player-facing perspective.
If you have more academic D&D/Elder Scrolls esque magic schools you can kinda create a vision in your head of what a character specializing in that magic might be like, or guide a character down that path. Like asking players the prompt of "Do you want to specialize in Destruction magic, Restoration magic, or Alteration magic?" is much more gameable then ritual X to learn secret name of Y. Elemental magic is a little less good in this regard, but way better in terms of puzzle solving or fun spell creation on the fly. Being a fire wizard and figuring how to use fire in a spell battle or to create superheated air to rise up and fly away from a dangerous situation is simply and fun.
This is all peanuts anyway. I already have the best magic system of all time in my back pocket. Just not fitting for fantasy sloppa imo.
Anonymous
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>>6236286 Forever based
Elementals are cool because who the fuck wouldn't think that it's awesome to literally be made of fire.
Anonymous
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>>6236286 >golems and fireball and shit rad
>all magic is elemental abysmal dogshit that puts limits on the system of magic and not the user of magic, the one thing you should never do
Anonymous
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>>6236089 Sound stupid and entitled indeed.
Anonymous
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>>6236286 >>6236305 >elements, magic components? I mentioned I had a spell system in my UPYR game where uploading songs could affect the emotions of NPCs that was sadly unused. I discovered recently there is some ancient Hungarian videogame called Perihelion The Prophecy (1993, I have not played it) on the Amiga, it has a spell / psychic sorcery system with elemental components based upon emotions (emotional ingredients?) I thought this was very interesting, see pic related.
The manual can be found here
https://retro-commodore.eu/files/downloads/amigamanuals-xiik.net/Games/Perihelion%20-%20Manual-ENG.pdf Anonymous
>enter one of the threads i have been reading >samefags >its a low effort quest so it honestly doesn't even matter >don't bother voting >pick up a new quest >samefags again >insta drop for me yawn
Anonymous
>>6236406 How do you spot Samefags?
Anonymous
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>>6236418 Easy, he just goes into a thread.
Anonymous
>>6236418 >1 minute between posts >1 post by this ID >posts share the same idiolect >post is just "support" or "+1" Anonymous
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>>6236425 Well, when I saw this kind of behavior, it was often on votes that didn't matter much in the end and with anon that ended up disagreeing with each other.
Have you thought of people being sometime sheepish and pondering on different options they like, and bandwagonning on the first one they appreciate to make sure one they don't don't win a vote?
Anonymous
>>6236314 >LIFE or DEATH, Freudian Eros / Thanatos Death Instinct human motivation etc, >high threat scenarios, why not just cosy / comfort simulation all the time? (womb world lol) (Thank you RQM for your lore explanations on the virtual Digital World - that was very helpful background understanding for me!)
So I think in the two examples you gave for business management simulations or a comedy setting etc, the so-called Freudian "Death Instinct" distress scenarios would be SUBLIMATED, ie expressed in a manner fitting to the genre.
For a commerce game, "Death" could be bankruptcy or insolvency, or say a catastrophic accident burning down the firm, loss of a commercial license or a competitor hostile takeover or something etc.
Similarly I have a long list of "Death substitutes" this is compiled from the dreaded pbta games and their complications lol but basically these are the things a dungeonmaster can threaten which fall short of outright killing or incapacitating or maiming players lol, inconveniences like
-you must reveal something about yourself, vulnerability or disadvantage to the enemy
-a friend is placed in danger
-you must leave something behind
-a countdown is triggered
-an ally betrays you and sides with an enemy
(obviously this list changes with the genre and setting etc)
generally if you need to invoke "a threat" ie that Freudian Death Instinct thing, you can attack resources other than just the hero or his physical body parts ie the WFRP your limb is severed! etc, you basically operate along dimensions of
-limit hero ability to act
-affect hero emotional sphere
-affect hero social relationships
-affect hero self perception
-affect hero physical condition
-limit time available to hero
-limit resources available
-place constraint on hero
-insinuate doubt in hero's mind
etc. So this is what I mean by the "sublimated Death Instinct" high threat action environment from the GM side.
It seems the Death Instinct thing is pretty negative, why can't we just live in the happy Eros / Love Instinct / womb world all the time?
They are conjoined, because the motivation behind the Love Instinct is to create social bonds necessary for SURVIVAL (ie the civilisation, relationships laws that act to constrain individual wanton satiation of desire through violence, rape etc) absent the HIGH THREAT / violence, DEATH INSTINCT impulses, there is actually no need to form deep and meaningful social bonds in the desperate struggle to survive. This intensity demonstrates how the SEX and DEATH impulses are interconnected
Anonymous
>>6236314 >>6236428 >>6231114 >>6231127 If I were to revise my worldbuilding 4 quadrant taxonomy slightly, it looks like this: (see attached pic related)
a VERTICAL AXIS of AGENCY, GM to player;
a HORIZONTAL AXIS of THREAT, from chaos to control
Top left is the GM "womb world", a static and stable conserved setting; the benefits of this probably a very secure and established cadence of narrative, pacing, storytellung rhythm, with a definitive conclusive ending etc. To achieve this though perhaps a lot of player autonomy is sacrificed
Top right is the "deathtrap dungeon" it is characterised by harsh perhaps instadeath or seemingly arbitrary random GM rulings (especially if the GM changes rules constantly under varying circumstances) Surviving and winning can be very satisfying though
Bottom left is the "risk aversion" player womb world lol. It may be characterised by players pursuing too many "safe" choices, too much diplomacy or dithering or trying to explore all the options and compromises etc. This style can lead to very enjoyable and deep NPC character and relationship development though
Bottom right is the "havoc wreck world" I suppose where players just murder all npcs, upset the story and loot all the corpses etc. The good side of this is it permits total anarchic freedom and is the basis for some sandbox / immersive simulation creative / exploration-driven emergent gameplay
Anonymous
>>6236430 A fun metagame might be to try and classify different QMs into this 4 quadrant taxonomy hehe, WHICH ONE ARE YOU?
I don't think it is really a very serious or intellectually rigorous classification, just a vague framework. As each of my settings are different with each game (and I have run and oscillate between both diceless and dice heavy mechanical games) I see my settings as almost a shotgun spread over all the quadrants hehe
>the role of the dice I have a feeling diceless storytelling games lean towards the left CONTROL side and any game where you roll against a random table of encounters leans towards the right CHAOS side
>do you want to live there? I also wonder if another discriminating factor to tell if you are in the escapist comfort womb world vs harsh survival wreck world, is to ask yourself whether you want to live in your setting (independent of how fun it is to play) if your setting represents an ideal home or fantasy habitat for you, it is probably the womb world lol. Conversely Dark Souls Bloodborne or Tarkov all pretty fun, but I would not want to live there
>IT WAS ALL JUST A DREAM Finally just from my own experience I also think another sign of if you are in the right hand side, "chaos" emergent gameplay world - if you ever find yourself having to resort to UNPLANNED teleportation, viewpoint shifts or sudden scene changes / transported into another realm etc it was all a dream etc in the middle of gameplay, that is possibly a sign of the right hand side gameplay quadrants. I have had to do this a few times myself in the spur of the moment if either through your own storytelling or player choices result in getting the dramatic situation into such a convoluted tangle, and you need to extricate the players etc
Anonymous
Anonymous
Quoted By:
>>6236315 >different approaches to MAGIC >time and place? Since a lot of magic is driven by superstition, uncanny alignments and correspondences of events, you can also have magic which is rooted in places and monuments etc. In my 19th century / early 20th century occult ODALISQUE game setting I had VANDALISM MAGIC basically all the sorcery was embedded within massive monuments and artifacts in the city, eg the Clock Tower (think Big Ben) also the Hecatomb War Memorial (think of it like the Cenotaph). If you think of modern day protests, like Extinction Rebellion throwing some red paint over a statue etc, that achieves literally nothing in terms of actually protecting the environment or their actual aims etc beyond inciting some media outrage or attention, it is essentially a supersitious shamanistic primitive performance or magic act. You can call it INVULTUATION. So I tried to turn this into VANDALISM MAGIC, hehe. I think the players were too scared to use it though, muahaha it is interesting when real life taboos transfer their hold into imaginary worlds. Another type of magic I had in that game was based upon calendars and ceremonies, certain dates and TIMINGS in the game (embodied by the Clock Tower that cast its shadows across the city), it was also why the antagonist wanted to destroy all the clocks in the realm etc, I think a sense of TIMING and occurrence is also very important in terms of the ritualistic feel of magic
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:i29klamG Tue 06 May 2025 11:53:35 No. 6236457 Report Quoted By:
>>6236454 I liked this one actually.
Anonymous
Quoted By:
>>6233828 >BananasQM question: How should the lore or in-game world information be revealed in the setting? A while back on a qtg I discussed this OSR blog I saw linked from His Majesty The World rpg,
https://diyanddragons.blogspot.com/2019/10/landmark-hidden-secret.html https://archived.moe/qst/thread/6120952/#6133507 which categorised all game information into three types:
1/ LANDMARK
-scene establishment information, eg you walk in through a porticullis into the fetid dungeon cell... information that is FREELY given to the player by the dungeonmaster
2/ HIDDEN information
This is NOT secret, it is defined as information that can be obtained, but at a cost (it can be a tradeoff, or resource depletion etc). a skill roll may be involved. The blog recommends that the DM should heavily telegraph or advertise and hint that there is some hidden thing waiting to be revealed, and leave it to the player to determine if they are willing to incur the cost / risk to find out etc
3/ SECRET information
the nature of a secret is that its existence is a secret. There is NO INDICATION it is even there. Discovering a secret is like a conspiracy theory, you cannot roll a skill check to discover it instead you create some theory in your mind to explain or infer its existence. It goes without saying that the greatest rewards and most powerful relics etc are SECRET
So I warrant BananasQM that the manner in which you convey information on the game world depends on the category it falls into above. For 1/ the landmarks, I think absolutely anything can work, even just the flat out facts or bulletpoints, the unembellished nondiegetic "the DM literally tells you jumping across the cliff chasm is not possible" etc.
For 2/ and especially 3/, I would favour more mysterious in-world or in-character rumours allusions or mythological references etc. It could be some nonsensical rune poem etched in blood across the blade embedded in a sorceror's sacrifice etc. You have to dare to experiment and corrupt yourself with the dark powers to find out... (muahaha)
Because I like magic to be uncommon and horrifying, usually I leave all the descriptions of how magic works and its consequences in my games unexplained (even the existence of the magic itself, and how to access it) you have to be very brave to be willing to uncover the VAMPIRE SORCERY hehe
YouAndYourWaifuFAQ !!irzaLbqaXFx
YouAndYourWaifuFAQ !!irzaLbqaXFx ID:0qlAs4ci Tue 06 May 2025 12:44:19 No. 6236475 Report For those who follow: some updates on "The Prophecy Names Me ... ". I am back home but the hiatus will be prolonged for a while longer; my apologies.
Anonymous
>>6236430 >>6236437 >>6231114 One further elaboration on this four quadrant idea. Instead of trying to use it to vaguely classify the GM / player game interaction and worldbuilding "style", maybe it would also be possible to traverse all four styles within one game? (Please see my colour arrows in the phase transition diagram)
In the 1st phase the role of the GM is to "jolt" the players out of the comforting stable WOMB WORLD, the GM must GIVE BIRTH to screaming and WAILING HORROR, ideally by massacring a village of innocent women and children like in Conan lol ONLY YOU SURVIVE. But I think the phase from 1 to 2 might also be represented by the players travelling around the open world map, gathering rumours etc. What the "chaos" here represents is that the players have no idea what is happening, who is the enemy etc or even what to do how to defeat them. So there is a lot of wandering around and exploring etc
In the 2nd phase (which may be a sequence or extended series of pre-prepared setpiece location encounters) the goal and the enemy should all be known and explicitly set, the DM is effectively formulating a series of tasks, formal trials or ordeals to progress the story. Players should possess a clear sense of purpose and direction and understanding in this phase (find the magic sword in the floating castle, destroy the necromancer sarcophagus etc)
In the 3rd phase, which seems often to occur before the culminating boss battle, there is usually some speech where the villain antagonist reveals his or her motivations and gives you the illusion of bargaining with them. Of course the villain/villainess should be ruthlessly destroyed. If any lingering story motivations were still unclear, now is the time to explain them
In the 4th phase often it happens automatically after the villain is killed the land is healed all the withered flowers bloom again as sunlight and birdsong stream merrily in through the dissipating shadows and darkness etc but maybe some other cathartic act is warranted. If any heroes fell along the way maybe hold a funeral for them etc
Of course, if you are an ADVANCED DUNGEONMASTER, you do not adhere to this infantilised stereotyped storytelling pattern hehe. Just apply UNRELENTING TRAGIC HORROR CHAOS with no surcease throughout, yay. No mercy!
Anonymous
>>6236314 >>6236489 >>6236430 >>6236437 >RQM point about not all settings needing the "DEATH" / high threat etc So just to illustrate that cycle in deference to the example mentioned by RQM, ie a cosy business simulation game, the four phases might be represented in that genre transposed into scenarios like this:
1/ You are an adorable former librarian girl who now runs her own independent COSY BOOK STORE. Maybe like the Sergio Toppi Scheherazade
>>6229923 the bookstore also sells some erotic graphic novels or something. But oh no, you are losing sales and formerly devoted customers to the EVIL UNNAMED INTERNET MEGACORPORATION that does not pay any sales taxes, and you are on the verge of shutting down!
2/ You discover there is a HANDSOME YOUNG EXECUTIVE at the evil megacorporation, maybe if you met him he could turn things around, see things your way...? Maybe the executive is actually a girl (lesbian?) Perhaps pretend to apply for a tech internship? (venture into the dark stronghold / dungeon prepared setpiece location etc)
3/ The final showdown occurs at the BOARD MEETING, when you discover that the evil megacorporation intends to scan all the books and feed them into a STOCHASTIC DEMONIC HELL FURNACE, thereby extinguishing the souls of the entirety of literature, poetry and Art forever in a death sacrifice in exchange for ETERNAL WORLD DOMINATION, control over all the desires of mankind. So the speech you give at the AGM better be good...?
4/ The moment of catharsis arrives, when you discover this was all an elaborate metaphor for the GM to tell you that OpenAI and Sam Altman are gay. The moral purpose has been revealed
Anonymous
Quoted By:
>>6236475 Thanks for rhe update, QM!
Lesches !!8IfW6KKOZX2
>>6232923 Wish granted.
Seven Against Thebes will resume 05/23/25 (or thereabouts). I still have hopes of resolving Hippomedon’s arc before year end.
I’m surprised and pleased to see that the board has survived (and even thrived!) the outage. Lots of new quests on the board and the return of several favorites of mine as well… also, is the insane post timer fixed? I only had to wait 120 sec to post…
Anonymous
>oh a quest about planes >the authors completely undisguised fetish >alright well at least the writing is decent when it isn't being weird >oh by the way a discord guy sai Oh motherfucker.
Anonymous
>>6236604 >oh a quest about planes >the authors completely undisguised fetish This is the same thing, planefags are always fetishistic and weird. Look at the fanbase of the Ace Combat games.
RimQM !!apNIqsw84X0
Quoted By:
My dumbass totally forgot this thread existed and that I could post updates here. First-time QM problems.
RimQuest Update.
Stanley respects the dead. A close encounter of the drone kind. Allie gets a kill. With danger increasing, it's time to decide how to proceed.
>>6236567 >>6236567 >>6236567 Anonymous
>>6236608 So what's the spectrum like for plane games, warthunder is the literal criminal manchildren on one end and ace combat are the sexual deviants on the other? Dare I ask what microsoft flight simulator fans are like?
It just sucks because the quest COULD be cool. Even with the weird man hating shit. If it didn't give the impression that the guy writing it wasn't squeezing his fucking thighs together and whimpering every time he got to write an update about a woman towering over the MC. But that combined with the Discord shittery just firmly plants it into fag territory for me.
Anonymous
>>6236617 In my experience, planefags are like trainfags, with a pseudosexual fixation on and obsession with their machines of choice. That's why I call them fetishistic. Anything centered on real planes, especially jet fighters, tends to feel like the writer gets off on engine noise, if you catch my drift.
As far as I know flight sim players are either pilots or wannabe pilots. Less weird than fans of more fictionalized air combat content.
Anonymous
>>6236633 >but but but you don't understand the vibration of the motor feels good on my prostate! Kinda sounds like people who are into making their cars horrifically loud. Which also reminds me, when's the last time we had a proper racing quest? Street or track.
TercioQM !mnPIYfftks
Quoted By:
>>6236654 >>6236653 >>6236653 Update for Fog of War! You have chosen not to attack the city of Anaggia, but instead to let them be.
Anonymous
Quoted By:
>>6236523 See you in twoish weeks then. A Hippo temper tantrum is overdue.
Anonymous
Quoted By:
>>6236523 >>6236475 Hell yeah!
>>6236428 All these either "suppressed Freudian deaths" sound a lot like the non-death, non-maiming consequences I said were good options, though I also don't think it's necessary for every choice to have a "success" and "punishment" result to matter. Sometimes all options have negative consequences, or positive results, or a neutral outcome that just determines direction or characterization. I wouldn't necessarily characterize those as WOMB WORLD choices.
>>6236430 >>6236489 I do find these posts legitimately interesting and insightful, though.
>>6236496 And I would play Cosy Bookstore Quest.
>>6236315 >you have more academic D&D/Elder Scrolls esque magic schools you can kinda create a vision in your head of what a character specializing in that magic might be like, or guide a character down that path. Well, there's two ways to handle that issue, I think. Probably more than two, lol, but two spring to mind.
1) More exposition, more lore. Just explain what they entail and give players an idea what they can expect down each path. if you want to be diagetic, it cold come in the form of guilds/factions making pitches (Normal Cultivator did this, as did Rage Against Pennsylania
RIP ), and more recently I did that in Cambion a little with some "Oriental Adventures" style far-eastern "class options".
2) Keep it a mystery, but offer players an off-ramp or soft/hard respec later. This preserves the spooky mystery that is so often lost in standard Tolkien-Gygax-Warcraft-Final Fantasy fantasy settings, where magic can start to feel mundane. You can offer vague ideas, allow the players to stumble down one of the paths and surprise themselves, then double down or try out another before they fully commit.
DigiQM !!mgal8F8Lnpg
>>6236635 >people who are into making their cars horrifically loud A while back I had an idea for a quest called 'Noise Quest', revolving around horribly killing car revvers on the street. Never wrote it, but I might revisit it after the current one is done.
Anonymous
Quoted By:
>>6236767 Supremely based. That's the kind of vigilantism I can get behind.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:QyOSc0dK Wed 07 May 2025 02:21:58 No. 6236796 Report Quoted By:
>>6236792 Food situation looks to be slowly improving, but more than a few daunting tasks face the beleaguered Courier including a comatose Mr. House and a raider gang a little too similar to the Legion.
EggOP
Quoted By:
>>6212686 No update tonight. Sorry.
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Wed 07 May 2025 04:08:02 No. 6236858 Report Quoted By:
>>6236857 >>6236857 >>6236857 Any questions? Ask 'em now, or forever hold your peace...
Anonymous
Cutémon Trainer !evPi8COM4k
Cutémon Trainer !evPi8COM4k ID:Z0ZmCHxG Wed 07 May 2025 05:17:23 No. 6236902 Report Quoted By:
>>6236896 ffs I've been getting "connection error" and "your IP range is permanently banned" errors all day
Anonymous
>>6236604 >alright well at least the writing is decent when it isn't being weird Nigga, that's half the threads on any given day. Are you retarded?
Anonymous
Quoted By:
>>6236927 Mr. 1 post I must inform you that your bait is of low quality. However as it is your first time fishing I will bite nevertheless. Most threads don't constantly feel like the QM is yanking his crank putting an update out. For the typical quest it is only occasionally.
Kektus !!XncvlGp7Hp5
Quoted By:
There is a new thread for The Caretaker´s Quest!
Part 6 is live and with a new and big update!
come and vote to decide your next move!
>>6236973 >>6236973 >>6236973 Anonymous
>>6236767 Make a Medabots quest then. You could police car revvers and everyone that piss you off if you had a Medabot.
DigiQM !!mgal8F8Lnpg
>>6236991 I'm already running one autistic childhood interest, and have plans to run another when I can (Pokemon Fork and Spoon), I can't add a third... Nor can I make room for Spectrobes, or Fossil Fighters, or invizimals.
Anonymous
>>6236992 Pokemon is beyond overdone but you do you
BananasQM !!4PI2iWoB3fd
The dog men, known colloquially as the Snouts, live in a heavily forested country near the heart of the newly growing “hidden empire”. Rising southwards from the border of the Wastes, the river valley of Sabset gradually rises to the dense forest heartland until it splits eastward towards the placid Oodelp river-valley region; southwards onto the Dark Peninsula, and westward to the more rugged hill country known as Nyperes. Being of average stature and strength, the Snouts are more known for their loyalty and ferocity in combat, as well as their incredible sense of smell. The nation is known as Ailpoplin collectively; but its true name is to whichever Knightly Order has seized power at the time, of which many regional and local identities individuals pay tribute to. Despite being animal-headed and sharing blood with the Garou, the Snouts are not at all beastial. Their culture puts a massive emphasis on manners, social cohesion, and the core ideals of chivalry. The common diet is a few types of meat; including both wild game, pork, and occasionally the Scent-Beasts; which are more useful ridden into battle. Millet and “bark stew” are supplemental foods often given to nursing women or warriors readying for battle, but are unpopular for alcohol compared to blood wine and “gut-rend”; a troublemaker's drink made from pig skin and beats. Despite Snouts having fur covering most of their body; great expense and effort is spent on fashion; especially perfume. Beyond the Guilds, which have grown in influence in recent years, the largest institutions among the dogs are the four Knightly Orders. Beyond just political entities, these groups intend to spread their ideology as method of moral and spiritual living. With their extremely limited pantheon of just two gods; the masculine warrior-god and the feminine healer-goddess; these orders act as their own guides. Named for flowers, which are partially sacred to the Snouts. The Order of the Rose supports traditional ideas of romantic love and glorious combat, the Order of Foxglove whose trickster-knights steal from the rich and give to the poor, the Order of the Dandelion who heal the sick, give charity, and seek the artifacts of the “Gallant Hound”; and the Order of the Sunflower who focus on hunting monsters and bury the wicked alive. Colloquially; members of these orders are called “Flower Knights” and are said to imbue themselves with powers stemming from the land itself; but such claims are unsubstantiated outside of their own cultural morass. While civilized, stable, and well up kept by the Snouts; Ailpoplin is still a land with dangers for the wandering traveler. Most commonly are bandits, Garou; Snouts who are of a more primitive bloodline and live in wild places; dust cats; ethereal predators only found in the Nyperes region; and the occasional Snatcher or Ghoul (but you can find those everywhere). The Snouts favored weapons are the lance, sword, shield, and bow.>Qst'able?
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:i29klamG Wed 07 May 2025 10:36:52 No. 6237031 Report Quoted By:
>>6237025 Depends.
Can I play Talon back on his quest for the mythical bow?
AdleQM
Quoted By:
Are you ready to enter the wonderful world of engineering?
>>6237071 >>6237071 >>6237071 >>6237071 >>6237071 TheOverseer
Quoted By:
After a brief hiatus due to being sick, Shattered Shore returns as our newly-christened Lucy decides where she and her makeshift raft will take her in the post-apocalyptic wasteland of North Carolina...
>>6237092 >>6237092 >>6237092 TercioQM !mnPIYfftks
Quoted By:
>>6237096 >>6237096 >>6237096 I should have probably said it before, but, we've got in Fog of War.
Anonymous
Anonymous
>>6236993 Fork and Spoon is great, though.
>>6236992 I didn't realize that was you, QM! I'm suoer excited for our little seafood shop to make it big, and to see our boy Scyther again. Gonna do a recap at the beginning?
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:i29klamG Wed 07 May 2025 17:25:46 No. 6237175 Report Quoted By:
>>6236992 I for one long for Pokemon Fork and Spoon.
And also that Pokemon Loser thing.
Anonymous
Hi qtg, a question: is there a list of "classic" quests, as in popular and high quality quests?
To be more specific, since this is a broad question, I am looking for quests about fantasy adventures in OC settings to read and learn from for my own QMing. Especially medium / long ones since I often have an idea for a beginning and an end, but not the middle parts.
From my time in these threads, I remember Lamplighter, Snakecatcher, Banished, Court of Swords, Princess Guard and Sworn to Valour as ones fitting this. Of the new ones, I know of ReptoidQM's stuff: Reptilian Infiltrator, Dragonborn Antipaladin and Seekers of the Esoteric, and Forgotten Realms Adventures by Greenwood. I was wondering if there are more.
I tried searching for highest score threads in the sup/tg/ archive, but unique quests are drowned out by subsequent parts of other popular quests, so it is difficult find new ones.
Also I am sorry for summoning the vampire sorcerer
>>6225973 , I see some anons hate him to such an extent that they post capslock paragraphs wishing him death. To redeem myself, I will tell you how to banish or remove him.
The first way is to post anime, Souvarine is afraid of anime pictures and usually disappears upon posting them.
The second is using the ID filter, I have attached a screenshot to show where it is. It may be in a different place or absent - I am using the 4chanX user script with Tampermonkey for this - but inputting his ID should hide all his posts and leave the thread neat and clean for anyone who doesn't want to see them. His ID doesn't change often, usually staying constant within one thread, so doing this should safeguard your sanity for a month or two.
Anonymous
Here's a random general health check. How's everyone doing? Life got y'all fucked up? Feeling under the weather? Any new developments?
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:i29klamG Wed 07 May 2025 18:45:58 No. 6237215 Report >>6237197 >Here's a random general health check. My, thanks.
>How's everyone doing? Life got y'all fucked up? Can't say that. Still tons of work with fixing up the house and the flat, now looking for a tenant, which is its own challenge.
>Feeling under the weather? Oh, so, so much. My sector is a bit in a crisis so financial health of my company (as in the one i'm working for) is looking bad. Said renovation is taking a fair size of my free time.
>Any new developments? With the house comes a sizeable garden so I'm getting a few beehives this season.
Anonymous
>>6237197 As soon as I finished my thread I got this awful cold that's clogging up my sinuses and making me feel like absolute shit, but all things considered it's not much to have to complain about.
ObserverQM !!csvkG+agF9M
>>6237197 >Here's a random general health check. Doing pretty good but appreciate it.
>Life got y'all fucked up? Not now, but soon.
>Any new developments? I'm starting inpatient rotations in a few weeks, which will cut into my free time pretty drastically. Need to ask my players if they'll be OK with like once a week updates, since I probably won't have much time otherwise :C
Bathic !!Z9LmIhi3uII
>>6237186 Nobody's made a recommendation list that I know of. It's on my vague "possible things to do after I wrap up my quest" list. But here's my suggestions:
You're missing Totemist Quest and Dungeon Life Quest off your list of stone-cold classic /tg/ fantasy quests. Feral Necromancer is fairly ESL but also a good time. I don't remember how adventure-y Orc Warlord was, but it might work. I like Hellborn Quest too, but that's modern-day urban fantasy, so doesn't quite fit the bill.
I will also crawl out of my hole to shill Drowned Quest Redux, which I've stopped seriously recommending to people because it's 47 threads and (currently) 1.6 million words long, but it appears as though you're looking for length. It was directly inspired by Snakecatcher if you liked that, though the setting is weirder and the talking snake is unfuckable. Otherwise, it has a lot of adventuring, a lot of talking to people, and a lot of mindfuck trippy sequences. The "Redux" is in reference to a much shorter, much worse prequel, which is readable if you want a little more background but has little relevance to Redux's main plot, so don't get scared off by that.
sup/tg/ is here:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=drowned%20quest%20redux PDF archive is here:
https://drive.google.com/file/d/1icYCBWuHVYzO51rDsvR2rrtCI6hy-EHl/view?usp=drive_link P.S. to my players: update tonight!
ObserverQM !!csvkG+agF9M
>>6237186 I will also shill for body horror quest:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Body%20Horror%20Quest and Gnoll quest:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Gnoll%20Quest Both are IMO very good, though the first might eek on the side of horror post/apocalypse as opposed to pure fantasy.
Anonymous
>>6237215 >now looking for a tenant, which is its own challenge. The market's been funky lately. Hopefully it'll start to settle and people will start feeling confident enough to buy again.
>I'm getting a few beehives this season. Oh, sweet. kek Gotta keep those little fuckers taken care of. Fuzzy little dudes.
>>6237223 Make sure to hit up some vitamin c. Just in case it's a prelude.
>>6237230 >Need to ask my players if they'll be OK with like once a week updates I'm sure they'll manage. Just don't let the runaround wear you out too much.
Anonymous
>>6237239 Well, "market" is heavily country-dependant and as a notorious ESL...
>>6237239 My FIL actually caught a swarm last week! Meek one (500g, half one of my , but I'll do my best to tend it through the season. Last few days of cold rainy weather makes me worried for those little buzzers; they deserve the best care. I"m using Warré-abott hives. This season, we'll try to put 6 top bars (letting bees build like they want) for 2 frames (mobile, letting us check state of colony) in each for sanity checks.
Olympus QM
>>6237215 Here's the /qst/ review archive! Filled with various reviews from over the span of almost a decade. I can't speak to every single one, but all of the reviews under Archivebro (qst's resident review guy) are all both useful and reliably accurate:
https://pastebin.com/u/QuestReviewsArchive Olympus QM
>>6237186 >>6237247 Oops lol, meant to link here
Anonymous
Quoted By:
>>6237249 >My quest SOMEHOW having 180 hits Alright. I know I am responsible for a few of this as I loved the review from dear Archivebro + it being first one, but that's, a lot.
Anonymous
>>6237242 >Well, "market" is heavily country-dependant and as a notorious ESL... Well if english is your second language that means it is also your second market. But as far as I am aware housing isn't doing to hot anywhere right about now. Places that don't have any financial destabilization have been dealing with weather or disaster problems in the long or short term it seems. Or just historical trends negatively in relation.
>I"m using Warré-abott hives. Au natural then. As long as you can keep them dry I think they'll wind up fine with you. Even in spite of the chilly air.
Anonymous
I don't know if I'm alone in this, but have any of you QMs ever felt like your writing might have been complete and utter nonsense? Sometimes I try being more 'artsy' and 'period appropiate' with my writing, but I can't help but feel sometimes that it might have veered into nearly unreadable nonsense.
Kektus !!XncvlGp7Hp5
>>6237261 this happens to me a lot, but not because im trying to be artsy fartsy or trying to be period appropiate, just in general, like im in the middle of writing and out of nowhere i see what y´ve writen down so far looks like a mess and makes me want to redo everything from scratch.
tht shit sucks
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Wed 07 May 2025 20:27:20 No. 6237267 Report >>6237261 I've been suffering with that pretty bad in my own quest. Just have to push through it or you'll never get updates out.
It is rough as hell, I'll admit.
Anonymous
Quoted By:
>>6237255 Yeah. We'll have to take care of Varroa and mostly the newly immigrated Asian Hornet. I'll take good care.
Anonymous
>>6237265 >>6237267 I don't mean in the "I don't think this writing is good' sense, I mean in the sense where you're halfway through an update and suddenly go "Wait, is this actually english or did I start writing complete gibberish?"
Kektus !!XncvlGp7Hp5
Quoted By:
>>6237269 honestly? its starting to feel like its the same thing anyways, maybe english not being my native language has something to do with it, but i do get what you mean
Anonymous
Quoted By:
>>6237261 I've never had that experience. I often look back on my writing and think "that seemed amazing to me when I wrote it, but now it seems sort of trite, mediocre, or subpar" but I don't think I've ever gotten to the point of feeling like something is total gibberish.
If I ever tried to write Shakespearian English I might end up feeling that way, but when "period appropriate" only goes back as far as the 1800s or so there's no problem.
I also have very frequent writer's block/lack of inspiration, so if I can get anything substantive written for an update I tend to be happy with that.
That said, they say every good artist hates his own work, so this may simply mean I'm a terrible writer with no self-awareness.
Mojique !!TIfmKogdpA4
Quoted By:
>>6237261 I worry that I usually put things across too plainly. There are points where I deliberately choose to be artsy and provide an air of mystery to build tension, but for the most part my writing is very clear cut. When the main character lies, I justify it not just to be "oh the main character is a little upset they can't be honest" but also to convey the fact that yes what she is saying isn't true at all. When others are being untruthful, I might note the QMC's observations versus what she was just told.
I've seen some actual illiterate dumbasses in my time. Not that my readers are those (for certain), but I've seen them and I feel like I have to find ways to convey the shit I want conveyed clearly, and I worry that it might come across too pedestrian fanfic in my attempt to lay things bare.
DigiQM !!mgal8F8Lnpg
>>6237159 Yeah, I'll definitely need to write one. Which stinks because I hate recaps, but at the same time feel the need to be the one doing it.
I also have to reread my own quest and try to remember all the details. Since it's been a good two years, I probably will have to cut some of the mechanics that were born from sparks of inspiration, rather than having any consistency or staying power. Stuff like the Stardew valley style relationship tracking, probably.
I meant to get into it this year, between jobs, but I ended up running another quest that I'm just as invested in. Leaving an archive link for anyone who wants to check it out. I put my love of food into it.
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=fork+and+spoon DigiQM !!mgal8F8Lnpg
>>6237378 Now that I'm looking back on it, I have no clue how the fuck I was doing stat tracking and measuring to this degree.
DigiQM !!mgal8F8Lnpg
>>6237380 The article system was fun though, I think I'll try to keep that up. I also ended up losing some old assets in a hard drive crash, including the biome maps and Wokhei map, so I'll need to dig through the archives and hope they're there.
Anonymous
I was short listed for a national literary award but didn't win
Anonymous
Quoted By:
>>6237413 Those fucking philistines.
ObserverQM !!csvkG+agF9M
Quoted By:
>>6237413 Yoooo sucks that you didn't win but congrats for being shortlisted! Looking forward to it if you end up running something dude.
Thunderhead !H2opjANA/2
>>6235344 I've actually been considering coming back since 4chan came back. Just not immediately with Halo Wolfpack. I want to run 1 or 2 threads of something else to get back into the swing of creative writing and dice mechanics. Plus I don't want to drag players away from the two other Halo quests that are running right now. Spartan II War Reports is fun and I want to see how Mere Fallow pans out.
>>6237413 Getting shortlisted is a win on it's own. If you ever try your hand at QM'ing I'd be interested in seeing what you come up with.
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Thu 08 May 2025 03:14:41 No. 6237449 Report >>6237445 Holy shit you actually appeared : O and he's reading my quest?!
Welcome bro. No pressure, of course. I know a lot of people who followed and were big fans of Wolfpack, I'm sure there's space for all 3 of us to coexist.
Anonymous
>>6237445 >Plus I don't want to drag players away from the two other Halo quests that are running right now. Nah, never enough Halo content. Besides we still need that Battlecruiser and for Dyad to get an actual captaincy instead of babysitting us after we make Wells do crazy shit.
What kind of oneshots are you considering?
Anonymous
>tfw thinking about warcraft IIII quest again
Anonymous
Anonymous
Quoted By:
>>6237261 Frequently, but it's usually that I am very unhappy with my pacing. I'm a slow writer who writes slow stories and I think a lot about how that might tank player investment or make the quest intimidating to get into despite the relative lack of stuff happening.
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Thu 08 May 2025 15:39:17 No. 6237688 Report Quoted By:
Anonymous
>>6237197 I am feeling mostly fine, allergies to pollen have subsided and I can breathe freely again.
>>6237231 >>6237236 I was aware of Feral Necromancer, Body Horror, Gnoll and Drowned Redux quests, but others were new to me. Thanks for the recs.
>>6237247 Oohhh cool, I'll save this somewhere to read later. Already read through the oldest Dungeon Life review, seems informative. Thanks.
>>6237269 Never had that feeling. Though I agree with others that I sometimes look back on what I've written, compare it to stuff I read and think "wow I am trash". Even after accumulating some QMing experience over the years, I am still not satisfied with all aspects of my storytelling.
Anonymous
Quoted By:
>>6237269 Yeah, I've had that before. It's like if you say a one-syllable word enough times that you start to take it as just a phoneme and not a word.
Anonymous
Anonymous
Quoted By:
>>6237445 >>6237445 RAAAARGH THE MESSIAH IS BACKKK!!!!!!! PRAISE BE I KNEW I KNEW
NORMAN BRING THAT SHIP HOME !!!
90s MG Villainess
How extensively do people use generative AI like Chatgpt in your quests? I ask because it seems everyone is using it for daily stuff. When I was a 'servant', I was asked to tutor my employer's kid in writing. It did not go well when I asked them to write something without using AI at all. I am quite the Luddite, it genuinely did not occur to me that I could just mine AI for ideas for my quest. Then again, I like writing.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:mEO4I679 Thu 08 May 2025 20:59:29 No. 6237815 Report >>6237814 My entire quest is ran by ChatGPT. I pretend to be one of the players with a vpn on
Anonymous
Quoted By:
>>6236089 Oh shit, you're alive.
The work is unfortunate, and I hope the situation improves,
But it is truly great to see you.
DemBones !!kuHaJ5dacSC
Anonymous
>>6237814 Never ever write with AI please. Whatever benefit it may give is not worth it compared to the metaphorical stain it puts on your work.
Anonymous
>>6237814 >I ask because it seems everyone is using it for daily stuff. When I was a 'servant', I was asked to tutor my employer's kid in writing. It did not go well when I asked them to write something without using AI at all. >I am quite the Luddite You have to understand something here, when it comes to algorithms, a certain subset of midwit to low iq people don't look at it and see technology, they literally fucking see magic. They can't comprehend what AI is, and they believe it just does everything, flawlessly, and that there's no reason at all not to use it.
Not factoring it in doesn't make you a luddite, it means you don't need a refrigerator that connects to the internet. You could just say "yes I use generative ai in my lessons" and they would literally not know the difference because to these people it's literally magic. They're the kinds of people who respond to things they should already know or could find out about easily with "grok is this true" and are then fed a hallucination.
Anonymous
>>6237025 Neat! I do enjoy cynocephali and hwarang. Very qst'able, IMO.
>>6237186 Silver Knight is newer, but quite good, and now's a good time to catch up while it's on hiatus. Moloch's stuff is also some of the greatest on the board IMO, in terms of lore, prose, tone, and character-work; he did Path of the Exorcist and is currently running The pale Inheritance. Disappearing Hogwarts and Magically Challenged are superb if you're partial to "magic academy" style stories, and Levelman's CHAOS stuff is a grand old time if you enjoy JRPG/shonen flavour.
Since you seem to like my stuff and didn't list it, I'm running Cambion Quest right now As for suptg, the rating system is highly-abusable and not reliable.
>>6237197 Been surprisingly busy lately, which is a shame because it's making it hard to get aback into my old writing routine after my week off on vacay and then the hacker-mandates holiday.
>>6237378 >>6237381 The morning articles were a very fun aspect!
oh hey, the logo I made! >>6237814 AI isn't great at idea generation, IMO. It defaults too readily to genre cliches or spaghetti-thrown-at-the-wall gibberish. But helping to check for typos and punctuation errors, word repeats, redundancies it's getting better and better at that. And Notebook LLM is very good (albeit still prone to some hallucinations) at fishing specific info (with citations, so you can check its work) out of old threads so you can keep names and shit consistent, if you're bad at that like me. Use it as a glorified, interactive journal/spellcheck or amateur on-demand copy-editor, not as a substitute for your own mind or voice.
>>6237815 If you aren't doing heavy editing, you'll reach the limits of what it's capable of very soon. it can't do foreshadowing, or reliably do callback, or maintain distinct character voice and consistency for long periods.
>>6237886 >They're the kinds of people who respond to things they should already know or could find out about easily with "grok is this true" and are then fed a hallucination. This is sadly true. I lean hard on AI as an internet search for complex topics these days, but you have to hit the little button for it to scan the internet, or it just makes shit up. You also have to check the sources, because AI is not great at verifying source reliability. This is ESPECIALLY true for news, because most AI does not know what year it is natively, but IS willing to extrapolate and assume with the bold, unearned confidence of soulless machine playing "yes, and".
Anonymous
>>6237814 I would never use it for writing, I hate the LLM boom with a passion. I do generate art with AI because I don't have the skills to draw to the standards I want and don't have the money to commission artists for custom work, but AIs working in text like chatgpt, deepseek, et al are loathsome.
Anonymous
>>6237690 >allergies to pollen have subsided and I can breathe freely again. Oxygen finally included. Pollen is a bitch sometimes.
>>6237886 But sir, I -did- eat breakfast this morning.
>>6237901 >hard to get aback into my old writing routine Barge into a thread you are reading, write an anonymous omake, do not elaborate. It'll get you primed.
Thunderhead !H2opjANA/2
>>6237449 Yep!
>>6237516 As far as one-shots go I've got two ideas. The first would be a Resident Evil style quest or some other zombie extraction-shooter like thing. The other would be a reboot of Where Wolves Fear To Tread, a wolfenstein-style quest that I ballsed up. Though I would be open to other suggestions as long as they’re short, not Halo related, and not too morally objectionable.
InsertNameHere
>>6237814 It's a tool, not a cheat. It can help keep your notes tidier but never use it to replace your writing, you'll never grow a style otherwise.
Anonymous
Anonymous
>>6237814 >How extensively do people use generative AI like Chatgpt in your quests? I would seriously rather kill myself than use AI to write. How the fuck could anyone give up on their own humanity like that?
RQM
Quoted By:
>>6237904 >write an omake I like throwing in little references or allusions to quests I enjoy in my own (especially short-lived or abandoned ones), but I'd feel awkward playing with another QM's established characters I think.
>>6237911 Those both sound like pretty col ideas, but Wolfestein would be my vote.
>>6237922 This. Language is the programming of the self, in some ways. If you let a corporately-owned machine reason for you, speak for you, without questioning it and yourself and taking time to recalibrate your inflection and attitude, you'll let the machine smooth you out into an overly-genteel nothing-person. if you're too wacky and self-possessed for that, but still too uncritical and dependent, you'll end up like one of those weirdos who lets the glorified Doctor Sbaitso convince them that they're the second coming of Jesus or Chris-Chan Sonichu or whatever.
Use caution, anons. We live in interesting times.
RQM
Quoted By:
Oh, right. I came here to see if any of my players hadn't cast a vote yet and wanted to break a tie...
>>6237963 >>6237963 >>6237963 Got distracted. Woopsie daisy.
RQM
Quoted By:
Oh, right. I came here to see if any of my players hadn't cast a vote yet and wanted to break a tie...
>>6237329 >>6237329 >>6237329 Got distracted. Woopsie daisy.
BananasQM !!4PI2iWoB3fd
90s MG Villainess
>>6237971 Not bait but a genuine question because the kid had a melt down when I gave him a pencil and piece of paper to do some basic brainstorming of ideas for a quick story.
As many as the kid can generate under 25 words.
I wrote something like 'my cat ate a jewel of luck and I really need it back. So I chased it around the house' as an example.
His response was complete disdain at the exercise.
Anonymous
Quoted By:
>>6237261 Sometimes, especially when I try to do psychedelic or dreamy sequences. I wonder if the symbolism means literally anything to someone who wasn't in my exact headspace as I wrote it.
>>6237975 >>6237971 Yeah, it seemed in-earnest to me. And I can totally understand how a kid might see brainstorming as AI -tier creative gruntwork, but it's also very sad, because that's how the smoothing out of human emotion and imagination begins IMO.
Anonymous
Quoted By:
>>6237975 I don't really see the point in running a quest and using AI like, most I'd say is that you use it as a way to spitball ideas
Anonymous
>>6237562 >Warcraft IV Explain the factions in it
Anonymous
Quoted By:
>>6237911 I never played Where Wolves Fear to Tread so I can't speak to it but a Resident Evil sort of quest would be fun. Hard ending and pretty straight forward execution writing wise.
Anonymous
>>6217084 >>6227436 Good news, anons, managed to archive Irina's quest. I'm not the OP, so I hope he sees it.
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Irina Anonymous
>>6238081 Useful desu, thank you very much, anon. It was truly a quest like no other, I hope we get to continue it somehow.
Anonymous
Quoted By:
>>6238097 no problem, and the creator of the oc even made art for Magical Girl Sugar Rush
BananasQM !!4PI2iWoB3fd
AdleQM
And now we have arrived at our destination, I hope you like fish.....
>>6238148 >>6238149 >>6238150 Anonymous
>>6237814 I’ve only recently picked it up but I find using ClaudeAI super useful for editing/refining posts and note-taking.
404TormentedCache !!SbLQkGPnZPO
404TormentedCache !!SbLQkGPnZPO ID:XEgth9x3 Fri 09 May 2025 16:53:32 No. 6238202 Report Quoted By:
>>6237445 Thunderhead likes my quest! I can die happy now. But as other's have said, Wolfpack, Mere-Fallow and War reports can easily coexist and be run at the same time.
And whatever one shot you decide to run, I'll follow it. Wolfpack is actually one of the things that got me back into halo. The other was a Nature of predators x Halo cross over fic called Nature of Sangheili
Anonymous
Btw /qst/, whatcha playan?
>>6238121 Well we're all glad you do.
>>6238179 Why Claude specifically? What's it especially good for?
Kektus !!XncvlGp7Hp5
Quoted By:
>>6238511 >Hatch that egg the only other quest besides Ilvermony and Disappearing Hogwarts that i've played so far.
im liking that one a lot
Anonymous
Quoted By:
>>6237814 >>6237975 >His response was complete disdain at the exercise. Grim.
I don't use AI in any manner in my writing. Only pure, hard, mistake-ridden manual Notepad++ text and ideas painfully born from a creatively frozen mind for me.
Well, ok, maybe Obsidian sometimes for the markdown and links. But no AI.
Kektus !!XncvlGp7Hp5
i could use a tie breaker in my quest if anybody would be willing to do me the favor
>>6236973 >>6236973 >>6236973 Anonymous
Quoted By:
>>6237981 These races are designed with the story and the single player campaign in mind. I don't want to over explain something I wasn't asked so I won't go into deep detail over the how's and why's.
Allience: human/dwarf/gnome faction. Dwarf heavy aesthetics on the buildings. Elfs are gone.
Orcs: outland orcs, ogres half ogres and outland beasts. More inspired by wc2 visually.
Undead: the undead
Outland coalition: it wouldn't make sense unless I explained the entire plot to you but basically just "demons" drani some night elves maybe naga/blood elfs
AdleQM
Quoted By:
>>6238151 I need some extra votes, so if anyone would be so kind as to cast them, I would be grateful.
Anonymous
Quoted By:
>>6238511 Only the highlighted ones
Anonymous
>>6238511 The chats are siloed, so the discussion in one doesn’t cross-contaminate into the others. That allows you to do all sorts of things you couldn’t with GPT, and reduces the problem of algorithmic sameness that you get from…like everything else on the internet these days.
DrDragonfagQM !2gxW5JDLSc
DrDragonfagQM !2gxW5JDLSc ID:i29klamG Sat 10 May 2025 12:53:23 No. 6238648 Report Alright guys, Normal Cultivator Quest got a new thread
>>>6238639 I tried to wipe a new Recap. The hope is providing more context for some that would catch it and haven't played previously, re-give informations to the players, or letting someone that fall behind a better chance to catch back.
>What do you guys think? >If some of you dropped the quest : does this format attract you back in the quest? >If you never played it : would you give it a chance or is it too much? >if you're a regular, do you like the recap? AdleQM
Quoted By:
Lots of things to do, lots of things to vote on, we have arrived onto the proper management of the colony.
>>6238661 >>6238665 >>6238661 >>6238665 >>6238661 >>6238665 Moloch !!2JUQluPu334
Quoted By:
The Pale Inheritance is now live. Sights to see in the mysterious undercity:
>>6215928 Anonymous
Quoted By:
>>6238630 >siloed Oh, makes sense! I like Open AI's Playground for that, but maybe Claude does it better?
Anonymous
>>6237814 You can get away with pictures. You'd probably drive a few people away but I don't think anyone would throw a bitchfit over it and instead quietly avoid it. But EVERYONE is going to know and feel ChatGPT mannerisms in text. Do not feed your soul to the machine.
Anonymous
>>6238511 a shame Silver Knight ended and OP still haven't returned.
Kektus !!XncvlGp7Hp5
Quoted By:
>>6238520 >asked for some votes to break up the tie >end up in another tie heh, i mean, i cant really complain, i did get votes, i just find that to be actually funny
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Sun 11 May 2025 06:44:31 No. 6239238 Report Quoted By:
>>6239235 >>6239235 >>6239235 Second thread starts with a short recap and some...complications.
Anonymous
>>6238648 It's a good recap, but I'm not interested in cultivation stuff currently. Also posting is not trivial due to some circumstances, so voting would be difficult.
Anonymous
Quoted By:
>>6239317 Thanks for the feedback.
See you maybe-later in the 12th thread or something if that's so :)
Anonymous
>>6239014 Only two more days, anon.
Moloch !!2JUQluPu334
Quoted By:
The Pale Inheritance is now live:
>>6215928 Could be a nice day for some state sanctioned violence
Anonymous
>>6238511 I have no clue how to feel about Reploid playing in my quest btw
Anonymous
Quoted By:
>>6238756 Nah, people use ai to generate writing too you just can't see it as obviously as a low end ai art. If you think people aren't doing it you're just a dummy
AdleQM
Quoted By:
With the settlement in full progress, you must now choose how to name and govern your newly minted capital.
>>6239491 >>6239491 >>6239491 Anonymous
Alright QTG, I'm thinking of running a oneshot this summer, give me your best ideas for a one-thread quest at 1-3 medium posts a day speed. I've got a few options written down, but not 100% satisfied with any of them. Long-running quest ideas welcome as well, maybe they'll spark inspiration for something thematically adjacent.
Anonymous
>>6239509 Florida Man kidnaps scientist to make his dog immortal quest. Like that old headline. You play out the planning and execution of the plan to kidnap the guy. The quest ends in being arrested.
Anonymous
>>6239509 Give us your options to see if they are good, probably we could fix them a bit or not.
Quest I'd like are a Medabots one or Superhero Villainess Quest.
Anonymous
>>6239509 commander of a desperate defense operation
make it medieval fantasy
They are defending a cave network it is called the Gooner's Exclave and your team is called the goon squad
DemBones !!kuHaJ5dacSC
>>6239509 >Summer Camp But You're Secretly a Werewolf Quest AspenQM !Rt0/iy0s7I
>>6239509 Papal conclave quest. Playing as a cardinal who tries to get someone (himself or otherwise) made pope while navigating the church’s politics.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:QyOSc0dK Sun 11 May 2025 20:18:34 No. 6239600 Report >>6239575 Would be kino actually, especially if someone has a great understanding of the rich Catholic tradition behind the church electing a pope
Anonymous
>>6239514 Shitpost quests may be the way. I'd rather not though.
>>6239564 Unironically great idea disregarding the goonery. One battle for the defense of a crucial choke point or an attacking operation would be limited - fitting for a oneshot - but pack some tactical decisions. Would've been great for a skirmish but I'd die moving units around and updating the map, I'm no skirmish QM.
>>6239566 Pretty good as well if I can build the tension. Deconstructing it a bit, I can see how "secret operations under a disguise" may be interesting.
>>6239575 Intrigues in the highest echelons of the church would be cool. Or really navigating any kind of high society situations to accomplish own goals. But as another anon said
>>6239600 it takes a lot of knowledge to portray with accuracy and get engagement.
>>6239533 I'm not well-versed at all in most franchises, so fan work is out of the question.
>Give us your options to see if they are good, probably we could fix them a bit or not. Here are some:
1. Monster Hunter on one / a few missions. Solving the mystery of what the beast is and picking counters to it.
2. Civ quest about a city from the dawn of Bronze Age to the Collapse, or early Classical period to empire. Alt history or low fantasy without magic. It'd go in large steps of like 30-100 years to finish in one thread. I'm reading an overview book on the period and will probably run it later regardless of what I pick.
3. Slave manager quest. Identify strengths and train slaves for their destined occupation: gladiators, performers, scribes or scholars, courtesans. Then sell them to turn a profit. It'd take some time to prepare a good system for it though and it'd be troublesome to write personal interactions. Also have to be careful not to turn it into coom.
4. Quest with roguelike elements. There's been one from Sojourner where we played as a goblin in a dungeon accomplishing goals and unlocking new starts, but he flaked after like 5 updates. One other idea I had about this is clearing "floors" with various enemies, for each of whom specific tactics work (e.g. flying monsters, toxic, fire etc.) as a man on a mission to the bottom. Kinda like regular videogame roguelikes, but more freeform. New powers and starting equipment is unlocked, and there are "custodians" of floors that you can talk and build friendship / romance with. It'd take massive effort to balance and make it fun though. It's one of the lengthier ideas that I want to run someday.
5. Tea trader / master preparing special blends for one's high-ranking clients. Something like the recent Space Shipyard, but instead of ships you're making blends from your stockpile. Magic is involved.
6. Covert cult management and summoning an eldritch god.
Had some other ones but forgot, should've written them down.
Also thanks to everyone for the ideas.
Anonymous
Quoted By:
>>6237904 Oh boy, now that the pollen are gone I get to deal with my sun allergy (which shows as a really itchy and burning rash) which is at its worst when I haven't been exposed to the sun for a long time (i.e. during winter).
Needless to say, spring isn't quite my season. Neither is summer. I should go live on Antarctica.
Anonymous
Quoted By:
>>6239509 run a civ thread
Anonymous
Quoted By:
>>6239629 I like the MonHun one even if I only care about Stories and the Rogue like one as long as the setting is not generic fantasy.
The villainess quest is not a about an existing franchise btw, it's something made up, but your ideas are better so it doesn't matter.
AspenQM !Rt0/iy0s7I
Quoted By:
>>6239600 >>6239629 It would definitely need someone knowledgable enough on the church, but in the case of this board lacking anyone that fits the description, I’m sure people would enjoy a fantasy version of this too. This is just me throwing ideas out, so don’t think I’m trying to pressure anyone into anything.
Anonymous
Been thinking of starting a Sith quest(star wars), where you compete against all the other students in these lethal lessons and challenges. Does this sound interesting?
Anonymous
Quoted By:
>>6224923 >>6224925 The players in Disappearing Hogwarts are terminally retarded, even for this board, yes this is obvious to anyone who votes in it.
I don't know why I even try to be the voice of reason in there to be honest Props to HeadQM for managing to work with everyone's retardation and still giving a good story.
DemBones !!kuHaJ5dacSC
>>6239731 Sounds fun! You could call it 'Sith Happens'
InsertNameHere
>>6239731 You oughta think if you just want to keep with the academy vibe or have it be act 1 cause players are likely going to want to go beyond.
Anonymous
>>6239759 Yeah, I was thinking having it as act 1 but who knows, most quests die early.
Anonymous
>>6239381 Which one's yours?
>>6239514 >>6239629 >Florida Man Kidnaps Scientist Could do it up as a mad scientist quest, and have the techniques actually bear fruit?
>>6239533 Medabots would be based. Or, even more obscure and in the same vein, Robopon.
>>6239566 Makes me miss Rage Against Pennsylvania again, but also sounds awesome.
>>6239575 Topical AND it sounds neat, especially during the era of antipopes and whatnot.
>>6239744 Kek
>>6239759 >>6239731 A fledgling Sith quest does sound baler, though.
InsertNameHere
Quoted By:
>>6239769 Being open with your ambition at quest start would be the best way to go about it.
Anonymous
>>6239629 >not well-versed at all in most franchises, so fan work is out of the question. Can always just do your own "universe" like Final fantasy, Jojo after Stone ocean and SMT. Or just read a summary and start writing from there.
Anonymous
i have three ideas for a quest rn need help deciding on one/gauging interest: 1. A Bloodborne Quest, basically a mix of original content and things canonically depicted within the game-new districts to the city are added along with new characters and monsters. Focus on crunchy roll based combat with an optional party system if Players find a someone interesting to bring along. 2. Batman Quest, debating scrapping this one due to the currently ongoing bat quest, seems like bad form. Anyway, players start by voting on just who their Batman is: his background, wealth, physical ability. Then a vote on just how bad Gotham is and who’s running things-letting you basically mold the setting you’re going against. focus on customization. 3. Wild West Sheriff quest, a mix of a civ and traditional story based quest-lightly inspired by a fallout Enclave quest I used to read here a couple years ago. Player shows up in a tiny desperate town in the middle of nowhere as a replacement lawman and has to handle its problems and people, eventually making major decisions that affect the town as a whole.
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Mon 12 May 2025 02:20:43 No. 6239811 Report Quoted By:
>>6239806 >>6239806 >>6239806 Combat encounter has begun. Plan your method of attack.
ReptoidQM
Quoted By:
>>6239810 3 is my preference. Western Questern and Wanted Dead both ended, and while Pokepocalyspe is really good, another Old West-themed quest would be grand.
Indonesian Gentleman
>>6239509 Endless War Scavenger Quest
In the far future, there is only war, waged between the cybernetically augmented and the genetically perfected. And then there's people like you, the scavengers, barely augmented mudblooded humans that found a niche in this violent ecosystem by looting battlefield casualties and wreckage for parts, genes, and intel to sell on both sides. In one of these dangerous scav runs, you stumbled upon a piece of intel that's way too hot for you... and both factions know it. How will you survive when both warring ultranations are after the intel you now have?
HeadQM !Jy3l.GucX2
The 10th (and most likely last) Disappearing Hogwarts thread is live! Come face Harry Potter as he tries to bend time to his will, and enjoy the worst quest that one guy from QTG has ever played!
>>6239854 >>6239854 >>6239854 Anonymous
Anonymous
>>6239866 Let me put it this way:
SUNROSE is 100% a B grade production. I'm trying to make it low-minded, but I am too incompetent and too pretentious to do that properly. I do hope it turns out interesting or amusing, anyway.
Kektus !!XncvlGp7Hp5
Quoted By:
>>6239864 ITS HAPPENING!!!!
Anonymous
>>6239864 Aw yiss
>>6239866 >>6239874 It's a very interesting and unusual setting so far. I'm not quite sure what to make of it, or the premise, but I enjoy it. Scuzzy Pokemon-flavoured sci-fi colony crime adventure? Hells yeah.
Don't be so hard on yourself.
Anonymous
>>6239810 1 and 3 would be my vote, although the first one is mainly because I still hunger for a Bloodborne remake at a normal framerate, so I'm somewhat biased.
Anonymous
Quoted By:
>>6239920 >the qm posts at 30 updates per month LOCKED
Anonymous
>>6239509 no drama but if you need to ask for ideas then you are simply not a creative and would run any idea I give you into the ground.
Anonymous
Quoted By:
>>6239770 >Robopon It has amazing box mascots but the rest of the bots are not up to them in design (I only played a bit and got bored).
Anonymous
Quoted By:
>>6239902 Well, thanks for that. You're too kind.
DetectQM
Quoted By:
Gotham City Beat Cop returns from the weekend break with what could have been the worst Mother's Day gift of all time.
Hop in an provide your arguments for extra-judicial justice and what exactly "Excessive Force" even means.
>>6239983 >>6239983 >>6239983 BananasQM !!4PI2iWoB3fd
Quoted By:
new meta just dropped
Post-Soviet Man
Quoted By:
Post-Soviet State Quest returns! Who will be elevated to Tsar of Oskovia? What sort of power will that title grant? Vote now!
>>6240001 >>6240002 Anonymous
>>6239731 If I do this which time period should I use or far future? I'm not massive on star wars lore.
TercioQM !mnPIYfftks
Quoted By:
>>6238864 >>6238864 >>6238864 I would appreciate a tie-breaker here.
IlvermoryQM !kCM7IdCDew
Quoted By:
Last vote for the thread in Ilvermorny Quest. A last chance for a while to reveal a couple of important secrets to an ally, a paranoid schizo you adopted as a sister and has fought at your side twice already.
>>6240084 >>6240084 >>6240084 >>6239864 Yay!
Thunderhead !H2opjANA/2
Decided to run the Resident Evil one-shot idea. The PC will be either a S.T.A.R.S officer, U.B.C.S member, or other letter-soup agent reacting to the incident. So the last thing left to decide is what flavor of evil residents we'll be going for. What sounds better:>RE0/1/CV style 'investigation gone wrong' setting. Could be set in Alaska or some other bumfuck nowhere location, doesn't matter as you're gonna be inside the whole time. >RE2/3/OP:RC style 'city of the dead' setting. Maybe in Racoon City itself, maybe a later outbreak, or even something totally new. More exterior / outdoor fights, less puzzles.
Anonymous
Quoted By:
>>6240123 >RE2/3/OP:RC style 'city of the dead' setting. Maybe in Racoon City itself, maybe a later outbreak, or even something totally new. More exterior / outdoor fights, less puzzles. Easy.
Anonymous
>>6240123 I think the real question is will there be exceptionally cheesy dialogue?
DemBones !!kuHaJ5dacSC
Quoted By:
>>6240123 >RE2/3/OP:RC style 'city of the dead' setting. Maybe in Racoon City itself, maybe a later outbreak, or even something totally new. More exterior / outdoor fights, less puzzles. I feel like if you make things too isolated it'll get a little stale. An outbreak in a city has a lot more material to work with, I believe.
Anonymous
Quoted By:
>>6240123 >RE0/1/CV style 'investigation gone wrong' setting. Could be set in Alaska or some other bumfuck nowhere location, doesn't matter as you're gonna be inside the whole time. I sort of like the opportunity for “bureaucracy drama” here
Thunderhead !H2opjANA/2
>>6240126 >I think the real question is will there be exceptionally cheesy dialogue? Pretty sure that if I didn't Capcom would put a hit on me.
Anonymous
>>6239959 Some people are better at running ideas in an established setting or worh established characters and premises than they are at coming up with ideas wholecloth. Thsoe are the sorts of peope who write fanfic, DM in a canon setting, or get recruited by comoanies to write ongoing comics or tie-in books. It doesn't always entail someone who is completely incapable of writing a story or running a game.
Anonymous
TercioQM !mnPIYfftks
Quoted By:
>>6240178 >>6240178 >>6240178 Update for Fog of War - you must now decide which type of company to train your newly acquired volunteers as.
DemBones !!kuHaJ5dacSC
Quoted By:
>>6240136 Sir, you just earned yourself a future player
Anonymous
Quoted By:
>>6239842 Shit anon, that sounds like really fun premise to both run and play.
Anonymous
Any griggas have pet-peeves that are just automatic quest-droppers for them? For me I hate having undead protagonists for basically no reason at all. I just hate it. I remember being excited about monster re-incarnation then instantly dropping it as soon as an undead monster was chosen.
Anonymous
IlvermoryQM !kCM7IdCDew
Quoted By:
>>6240237 I really do not care for isekai. Not a huge fan of cultivation either, though some quests with it have been decent. Really terrible grammar will also kill my interest. I have read some by ESLs that were fine but others written by presumably those with English as a first language but are still fuck-y, I have dropped.
Anonymous
>>6239788 where is that pic from ?
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Mon 12 May 2025 23:16:02 No. 6240306 Report Quoted By:
>>6240239 >>6240239 >>6240239 First action phase is complete, messily. Time to clean up!
Anonymous
>>6240237 I don't like when dialogue between characters is written as a block. I much much MUCH prefer screenplay style dialogue presentation. It's not an instant deal breaker but it's not what I am accustomed to and I am violently autistic so it annoys the piss out of me.
Anonymous
>>6240313 What do you mean by "as a block"? When you say screenplay style, do you mean as in
Prose prose prose prose prose.
CHARACTER A: A statement about something.
CHARACTER B: Reply to the statement.
Prose continuing scene prose prose prose prose.
Or just meaning on separate lines like a novel, as in
Prose prose prose prose prose.
"A statement about something," said Character A.
"Reply to the statement," B remarked.
Prose continuing scene prose prose prose prose.
Anonymous
>>6240354 As a block is poorly phrased, I admit. As a singular paragraph is probably better. An example would be
>"speaking..." prose "response..." prose "continued speaking..." prose prose prose "dialogue ends" paragraph concludes I do mean the double line break. Though the single line break is fine it isn't as pleasant to me as the double. It's not that dialogue presented as a paragraph is hard to parse, either. It's just a lot quicker when broken up like that. Whether it's presented as a hard screenplay style like that Batquest
at least I think it was Batquest. does or the novelist style that is most typical here. Once you get into the flow of reading it so long as the back and forth doesn't break you don't even need identifiers for the characters.
Anonymous
>>6240366 That makes sense. I can't imagine why someone would stretch out multiple pieces of dialogue into a single line/paragraph, that's a very odd choice.
And yeah, pacing out conversations so you can drop the identifiers after an exchange has gone on for a bit is great. I just didn't mention that because it's a short example. I'll always prefer novel formatting myself, too much time spent reading them, but I can see how the double line break can make things easier to parse. It's especially helpful here because 4chan doesn't allow indenting, which is something I do wish we had on this board alongside the other convenient formatting tools like color etc.
Though since you bring it up, it would be interesting to see someone approach a quest fully in the screenplay format, with BLOCK CAPITALS for names, double spacing, descriptions of establishing shots, camera angles, complete adherence to the style. I wouldn't take it on as a QM, but it's something I'd be interested in following. I'm not familiar with the quest you're referring to, I'll have to take a look at the archives.
Anonymous
>>6240237 I'm not against the odd hornyquest, but anything with a FeMC where she fetishizes her own body in a really weird way (one constantly thinking about her own tits and how boobily they bounce in every fight scene, regardless of context) can take me out of the dumb fun of it.
I also really particularly appreciate quests for their relatively freeform nature. Quests which disallow write-ins aren't a dealbreaker, but if I get the feeling they're railroading the players into very avoidable hazards in a way that feels unnatural or contrived, I tend to drop.
Very granular combat can tucker me out. Rare is the fight that deserves to last more than an IRL week, IMO. That's especially true if it's blow-by-blow, with lots of tactical positioning; I like that in video games, but not in slow-paced collaborative text-based RPGs with a bunch of anons.
If updates are also routinely more than five or six posts long and the quest updates once or twice a day (or more!), the writing has to be really good for me to keep up or catch up.
Lastly, really vitriolic or uncommunicative QMs, and belligerent player-bases.
Anonymous
>>6240374 >Though since you bring it up, it would be interesting to see someone approach a quest fully in the screenplay format, with BLOCK CAPITALS for names, double spacing, descriptions of establishing shots, camera angles, complete adherence to the style. Hypercrisis Bro is living in a radical leftist commune or something now, but he used to do that.
Anonymous
Quoted By:
>>6240237 If I feel like the QM really wants to be running a TRPG group, board game, or something like that, and is using a quest as a substitute, it kills my interest immediately. I like quests that feel more like an interactive narrative, players influencing a story the QM is telling, rather than a "game".
Also fanfic quests where I haven't read/watched/played the source material, but I think most people probably ignore those.
>>6240376 Thanks anon, I'll look into that.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:QyOSc0dK Tue 13 May 2025 01:45:54 No. 6240400 Report Quoted By:
>>6240397 New turn, a familiar face has dropped in to ask a favor.
BananasQM !!4PI2iWoB3fd
Anonymous
Quoted By:
>>6240425 Hey, two out of five isn't bad.
NordwandQM !!0dxGvzTcwQK
Quoted By:
>>6240426 >>6240426 >>6240426 NORDWAND QUEST is now LIVE.
ReptoidQM
Quoted By:
>>6240425 Goes to show how much I like Space Monke, eh? Though I admit to bowing out of a couple threads and catching up later. Still, your stuff is fun to read even after the fact, without getting to participate, which is a credit to your QMing skill I think.
AdleQM
Quoted By:
It is time to go, go where man has probably gone before.
>>6240620 >>6240620 >>6240620 Anonymous
Anonymous
Quoted By:
>>6239842 This is just Forever Winter in quest format.
Anonymous
>>6240138 They can write and write and write that is true but just as they can't come up with an interesting quest nothing interesting happens in their writing either.
Anonymous
Quoted By:
>>6240237 Quest opens with char gen
Anonymous
Quoted By:
>>6240663 thanks. is the game good btw ?
Anonymous
RimQM !!apNIqsw84X0
Quoted By:
RimQuest updates!
Stanley's imminent Racist Grinch Arc gets a sudden interruption, Allie runs out of energy and gets stuffed in a crevice, and the quest's first proper combat encounter gets underway.
>>6240804 >>6240804 >>6240804 Anonymous
>>6240742 I don't believe that's true, because I like some ongoing comics, adaptations, and fanfics.
PoképocalypseQM !!n+I05ynqkXE
PoképocalypseQM !!n+I05ynqkXE ID:P1/o9vL6 Wed 14 May 2025 02:46:09 No. 6241078 Report I may have underestimated the amount of shit on my plate right now Pokepocalypse will definitely be back before the end of June but I can make no promises for any time earlier I'll post a definitive return date here when things look a bit less muddy, but i'm extremely overburdened at the moment and doubt I can commit to anything in May whatsoever. Sorry to those who were looking forward to a swift return. If nothing else, thread 5's first post will definitely be an interesting one... I hope that makes up for it haha.
Anonymous
Quoted By:
>>6241078 IRL comes first.
Anonymous
>>6240953 Just because you CHOOSE to do a fanfic/adaptations/whatever, it doesn't mean you are unable to do anything else. Its not the same as simply being unable to come up with anything on your own.
Kektus !!XncvlGp7Hp5
Quoted By:
The new update for The Caretaker Quest is up!
you had no other option but to teach the little girl some spells that she might not even be able to learn, so instead you give her some knowledge.
Now you have a bit of free time, what will you do? vote now to find out!
>>6236973 >>6236973 >>6236973 Anonymous
Quoted By:
>>6241078 It's fine, a return should only be made when everything irl is sorted out so that there is not too much to obstruct the quest. With that in mind, good luck with the handling of the aforementioned shit-laden plate.
Also, just keep in mind that this is an entirely voluntary endeavour of writing this (rather well-made) fanfic. Don't force yourself to make thread 5 prematurely just because "you have to". We aren't going to demand East-Asian work schedules from someone who does this as a hobby. With all that said, see you in June or whenever you decide to return.
Sunseeker !!g+0C1bc8zbo
Quoted By:
Silver Knight Quest's Thread 6 is up!
>>6240838 >>6240838 >>6240838 basically this will most likely be the 'make it or break it' thread for our silver-haired doofus. There's already some fun combat going on, so if you want your slice of lizardman sashimi come roll with us.
a big thanks to anon for reminding me to post here. I'm basically retarded but you knew that already.
>>6239864 aw that's good, that's good! thanks for putting it up HeadQM, yours was the quest that made me decide to start one on my own. it will be sad to see it end...
Thunderhead !H2opjANA/2
>>6240123 Aight, looks like we're taking things into the city. For reference I also posted that question on my X account and got a four-vote tie.
Ya’ll want to jump into Racoon City or would you prefer to be presented with a few options? I'm worried that RC might just blow the other two options out of the water, so I’d like to see if players would prefer to jump into there or have a couple more options to pick from.
Anonymous
Quoted By:
>>6241482 Possum City. More freedom, more room to get creative with it
IlvermoryQM !kCM7IdCDew
>>6240123 My first RE game was 2 so I have a soft spot for the city/ hat type of setting, personally. RE 3 is my fav though because Jill is best girl, now and forever, in her OG outfit.
Anonymous
>>6239731 >Been thinking of starting a Sith quest(star wars), where you compete against all the other students in these lethal lessons and challenges. Does this sound interesting? I've been thinking about running a SW-themed otome game where you're attending a prestigious high school with a bunch of SW himbos.
Anonymous
Quoted By:
>>6241561 I've been thinking. Thinking 'bout people.
Anonymous
Quoted By:
>>6240009 I’d be in interested in any version of the quest, but there’s some fun in picking a lesser-explored part of the timeline; you have more narrative freedom.
Alternatively, you write something pretty claustrophobic and narrow - maybe even the quest characters are in seclusion in their academy and have only a vague sense of what’s going on the greater galaxy.
Anonymous
Quoted By:
>>6241482 I'm fine with anything. An OC city/town experiencing an outbreak, or even another one of the major outbreaks in the setting like Tall Oaks.
Anonymous
>>6241561 The fuck is a himbo?
Anonymous
Anonymous
What are some aspects of generic future space settings you would like to see deconstructed?
Anonymous
Quoted By:
>>6241828 Universal currency.
Anonymous
Quoted By:
>>6241828 Dystopia/utopia absolutism. A future that's just "eh, it's pretty okay, depending what quadrant you live in."
Anonymous
Quoted By:
>>6241144 Fair, but my interpretation was that the original anon just wanted ideas/pitches to get them started with brainstorming, not to have their hand held all quest.
BananasQM !!4PI2iWoB3fd
I've always thought I should make a GOOD fantasy quest... but now I'm thinking... Maybe I could just PLAY a good fantasy quest instead...
Anonymous
>>6241907 Maybe I was wrong about you. Maybe you're not an intolerable asshole. Maybe you're a tolerable one.
BananasQM !!4PI2iWoB3fd
>>6241909 Morrowind is extremely comfy nostalgia core for me
I was thinking of doing a big Tamriel Rebuilt playthrough but even so that combat is a little...
Guess it's one of those games you just have to play a Mage for, oh well.
Anonymous
Quoted By:
>>6241926 >*SWOOSH* *SWOOSH* *SWOOSH* *CLUNK* ARGH *SWOOSH* *THWACK* AIIIIEEE I fucking love rolling invisible dice.
QM Wuxian 无仙 !!GJKcB9SNEuW
QM Wuxian 无仙 !!GJKcB9SNEuW ID:GTz66VyN Thu 15 May 2025 17:37:01 No. 6242096 Report >>6241544 >AI generated image >Reverse search >porn for footfags Nigga, she has mutant feet with six toes
Anonymous
Quoted By:
>>6242096 Are feet and hands not supposed to have six digits?
IlvermoryQM !kCM7IdCDew
>>6242096 Meh. I don't care, it was the only RE image I had that was not straight porn.
Sunseeker !!g+0C1bc8zbo
Silver Knight Quest
>Thread 6, Update 1 >>6242165 >>6242165 >>6242165 The lizardmen have their comeuppance. Now time to decide what to do with their encampment... and survivor.
Anonymous
>>6242151 >not straight porn So this AI woman is a lesbian?
IlvermoryQM !kCM7IdCDew
>>6242312 Haha.
She is AI, she is what every you want, man. 6 toe lesbian. Sure.
Anonymous
Saw further up where someone was planning out a Resident Evil thread, so to hop on the survival horror train I thought I’d go ahead and gauge interest for a Silent Hill Quest. Let me know what sounds the most appealing. > 1. Heavy SH1 and SH3 inspiration, a classic cult-centric plot. The player is stranded in silent hill on the eve of a massive ritual while hordes of cultists pursue. Less sh2 melancholy horror and more of a fast paced escape, survival, and “me vs them” focus. 2. >SH2 inspired, psych horror, Town and its powers played as a personal hell In the late 80’s a prison transport bus heading south breaks down on the outskirts of Silent Hill Maine, going deeper into the town the convicts and their handlers will all face their own trials. player character is chosen out of a tight main cast, the others will persist in the world and can be encountered as the story goes on like the humans from SH2. Focus on personal horror, slow burn, paranoia, and group dynamics >3. An original setting using broad strokes associated with the series, Silent Hill F, the SIREN games, P.T another world, horror, puzzles, being a dumbass with a lead pipe. However the setting and its threats will be somewhere else entirely instead of the town everyone’s used to. Allows some creativity for new content and has the potential to get kinda weird but you’re missing out on an iconic locale and vibe. Willing to change these premises or mix it up depending on what fits best.
Anonymous
What kind of system do you use to generate and keep track of your characters, if any? I have been looking at writing tips (give your characters wants and needs, show them doing things instead of talking, have them advance the plot etc.) and how QMs are handling characters in their stories and I still fail at making it click in my head and coming up with a system for interesting characters. I can run a solo character through Ironsworn, I can write a conversation between two characters, but when I tried to run a quest the characters just fell flat.
DemBones !!kuHaJ5dacSC
Quoted By:
>>6242347 I'd run with Option 2 if I had the chance. People tend to get really attached to their protags here and it sounds like it would fit right into the quest format! Not sure I'd go with the 80's Convict idea, but who knows? If it were up to me I'd probably focus on just one of the prisoners. Silent Hill's difficult to land, but it would be pretty rad if someone ran it!
>>6242353 Best advice I can give is read and people-watch. See how other authors establish their characters and study how people in real life talk and act. Some of the stuff we take for granted can really bring a character to life--for example, do they swear a lot? Gesture with their hands? Use flowery language? A lot of simple details like those can change how a character reads. Again, the simplest advice I can give is to read other works, even if they're quests, video games, movies, etc... reading and writing tend to go hand-in-hand and widen your 'toolbox', so to speak.
Anonymous
Quoted By:
>>6242353 I kind of just pretend they're real people. So it's less of me writing a character and more transcribing someone's life. I merely cut out the extraneous details that aren't pertinent.
Anonymous
Quoted By:
>>6242347 I'd vote for option 1. Every SH game after 4 tried to retread Silent Hill 2, to disastrous results. The prison bus premise is also straight out of Downpour, so a focus on the original concepts from 1 and 3 seem like the stronger option.
I can't judge option 3 without being familiar with your writing, an original setting totally depends on your creativity.
IlvermoryQM !kCM7IdCDew
The 5th thread of Ilvermorny quest is up! We are revealing some thing to a well aremed not job the deciding that to do when we find the McGuffin! Cute witches about, all at Ilvermorny quest!
>>6242380 >>6242380 >>6242380 >>6242353 I mean I have a pretty long character sheet that characterizes them and I base some of the personality on people I know or have know with flavoring for the setting and have worked from there.
Anonymous
Quoted By:
>>6238648 You have regained my interest with the recap. Your writing is good and the setting is fun but I struggle to remember who everyone is, what we have, what our powers are ect.
Anonymous
>>6242319 >six-toed lesbian gamer girls on demand What a time to be alive.
>>6242353 I usually start with a fictional or real person I find interesting, expand out from there by adding/subtracting traits and adding gimmicks, and then distill it down to a little list. Once I've written them long enough to get a feel for their vibe, I no longer need the list...
Though once or twice I've forgotten a supporting character's name, and I really wished I had kept a list at that point. IlvermoryQM !kCM7IdCDew
Quoted By:
>>6242385 I keep getting two character's names mixed up in my head since their first names are both from girls I dated. I thankfully have not used one for the other. Yet.
>>6242382 *well armed nut job
*then deciding what
*abound
I should not type when I am fighting back the brown tide. Picrel
DetectQM
Quoted By:
Gotham City Beat Cop is taking an early weekend break, due to some other projects I have on my plate, but in exchange I'm taking questions for a Q&A that I'll be responding to over the weekend and a little tonight.
>>6242393 Hop in if you have anything you wanna ask me.
Anonymous
>>6236604 Which quest is this? There's like two of them and the one I read had no weird shit, or at least I didn't pick up on it.
Anonymous
Quoted By:
>>6242528 Nevermind, it's the Cold War quest. Yeah that shit is pretty weird dog.
Anonymous
Quoted By:
Young men of the Nation, report to your nearest processing center to initiate your Apprenticeship Required for Male Youths!
Young women of the Nation, participate in the Matchmaking Assistance for Independent Damsels so that our young men can be guaranteed a bride when they return from the ARMY in order to produce more young men and women for the Nation!
>>6220569 >>6220569 >>6220569 Anonymous
Quoted By:
>>6242353 There's not necessarily a system to it, but there are a few things I keep in mind. Also, don't be afraid if characters come off as tropey at first, time and interaction adds depth on its own. Just don't make it too tropey unless that's what you're going for.
1) Is this character meant to produce conflict? If so, then with who? The players or other NPCs?
1.1) If they're a driver of conflict then what conflict do I want to present/allow the characters to explore? Come up with (a) character(s) that will produce the maximal amount of conflict or drama.
A classic example is when you have romance in a story...and then it turns into a love triangle by having the third pillar be a dear friend to one or both of the couple. e.g. Arthur/Guinevere/Lancelot
2) If the character's not meant to produce conflict, they should still have a drive. It gives them a lever by which they influence and can be influenced by the rest of the story.
2.1) If they simply exist and float through the story then they can probably be cut.
As for quirks/basic characterization, a nifty little tip from a manual I recently read was to tag each character with an item/body part. They attempt to solve all problems they're presented with through characterization associated with that item/body part.
Someone might be 'the wallet', and solve everything with money. They might be 'the hands' and insist on being personally involved with things. They might be 'the microscope' and pursue excessive information on a situation to solve it.
But really you need to describe more thoroughly where it is that you stumbled. If you link your quest we could look at it and provide better advice.
Anonymous
Quoted By:
>>6242353 Here's the template I figured out for myself. Anything bigger I find just a waste of doing.
TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:IH941Qha Fri 16 May 2025 15:56:57 No. 6242621 Report Quoted By:
>>6242618 At long last, an Enclave decision
Sunseeker !!g+0C1bc8zbo
Quoted By:
>>6242178 Silver Knight Quest
>Thread 6, Update 2 >>6242733 >>6242733 >>6242733 You spared one. Was it the right choice? Rosandra speaks her mind...
Anonymous
I dunno who needs to hear this but stop thinking about your goated past, and start thinking about your goated future.
Anonymous
>>6243001 Question; what if my past was not, in fact, goated? And I do, in fact, live a life of consistent disappointments?
Anonymous
Quoted By:
>>6243003 The intention of the message was to remind people who have received praise before to not get preoccupied by past glories and instead focus on continuing to deliver good work and receive new glories.
But now that you mention it, it applies to people who haven't received enough praise to become an egomaniac all the same. Stop worrying about how shit you were beyond what you can learn from your failures, and look to the future where you may yet become a better QM. Actually learning from yourself is easier said than done, but still. Stop living in a past you aren't still in. If you aren't goated, stop focusing on how you aren't and become it. Shut your mouth and open your ears, and all that.
Anonymous
Anonymous
Quoted By:
>>6228512 fuck you. thief. I am _
Anonymous
Quoted By:
>>6242353 >What do you want your readers to think of this character? >What do you want this character to accomplish? (In terms of plot, are they here to get the story to a certain point?) >What actions could the main character take, that would change the behavior of this character? Everything else is sorta supplementary to these questions in my head. I just make up random quirks or speech styles on the spot, after I’ve answered these. As long as the character has a clear purpose, or there’s a use in indulging them, I find that it works. Like if you have the most boring, dry person possible, you could make it abundantly clear that the MC NEEDS to impress them and try and draw some kind of reaction out, in order to get some benefit.
Moloch !!2JUQluPu334
Quoted By:
The Pale Inheritance is now live, and faced with a locked door:
>>6215928 Zeta is OP
Quoted By:
>>6243254 New Quest is up, if you enjoy Gundam or Mecha in general, why not take a gander?
FERO_ACTUAL !!8qfnh8Rn/rP
FERO_ACTUAL !!8qfnh8Rn/rP ID:SzsNJHsv Sun 18 May 2025 01:35:05 No. 6243508 Report Quoted By:
Anonymous
That's it, Im writing a good fantasy quest. In so tired of seemingly being the only one capable but it is what it is
Anonymous
Quoted By:
>>6243746 Is it going to feature snorkeling donkey men?
BananasQM !!4PI2iWoB3fd
This meme has gone on long enough man...
Anonymous
Moloch !!2JUQluPu334
Quoted By:
The Pale Inheritance, live again:
>>6215928 Anonymous
Quoted By:
>>6243799 You mean the one you kept alive all by yourself for a while? Come on, pot, leave that kettle alone.
Missval !9Xh4/vcrqU
Quoted By:
RWBY QUEST UPDATE!
Attention to all fairy tale thingies!
We are in dire need of your help. We urgently need over 1 million dollars in order to help give a home to all those refugees after the blackout incident we had nearly a month ago!
It is a million dollars mandatory for each helper. Or, if instead of giving out money, you can instead go here and vote in our RWBY quest! Join, have fun, enjoy a more mature take on the worldbuilding, completely original characters and a grim story (Pun intended, Yang approves).
For each second of attention you give to this post, I'll hire one more rat to run the 4chan servers so that no blackouts happen anymore! And if you decide to help us with a click, your participation and enjoyment of this quest then I'll happily give out a hat to the rats!
So what are you waiting for? Call now! It is free! Just remember that, if you read this and you decide to not help, you'll be leaving a rat hatless! You monster...
>>6218592 >>6218592 >>6218592 TheSurvivalist !!uuJbd4m8dPS
TheSurvivalist !!uuJbd4m8dPS ID:GUwA7HXD Sun 18 May 2025 18:11:00 No. 6243921 Report You alive, Aspen?
TercioQM !mnPIYfftks
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>>6243926 >>6243926 >>6243926 Fog of War Update! You have sent forth your second in command to assault the city of Largo with a force of cavalry, but things don't go exactly as you expected...
Anonymous
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>>6243799 But bananas, it's /qst/s only meme...
Anonymous
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>>6243967 >>6243967 >>6243967 New QTG because we hit the image limit before page 9
good job? AspenQM !Rt0/iy0s7I
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>>6243921 That I am. The second thread is being written up as we speak, so it’s only a matter of time. I should say in advance that updates might not be released on a constant every-other-day basis now, but they will still be worked on. Thanks for the patience.