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!9Xh4/vcrqU

RWBY Quest #10 Volume 1: Tales of Kuchinashi

!9Xh4/vcrqU ID:3SnGL7HL No.6281756 View ViewReplyLast 50OriginalReport
Past Thread: >>6249603
Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Missval
General Pastebin: https://pastebin.com/5hFQZtc3
Character Sheet: https://pastebin.com/dfGisaC3
Twitter/X account for important announcements, contact and stuff: https://x.com/MissvalQM


Your name is Sora Windcrest. A fighter, a mercenary, daughter of a pirate and a top-tier badass.

And also, you’re in quite a messy situation.

You are stuck with your friend Shelly (and some random dumbass) on a job handed down by the Black Sheep Family. The target? Some famous pain-in-the-ass called Vespera Nocturne. An android who can’t seem to keep her nose out of other people’s business.

Lucky for you, out of the three of you, you were the one who got closest. Found something the others didn’t: a lead. Hell, maybe even THE lead. A teenage girl claiming she’s the brains behind the whole damn android operation.

But can you really trust her? She’s what, fourteen? Fifteen at most. No way a brat like that builds an army of androids tough enough to throw down with actual Huntsmen. Maybe she’s just an assistant. Or the daughter of whoever’s really doing the hard work.

Doesn’t matter. You’ll get your answer soon enough. After all, the kid’s pinned beneath you, squirming like an animal. Yeah, you’re being cruel to a literal child. But hey, business is business. Gotta protect your rep, no matter what it takes.

As long as Shelly and Taylor don’t find out about your shenanigans, everything should be fine.

---
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!fz3POlcgVk

The Isekai Inquisition #9

!fz3POlcgVk ID:Ie9a+2d7 No.6275643 View ViewReplyLast 50OriginalReport
For generations, the Kingdom of Lindan has been under siege by an otherworldly threat. One that with naught but a wave of the hand can level entire cities. Demons from Earth plague the land and wreak havoc wherever they go. They hail from a barbarous and most unusual land and possess skills that defy all magic, science, and logic. Known as Cheat Skills, these abilities let the Strangers from Earth gain extraordinary power without any effort. As such, every one of these Strangers can bring on the end of all times should they desire. Yet, despite the insurmountable threat the Strangers possess, the Goddess’ Inquisition has sent these beasts back each time. A thankless job that has seen these heroes who exist above the law become more reviled than praised, but a job that is nonetheless required for the future existence of Lindan.

You are one of these Inquisitors. Well, kind of. You are Lorina de Lindan, third to the throne of Lindan and the Imperial Princess. Though someone would be forgiven for forgetting that fact if they were to look at you now. If it wasn’t for your oh so expensive attire, you might even be mistaken for a common forest bandit! It isn’t as though what you’re doing now, waiting to attack a carriage filled with nobility, in the middle of the night, is much different than their usual habits.

Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%20Isekai%20Inquisition
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Swiftarn Classic NRP #6

ID:4/ix+SFx No.6277047 View ViewReplyLast 50OriginalReport
As the twenty eighth tyrn of Pavilion begins much of the world is embroiled in a desperate war of some sort or another. The Domo empire collapses, a titan emerging from its corpse, leaving a path of death in its wake. The jungles of the west are thick with blood and broken chitin as two monstrous hives wage bloody war. In more distant corners of the world scholars study the mysteries of the world, spirits of magic and the sometimes thin veil between worlds. Wizards brood in their towers, the adenic elves retreat from the world, and peaceful Vencia watches the wars to the south with concern. But for a moment let us consider the actors on the stage.

> The Holy Kingdom of Barza
Wielders of mighty geomantic and divine power, smiths, missionaries, and above all else soldiers, the Kingdom of Barza has worked tirelessly for many turns to contain threat after threat to Pavilion. With arcane metals that purifies darkness and can cut magic itself they stand as protectors of this world.

> Orcmanie
Far to the north Orcmanie stands as a bastion of peace, a stabilizing force for the region raising their considerable martial might only ever in defense of others. Armed with finely crafted steel and accompanied by mighty beasts they have accrued a vast empire.

> Vencia
A peaceful people, yet one ready to defend themselves the people of Vencia concern themselves more with fine food and the contemplation of the divine than the art of war, though considerable construction of mighty walls speaks to the war filled lands to the south.

> Ordalan
A land of fierce warrior women, divinely empowered by fire and lightning. Some are called demons, horned and silver skinned. Others are called weretiger, never fully human again. All call themselves Nixen, defenders of Ordalan, sworn to vengeance against their many enemies.

> Krovia
A surprisingly spiritual people, the hulking sharkmen of Krovia are fierce warriors to be sure, using blood magic to both heal and empower. Nonetheless the sharkmen are cunning diplomats as well, striking deals as often as they launch their fearsome raids.
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!!pg8i3+nOSCF

JERKCITY QUEST

!!pg8i3+nOSCF ID:06wNDM9S No.6276662 View ViewReplyLast 50OriginalReport
YOU are SPIGOT and you are BORED.
It's Friday and there's still some sunlight to burn.

What will you do today?

>a)ASSEMBLE THE TEAM:
>[1]Start with your pal PANTS
>[2]Or your old chum DEUCE
>[3]Maybe ATANDT?
>[4]Or your main man R-wait who...?

>b)STAY HOME and PLEASURE YOUR DONG
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ARG mystery

ID:ZM9xNJ0o No.6317362 View ViewReplyOriginalReport
Yoooooo, I found a weird flyer a couple of days ago. At first I thought it was something for a halloween party but I showed it to a friend who's into this stuff and he said it might be an ARG. We were finally able to crack the first password, but now we're totally stuck. Has anyone else seen this thing around? or is there a community already trying to solve it? I could use some help lol

Here's the link for the website in case someone wants to try to solve it: https://imunderyourskin.com
!!XncvlGp7Hp5

The Caretaker Quest - Part 7

!!XncvlGp7Hp5 ID:hWYkXv3y No.6274553 View ViewReplyLast 50OriginalReport
The Caretaker Quest - Part 7

This is part 7 of the "side quest" for "Disappearing Hogwarts".
An unofficial alternate timeline based on HeadQM´s highly praised quest, Disappearing Hogwarts.
Reading the original story is not exactly necessary but heavily encouraged since this quest will contain references to it.
Created mostly as a place to wait while HeadQM was away for a while but slowly evolved into his own thing.

Quick recap so far:
>Recently graduated Ravenclaw student is hired at Hogwarts as the new Caretaker.
>Merlin somehow ended up inside your head.
>Harry Potter´s daughter died, letting Salazar Slythering (previously stuck inside her head) free to continue his quest to control The Beast, an all powerful ancient creature accidentally created by Merlin.
>He is currently now trapped inside a poor and weakened girl named Artemis.
>This bought you valuable time while you learn how to contain The Beast
>Hogwarts is slowly becoming an administrative mess now that Harry Potter himself disappeared.
>You have a private investigator lurking around Hogwarts and is heavily suspicious of you.
>You also learned an ancient powerful spell
>Fought Artemis while she was possesed by Salazar and took her to St.Mungos after defeating her.
>Merlin regained some of his senses back and you are now lurking around St.Mungos looking for an explanation.

What will happen now? Let's find out!

Part 6 here >>6236973

links to previous threads
Part 1:
https://archived.moe/qst/thread/6038711/

Part 2:
https://archived.moe/qst/thread/6080818/

Part 3:
https://suptg.thisisnotatrueending.com/qstarchive/2024/6122821/

Part 4:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6159531/

Part 5:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6196175/

Part: 6:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6236973/

List of currently archived threads
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Caretaker%20Quest
Thanks to IlvermoryQM for the links!
(if anyone can figure out a way to save the ".moe" threads into "thisisnotatrueending" that would be much appreciated)
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Resistenza Quest

ID:zDyStv7e No.6315834 View ViewReplyOriginalReport
In this quest, we'll play as Eric, a young man who has decided to try to resist the Urge as long as possible without feeling the magnificent power of the Orgasm.
However, he will have to resist the temptations of the Outside World.
I hope this topic doesn't violate the guidelines; if so, please feel free to delete the thread. I promise to be as unobtrusive as possible.
Let's consider this as Session 0 and create the character.

Let's start with a few questions:

>Setting: Do you prefer medieval, modern, or futuristic?

>What will Eric's height be: short, tall, or medium?

>What will his hair be like? Choose a hair color.

>Do you want him to have a weakness? If so, let's discuss it together.
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!!L+CpM0G8T5X

Return to Nevermore #2

!!L+CpM0G8T5X ID:jl1OJB2W No.6274856 View ViewReplyLast 50OriginalReport
An icy wind blows through the small, barred window of the interrogation room threatening to put out the only torch illuminating the small cramped space. The sound of dripping water patters to the ground in uneven drops as the icicle that had formed under the torch's sconce hours ago melted from the heat of the flame. It was an almost defiant sound as the water refused to return to it's icy prison. It was this battle of the elements that seemed to add to the tension of the small room. Across the table from you were a pair of guards clad in plate and chain mail. One of the two bore a full helm that he never removed. Part of you wondered why. With the temperatures so cold, it must have been incredibly uncomfortable to wear ice cold metal over their head. Or perhaps the helmet was slightly stuffy as most of the man's breath would be contained within the helmet thus keeping it warm.

The sound of something slamming into the table pulls you away from your thoughts. "I'm telling you. We know as much as you do!" Irene shouts as she glares daggers at the two men in front of you. The two of you had been in detainment for about an hour or so after the fight. The guard directly in front of you, a rather serious man who was clearly at the end of his patience speaks up once more.

"And we're telling you that it makes no sense that two foreigners, who just recently arrived, immediately find signs of heresy in our city. So we can only assume that you might have had something to do with this." He says, his arms crossed and hands tugging irritably at one of his sleeves. Irene throws her hands up in the air.

"What more do you want us to say? That we're here to kill the High Priest? Maybe burn the whole city of Valford and it's surrounding towns to the ground?!" Irene shouts back. "We've told you already! We're just travelers!"

"You'd do well to keep your servant in check, sir. Her outbursts look poorly on your house." The guard grunts out through gritted teeth.

"I'm not his servant! I'm his teammate! He's not even a noble!" Irene continues to shout. The two of them had been arguing in circles for quite some time and it seemed that the only thing you and the other guard had in common was that neither of you seemed to have the opening to speak up. Part of you found it very amusing and another part of you found it rather fascinating. Irene was never like this outside of the game. She was always far more calm and collected. As a matter of fact, you don't think you'd ever seen her angry at work.
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