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The Cursed Sword

ID:l8gOl7uZ No.6414220 View ViewReplyLast 50OriginalReport
You are a <span class="mu-s">cursed sword</span>.

Your fondest dream is to one day lend your corruptive power to a <span class="mu-s">noble and beautiful lady knight</span> and then savor her slow descent into depravity, madness, and villainy.

Unfortunately, you are currently stuck in your <span class="mu-s">pedestal</span>, incapable of movement. It is a comfortable pedestal, and the <span class="mu-s">Dungeon Core</span> has told you that you're in a secret treasure vault, a room that adventurers covet and seek out for reasons no monster truly understands. Someone will eventually find you, and when they do they will certainly pick you up, for you've been presented as a <span class="mu-s">Venerable Holy Sword</span> to all adventurers.

Still, eventually is eventually, and you might get picked up by a man instead of the beautiful lady knight of your dreams. You need to...
>Convince one of the nearby monsters to come pick you up.
>Focus your energies and attempt to float away.
>Make enough noise that the secret treasure vault is not so secret anymore.
>Be patient. Good things come to those who wait.
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!!RADXCHulXud

100 Rule Quest: Starting From Zero

!!RADXCHulXud ID:QZ2orFgt No.6410496 View ViewReplyLast 50OriginalReport
Constraints breed creativity.

This 100 Rule Quest and the universe it takes place in are to be forged by the combination of a set of rules created by the players.
We'll explore how the rules interact, perhaps exploit the limitations, and navigate the chaos.
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!9ff7WVg9ik

AFTER-BLOOM #2: Out of Sight

!9ff7WVg9ik ID:nfHoOXyq No.6400554 View ViewReplyLast 50OriginalReport
<span class="mu-i">The year is <span class="mu-s">5 AB (After Bloom)</span>, and you live in what is now called <span class="mu-s"><span class="mu-b">Biltmore City</span></span>, a community of survivors settled in the ruins of the historic Biltmore Estate in Western North Carolina.</span>

<span class="mu-i">The year was 2009, and the time was 3:31:54 AM EST on Friday, April 10th when <span class="mu-s">The Bloom</span> occurred. In the span of 12 minutes and 49 seconds, the entire Earth experienced a super-rapid forestation of all terrestrial surfaces.</span>

<span class="mu-i">Trees erupted from the ground and into full maturity, regardless of any manmade materials present - asphalt roads were obliterated, buildings were toppled, and underground structures were perforated with roots. All human infrastructure was rendered essentially inoperable and unsalvageable due to the density and ubiquity of the trees. Some areas burst instead into fields of exotic flowers, and buildings or vehicles therein were merely engulfed by vines, instead. In many other places freshwater springs surfaced inexplicably, generating ponds, creeks, or even rivers.</span>

<span class="mu-i">The biodiversity of this perpetual forest defies common logic. Banyans, alders, acacias, eucalyptus, olives, and towering sequoias can all be found inside of the same ten acres, regardless of geographic location, sometimes twice or three times their 'natural' size. Animal life appeared in much the same manner, out from behind trees or from warrens revealed by new roots, equally diverse and at home in all locales. Lions now prowl the slopes of what were the Rocky mountains and pythons hang from the branches of magnolia trees in the now forested Siberian steppe.</span>

<span class="mu-i">The most devastating element of <span class="mu-s">The Bloom</span>, however, was what it did to the human population.</span>

>Cont'd
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!!YBR7ynqi3U+

Alterac Resurgent Quest 40

!!YBR7ynqi3U+ ID:O7VOHKmy No.6421671 View ViewReplyLast 50OriginalReport
Ten years ago King Aiden Perenolde betrayed the Alliance and sided with the Horde of Orgrim Doomhammer. Nine years ago Prince Alric Perenolde, the second heir of Alterac was sent into exile for his own protection. This exile turned permanent and Captain Normand Garside, your guardian for the past nine years made sure that you were safe and learned the useful skills that would help you in the future.

Now you are ready to carry the responsibility and unite the scattered Alteraci people and reclaim the lands that were once the Kingdom of Alterac.

Having returned from the Kingdom of Stormwind and the Alliance Meeting, you welcomed the peace that was in Dawnholme. Sure there was a lot of paperwork and other small things to do, but all that could be handled. Most importantly you got to be with your family and didn't have to worry about every single thing.

Though your life is anything, but boring. Contacted by Thrall, you set out to meet him. Instead of just him, you were roped into meeting some of the most notorious orcs of the Second War. Drek’Thar of Frostwolf Clan had called Grom Hellscream and the former Warchief Orgrim Doomhammer to join him. It was made clear to you that they would act next year with a goal of rescuing and freeing those held in the Internment Camps.

As the autumn meeting arrived, first it was Lord Falconcrest who interrupted you, bringing a warning to not meddle with the Syndicate as the truce is in play. And now you are meeting someone whom you haven't seen in a long long time.

Welcome to Alterac Resurgent Quest!



Twitter: https://twitter.com/MedivhQM
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Alterac%20Resurgent%20Quest
Prince Alric Stats: https://pastebin.com/rysxdRsv
Quest Mechanisms: https://pastebin.com/CyD88qqf
Character List: https://pastebin.com/FkYd6wkJ
Side Character Stats: https://pastebin.com/aRfyksUG
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Hatch That Egg! #5, Eggs within Eggs within Eggs within

ID:EtroonFL No.6419792 View ViewReplyLast 50OriginalReport
Previous Thread: https://suptg.thisisnotatrueending.com/qstarchive/2026/6358836/

First Thread: https://suptg.thisisnotatrueending.com/qstarchive/2025/6212686/

>Your party goes on a tour of a spooky mansion.
>Your group finds a meth lab, also the anomaly
>You return to base, and eventually find your tour guide was turned into a zombie.
>It's the weekend!
>Time to go shopping!
231 posts and 43 images omitted
!9xe3Bubcec

SPELLDIVERS 2: Skirmish and Sorcery

!9xe3Bubcec ID:L8WG4nJN No.6414557 View ViewReplyLast 50OriginalReport
Humankind has finally begun its eminence over the world.

The nations are thriving, populations are booming, and the peoples of the surface have finally been granted the freedom and comfort to pursue finer pursuits like music, art, and crafting of frivolous things like toys and trinkets. At day, the Lights Above protect the world as they always have, and, even at night, their illumination is now harnessed to protect the settlements of man from the abyssal hordes. This peace, however, has been thrown into doubt.

Something is brewing beneath earth, out of the sight of the Lights Above. Cultists worshipping the Core and its false gods have been exploding in population, more and more Magecorps being corrupted to their cause. Monster activity has heightened, and the rate of their mutation has increased. Nobody quite knows how to explain all of these coinciding phenomena, but almost everyone can agree on this— whatever's happening, it cannot be good.

You, for better or for worse, are on the frontlines of this developing battlefield. Your party, the <span class="mu-s">Dawnseekers</span> is a relatively new Corps from a relatively new guild. Serving under the Dawnstone, your merry band of Spelldivers, for their own personal reasons, have opted to risk their lives to combat the Core's darkness. You, regardless of motive, are humanity's first line of defense.

Link to relevant information including mechanics, equipment, and spell sigils: https://rentry.org/spelldivers
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!!qPZGp5V9sS0

SKRULL QUEST: ONE-SHOT (TO IMPRESS THE EMPEROR)

!!qPZGp5V9sS0 ID:1uajPer1 No.6435566 View ViewReplyLast 50OriginalReport
You are a PATRIOTIC MEMBER of the shapeshifting SKRULL RACE. Your benevolent EMPEROR has decreed that, due to an ongoing skirmish abroad, it would be wise to DIVERSIFY their species with all manner of SUPERPOWERS. To this end, they have sent you to a little planet called EARTH that is overflowing with these SUPERPOWERED BEINGS.

Your job is to bring back a FULL TEAM'S WORTH of SUPERPOWERED BEINGS. (According to your superiors, a full team constitutes <span class="mu-i">at least four</span> SPECIMENS-- superpowered beings.) At least <span class="mu-i">one</span> of these SPECIMENS must derive from your own successful EXPERIMENTS (but you shall be rewarded handsomely if you can replicate <span class="mu-i">all</span> of your captives' powers). This must be accomplished within the next TEN YEARS, or else you shall be UNCEREMONIOUSLY EXECUTED for your PATHETIC FAILURE. The more captive SPECIMENs, the better... but they must all be returned to the Throneworld ALIVE so that you can properly demonstrate their capabilities to THE EMPEROR.

<><><><><>

To acquire SPECIMENS, you must take advantage of your THREE MAJOR STATS: <span class="mu-s">CHARISMA, MIMICRY,</span> and <span class="mu-s">GADGETRY.</span>
These MAJOR STATS are more thoroughly explained in the RENTRY, but, put simply: CHARISMA will help you lure in your victims. MIMICRY will help you hide from the authorities. GADGETRY will help you experiment upon your captives and turn them into SUPERPOWERED BEINGS.
In addition, major stats must be balanced with two MINOR STATS: <span class="mu-s">POPULARITY and SUSPICION.</span> A high POPULARITY can supplement your CHARISMA by making people more willing to trust you, but may also attract unwanted attention. High SUSPICION means GAME OVER-- avoid increasing it as much as possible.

GADGETS are the key to your SUCCESS. They bestow POWERS upon your captives, after all. What POWERs, exactly? You can't know until you use them at least once!
The application of these POWERS is somewhat reliant on a GADGET's QUALITY, which is determined throughout its creation through a series of rolls. A low-quality GADGET will malfunction very often, leading to very suspicious EXPLOSIONS coming from your headquarters and possibly harming your SPECIMENs, while a high-quality GADGET will rarely malfunction and sometimes grant BONUSES to particularly successful rolls.

Rentry for further reference: https://rentry.org/skrullquest
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Bread buest

ID:K/amJYS8 No.6437256 View ViewReplyOriginalReport
Bread buest is a quest where you... you... uhhhhhhhhhhhhhhh.


I forgot, do you remember ?
37 posts and 14 images omitted

Do Your Best Quest #218

ID:rsp10+SY No.6428148 View ViewReplyLast 50OriginalReport
After everything that has to be done is done, everyone is in a better mood, and ready to move on to other things! What a dreadful description to start things off, but it’s true — You, Aurora, and Matilda are over the moon for obvious reasons. The place has been cleaned up from top to bottom (with Rora’s powers) to leave no trace of your whereabouts, you’re all properly clothed (Doctor Ando’s coat is at rest after a long work session), and, well, you can’t stay here forever…

Matilda asks you to never speak of what happened here to anyone else, which you two agree to with some caveats. These details are not important. You just don’t have to be a meanie and it’ll be alright. That's easy.

Aurora and Matilda will be at your side until they become homesick, they have spent a full day outside, but that doesn’t seem to be a concern for now…

Free will is all yours to do as you please! There are many things that can be tackled! Some that are concerning, some that aren’t…

Night has fallen...

<span class="mu-s">What’s the plan now?</span>

>Find your cape. Err, Odetta. She isn’t outside. It’ll be ill-advised to let her roam free around the school.
>Find that Debbie! She snuck in here again. You *must* tease this evildoer.
>Remember that guy from the sewers? Maybe pay him a visit. He asked you to come along after the mafia raid, if you recall correctly. You remember his orb. His beautiful green orb.
>Pay a visit to your new office at Fort Lydie! You gotta see how it looks now. You bet Celia will be very proud.
>Just go home… You’re tired...
>Write In.

<span class="mu-s">Include Aurora and Matilda in the next activity?</span>

>No. Their families miss them. Let them reconnect! (It’s been a day.)
>Sure. You love hanging out with a large number of people!
>Write In.
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!OG3iVj/fAg

SURVIVE

!OG3iVj/fAg ID:zAkqm92H No.6437631 View ViewReplyLast 50OriginalReport
Your friends and family slowly stopped associating with you. Something about a social media bubble you were supposedly in, which caused you (once an almost-respectable and mild-mannered young man) to become a jaded and paranoid college drop out who constantly talked about increasingly fringe and controversial obsessions (the WEF, Soros, et al.). You also became obsessed with an imminent end-of-the-world event. You weren't sure when or how it was all going to crumble. But you knew it would happen sooner rather than later.

You got a miserable job at Amazon and worked as much overtime as you could and bought some land a few miles off a state highway in Kentucky. Over a few months, you spent every extra dollar buying supplies and stocking them up at your land.

You thought you had at least a year or two before you'd need to move up there permanently. But, as it turns out, the "happening" came far sooner than even you expected. You're still not really even sure what's going on. But the power's flickering in and out, buildings are blowing up, and people are panicking. You barely made it out of town, and the journey up the interstate wasn't easy. But you finally made it.

It's mid-March. So weather won't be a problem. Yet.

You had shared your plans with a handful of other people, mostly people online. It looks like some of them actually made it.


(Pick 3)
>Anthony Pierce- Fellow chud. Big muscle-head, strong as an ox. Decent shot. Warrior mentality. Age 26.
>Kelly Liu- Daughter of a Chinese oriental doctor. Knows a decent amount about traditional medicine, botany, and mushroom foraging. Knows how to make fermented foods. Age 23.
>Ernie Goins- Older, spent his life as a handy man. Jack of all trades. Age 58.
>Cindy Knowles- Health and fitness influencer. Has gardened for most of her life. Age 35.
>Eric Quine- Civil engineer. Intelligent, good at planning and building. Natural planner and innovator. Age 42.
>Tom Lacey- Third year attorney at the public defender's office. Highly charismatic. Strong mental fortitude. Age 28.
>Max Garcia- Park ranger. . Age 29.
>Molly Hertz- Third year medical student. Intelligent and careful. Good at sciences and, obviously, medicine. Age 25.
>Butch Holt- Retired special forces, security guard. Loves to hunt. Excellent shot. Age 65.
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