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!!PpplEhKKhIj

Humanity - Fuck Yeah! #28

!!PpplEhKKhIj ID:jRv6C94P No.5981316 View ViewReplyLast 50OriginalReport
Your name is David "Gunny" Rockefeller, no relation.
A veteran of the united states marine corps, you find yourself in a far-out situation after an all-too-close encounter of the third kind!

In the last thread you unlocked Redbone's psychic potential, made an example out of a federal agent by dumping him outside the ISS and tracked down one of your old friends.
However, the government also made contact with you, and made clear they're both aware of and concerned by your presence.

Intending to stay on relatively good terms with them, you offered to clear things up by sharing some basic information and keeping in contact.
With your time on earth close to wrapping up, there's not much left to do before heading back into space. Will everything go according to plan, or will there be a hitch?

Find out this time, on Humanity Fuck Yeah!

>Last Thread: https://suptg.thisisnotatrueending.com/qstarchive/2024/5943919/
>All Threads: https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=humanity+-+fuck+yeah%21
>Google Doc: https://docs.google.com/spreadsheets/d/1rNxD6ccWY5M48dLWuTWdr5LiYLuS_YIAMKlTLw42eeo/edit#gid=0
>Discord Link: https://discord.gg/PYJ7Aa3zQF
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Heat City Nights 9 [Skirmish]

ID:PjsrdZdl No.5991241 View ViewReplyLast 50OriginalReport
In the year 1987, crime and corruption in America is an epidemic. Drugs and guns flow into the country from everywhere in the world, and the gateway to it all is the coastal paradise, Heat City. This is a place of shining high-rises and shadowed alleys, sunsets and smog, neon and blood, ruled by ambition and greed and power. Here in Heat City, you can get whatever you want -- if you can pay the price.
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!H2opjANA/2

Halo: Wolfpack (thread 18)

!H2opjANA/2 ID:B0d1Mwx1 No.5958948 View ViewReplyLast 50OriginalReport
https://twitter.com/ThunderheadQM

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Halo:%20Wolfpack
--------------------------------------------------------------

Your prize hangs in the void.

A massive, three kilometer long vessel. It’s bulbous, manta-ray like hull sitting silent and practically inert. Its weapons batteries are silent and its engines sit idle. If it wasn’t, then it would have been contemptuously easy for the vessel to turn your ship into a burning hulk in only a few minutes. And on your own, there wouldn't have been much you could have done to fight back. It’s massive, alien form a harbinger of doom, a fact reinforced by a rap sheet of burned worlds.

It is a covenant CCS class battlecruiser.

A part of you feels privileged already. Very few humans come this close to one of the covenant’s mainline warships, and live to tell the tale. Of course, a lot of that is simply down to the fact that the ship’s own computers had been turned against the crew. The first they’d known of that fact, had been when the air itself had been rendered poisonous, killing anyone that wasn’t wearing a personal air system. Which coincidentally meant that the command cadre had been wiped out, while only the lowest ranking members of the crew had been left alive.

The remaining members of the crew would need to be wiped out. Every room, on every deck, of every section of the 3 kilometer long ship. And already, the various other commanders and marine officers were debating the topic. How many men would be needed? How would they be deployed? And how would you command the ship once it’d been cleared? Those questions and more were being bounced around between various groups in your flotilla. But for now, you are content with simply admiring your recent handy work.

You are commander Norman Wells, and surprisingly enough, this isn’t the first time you’ve stolen something from the split lips.

>Catch up on the commander's conversation. What are your fellow officers concerned about?
>Listen in on the marine briefing. How are they planning on taking the ship?
>Ask your AI about the situation aboard the cruiser. After all, she’s the one with a strangle-hold on their computer systems.
>Other (write in)
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!2gxW5JDLSc

Normal Cultivator Quest 3

!2gxW5JDLSc ID:2Zw44Xy1 No.5969851 View ViewReplyLast 50OriginalReport
A world where might makes right. A world of Jade and Gold, of Phoenix and Dragons, of Pills and Talismans, of Martial and Spiritual arts.
A world where diligent training yield strength, meaning freedom. A world where loneliness means death, meaning social chains.
A world still unfair, as the ones reaching the heavens are most likely born rich - be it political riches of the aristocrats, power of secret knowledges and hidden realms of clans, or lucky enough to be born one-in-a-thousand genius.
This is not the case of <span class="mu-s">Quiet Word</span> - that is, (You). This is the case of your friends <span class="mu-s">Dhundan Kepa</span>, the brooding dark intimidating and secretive young boy and <span class="mu-s">Ai</span>, which is stuck too deep in her inner world.
However, you might be one-in-a-hundred genius. The fear of falling behind made you push your boundaries times and times again, leading you to overtake from a slim margin the two geniuses by a combination of luck, hard work, and burn out.
You also motivated the other "gifted but not great" kids - the monkey-bound <span class="mu-s">Yi Norm</span>, the Horse specialist <span class="mu-s">Sin Din</span> and her twin jack-of-all-trade <span class="mu-s">Man Din</span> to follow along.
You have also fairly good relationship with other members of the sect : Kyo Ko, a 11 year old girl extremely secretive of her skills and Bathias, a 15 year old boy that took the role of Hawk Master after the older one got promoted.
Last, Ryota, the Branch Master at the Inborn Realm (Fourth Stage), is personally tutoring you.

In the end, you know a fair amount of technic for such a young cultivator, but your strength lies in the impressive amount of Bonded Spiritual Beasts - A Hawk spirit, a Horse spirit, a Snake spirit and a Wolf spirit.
Speaking of that last one, you didn't told a world about him to anybody. As a scion of the Primordial Wolf spirit, its father warned you of its worth and how people could want to rip it away from you...
You recently discovered that the Hawk Spirit is an embodiment of the mythical element of Growth. Speaking of, you had an unique opportunity to visit the Growth realm, coming back with insights, an unique movement technique and a teapot, hidden in cloth and wore at your belt.
Despite the amount of self-inflicted pressure, you know you're pretty loaded and progressing at a more than acceptable rhythm - having broke through the second of the five minor realms of First stage, the Eye Aperture.

Character sheet : https://pastebin.com/FQqQDEa9
Last thread : https://suptg.thisisnotatrueending.com/qstarchive/2024/5930179/
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Gotham City Beat Cop Quest 6

ID:bJaPoNdF No.5960920 View ViewReplyLast 50OriginalReport
You let your eyes linger over Caesar's defiant expression while you run what you know through your head.

Two assailants, college aged, college athletes potentially, vehicle description, and general build and descriptions. Gotham U is a big university but if they're on any sports team it would make finding them much easier. Next you take in Caesar's injuries, he's moving and speaking fine so it's unlikely he broke anything unless he's tough as nails and just isn't letting on. You remain silent thinking about what he said and in the end you have to agree with him. Visiting anything in the city would be a risk that's too big to take.

"Maybe we can't take you to a hospital in the city, but I can still take you to an out of city one."

"What?"

"Get your stuff, I'll take you myself, it's my day off anyways."

"DL, I don't think that's really needed man. I'm fine."

"Those rings of light you see are called 'Halos' and it could mean you have some sort of injury in your head. It needs to get checked out and I'm not gonna take no for an answer."

Caesar stares at you for a few moments, his face a mix of emotion.
"Why?" He asks after grasping at words for a few moments.

"Because you could be hurt, a blow to the head could-"

"No." He cuts you off. "Why do you care so fucking much man? You talk me down in that parking lot, you help get my mom out of that jam with Anarky, and now you wanna take me to a doctor on your day off? You came to check on us off the clock? What do you want from us?"

"I'm sorry?"

"Nobody works for free, DL. There's a catch, something."

"Caesar, where is this coming from?" You ask him, getting up from your chair to move closer, the resulting squeak against the floor makes him jump in his seat, almost imperceptibly, and it all clicks. He's afraid. He put on a brave face but when it comes down to it he's still a kid, a kid who suffered a violent assault, and just got told it could have seriously damaged him internally. Growing up in Gotham makes you tough but it makes you cold right along with it.

"You already talked me into snitching on some dudes, are you working me? Trying to make me into a CI or some shit? Cause I appreciate what you've done DL, but I ain't the GCPD's boy."

You look at Caesar and feel a wave of sadness wash over you, not from the shivers, from the depths of your own stomach. This is the type of child the city raises when left alone.

>"I got into this work to help people. That doesn't stop when I'm off the clock, there are plenty of others in the Department who feel the same way."
>"I'm not asking for anything other than for you to trust me, you don't have to trust the GCPD or even like cops. Just let me help where I can."
>"I'm not asking you to do anything for the GCPD, your problem with those two guys is going to be handled personally, not on GCPD time."
>"If it wasn't for the police your mom would still be and Anarky mule. Get over yourself, we don't want anything from you."
>Write-In
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HERO('s party member) QUEST

ID:sFMzb7Mw No.5983227 View ViewReplyLast 50OriginalReport
OH SHIT NIGGA. The world's gonna end or some shit! Time to go help the inexperienced hero to save it!
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!!fV+gr4FUxnZ

The False-Woman #5: A Warhammer 40k Quest

!!fV+gr4FUxnZ ID:+g6XsW0Y No.5984806 View ViewReplyLast 50OriginalReport
<span class="mu-i">"In the myth, God is Force. In the parable, God is Motion. In the faith, God is the Spark, that which moves all life."</span>
-22nd Hymn of the Omnissiah, Collected M34

A change of fortune diverts you from the cliffs, to a place you never expected to be - the heart of the Omnissiah's worship in Odrev. Once you arrive, though, you find it increasingly difficult to focus on what's literally before you.

---

Read the previous threads at: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=False%20Woman

You possess an amount of Strain equal to your Conditioning score. When attempting actions beyond your current capacity, you gain a point of Strain. Attempting to Strain while at maximum Strain will result in a Strain Check. During a Strain Check, roll 1d10 for every point of the relevant Parameter. Results that are 6 or above count as one success. Results of 10 count as two successes. Three successes must be rolled to avert a critical failure. Fail or pass, after a Strain Check, you cannot Strain again until you restore your Strain by seeking shelter.

This quest allows you to designate a second-choice vote on decisions with three or more options before Write-Ins. When votes are totaled, the option with the least votes for it will be removed, with votes for that option instead being changed to the second-choice of those voters. Second-choice votes are also used to break ties. This helps increase the accuracy of votes, but is not mandatory. Please specifically mark your second-choice as such if you do so.

Vote stay open for a minimum of six hours, but will usually take longer.

A note: It's time. Now don't I look silly for thinking we'd get to that stuff last thread.
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Tales from Thulzar

ID:x7RBv3if No.5995477 View ViewReplyLast 50OriginalReport
In an age before recorded history, Man eked out a life bound by blood and tradition across his ancestral homeland of Thulzar.

And in this harsh realm where iron and sinew forged the path to glory, flowed the lifeblood of the Whispering River. It winded through desolate hills and past crumbling ruins, a serpentine ribbon in a land that brooked no weakness.
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QTG: Things are Heating Up Edition

ID:9IKrzv8b No.5997452 View ViewReplyOriginalReport
Welcome to /qtg/, a place to talk about quests.
Previous thread
>>5962533

>What is a quest?
An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure

Questionably Useful links:
>QTG discord: https://discord.gg/6s4Xazmv
>Skirmish discord: https://discord.com/invite/DZCVvVU
>Evo Game discord: https://discord.gg/v55Xaaja
>Old pastebin containing advice for QMs:
https://pastebin.com/Z78p8gXf
Badly in need of renovation.

>Archiving guide:
Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html
Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.

>Formatting guide:
Only the thread's OP can format. Note that should the OP change ID, they will lose this ability as well.
Remove the spaces between the [] brackets and the letters:
Bold: <span class="mu-s">text</span>
Italics: <span class="mu-i">text</span>
Red: [ red ] <span class="mu-r">text</span> [ /red ]
Blue: [ blue ] <span class="mu-b">text</span> [ /blue ]
Green: [ green] <span class="mu-g">text</span> [ /green ]

>Formatting guide for everyone:
Dice (type this in “options”): dice + [no. of dice]d[no. of sides on the dice] (optionally you can add modifiers: dice + [no. of dice]d[no. of sides on the dice]+[modifier]; for a negative modifier type: +-[modifier]

Examples: dice+1d100 = a 1d100 roll, dice+1d100+10 = a 1d100 roll with a +10 modifier.

Spoiler: spoiler or by pressing alt+s in-thread

>QM question:
What's something you wish your players would stop doing? What's something you wish your players would start doing?

>Player question:
What's are some behaviors that other quest players exhibit that make you not want to read a quest anymore? Do you ever hide posts you don't like?

>General question:
Do you partake in questing when you have an abundance of free time, or does having a time crunch help motivate you?

>Lurker question:
You don't have to vote to post in a quest, why not partake in in-quest discussion more? Or even start some?
1 post omitted

Bretonnian Peasant Grail Knight Quest 8

ID:OLLbolbO No.5985311 View ViewReplyLast 50OriginalReport
Lucian, once a peasant, has ascended the ranks to become a Grail Knight. Now he must return to Bretonnia, to the Duchy of Mousillon. There the threat of Vampirism, those under the Sway of Nagash, seek to send forth their terror upon Bretonnia.

++The Rules++
>Vote with Greentext, otherwise they probably won’t be accepted.
>Write-ins can be accepted, and might even be used in the final without majority rule.
>If you are going to change your vote, make it so your post only links to the numbers of the previous vote. It's cleaner that way.
>If you mix votes together without modifying them in any way, I reserve the right to employ your top most pick as your vote. Claiming it as a write-in won’t work either unless you modify it to convince me otherwise.
>The aim for rolls is low. Crits override (1’s overrides 100’s)

Archive:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Bretonnia

For the update schedule expect to be semi-daily with the chance I disappear for a week. If something comes up for myself I am placing that before this quest, so that should be kept in mind.

Dramatis Personae

Morr’s Company
Lucian the Durand Grail Knight
Adok Fireskin Runesmith
Tee-Ny-Tyny Mage-Priest of the Heavens
Bok
Satherafax Sun Dragon

Duchy of Bordeleaux
Duke Moriset; Knight of the Realm Duke of Bordeleaux and Regent of Aquitaine
Ducal Prince Gillot; Knight Errant Heir to Bordeleaux
Luquin; Knight of the Realm Court Herald
Robinet; Knight of the Realm Warden
Emelina of Carlton Niece to Duke Moriset
Count Remon Mentor to Lucian

Duchy of Aquitaine
Albera the Golden; Damsel of the Lady; Priestess of the First Chapel
Sir Galandril Grail Knight Warden of the First Chapel and Twin Slayer
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