This 100 Rule Quest and the universe it takes place in are to be forged by the combination of a set of rules created by the players. We'll explore how the rules interact, perhaps exploit the limitations, and navigate the chaos.
Monday night, your last day to live. Last day to live free, that is, y’know, because you have work tomorrow? Haah, your jokes don’t even land in your own head. What a pain, four years of education just to repeat the same old song and dance week after week. But don’t worry, you’ll also get to head back to the Site the week after this, too! Fun. You let out a breath and flick your mouse wheel, a calming, familiar sensation. In front of your eyes, dozens of games you’ve never bothered to open scroll past. Hey! Least you didn’t pay for all of them. A household steam account is the largest sign of technological advancement in society. A modern-day miracle if you say so yourself. And you do. That is, if anything can catch your eye. But lately, you’ve been hard-pressed to find time, or drive, to try out anything new. So you scroll past hours of potential content and fun and close the tab.
Or, you would have had your eyes not land on an unfamiliar title, Fantasy Quest 7: Rebirth. A small download, barely even a gigabyte, accompanied by an art style that leaves a lot to be desired and barely any reviews. In other words, a gem. An uncharacteristic smile splays across your lips. Maybe this’ll do. A closer inspection of the store page finds that it actually has no reviews, like there’s a chance you might be the first human in the world to play this. That thought is accompanied by a read through of a rather fitting description:
[Do you desire more out of your lot? Wish to venture where man has never ventured before? To explore treasure-filled depths? And carouse with the loveliest of maidens? Then step no further than into the newest installation of Fantasy Quest! An experience magically-made just for you!]
Cute. But where the fuck did your friends find this? Wait, how the fuck is it in none of their libraries– That’s it. You click install.
You’re curious enough for now, and besides, you eye the group chat, the chances you’re gonna get to do anything else fun tonight are pretty slim…
For too long, humanity has trembled in fear of the dark.
Monsters from the depths below have, for as long as humankind could remember, ruled the caverns and ran rampant through the shadows of night. Beasts of claw and fang tore and devoured, ruthless daemons, monsters beyond flesh, bore the power to render even our fortress cities little more than rubble, and perhaps worst of all, the Abysskin, some weak and sly, others so mighty that they can deny even the sun to their surface lands, used mysterious sorcery to overwhelm the forces of man. For generations untold, we were powerless to resist, only the holy light of the Sun and Moon granting respite from that unbeatable terror. There was no compromise, no mercy, and no potential for negotiation. Because of their magicks and impossible might, outside the daylight there was only blood.
Until, that is, humankind themselves gained that arcane might.
The Hierophants, long suffering in their seemingly futile attempt to even the playing field, finally created magic that humans could use. Glyphs, taken from the language of the Abyss but sanctified for human use by the glory of the Lights Above, allowed us to fight back, first only enough to defend ourselves on those moonless, cloudy nights, then enough to press the attack, to eradicate the beasts and daemons and drive the Abysskin back into the caverns below. We could construct mines, steal the bounties of steel and crystals blessed by the grand mana swirling at the core of the world, and pursue industry. From the freed farmlands, enough food could be grown to eradicate famine, advance the common good, and allow people to finally pursue the arts and entertainment. Sunfire streetlamps lined every city and town, repelling monsters with their radiance, and great barriers were woven into the bulwarks of the fortress-cities, stopping even the mightiest beast dead in its tracks.
The Hierophants are a mysterious, shadowy lot, few in number and utterly opaque, so much of the fighting has been left to Magecorps, some at the service of their nations, and others rag-tag guilds of mercenaries. You and your compatriots belong to one such group, a guild, subsidized only mildly by the Republic from which you hail, determined to find wealth, glory, and honor in the caverns below. Officially, you’re a “Subsidiary Tower” of the Hierophant's Grand Order, but the people, high and low, call you something else. To the world, you are Spelldivers.
"You look up at the sky, witnessing the cosmic vastness. Motes of light spread over the distant infinite." "You can hear wind, far away. A cliff halves your view above." "A coldness grips your legs, even with the heat from the burning car you had crawled out of." "Each breath becomes more difficult to take and the pooling blood beneath you creates an uncomfortable wetness." "You are going to die."
Shaman "Flesh upon the altar, death a few breaths away." Insect "Another sorry fuck to befall us." Nymph "Cheer up, bozo. I think it could make a fine replacement." Insect "No, fear will sharpen it. Look at it, crawling towards choice."
"A thing comes closer to view, the blurry mass defining into a horrid shape." "It's addressing you."
Insect "Can you hear me? This is more than an insult wrapped in a handshake!"
Shaman "Silence, we are in need. A corpse will not provide." Nymph "Could both of you be more dramatic?" Nymph "Listen here human, we need a new eh..." Insect "Slave" Shaman "Family" Nymph "...A servant. We save your life, you work for us. Deal?"
"She extends her hand, probably intending for you to shake it." "Her wild hair covers most of her face, yet the goat eyes shine through."
Insect "Return to that funeral pyre, leave none for carrion." Shaman "Deliverance from correspondence, human. Will you become?"
menu:
>"Help me..." >"Fuck… Off." (This would kill you, I will post that dead end so you can see it.) >Write in
>What is a quest? An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure.
>Formatting guide: Only the thread's OP can format. Note that should the OP change ID, they will lose this ability as well. Remove the spaces between the [] brackets and the letters: Bold: <span class="mu-s">text</span> Italics: <span class="mu-i">text</span> Red: [ red ] <span class="mu-r">text</span> [ /red ] Blue: [ blue ] <span class="mu-b">text</span> [ /blue ] Green: [ green] <span class="mu-g">text</span> [ /green ]
>Formatting guide for everyone: Dice (type this in “options”): dice + [no. of dice]d[no. of sides on the dice] (optionally you can add modifiers: dice + [no. of dice]d[no. of sides on the dice]+[modifier]; for a negative modifier type: +-[modifier]
Examples: dice+1d100 = a 1d100 roll, dice+1d100+10 = a 1d100 roll with a +10 modifier.
Spoiler: spoiler or by pressing alt+s in-thread (doesn't work in OP)
>QM Question: How much time do you spend on your quest besides writing/drawing for it? This includes notes, behind-the-scenes crunch, drawings that don't go with updates, side content, etc.
>Player Question: Have you ever had a write-in that actually won a vote? What was it? Did you have to argue for it? Did the QM prefer it to their preset options?
>General Question: How do you feel about multiplayer games/quests/skirmishes? Which type, if any, do you prefer, and why?
>Lurker Question: There is no question. Vote. Unless you don't want to buy a pass, that's understandable.
>What is this? "The Mystery Dungeons 2e" is a text-based role-playing game created to expand on the setting created by the spinoff series, Pokémon Mystery Dungeon. This has no story relation to the first quest, and is its own new story. Players still isekai themselves into the world and become Pokémon, going on adventures with their newfound guild mates! SFW ONLY
>I'd like to participate! This current arc is coming to a close. When that happens (and you’ll know when), we may have a spot for another foreigner to join the world of Pokémon…or even for a native to enter the stage and become Something More. Until Then…there are other ways to participate, about which you can learn and do here: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org
>Okay, now what? After you've read up and familiarized yourself with the rules and setting, be sure to hop into the Element: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org. Everything that doesn't involve Main Quests occurs here and is helpful for coordination.
>Tip Jar: If you enjoy the writing, consider sparing some dimes if you're able. >ko-fi.com/maxwelllallwell
Frieden Moon has embarked, prematurely, once again into the close expanses of Alliance Controlled Space, nearby a region that had been the sparking incident to the great tragedies and bloodshed of the Bloody Valentines war... With an objective as grave as it is important. <span class="mu-s"><span class="mu-i">For Lacus Clyne has disappeared in the surroundings of the Junius Seven Ruins</span></span>.
This a shitpost drawquest is about Helena, a cute Brazilian woman with a mysterious curse that turns her into a little girl when she does a bad deed, and her Bogemon :D companions. They must travel an unnamed region in search of The Heart, the missing core of a giant mechanical bunny maid. In the last updates, Helena accepted to help her former enemy "King the Leafbuddy" to rescue his potato wife. Their travel through the forest made them encounter a poor Kunoichi about to get "attacked" by a masked girl with bear ears and a spider-bear creature. It's time for Helena and King to rescue her.
I've got no archive for this yet but you can read the past updates here >>>/i/817964
<span class="mu-s"> "SHUTUPSHUTUPSHUTUPPPPPPPPP!!!" </span> You ignored the useless alerts piercing your bio-metric feedback, the <span class="mu-s"> Unborn </span> were already tearing through your Mecha like a piece of meat dropped in a pond of Pyrahannas. The line had been broken, your friends were already devoured by this cosmic menace. So much for humanity's last hope...well, there was only one thing you could do. A <span class="mu-s"> genetic message </span> through time and space might just have enough rippling effect to avoid tonight's tragedy. If only you had more Q-Flux energy left in your Mecha...your limited research functions had found four candidates through the time weave. Not ideal but you are running out of control over your damaged Mecha. The Unborn were moments away from breaching your cockpit. Now...
<span class="mu-i"> <span class="mu-s"> Who are you going to trust the entire future of humanity to? </span> </span>
>Yuuma Suzuki [Ripple Resonance: High] [Q-Flux compatibility: Very Low] [Unborn Counter Flux: Low] One of your ancestors who at this point of time was a high school student. This hopeless always-broke romantic with a sense of justice would often get himself in a lot of trouble for the sake of his crush. His actions influenced by you might not be detected by the Unborn but he would most likely fail at awakening future Flux genetic code found in other students. His action would have a greater effect in the future at the cost of few Fluxxers actually joining the fight against the Unborn.
>Daiki Kato [Ripple Resonance: Low] [Q-Flux compatibility: Maximum] [Unborn Counter Flux: Medium] A stoic son of an abusive Yakuza she-boss, he did this best to ignore all attention from both students and teachers to focus on his studies. Whether he liked it or not, his calculating brilliance and the wellspring of wealth at his disposal might just improve the odds for the final fight. The Unborn would most likely attempt to shift the timeline to their favour.
>Aoi Takahashi [Ripple Resonance: Medium] [Q-Flux compatibility: Medium] [Unborn Counter Flux: Very High] The ‘Hard Bitch of Iija’, she was toughened up by her seven brothers who would eventually get drafted to the ongoing war of that time period. The kicker of many delinquent asses and an unapologetic tomboy who would punch first before asking questions. Needless to say, she would get into a LOT of trouble but it might just be worth it.
>Hiyori Matsui [Ripple Resonance: Very Low] [Q-Flux compatibility: Low ] [Unborn Counter Flux: Very Low] A burn victim who would constantly fight her own demons born from her mental issues. She didn’t look very impressive to you, a barely noticeable Fluxxer within minimal effect on the timeline could be useful. Then again, she was a very poor candidate given her physical and mental disabilities. The genetic message could fry her brain unlike other candidates…