Domain changed to archive.palanq.win . Feb 14-25 still awaits import.

Threads by latest replies - Page 3

Olympus Incarnation Quest #10

ID:LkWrvCRV No.6178488 View ViewReplyLast 50OriginalReport
About half a year ago, the world changed forever.

Individuals worldwide began manifesting the qualities of various figures- gods, spirits, heroes, beasts, and monsters- from Greek mythos. The system that caused and continues to facilitate this phenomenon is shrouded in mystery, both in how it functions and why it began its activities when it did.

The protagonist of this tale is the incarnation of Atë, a minor goddess in the grand scheme of Greek mythology, who causes and presides over folly and ruin. She, formerly a miserable but ultimately normal office worker, has since accepted her role as the embodiment of her . She, along with her partner in crime, the incarnation of Pheme, titan of rumors and gossip, have been working to expand their influence and stack the deck in their favor against not only mortals, but also rival incarnations. In her own eyes, she is no longer human. Her ultimate goal- the elimination of all rival incarnations and, eventually, ascension to true godhood.

After a catastrophic failure in a confrontation with the outerversal horror known only by its title of the Uncrowned King, Atë found herself thrown out of her very plane of existence. Completely deprived of the System’s protections and powers, unable to restore her slowly depleting divinity, and trapped in a reality where everything, from the divinity to the air to the fabric of spacetime itself, is poison to her. With only death awaiting her in this foreign dimension, she must find some way to escape before her very existence is eroded into nothing.

Her only remaining hope are the records of the so-called Devil, a legendary sorcerer who supposedly attained something like godhood. Unfortunately, the only known archive of these forbidden texts is the Royal Vault of Malgha, one of the nations in this foreign plane and a fantastical parody of earth and its cultures. Fortunately, the human-esque nature of the residents allows Atë to return to her old tricks, lying and manipulating her way home.
181 posts and 2 images omitted

Student Ascension Quest #7

ID:w8sTM2Fc No.6181012 View ViewReplyOriginalReport
You are still William. Currently framing several mages as arsonists for breaking school property to get the school hall monitors to come and beat their shit in.
38 posts and 1 image omitted
!!DmD2C+xIpWG

Isekai Cheat Harem #3

!!DmD2C+xIpWG ID:Q5eGeog+ No.6187392 View ViewReplyLast 50OriginalReport
The world you've reincarnated yourself into was nearly perfect. The overdone and stale tropes gave you comfort. You know what to expect, and where to expect it from. That included the evil as much as it did the good.

Your dreams of having a harem of beautiful women that would pamper you and devote themselves to you entirely, mixed with your more recent desires to expand your wives and future children a nice place to live, was nearly torn to shreds.

Last week was almost enough to make the reality of this magical world set in: A force of nearly 1,000 bandits sought to invade your estate. You imagines this was the reason why many isekai protags liked going under the radar was soon shown to you, though in all fairness you hadn't been doing much to stand out. All you'd done was invade one of their smaller camps with a giant mech. Was such a response really needed? It seemed like cliches could be deadly.

But not for you.

Thanks to your leadership, the robotic clankers, the defensive preparations, your wives' fighting skills, and a giant laser, the bandit scum were repelled without much issue. With at least 400 dead in their ranks, the losses would keep them licking their wounds and give you some time to breathe.

Antagonists were a thing to be expected. Something that <span class="mu-i">you</span> expected. They existed to keep the story going and let the mc show off how cool he is, and maybe save another cute chick which would soon be added into his harem of doting women. What story would be complete without a few villains?

But on the other hand... It would be nice if everything got solved smoothly.

Anyway, the fact still remained: You needed to be prepared.

Three things were needed the most— money, energy, and an army.

Money was pretty much accounted for. You had a cotton farm and more than enough food items to sell. But if you really wanted to rake in those precious gold coins, there was a plan you'd been shaping together with Herta.

"As the Goddess of Artifice," She'd boast. "I'm without equal when it comes to creating things!" You were both seeking to smelt one of the rarest metals of the world.

Aluminum.

That flimsy stuff you used to take for granted in your last life was not yet mass produced. From your experience in Centria, it was bound to sell well. This was your golden goose, and you didn't intend to fumble it.

The size and scope of the project made it impossible to keep Ruby Rose from knowing about it. And once you told her of your plan, she was fully on board with it.

"Your genius is truly unparalleled, Master~" Her elegant contralto flattered you.
119 posts and 36 images omitted
!!S7iWoz56vJi

The Prophecy Names Me, So The Demon General Betrays Her King?! Forecast #6

!!S7iWoz56vJi ID:+TvmSGn2 No.6185763 View ViewReplyOriginalReport
You grabbed Miranna's hand.

“Wait,” you said, “let is not be hasty.”

“Why not?” —she squinted— “he’s a scout; why else would he be in the skies here alone? He was not. Should we let him go, the Demon King will know our whereabouts.”

You turned to Mwaus, his clawed hands continuing to wave around, bewildered as to why the Nettle Harpy was not responding in kind.

“I don’t think he remembers anything of his task, even if he was sent out to scout out the place,” you whispered. “Right now, he’s convinced that he’s the Demon King’s sole heir. We can make use of this.” Seeing Miranna lift an eyebrow, you added, “I don’t desire the Demon King’s throne. Once all the Generals and the King are dealt with, we shall let this demon have it.”

Miranna’s ashen lips silently shaped the words: ‘Are you kidding?’

“He’s an imp, hero! Or might as well be one,” she craned her neck, the tangled of white, messy hair veiling to cover her ears and forehead. “Do you have any notion of the chaos he could unleash with such powers? Or how the other demons might react?” As you reached to shed the wings, Miranna grasped your shoulders. “Think again, hero! Imagine the power you could wield as the Demon King, ruler of all?”

“Miranna,” you said, staring deep into her inflamed eyes. “It’s not what I want. You promised to regard my wants. The prophecy doesn’t mention the throne.”

“And yet!—“

“We aren’t crowning him today, you realise? It’s going to take a while. We’ll have ample time to prepare him,” you said, tendering a reassuring smile. “Unless … Miranna, you’d want the throne for yourself? Sure, if you wish—“

Grimacing, the Nettle Harpy retracted her talons and spread them wide before her. “Not I, hero. Being trapped in Banefroth, with every imp, demon, hound, and spirits needing something from me, no matter how trivial and annoying. I’d go crazy with all the responsibilities,” she said. “I’m content where I’m now.”

“Where you were.” You reminded, scratching at your ear. “For the prophecy not to harm -you-, I’ll have to rename your new title, perhaps a Demon Lord?” you asked. “Neither you or I desire the burdensome role. We shall leave it to him.”

“What are you two talking about!?” Mwaus walked between you, like a neglected child forgotten by his parents. Blood dripped from a fresh claw mark on his hand.

Miranna eyes fluttered in annoyance. You cleared your throat.

“I promised to cook you a proper roasted hare, didn’t I? Let me keep my promise.”

Mwaus pressed his other hand to hide the gash. “The human shall prepare us a meal? Do so, then. And see that it is impeccable, I’ll accept nothing less.”

Miranna grabbed Mwaus by the back of his collar, dragging him violently off the ground. Her irises sizzled like red coals until only flaming dots remained.

“You called me a Nursemaid? Is that what I am?”
46 posts and 3 images omitted

QTG: Pass Price Increase Edition

ID:+wBBqaHO No.6181007 View ViewReplyLast 50OriginalReport
Welcome to /qtg/, a place to talk about quests.
Previous thread
>>6150243

>What is a quest?
An interactive story in which a Quest Master (QM) writes and provides the readers with options on how to proceed — similar to a choose-your-own-adventure book or an old text adventure

Questionably Useful links:
>QTG discord: https://discord.gg/dZavHuK
>Skirmish discord: https://discord.com/invite/DZCVvVU
>Evo Game discord: https://discord.gg/v55Xaaja
>Old pastebin containing advice for QMs:
https://pastebin.com/Z78p8gXf
Badly in need of renovation.

>Archiving guide:
Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html
Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.

>Formatting guide:
Only the thread's OP can format. Note that should the OP change ID, they will lose this ability as well.
Remove the spaces between the [] brackets and the letters:
Bold: <span class="mu-s">text</span>
Italics: <span class="mu-i">text</span>
Red: [ red ] <span class="mu-r">text</span> [ /red ]
Blue: [ blue ] <span class="mu-b">text</span> [ /blue ]
Green: [ green] <span class="mu-g">text</span> [ /green ]

>Formatting guide for everyone:
Dice (type this in “options”): dice + [no. of dice]d[no. of sides on the dice] (optionally you can add modifiers: dice + [no. of dice]d[no. of sides on the dice]+[modifier]; for a negative modifier type: +-[modifier]

Examples: dice+1d100 = a 1d100 roll, dice+1d100+10 = a 1d100 roll with a +10 modifier.

Spoiler: spoiler or by pressing alt+s in-thread (doesn't work in OP)

>QM question:
What quest (or quests) inspired you to run? Why?

>Player question:
What were your favorite quests of 2024? Why?

>General question:
What would you like to see out of the board, and questing in general in 2025? Is there a specific quest you hope to run, or a pitch you have if you're unable to run but want to gauge interest?

>Lurker question:
Suck it up and brave the timer, nothing makes a QM happier than lots of votes!

>Miscellaneous question:
Did you make a New Year's Resolution? How's it going? Better yet, what's your quest new year's resolution?
920 posts and 223 images omitted

Khornate Serf Quest

ID:X5gk0Wgw No.6185265 View ViewReplyLast 50OriginalReport
When one thinks of the followers of Khorne, the mind tends to wander to thoughts of hulking red and gold Chaos Marines, Festooned with skulls, Blades, and an Aura of Unquenchable Bloodlust. And while those Imposing Demigods of Combat are arguably the most often looked upon by the Eyes of Khorne, They are certainly not the most Numerous. For every 500 chaos marine applicants, willing or unwilling, only 1 will make it as a Astartes of the God of Blood. These Lucky few have little patience for anything but combat, but war by oneself is nigh impossible. Plunder Alone cannot sustain a warband, So legions of mortal followers, From Captains to Hereteks to Menials to Recruit-Fodder, serve their purpose, Managing, Manufacturing, Toiling, on ships to planets to help Khornes Chosen on their never ending quest for slaughter. After all, What are they to do?
Refuse?
165 posts omitted
!!b6Rfy7MOgBG

Monster Reincarnation 2

!!b6Rfy7MOgBG ID:JI9+mJYJ No.6185018 View ViewReplyLast 50OriginalReport
You are a SKELETAL MAW - a person (?) reincarnated as a monster in a fantasy world.

Initially spawning as a Bone Turtle, you have done quests and wandered the Deadlands, levelling up your skills and even evolving one time.

In more detail, in the previous thread you:
>got acquainted with a reaper adventurer, Arthur, while dungeon-diving
>got quests from a strange guiding voice to recover your memories
>intervened in battles between a lich girl and her nemesis (2 times)
>traded with a skeleton caravan
>killed an undead tiger
>looted some magical power crystals from various sources
>put the undead of a border fortress to rest
>killed a mad wizard on request from the reaper
>agreed to assist a group of bone scouts (they're not made of bones, they're searching through bones for profit) in looting a secret treasury by protecting them from undead

Currently, you're with the scouts in the fortress where the portal to the secret treasury has been opened. And there are some monsters on the way for sure...

(I'm back and fixed all the technical problems <span class="mu-i">for now</span>. Let's roll.)

Previous thread: https://suptg.thisisnotatrueending.com/qstarchive/2024/6125909/
165 posts and 3 images omitted

The Adlershorst dynasty Quest 5

ID:J4n/pE/S No.6173829 View ViewReplyLast 50OriginalReport
It is the autumn of the year 1254, Anno Curia, with winter approaching ever so slowly from the frigid north upon the normally so pleasant valleys that you have nestled your armies in. There thankfully won't be much snow like there is back home. Nor will it be so cold as in Greifswald, but nevertheless you want to be prepared for the inevitable.

Yet there are dark clouds already gathered over the Mithradian Archipelago; the infidel has been put on the back foot. But now it is the crusaders themselves who threaten to jeopardise the war effort, and Mithradianans themselves have proven no aid either. That one of them has declared himself king is perhaps the worst thing that could have happened at that moment, but it would seem that ambition has won out over nobility in the hearts of man.

For now, you can only watch the developments down south with caution. Montpelerin has carved out for himself a very rich realm, and he will entrench himself in it with every day that passes. Your hopes are now focused upon the other three 'big' leaders of the crusade, Marlwick, Castelanne, and Westernesse, and the unaligned knightly orders. There are a lot of players in this game, you have found, and a lot of them are completely untrustworthy.

Yet that is not all that you are concerned with, nor is it the biggest problem ever. If you can manage to build a coalition of northern crusaders, you could force Montpelerin to come to terms; aside from that, you could also stand stronger against the imperial government, the Doge of Alotoro, and the infidels themselves. Though with the campaigning season behind you, it will have to wait until next year.

Now, you are combing through the bowels of a palace built upon the ruins of an ancient fortress, searching for any clues that may help you achieve your goals. The forge that you found there could serve as the main supplier of arms for the campaign of next year. And indeed, it is a grand thing; the furnaces stand empty, their mouths cold and deprived of their molten metal. The anvils and their tools stand rusted and decayed. Whatever was left of the products stored in the storerooms had also rusted. Getting this place running again might require you to invest some significant resources, both material and human, into this place. But there is an anvil unlike the other. Not black and metallic, but marble, with golden engravings. It emits a faint golden glow with a soft metal hum. It is broad, heavy, and pristine, untouched by time and neglect. A hexagonal hole in the middle, or perhaps it's better to call it a slot or a keyhole.

Obviously something belongs there, but when you came down here the first time, you couldn't find the damn thing; you discussed it with the Vilicus, a being who fills the same station as the seneschal back home. Nevertheless, after consulting him and looking around for any place such a thing might be stored, you, like many before and after you, spend a few hours in silent suffering searching for the key
284 posts and 39 images omitted
!QOzHpWSdfk

PRAELIUM HORROR FANTASY — #001

!QOzHpWSdfk ID:ky9ZO2qN No.6195053 View ViewReplyOriginalReport
<span class="mu-b">Iustus</span>, the Righteous.
<span class="mu-r">Impius</span>, the Unholy.

Two divine forces, locked in an eternal struggle, each seeking to claim dominion over the shattered world of <span class="mu-g">Requiem</span>.

Born from the fragments of countless realities, Requiem is a land of broken existence—its foundation shattered, its soul corrupted by the ceaseless war waged by its gods. For eons, they have fought, with neither side able to achieve victory. Their battle stretches across the cosmos and through the hearts of every living being.

In this, the Twelfth Cycle, the gods grow weary. Tired of their endless clash fought through lifeless vessels, they devise a new plan. To settle their dispute, they reach beyond their broken domain to find suitable avatars. From unknown realms, they summon the bravest and the darkest of hearts to fight in their name.

Impius, harbinger of ruin, calls forth the vile and the wicked. Six hearts of thorn, tainted by malice, rise to serve him in his unholy mission. They are his Warriors.

Iustus, beacon of order, seeks those of courage and conviction. Six hearts of survival, pure and steadfast, are chosen to stand against the onslaught of darkness. They are her Champions.

The war that has raged for ages grows ever more brutal. The clash of light and shadow echoes through the land. But soon—
29 posts and 5 images omitted

Hey Mayor, A Fallout Quest

ID:aUk2np5+ No.6184155 View ViewReplyOriginalReport
Crrreeeaaakkkkk. The sound of a door opening on rusty hinges, followed swiftly by a slam as it closes, is the first thing to penetrate the thick fog of your pounding hangover. As your eyes flutter open, the dim light filling the room is enough to send brief spikes of agony through your already aching head. But as your vision adjusts, you find yourself seated in a dusty office. A heavy oaken desk sits before you, covered in a thick layer of dust—only disturbed by the imprint of your arms and head, where you must have leaned against it as you fell asleep last night.
The rest of the room is much as you’d expect: a pair of dust-covered chairs across the desk from you, a door flanked by two large glass windows whose blinds are thankfully letting in only a sliver of light. A corkboard hangs on the wall to your right, with a few Pre-War posters and pamphlets still stuck to it, though a large, recently drawn map covers most of the board.
As you begin to collect yourself, the sound of glass clattering shakes you from your reverie. A glass of clean-enough-looking water seemingly materializes on the desk before you. You instinctively reach for a weapon, but your hand grasps at empty air—you’ve apparently misplaced all of yours. As adrenaline surges and you blink your eyes clear, you spot the source of the glass: a young woman with short-cropped blonde hair. She had apparently been behind you as you woke and brought the glass.
Her smiling face and comely good looks do little to set you at ease, but between the pounding headache and dry mouth, you take the offered glass and quickly drain its tepid contents. As you do, the young woman begins to speak…
“Hey, Mayor! Hope you enjoyed last night’s celebrations and were able to get some rest. We were introduced last night, but I doubt you remember it. My name’s Ashley, and I’m your assistant! I can't wait to help you turn this town around!”
>“Mayor? Hold on… Mayor? I’m no mayor—I don’t even remember how I got here!”
“Oh wow, you must have enjoyed the party more than I realized… Of course you won the election—you’re the mayor now!”
It’s starting to come back to you now—the election… Except it wasn’t much of an election. In fact, you’re not certain a vote was even cast. No, it was a…
(Select One)
49 posts and 3 images omitted