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7-1-25

ID:11i5/GWH No.6268271 View ViewReplyOriginalReport
Hello members of 4chan I have a quest for you something you can do to keep yourself busy during the summer I have left 5 notes in the city of Staten island 5 of those have puzzle for you to solve it is challenging and requires a friend of yours to help you in this journey and I shall post hints and updates on the search for the lost treasure

look no more...let the game begin

Goblin

ID:8w0KjGKn No.6238190 View ViewReplyOriginalReport
You are young goblin with big dreams you want to become King of the Goblins!

You're about to leave the food scrap pits. How did you survive?

>You are strong goblin. When a carcass dropped into the pit you where one of the youngest goblins able to stay near and contest with the larger goblins.

>You are smart goblin. You figured out there was food inside the bones no need to fight over the scraps of meat when you can just but open that sweet jelly.

>You are social goblin. You formed a group with some of your birth brothers; your group would cause distractions to steal away meat and share it with each other.

How did you leave the food pits?

>You found an exit you're many of your kin didn't know about. Allowing you to journey into the caverns.

> You were taken from the pits by your older kin, judged to be ready to serve the tribe.

Choose your name.
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Humble Beginnings Civ Thread

ID:f9YHQQzj No.6266263 View ViewReplyOriginalReport
You are a tribe of primitive humans. You have to figure out everything. The only thing you start doing is acquiring food. You can acquire any resource you want, but beware - part of your population will have to build it and won't be able to acquire food. If you run out of food, people start dying. Time skips are a constant.
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An online quest, The start of a journey. E0

ID:twnhwT1a No.6267240 View ViewReplyOriginalReport
Zailgo e0 Game - Investigation Summary (Part 1/3)
Game Overview

Game Name: "Zailgo e0" (also referred to as "Zalgo")
Creator: @Wedtm on X (Twitter)
Type: Cybersecurity/hacking challenge involving port knocking and SSH access
Goal: Gain SSH access to Docker containers running in a Kubernetes cluster

Core Challenge Description (from @Wedtm)
"The scanners are Docker containers that are running in a Kubernetes cluster here at my house that I have a bunch of IPv6 addresses pointed at. In order to access them, you need to port knock. If you're not familiar with port knocking, it's basically sending a request to a port that is closed. The destination server, just because the port is not accepting a connection, can still see that you have made an attempt to connect to that port. So you have to do that with three different ports in the right order, and then SSH will open up. Once SSH opens up, you also have to have an SSH key that's valid, which you can generate those and get keys from those in certain places."
Key Clues Discovered
1. Initial Scanner Interface
Trustless Engineering Co.
HPI Scanner Interface Point
Scanner ID: fd4b:a1ce:b0b0:a5c0::/64
Trial Code Name: ZAILGO / Classification Level: CODE_WORD
hpi-trial login:
2. Critical Port Information

Port 25519: Confirmed as one of the three knock ports (position "2" in sequence)
Sequence Pattern: "2 3 1" - this is the ORDER, not the port numbers
Total Process: 3 port knocks + SSH opens (4 total steps)

3. IPv6 Address Translation

Original (private): fd4b:a1ce:b0b0:a5c0::/64
Public equivalent: 2607:b4c0:a1ce:b0b0:a5c0::/64 (Trustless Engineering's address space)
Key insight: The fd4b: prefix was converted to 2607:b4c0: for the public network

4. Cryptographic References

Alice and Bob pattern:

a1ce = "Alice"
b0b0 = "Bob"


Ed25519 reference: Port 25519 relates to the Ed25519 cryptographic curve
Penrose Tiles book: "Penrose Tiles to Trapdoor Ciphers...and the Return of Dr. Matrix" by Martin Gardner (learning material)

5. Numerical Clues from Game
Original numbers: 2504, 0425, 254, 425, 1995, 32768, 520, 2607, 3000, 103, 666, 15300, 135, 768, 3791, 112, 25519
Additional numbers discovered: 420, 3791, 112
Date reference: "25th of the 4th" (possibly relating to ports 2504, 0425, 254, 425)
6. Special URL Clue

URL in Miles' bio: https://2130706433
Decoded: 2130706433 = 127.0.0.1 (localhost in decimal format)
Significance: Suggests converting decimals to IP components for IPv6 address construction

Gender Vendor

ID:HwdDHbVR No.6233706 View ViewReplyLast 50OriginalReport
You have suddenly gained the ability to transmogrify men into women and vice versa.
What will you do with your newfound power?

>become a serial killer
>secret double life
>start sex-change business
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What do?

ID:XcON+040 No.6258097 View ViewReplyLast 50OriginalReport
Your character awakens cursed with gayness by a hag he insulted the night before when she offered herself to him.

1. What race, class, sex, and alignment are you?
2. What do?
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Monster Continent D&D Quest

ID:dJRCo9Lp No.6265878 View ViewReplyOriginalReport
The Monster Continent. A land discovered quite by accident by captain Velveto decades ago. It is home to hundreds of different kinds of monsters, maybe thousands! Some old scrolls mention this land, saying an ancient god of Dreams lies sleeping there, somewhere at the bottom of a gigantic dungeon. The creatures above him become the monsters he dreams about.

You came to the monster continent aboard Captain Klein's ship. He leaves you in the harbor of Velvetia with warning:
"Don't stray too far from the city. The monsters further inland are far more dangerous."
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Doppleganger Damacy Revival

ID:wcHhbXUz No.6266578 View ViewReplyOriginalReport
Does anybody else remember this quest? I always thought it was one of the best concepts for a game and was disappointed that it petered out and didn't have a new beginning. I wish I were talented enough to DM it myself but want to put it out into the qst-mind again.

The core idea of the pc adding unlimited stats/feats/traits from the creatures it consumes is fantastic.

https://suptg.thisisnotatrueending.com/archive.html?tags=Doppleganger
!ETA.FdUZ0Q

Champion of Malice Quest #1

!ETA.FdUZ0Q ID:Xb7W1SOB No.6233721 View ViewReplyLast 50OriginalReport
The winds blow hard across Ger IV, rolling aside the small stones that cover its dry plains and sending chunks of scrap metal tumbling across the dark dirt. The sky glows with the iridescent swirls of a warp storm, its dancing clouds gently descending to kiss the earth or scar it with the explosive touch of celestial lightning. The colorful display dances across the scarred and blackened pieces of a Battle Barge, the broken metal groaning as the gusts buffet its battered hide. In the shadow of this wreck a solitary figure stands, his armor warped and broken, black blood slowly oozing out, he is…

>Decarn Hexan, last of the Galvanized Brethren (Iron Hand successors)
>Tiber Castellan, last of the Lances of Sol (Imperial Fists successors)
>Munkh Sargat, last of the Interdictors (White Scar successors)
>Zuhn Bellator, last of the Glaives of the Emperor (Ultramarine successors)
>Write-in

(For the write-in I'd only need a name, parent chapter, and general idea of a chapter badge.)

As an open question while I wait for votes, is there any peculiar parts of 40,000 that you would want to see explored? While the story will loosely keep to 3rd-5th edition content, I'm open to incorporating or modifying other parts of the franchise or fanon and fitting them in.
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Summoning The Demon Lord Quest

ID:RFku4Qx+ No.6257454 View ViewReplyOriginalReport
You are Drusila the Archmage. You enjoy a good reputation in the kingdom, living in the spire palace surrounded by the garden of white acacias, a retreat for tired souls. In actuality, it is the center of your spy network. People from all walks of life come here to meet from all over the kingdom and beyond, and the entire place is warded against external scrying while at the same time monitored by your petal elementals, who dutifuly record everything in thin acacia paper in the archives underneath your palace. Every morning and every night they give you a report on what is going on in the kingdom. One night, you receive a report that a group called "The Red Hand" discovered a way to summon a demon lord. Intrigued, you decide to research further. An old acquaintance of yours, a mage by name or Zerlok, who adventured alongside you briefly in your early days, seems to be responsible for the attempt. You believe they are going to attempt the summoning in a few short months and have mobilized massive resources in order to do so!

Your first and most important decision is this: will you help Zerlok summon the demon lord or attempt to stop him?

> Help Zerlok summon the Demon Lord
> Attempt to stop Zerlok
> Stay out of this
> Write in
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